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author | Alon Zakai <alonzakai@gmail.com> | 2018-09-01 09:59:04 -0700 |
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committer | GitHub <noreply@github.com> | 2018-09-01 09:59:04 -0700 |
commit | a852156980986d6c5875981a49c16fe8b98875c3 (patch) | |
tree | 40d254794757b82197c8bc3530ce9973e2daf3b1 /src/tools/wasm-shell.cpp | |
parent | 9750c18faba7be48f9e086fd2d00838ca4ae9d0f (diff) | |
download | binaryen-a852156980986d6c5875981a49c16fe8b98875c3.tar.gz binaryen-a852156980986d6c5875981a49c16fe8b98875c3.tar.bz2 binaryen-a852156980986d6c5875981a49c16fe8b98875c3.zip |
Change the Literal class's operator== to be bitwise (#1661)
The change means that nan values will be compared bitwise when writing A == B, and so the float rule of a nan is different from itself would not apply.
I think this is a safer default. In particular this PR fixes a fuzz bug in the rse pass, which placed Literals in a hash table, and due to nan != nan, an infinite loop... Also, looks like we really want a bitwise comparison pretty much everywhere anyhow, as can be seen in the diff here. Really the single place we need a floaty comparison is in the intepreter where we implement f32.eq etc., and there the code was already using the proper code path anyhow.
Diffstat (limited to 'src/tools/wasm-shell.cpp')
-rw-r--r-- | src/tools/wasm-shell.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/tools/wasm-shell.cpp b/src/tools/wasm-shell.cpp index 613fc8040..2a59be167 100644 --- a/src/tools/wasm-shell.cpp +++ b/src/tools/wasm-shell.cpp @@ -201,14 +201,14 @@ static void run_asserts(Name moduleName, size_t* i, bool* checked, Module* wasm, ->dynCast<Const>() ->value; std::cerr << "seen " << result << ", expected " << expected << '\n'; - if (!expected.bitwiseEqual(result)) { + if (expected != result) { std::cout << "unexpected, should be identical\n"; abort(); } } else { Literal expected; std::cerr << "seen " << result << ", expected " << expected << '\n'; - if (!expected.bitwiseEqual(result)) { + if (expected != result) { std::cout << "unexpected, should be identical\n"; abort(); } |