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author | Alon Zakai <alonzakai@gmail.com> | 2015-11-03 10:22:41 -0800 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2015-11-03 10:22:41 -0800 |
commit | 3505f2162d92fde5edb590254ec9553146b053bf (patch) | |
tree | 6f92db62cc4979e80e99878b01b55369fdd49268 /src/wasm.h | |
parent | aa122695e53bb2c39175e2d04f626b2cd6c2e911 (diff) | |
download | binaryen-3505f2162d92fde5edb590254ec9553146b053bf.tar.gz binaryen-3505f2162d92fde5edb590254ec9553146b053bf.tar.bz2 binaryen-3505f2162d92fde5edb590254ec9553146b053bf.zip |
rename isWasmTypeFloat
Diffstat (limited to 'src/wasm.h')
-rw-r--r-- | src/wasm.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/wasm.h b/src/wasm.h index d4ecabca3..32c6466b8 100644 --- a/src/wasm.h +++ b/src/wasm.h @@ -16,7 +16,9 @@ namespace wasm { -// Basics +// We use a Name for all of the identifiers. These are IStrings, so they are +// all interned - comparisons etc are just pointer comparisons, so there is no +// perf loss. Having names everywhere makes using the AST much nicer. struct Name : public cashew::IString { Name() : cashew::IString() {} @@ -59,7 +61,7 @@ unsigned getWasmTypeSize(WasmType type) { } } -bool isFloat(WasmType type) { +bool isWasmTypeFloat(WasmType type) { switch (type) { case f32: case f64: return true; |