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authorAlon Zakai <azakai@google.com>2024-03-08 15:19:20 -0800
committerGitHub <noreply@github.com>2024-03-08 15:19:20 -0800
commitb671b6ce2ccbff5e1b735293bcf7fe94a5b65971 (patch)
tree35220d988d57faa47e4fe31171e864d7e9892365 /src/wasm-binary.h
parentdf1044fec09db03bb2e00f5ffb4652f7ee5caaad (diff)
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Fuzzer: Fix up null outputs in wasm2js optimized builds (#6374)
This is fallout from #6310 where we moved to use fuzz_shell.js for all fuzzing purposes. That script doesn't know wasm types, all it has on the JS side is the number of arguments to a function, and it passes in null for them all regardless of their type. That normally works fine - null is cast to the right type upon use - but in wasm2js optimized builds we can remove casts, which can make that noticeable.
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