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authorAlon Zakai <azakai@google.com>2020-01-16 17:30:00 -0800
committerGitHub <noreply@github.com>2020-01-16 17:30:00 -0800
commite873e2a84db3fda3c8df5ed8e0b39578a1fb2f2d (patch)
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Use BinaryLocation instead of hardcoding uint32_t (#2598)
This will make it easier to switch to something else for offsets in wasm binaries if we get >4GB files.
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