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authorWill Cohen <willcohen@users.noreply.github.com>2023-01-04 18:02:14 -0500
committerGitHub <noreply@github.com>2023-01-04 15:02:14 -0800
commitf92350d2949934c0e0ce4a27ec8b799ac2a85e45 (patch)
tree5cedc4d7a7ede518efb572b4278ffb8ef8102cb6 /test/wasm2js/float_literals-modified.2asm.js.opt
parentfb434f95de125bbd1c3f145880d32395d86cfef2 (diff)
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wasm2js: Stop emitting nan and infinity (#5391)
As noted in #4739, legacy language emitting nan and infinity exists, with the observation that it can be removed once asm.js is no longer used and global NaN is available. This commit removes that asm.js-specific code accordingly.
Diffstat (limited to 'test/wasm2js/float_literals-modified.2asm.js.opt')
-rw-r--r--test/wasm2js/float_literals-modified.2asm.js.opt20
1 files changed, 9 insertions, 11 deletions
diff --git a/test/wasm2js/float_literals-modified.2asm.js.opt b/test/wasm2js/float_literals-modified.2asm.js.opt
index 613e52a40..f1290f96f 100644
--- a/test/wasm2js/float_literals-modified.2asm.js.opt
+++ b/test/wasm2js/float_literals-modified.2asm.js.opt
@@ -25,8 +25,6 @@ function asmFunc(imports) {
var Math_ceil = Math.ceil;
var Math_trunc = Math.trunc;
var Math_sqrt = Math.sqrt;
- var nan = NaN;
- var infinity = Infinity;
var env = imports.env;
var setTempRet0 = env.setTempRet0;
var i64toi32_i32$HIGH_BITS = 0;
@@ -104,7 +102,7 @@ function asmFunc(imports) {
function legalstub$30() {
var $0_1 = 0, $1 = 0;
- wasm2js_scratch_store_f64(nan);
+ wasm2js_scratch_store_f64(NaN);
$0_1 = wasm2js_scratch_load_i32(1) | 0;
$1 = wasm2js_scratch_load_i32(0) | 0;
i64toi32_i32$HIGH_BITS = $0_1;
@@ -114,7 +112,7 @@ function asmFunc(imports) {
function legalstub$32() {
var $0_1 = 0, $1 = 0;
- wasm2js_scratch_store_f64(-nan);
+ wasm2js_scratch_store_f64(-NaN);
$0_1 = wasm2js_scratch_load_i32(1) | 0;
$1 = wasm2js_scratch_load_i32(0) | 0;
i64toi32_i32$HIGH_BITS = $0_1;
@@ -124,7 +122,7 @@ function asmFunc(imports) {
function legalstub$34() {
var $0_1 = 0, $1 = 0;
- wasm2js_scratch_store_f64(nan);
+ wasm2js_scratch_store_f64(NaN);
$0_1 = wasm2js_scratch_load_i32(1) | 0;
$1 = wasm2js_scratch_load_i32(0) | 0;
i64toi32_i32$HIGH_BITS = $0_1;
@@ -134,7 +132,7 @@ function asmFunc(imports) {
function legalstub$35() {
var $0_1 = 0, $1 = 0;
- wasm2js_scratch_store_f64(-nan);
+ wasm2js_scratch_store_f64(-NaN);
$0_1 = wasm2js_scratch_load_i32(1) | 0;
$1 = wasm2js_scratch_load_i32(0) | 0;
i64toi32_i32$HIGH_BITS = $0_1;
@@ -144,7 +142,7 @@ function asmFunc(imports) {
function legalstub$36() {
var $0_1 = 0, $1 = 0;
- wasm2js_scratch_store_f64(nan);
+ wasm2js_scratch_store_f64(NaN);
$0_1 = wasm2js_scratch_load_i32(1) | 0;
$1 = wasm2js_scratch_load_i32(0) | 0;
i64toi32_i32$HIGH_BITS = $0_1;
@@ -154,7 +152,7 @@ function asmFunc(imports) {
function legalstub$37() {
var $0_1 = 0, $1 = 0;
- wasm2js_scratch_store_f64(nan);
+ wasm2js_scratch_store_f64(NaN);
$0_1 = wasm2js_scratch_load_i32(1) | 0;
$1 = wasm2js_scratch_load_i32(0) | 0;
i64toi32_i32$HIGH_BITS = $0_1;
@@ -164,7 +162,7 @@ function asmFunc(imports) {
function legalstub$38() {
var $0_1 = 0, $1 = 0;
- wasm2js_scratch_store_f64(-nan);
+ wasm2js_scratch_store_f64(-NaN);
$0_1 = wasm2js_scratch_load_i32(1) | 0;
$1 = wasm2js_scratch_load_i32(0) | 0;
i64toi32_i32$HIGH_BITS = $0_1;
@@ -174,7 +172,7 @@ function asmFunc(imports) {
function legalstub$39() {
var $0_1 = 0, $1 = 0;
- wasm2js_scratch_store_f64(infinity);
+ wasm2js_scratch_store_f64(Infinity);
$0_1 = wasm2js_scratch_load_i32(1) | 0;
$1 = wasm2js_scratch_load_i32(0) | 0;
i64toi32_i32$HIGH_BITS = $0_1;
@@ -184,7 +182,7 @@ function asmFunc(imports) {
function legalstub$41() {
var $0_1 = 0, $1 = 0;
- wasm2js_scratch_store_f64(-infinity);
+ wasm2js_scratch_store_f64(-Infinity);
$0_1 = wasm2js_scratch_load_i32(1) | 0;
$1 = wasm2js_scratch_load_i32(0) | 0;
i64toi32_i32$HIGH_BITS = $0_1;