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authorAlex Crichton <alex@alexcrichton.com>2018-08-30 16:10:26 -0700
committerAlon Zakai <alonzakai@gmail.com>2018-08-30 16:10:26 -0700
commitf109f3cae1cd81db22ba490a4da17a7a4c495047 (patch)
treefd7307a567505a28f879ccce00a30d2d0d27b848 /test/wasm2asm/conversions-modified.2asm.js
parent3976440ccb2c3ab9d67af7239f87ae04ebdeda1e (diff)
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Rename `wasm2asm` to `wasm2js`, emit ESM by default (#1642)
* Rename the `wasm2asm` tool to `wasm2js` This commit performs a relatively simple rename of the `wasm2asm` tool to `wasm2js`. The functionality of the tool doesn't change just yet but it's intended that we'll start generating an ES module instead of just an `asm.js` function soon. * wasm2js: Support `*.wasm` input files Previously `wasm2js` only supported `*.wast` files but to make it a bit easier to use in tooling pipelines this commit adds support for reading in a `*.wasm` file directly. Determining which parser to use depends on the input filename, where the binary parser is used with `*.wasm` files and the wast parser is used for all other files. * wasm2js: Emit ESM imports/exports by default This commit alters the default behavior of `wasm2js` to emit an ESM by default, either importing items from the environment or exporting. Items like initialization of memory are also handled here.
Diffstat (limited to 'test/wasm2asm/conversions-modified.2asm.js')
-rw-r--r--test/wasm2asm/conversions-modified.2asm.js262
1 files changed, 0 insertions, 262 deletions
diff --git a/test/wasm2asm/conversions-modified.2asm.js b/test/wasm2asm/conversions-modified.2asm.js
deleted file mode 100644
index 8a96d6f6b..000000000
--- a/test/wasm2asm/conversions-modified.2asm.js
+++ /dev/null
@@ -1,262 +0,0 @@
-function asmFunc(global, env, buffer) {
- "use asm";
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
- var Math_imul = global.Math.imul;
- var Math_fround = global.Math.fround;
- var Math_abs = global.Math.abs;
- var Math_clz32 = global.Math.clz32;
- var Math_min = global.Math.min;
- var Math_max = global.Math.max;
- var Math_floor = global.Math.floor;
- var Math_ceil = global.Math.ceil;
- var Math_sqrt = global.Math.sqrt;
- var abort = env.abort;
- var nan = global.NaN;
- var infinity = global.Infinity;
- var i64toi32_i32$HIGH_BITS = 0;
- function $0(x) {
- x = x | 0;
- var i64toi32_i32$1 = 0, i64toi32_i32$0 = 0;
- i64toi32_i32$1 = x;
- i64toi32_i32$0 = i64toi32_i32$1 >> 31 | 0;
- i64toi32_i32$0 = i64toi32_i32$0;
- i64toi32_i32$1 = i64toi32_i32$1;
- i64toi32_i32$HIGH_BITS = i64toi32_i32$0;
- return i64toi32_i32$1 | 0;
- }
-
- function $1(x) {
- x = x | 0;
- var i64toi32_i32$0 = 0;
- i64toi32_i32$0 = 0;
- i64toi32_i32$0 = i64toi32_i32$0;
- i64toi32_i32$HIGH_BITS = i64toi32_i32$0;
- return x | 0;
- }
-
- function $2(x, x$hi) {
- x = x | 0;
- x$hi = x$hi | 0;
- return x | 0;
- }
-
- function $3(x) {
- x = Math_fround(x);
- return ~~x | 0;
- }
-
- function $4(x) {
- x = Math_fround(x);
- return ~~x >>> 0 | 0;
- }
-
- function $5(x) {
- x = +x;
- return ~~x | 0;
- }
-
- function $6(x) {
- x = +x;
- return ~~x >>> 0 | 0;
- }
-
- function $7(x) {
- x = Math_fround(x);
- var i64toi32_i32$0 = Math_fround(0), i64toi32_i32$1 = 0, $4_1 = 0, $5_1 = 0, i64toi32_i32$2 = 0;
- i64toi32_i32$0 = x;
- if (Math_fround(Math_abs(i64toi32_i32$0)) >= Math_fround(1.0)) {
- if (i64toi32_i32$0 > Math_fround(0.0)) $4_1 = ~~Math_fround(Math_min(Math_fround(Math_floor(Math_fround(i64toi32_i32$0 / Math_fround(4294967296.0)))), Math_fround(Math_fround(4294967296.0) - Math_fround(1.0)))) >>> 0; else $4_1 = ~~Math_fround(Math_ceil(Math_fround(Math_fround(i64toi32_i32$0 - Math_fround(~~i64toi32_i32$0 >>> 0 >>> 0)) / Math_fround(4294967296.0)))) >>> 0;
- $5_1 = $4_1;
- } else $5_1 = 0;
- i64toi32_i32$1 = $5_1;
- i64toi32_i32$1 = i64toi32_i32$1;
- i64toi32_i32$2 = ~~i64toi32_i32$0 >>> 0;
- i64toi32_i32$HIGH_BITS = i64toi32_i32$1;
- return i64toi32_i32$2 | 0;
- }
-
- function $8(x) {
- x = Math_fround(x);
- var i64toi32_i32$0 = Math_fround(0), i64toi32_i32$1 = 0, $4_1 = 0, $5_1 = 0, i64toi32_i32$2 = 0;
- i64toi32_i32$0 = x;
- if (Math_fround(Math_abs(i64toi32_i32$0)) >= Math_fround(1.0)) {
- if (i64toi32_i32$0 > Math_fround(0.0)) $4_1 = ~~Math_fround(Math_min(Math_fround(Math_floor(Math_fround(i64toi32_i32$0 / Math_fround(4294967296.0)))), Math_fround(Math_fround(4294967296.0) - Math_fround(1.0)))) >>> 0; else $4_1 = ~~Math_fround(Math_ceil(Math_fround(Math_fround(i64toi32_i32$0 - Math_fround(~~i64toi32_i32$0 >>> 0 >>> 0)) / Math_fround(4294967296.0)))) >>> 0;
- $5_1 = $4_1;
- } else $5_1 = 0;
- i64toi32_i32$1 = $5_1;
- i64toi32_i32$1 = i64toi32_i32$1;
- i64toi32_i32$2 = ~~i64toi32_i32$0 >>> 0;
- i64toi32_i32$HIGH_BITS = i64toi32_i32$1;
- return i64toi32_i32$2 | 0;
- }
-
- function $9(x) {
- x = +x;
- var i64toi32_i32$0 = 0.0, i64toi32_i32$1 = 0, $4_1 = 0, $5_1 = 0, i64toi32_i32$2 = 0;
- i64toi32_i32$0 = x;
- if (Math_abs(i64toi32_i32$0) >= 1.0) {
- if (i64toi32_i32$0 > 0.0) $4_1 = ~~Math_min(Math_floor(i64toi32_i32$0 / 4294967296.0), 4294967296.0 - 1.0) >>> 0; else $4_1 = ~~Math_ceil((i64toi32_i32$0 - +(~~i64toi32_i32$0 >>> 0 >>> 0)) / 4294967296.0) >>> 0;
- $5_1 = $4_1;
- } else $5_1 = 0;
- i64toi32_i32$1 = $5_1;
- i64toi32_i32$1 = i64toi32_i32$1;
- i64toi32_i32$2 = ~~i64toi32_i32$0 >>> 0;
- i64toi32_i32$HIGH_BITS = i64toi32_i32$1;
- return i64toi32_i32$2 | 0;
- }
-
- function $10(x) {
- x = +x;
- var i64toi32_i32$0 = 0.0, i64toi32_i32$1 = 0, $4_1 = 0, $5_1 = 0, i64toi32_i32$2 = 0;
- i64toi32_i32$0 = x;
- if (Math_abs(i64toi32_i32$0) >= 1.0) {
- if (i64toi32_i32$0 > 0.0) $4_1 = ~~Math_min(Math_floor(i64toi32_i32$0 / 4294967296.0), 4294967296.0 - 1.0) >>> 0; else $4_1 = ~~Math_ceil((i64toi32_i32$0 - +(~~i64toi32_i32$0 >>> 0 >>> 0)) / 4294967296.0) >>> 0;
- $5_1 = $4_1;
- } else $5_1 = 0;
- i64toi32_i32$1 = $5_1;
- i64toi32_i32$1 = i64toi32_i32$1;
- i64toi32_i32$2 = ~~i64toi32_i32$0 >>> 0;
- i64toi32_i32$HIGH_BITS = i64toi32_i32$1;
- return i64toi32_i32$2 | 0;
- }
-
- function $11(x) {
- x = x | 0;
- return Math_fround(Math_fround(x | 0));
- }
-
- function $12(x, x$hi) {
- x = x | 0;
- x$hi = x$hi | 0;
- var i64toi32_i32$0 = 0;
- i64toi32_i32$0 = x$hi;
- i64toi32_i32$0 = i64toi32_i32$0;
- return Math_fround(Math_fround(+(x >>> 0) + 4294967296.0 * +(i64toi32_i32$0 | 0)));
- }
-
- function $13(x) {
- x = x | 0;
- return +(+(x | 0));
- }
-
- function $14(x, x$hi) {
- x = x | 0;
- x$hi = x$hi | 0;
- var i64toi32_i32$0 = 0;
- i64toi32_i32$0 = x$hi;
- i64toi32_i32$0 = i64toi32_i32$0;
- return +(+(x >>> 0) + 4294967296.0 * +(i64toi32_i32$0 | 0));
- }
-
- function $15(x) {
- x = x | 0;
- return Math_fround(Math_fround(x >>> 0));
- }
-
- function $16(x, x$hi) {
- x = x | 0;
- x$hi = x$hi | 0;
- var i64toi32_i32$0 = 0;
- i64toi32_i32$0 = x$hi;
- i64toi32_i32$0 = i64toi32_i32$0;
- return Math_fround(Math_fround(+(x >>> 0) + 4294967296.0 * +(i64toi32_i32$0 >>> 0)));
- }
-
- function $17(x) {
- x = x | 0;
- return +(+(x >>> 0));
- }
-
- function $18(x, x$hi) {
- x = x | 0;
- x$hi = x$hi | 0;
- var i64toi32_i32$0 = 0;
- i64toi32_i32$0 = x$hi;
- i64toi32_i32$0 = i64toi32_i32$0;
- return +(+(x >>> 0) + 4294967296.0 * +(i64toi32_i32$0 >>> 0));
- }
-
- function $19(x) {
- x = Math_fround(x);
- return +(+x);
- }
-
- function $20(x) {
- x = +x;
- return Math_fround(Math_fround(x));
- }
-
- function $21(x) {
- x = x | 0;
- return Math_fround((HEAP32[0] = x, HEAPF32[0]));
- }
-
- function $22(x, x$hi) {
- x = x | 0;
- x$hi = x$hi | 0;
- var i64toi32_i32$0 = 0, wasm2asm_i32$0 = 0, wasm2asm_i32$1 = 0;
- i64toi32_i32$0 = x$hi;
- i64toi32_i32$0 = i64toi32_i32$0;
- wasm2asm_i32$0 = 0;
- wasm2asm_i32$1 = x;
- HEAP32[wasm2asm_i32$0 >> 2] = wasm2asm_i32$1;
- wasm2asm_i32$0 = 0;
- wasm2asm_i32$1 = i64toi32_i32$0;
- HEAP32[(wasm2asm_i32$0 + 4 | 0) >> 2] = wasm2asm_i32$1;
- return +(+HEAPF64[0 >> 3]);
- }
-
- function $23(x) {
- x = Math_fround(x);
- return (HEAPF32[0] = x, HEAP32[0] | 0) | 0;
- }
-
- function $24(x) {
- x = +x;
- var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, wasm2asm_i32$0 = 0, wasm2asm_f64$0 = 0.0;
- wasm2asm_i32$0 = 0;
- wasm2asm_f64$0 = x;
- HEAPF64[wasm2asm_i32$0 >> 3] = wasm2asm_f64$0;
- i64toi32_i32$0 = HEAP32[(0 + 4 | 0) >> 2] | 0;
- i64toi32_i32$0 = i64toi32_i32$0;
- i64toi32_i32$1 = HEAP32[0 >> 2] | 0;
- i64toi32_i32$HIGH_BITS = i64toi32_i32$0;
- return i64toi32_i32$1 | 0;
- }
-
- return {
- i64_extend_s_i32: $0,
- i64_extend_u_i32: $1,
- i32_wrap_i64: $2,
- i32_trunc_s_f32: $3,
- i32_trunc_u_f32: $4,
- i32_trunc_s_f64: $5,
- i32_trunc_u_f64: $6,
- i64_trunc_s_f32: $7,
- i64_trunc_u_f32: $8,
- i64_trunc_s_f64: $9,
- i64_trunc_u_f64: $10,
- f32_convert_s_i32: $11,
- f32_convert_s_i64: $12,
- f64_convert_s_i32: $13,
- f64_convert_s_i64: $14,
- f32_convert_u_i32: $15,
- f32_convert_u_i64: $16,
- f64_convert_u_i32: $17,
- f64_convert_u_i64: $18,
- f64_promote_f32: $19,
- f32_demote_f64: $20,
- f32_reinterpret_i32: $21,
- f64_reinterpret_i64: $22,
- i32_reinterpret_f32: $23,
- i64_reinterpret_f64: $24
- };
-}
-