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author | Daniel Wirtz <dcode@dcode.io> | 2018-02-21 23:22:11 +0100 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2018-02-21 14:22:11 -0800 |
commit | 3f5ee87d262080265b65a3789392b399c91f30ad (patch) | |
tree | 131b31b939cb6f0608e470fcb6d933cb9bb5016c /test/i64-add-sub.2asm.js | |
parent | 5578bb58402fde2bb2c932bfa08ab71045854a41 (diff) | |
download | binaryen-3f5ee87d262080265b65a3789392b399c91f30ad.tar.gz binaryen-3f5ee87d262080265b65a3789392b399c91f30ad.tar.bz2 binaryen-3f5ee87d262080265b65a3789392b399c91f30ad.zip |
Improve name mangling of asm.js identifiers (#1433)
Also refactors mangling to its own file so it can be reused by generators and consumers, i.e., where it is important to know that an import must be named 'switch_' where it otherwise would be 'switch'.
* Update tests and JS dist files
Diffstat (limited to 'test/i64-add-sub.2asm.js')
-rw-r--r-- | test/i64-add-sub.2asm.js | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/test/i64-add-sub.2asm.js b/test/i64-add-sub.2asm.js index 277ee1996..2a9c8af74 100644 --- a/test/i64-add-sub.2asm.js +++ b/test/i64-add-sub.2asm.js @@ -16,19 +16,19 @@ function asmFunc(global, env, buffer) { } - function $$1($$0, $$0$hi, $$1, $$1$hi, r, r$hi) { - $$0 = $$0 | 0; - $$0$hi = $$0$hi | 0; - $$1 = $$1 | 0; - $$1$hi = $$1$hi | 0; + function $1($0, $0$hi, $1, $1$hi, r, r$hi) { + $0 = $0 | 0; + $0$hi = $0$hi | 0; + $1 = $1 | 0; + $1$hi = $1$hi | 0; r = r | 0; r$hi = r$hi | 0; - var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, i64toi32_i32$4 = 0, i64toi32_i32$5 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0, $$16 = 0, $$17 = 0, $$18 = 0, $$19 = 0, $$20 = 0, $$21 = 0, $$22 = 0, $$23 = 0, $$24 = 0, $$25 = 0, $$26 = 0, $$27 = 0, $$28 = 0, $$29 = 0, $$30 = 0, $$31 = 0, $$32 = 0, $$33 = 0, $$34 = 0, $$35 = 0, $$36 = 0, $$37 = 0, $$38 = 0, $$39 = 0, $$40 = 0, $$41 = 0, $$42 = 0, $$43 = 0, $$44 = 0, $$45 = 0, $$46 = 0; - i64toi32_i32$0 = $$0$hi; - i64toi32_i32$2 = $$0; - i64toi32_i32$3 = $$1; + var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, i64toi32_i32$4 = 0, i64toi32_i32$5 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$2 = $0; + i64toi32_i32$3 = $1; i64toi32_i32$4 = i64toi32_i32$2 + i64toi32_i32$3 | 0; - i64toi32_i32$5 = i64toi32_i32$0 + $$1$hi | 0; + i64toi32_i32$5 = i64toi32_i32$0 + $1$hi | 0; if (i64toi32_i32$4 >>> 0 < i64toi32_i32$3 >>> 0) i64toi32_i32$5 = i64toi32_i32$5 + 1 | 0; i64toi32_i32$0 = i64toi32_i32$4; i64toi32_i32$2 = r$hi; @@ -36,18 +36,18 @@ function asmFunc(global, env, buffer) { return (i64toi32_i32$0 | 0) == (i64toi32_i32$3 | 0) & (i64toi32_i32$5 | 0) == (i64toi32_i32$2 | 0) | 0 | 0; } - function $$2($$0, $$0$hi, $$1, $$1$hi, r, r$hi) { - $$0 = $$0 | 0; - $$0$hi = $$0$hi | 0; - $$1 = $$1 | 0; - $$1$hi = $$1$hi | 0; + function $2($0, $0$hi, $1, $1$hi, r, r$hi) { + $0 = $0 | 0; + $0$hi = $0$hi | 0; + $1 = $1 | 0; + $1$hi = $1$hi | 0; r = r | 0; r$hi = r$hi | 0; - var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, i64toi32_i32$4 = 0, i64toi32_i32$5 = 0, i64toi32_i32$6 = 0, $$13 = 0, $$14 = 0, $$15 = 0, $$16 = 0, $$17 = 0, $$18 = 0, $$19 = 0, $$20 = 0, $$21 = 0, $$22 = 0, $$23 = 0, $$24 = 0, $$25 = 0, $$26 = 0, $$27 = 0, $$28 = 0, $$29 = 0, $$30 = 0, $$31 = 0, $$32 = 0, $$33 = 0, $$34 = 0, $$35 = 0, $$36 = 0, $$37 = 0, $$38 = 0, $$39 = 0, $$40 = 0, $$41 = 0, $$42 = 0, $$43 = 0, $$44 = 0, $$45 = 0, $$46 = 0, $$47 = 0, $$48 = 0; - i64toi32_i32$0 = $$0$hi; - i64toi32_i32$2 = $$0; - i64toi32_i32$3 = $$1; - i64toi32_i32$5 = (i64toi32_i32$2 >>> 0 < i64toi32_i32$3 >>> 0) + $$1$hi | 0; + var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, i64toi32_i32$4 = 0, i64toi32_i32$5 = 0, i64toi32_i32$6 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$2 = $0; + i64toi32_i32$3 = $1; + i64toi32_i32$5 = (i64toi32_i32$2 >>> 0 < i64toi32_i32$3 >>> 0) + $1$hi | 0; i64toi32_i32$5 = i64toi32_i32$0 - i64toi32_i32$5 | 0; i64toi32_i32$0 = i64toi32_i32$2 - i64toi32_i32$3 | 0; i64toi32_i32$2 = r$hi; @@ -57,18 +57,18 @@ function asmFunc(global, env, buffer) { function __wasm_ctz_i32(x) { x = x | 0; - var $$1 = 0, $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0; - if ((x | 0) == (0 | 0)) $$9 = 32; else $$9 = 31 - Math_clz32(x ^ (x - 1 | 0) | 0) | 0; - return $$9 | 0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0; + if ((x | 0) == (0 | 0)) $9 = 32; else $9 = 31 - Math_clz32(x ^ (x - 1 | 0) | 0) | 0; + return $9 | 0; } function __wasm_popcnt_i32(x) { x = x | 0; - var count = 0, $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0, $$11 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0; + var count = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; count = 0; b : { l : do { - $$5 = count; + $5 = count; if ((x | 0) == (0 | 0)) break b; x = x & (x - 1 | 0) | 0; count = count + 1 | 0; @@ -76,13 +76,13 @@ function asmFunc(global, env, buffer) { break l; } while (1); }; - return $$5 | 0; + return $5 | 0; } function __wasm_rotl_i32(x, k) { x = x | 0; k = k | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0, $$11 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0, $$16 = 0, $$17 = 0, $$18 = 0, $$19 = 0, $$20 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, wasm2asm_i32$0 = 0; return ((4294967295 >>> (k & 31 | 0) | 0) & x | 0) << (k & 31 | 0) | 0 | (((4294967295 << (32 - (k & 31 | 0) | 0) | 0) & x | 0) >>> (32 - (k & 31 | 0) | 0) | 0) | 0 | 0; return wasm2asm_i32$0 | 0; } @@ -90,14 +90,14 @@ function asmFunc(global, env, buffer) { function __wasm_rotr_i32(x, k) { x = x | 0; k = k | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0, $$11 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0, $$16 = 0, $$17 = 0, $$18 = 0, $$19 = 0, $$20 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, wasm2asm_i32$0 = 0; return ((4294967295 << (k & 31 | 0) | 0) & x | 0) >>> (k & 31 | 0) | 0 | (((4294967295 >>> (32 - (k & 31 | 0) | 0) | 0) & x | 0) << (32 - (k & 31 | 0) | 0) | 0) | 0 | 0; return wasm2asm_i32$0 | 0; } return { - check_add_i64: $$1, - check_sub_i64: $$2 + check_add_i64: $1, + check_sub_i64: $2 }; } |