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author | Alex Crichton <alex@alexcrichton.com> | 2018-08-30 16:10:26 -0700 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2018-08-30 16:10:26 -0700 |
commit | f109f3cae1cd81db22ba490a4da17a7a4c495047 (patch) | |
tree | fd7307a567505a28f879ccce00a30d2d0d27b848 /test/wasm2asm/int_literals.2asm.js | |
parent | 3976440ccb2c3ab9d67af7239f87ae04ebdeda1e (diff) | |
download | binaryen-f109f3cae1cd81db22ba490a4da17a7a4c495047.tar.gz binaryen-f109f3cae1cd81db22ba490a4da17a7a4c495047.tar.bz2 binaryen-f109f3cae1cd81db22ba490a4da17a7a4c495047.zip |
Rename `wasm2asm` to `wasm2js`, emit ESM by default (#1642)
* Rename the `wasm2asm` tool to `wasm2js`
This commit performs a relatively simple rename of the `wasm2asm` tool to
`wasm2js`. The functionality of the tool doesn't change just yet but it's
intended that we'll start generating an ES module instead of just an `asm.js`
function soon.
* wasm2js: Support `*.wasm` input files
Previously `wasm2js` only supported `*.wast` files but to make it a bit easier
to use in tooling pipelines this commit adds support for reading in a `*.wasm`
file directly. Determining which parser to use depends on the input filename,
where the binary parser is used with `*.wasm` files and the wast parser is used
for all other files.
* wasm2js: Emit ESM imports/exports by default
This commit alters the default behavior of `wasm2js` to emit an ESM by default,
either importing items from the environment or exporting. Items like
initialization of memory are also handled here.
Diffstat (limited to 'test/wasm2asm/int_literals.2asm.js')
-rw-r--r-- | test/wasm2asm/int_literals.2asm.js | 154 |
1 files changed, 0 insertions, 154 deletions
diff --git a/test/wasm2asm/int_literals.2asm.js b/test/wasm2asm/int_literals.2asm.js deleted file mode 100644 index 0a4401348..000000000 --- a/test/wasm2asm/int_literals.2asm.js +++ /dev/null @@ -1,154 +0,0 @@ -function asmFunc(global, env, buffer) { - "use asm"; - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); - var Math_imul = global.Math.imul; - var Math_fround = global.Math.fround; - var Math_abs = global.Math.abs; - var Math_clz32 = global.Math.clz32; - var Math_min = global.Math.min; - var Math_max = global.Math.max; - var Math_floor = global.Math.floor; - var Math_ceil = global.Math.ceil; - var Math_sqrt = global.Math.sqrt; - var abort = env.abort; - var nan = global.NaN; - var infinity = global.Infinity; - var i64toi32_i32$HIGH_BITS = 0; - function $0() { - return 195940365 | 0; - } - - function $1() { - return 4294967295 | 0; - } - - function $2() { - return 2147483647 | 0; - } - - function $3() { - return 2147483649 | 0; - } - - function $4() { - return 2147483648 | 0; - } - - function $5() { - return 2147483648 | 0; - } - - function $6() { - return 2147483648 + 1 | 0 | 0; - } - - function $7() { - return 0 | 0; - } - - function $8() { - return 10 | 0; - } - - function $9() { - return 4294967295 | 0; - } - - function $10() { - return 42 | 0; - } - - function $11() { - i64toi32_i32$HIGH_BITS = 212580974; - return 195455598 | 0; - } - - function $12() { - i64toi32_i32$HIGH_BITS = 4294967295; - return 4294967295 | 0; - } - - function $13() { - i64toi32_i32$HIGH_BITS = 2147483647; - return 4294967295 | 0; - } - - function $14() { - i64toi32_i32$HIGH_BITS = 2147483648; - return 1 | 0; - } - - function $15() { - i64toi32_i32$HIGH_BITS = 2147483648; - return 0 | 0; - } - - function $16() { - i64toi32_i32$HIGH_BITS = 2147483648; - return 0 | 0; - } - - function $17() { - var i64toi32_i32$5 = 0, i64toi32_i32$4 = 0, i64toi32_i32$3 = 0; - i64toi32_i32$3 = 1; - i64toi32_i32$4 = 0 + i64toi32_i32$3 | 0; - i64toi32_i32$5 = 2147483648 + 0 | 0; - if (i64toi32_i32$4 >>> 0 < i64toi32_i32$3 >>> 0) i64toi32_i32$5 = i64toi32_i32$5 + 1 | 0; - i64toi32_i32$5 = i64toi32_i32$5; - i64toi32_i32$HIGH_BITS = i64toi32_i32$5; - return i64toi32_i32$4 | 0; - } - - function $18() { - i64toi32_i32$HIGH_BITS = 0; - return 0 | 0; - } - - function $19() { - i64toi32_i32$HIGH_BITS = 0; - return 10 | 0; - } - - function $20() { - i64toi32_i32$HIGH_BITS = 4294967295; - return 4294967295 | 0; - } - - function $21() { - i64toi32_i32$HIGH_BITS = 0; - return 42 | 0; - } - - return { - i32_test: $0, - i32_umax: $1, - i32_smax: $2, - i32_neg_smax: $3, - i32_smin: $4, - i32_alt_smin: $5, - i32_inc_smin: $6, - i32_neg_zero: $7, - i32_not_octal: $8, - i32_unsigned_decimal: $9, - i32_plus_sign: $10, - i64_test: $11, - i64_umax: $12, - i64_smax: $13, - i64_neg_smax: $14, - i64_smin: $15, - i64_alt_smin: $16, - i64_inc_smin: $17, - i64_neg_zero: $18, - i64_not_octal: $19, - i64_unsigned_decimal: $20, - i64_plus_sign: $21 - }; -} - |