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author | Alon Zakai <azakai@google.com> | 2023-12-05 12:41:21 -0800 |
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committer | GitHub <noreply@github.com> | 2023-12-05 12:41:21 -0800 |
commit | 66277f9b767cb1b45ce12b77109c2538b6cb9c12 (patch) | |
tree | 31dc89d2894fdd8805ba6b1e8db11aa3b6703555 /src/wasm.h | |
parent | 42cddbf88ebe74d17490e2dd13826e6da9104b15 (diff) | |
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Inlining: Inline trivial calls (#6143)
A trivial call is something like a function that just calls another immediately,
function foo(x, y) {
return bar(y, 15);
}
We can inline those and expect to benefit in most cases, though we might
increase code size slightly. Hence it makes sense to inline such cases, even
though in general we are careful and do not inline functions with calls in
them; a "trampoline" like that likely has most of the work in the call itself,
which we can avoid by inlining.
Suggested based on findings in Java.
Diffstat (limited to 'src/wasm.h')
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