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author | Alon Zakai <alonzakai@gmail.com> | 2016-09-14 20:47:35 -0700 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2016-09-14 20:47:35 -0700 |
commit | af3bea2786fe62070522b7fd7add4290a4cb4e6d (patch) | |
tree | ef44f0a715ca1497ea5ea73a34b612e10d5b55b5 /src | |
parent | d90f13b7fd15b688f03fd8f1dad481d2f2236a59 (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/passes/CoalesceLocals.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/passes/CoalesceLocals.cpp b/src/passes/CoalesceLocals.cpp index d74500bb5..ba2c6dd81 100644 --- a/src/passes/CoalesceLocals.cpp +++ b/src/passes/CoalesceLocals.cpp @@ -225,7 +225,7 @@ struct CoalesceLocals : public WalkerPass<CFGWalker<CoalesceLocals, Visitor<Coal // copying state - std::vector<uint8_t> copies; // canonicalized - accesses should check (low, high) + std::vector<uint8_t> copies; // canonicalized - accesses should check (low, high) TODO: use a map for high N, as this tends to be sparse? or don't look at copies at all for big N? std::vector<Index> totalCopies; // total # of copies for each local, with all others void addCopy(Index i, Index j) { |