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author | Alex Crichton <alex@alexcrichton.com> | 2018-08-30 16:10:26 -0700 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2018-08-30 16:10:26 -0700 |
commit | f109f3cae1cd81db22ba490a4da17a7a4c495047 (patch) | |
tree | fd7307a567505a28f879ccce00a30d2d0d27b848 /test/wasm2js/i64-ctz.2asm.js | |
parent | 3976440ccb2c3ab9d67af7239f87ae04ebdeda1e (diff) | |
download | binaryen-f109f3cae1cd81db22ba490a4da17a7a4c495047.tar.gz binaryen-f109f3cae1cd81db22ba490a4da17a7a4c495047.tar.bz2 binaryen-f109f3cae1cd81db22ba490a4da17a7a4c495047.zip |
Rename `wasm2asm` to `wasm2js`, emit ESM by default (#1642)
* Rename the `wasm2asm` tool to `wasm2js`
This commit performs a relatively simple rename of the `wasm2asm` tool to
`wasm2js`. The functionality of the tool doesn't change just yet but it's
intended that we'll start generating an ES module instead of just an `asm.js`
function soon.
* wasm2js: Support `*.wasm` input files
Previously `wasm2js` only supported `*.wast` files but to make it a bit easier
to use in tooling pipelines this commit adds support for reading in a `*.wasm`
file directly. Determining which parser to use depends on the input filename,
where the binary parser is used with `*.wasm` files and the wast parser is used
for all other files.
* wasm2js: Emit ESM imports/exports by default
This commit alters the default behavior of `wasm2js` to emit an ESM by default,
either importing items from the environment or exporting. Items like
initialization of memory are also handled here.
Diffstat (limited to 'test/wasm2js/i64-ctz.2asm.js')
-rw-r--r-- | test/wasm2js/i64-ctz.2asm.js | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/test/wasm2js/i64-ctz.2asm.js b/test/wasm2js/i64-ctz.2asm.js new file mode 100644 index 000000000..000203396 --- /dev/null +++ b/test/wasm2js/i64-ctz.2asm.js @@ -0,0 +1,165 @@ +function asmFunc(global, env, buffer) { + "use asm"; + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + var i64toi32_i32$HIGH_BITS = 0; + function popcnt64($0, $0$hi) { + $0 = $0 | 0; + $0$hi = $0$hi | 0; + var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$0 = i64toi32_i32$0; + i64toi32_i32$0 = __wasm_popcnt_i64($0 | 0, i64toi32_i32$0 | 0) | 0; + i64toi32_i32$1 = i64toi32_i32$HIGH_BITS; + i64toi32_i32$1 = i64toi32_i32$1; + i64toi32_i32$0 = i64toi32_i32$0; + i64toi32_i32$HIGH_BITS = i64toi32_i32$1; + return i64toi32_i32$0 | 0; + } + + function ctz64($0, $0$hi) { + $0 = $0 | 0; + $0$hi = $0$hi | 0; + var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$0 = i64toi32_i32$0; + i64toi32_i32$0 = __wasm_ctz_i64($0 | 0, i64toi32_i32$0 | 0) | 0; + i64toi32_i32$1 = i64toi32_i32$HIGH_BITS; + i64toi32_i32$1 = i64toi32_i32$1; + i64toi32_i32$0 = i64toi32_i32$0; + i64toi32_i32$HIGH_BITS = i64toi32_i32$1; + return i64toi32_i32$0 | 0; + } + + function __wasm_ctz_i64(var$0, var$0$hi) { + var$0 = var$0 | 0; + var$0$hi = var$0$hi | 0; + var i64toi32_i32$0 = 0, i64toi32_i32$5 = 0, i64toi32_i32$3 = 0, i64toi32_i32$4 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, $10 = 0, $5$hi = 0, $8$hi = 0; + i64toi32_i32$0 = var$0$hi; + i64toi32_i32$0 = i64toi32_i32$0; + if (((var$0 | i64toi32_i32$0 | 0 | 0) == (0 | 0) | 0) == (0 | 0)) { + i64toi32_i32$0 = var$0$hi; + i64toi32_i32$0 = i64toi32_i32$0; + i64toi32_i32$2 = var$0; + i64toi32_i32$1 = 4294967295; + i64toi32_i32$3 = 4294967295; + i64toi32_i32$4 = i64toi32_i32$2 + i64toi32_i32$3 | 0; + i64toi32_i32$5 = i64toi32_i32$0 + i64toi32_i32$1 | 0; + if (i64toi32_i32$4 >>> 0 < i64toi32_i32$3 >>> 0) i64toi32_i32$5 = i64toi32_i32$5 + 1 | 0; + $5$hi = i64toi32_i32$5; + i64toi32_i32$5 = var$0$hi; + i64toi32_i32$5 = $5$hi; + i64toi32_i32$0 = i64toi32_i32$4; + i64toi32_i32$2 = var$0$hi; + i64toi32_i32$3 = var$0; + i64toi32_i32$2 = i64toi32_i32$5 ^ i64toi32_i32$2 | 0; + i64toi32_i32$2 = i64toi32_i32$2; + i64toi32_i32$0 = i64toi32_i32$0 ^ i64toi32_i32$3 | 0; + i64toi32_i32$3 = Math_clz32(i64toi32_i32$2); + i64toi32_i32$5 = 0; + if ((i64toi32_i32$3 | 0) == (32 | 0)) $10 = Math_clz32(i64toi32_i32$0) + 32 | 0; else $10 = i64toi32_i32$3; + $8$hi = i64toi32_i32$5; + i64toi32_i32$5 = 0; + i64toi32_i32$0 = 63; + i64toi32_i32$2 = $8$hi; + i64toi32_i32$3 = $10; + i64toi32_i32$1 = i64toi32_i32$0 - i64toi32_i32$3 | 0; + i64toi32_i32$4 = (i64toi32_i32$0 >>> 0 < i64toi32_i32$3 >>> 0) + i64toi32_i32$2 | 0; + i64toi32_i32$4 = i64toi32_i32$5 - i64toi32_i32$4 | 0; + i64toi32_i32$4 = i64toi32_i32$4; + i64toi32_i32$0 = i64toi32_i32$1; + i64toi32_i32$HIGH_BITS = i64toi32_i32$4; + return i64toi32_i32$0 | 0; + } + i64toi32_i32$0 = 0; + i64toi32_i32$0 = i64toi32_i32$0; + i64toi32_i32$0 = i64toi32_i32$0; + i64toi32_i32$4 = 64; + i64toi32_i32$HIGH_BITS = i64toi32_i32$0; + return i64toi32_i32$4 | 0; + } + + function __wasm_popcnt_i64(var$0, var$0$hi) { + var$0 = var$0 | 0; + var$0$hi = var$0$hi | 0; + var i64toi32_i32$0 = 0, i64toi32_i32$2 = 0, i64toi32_i32$4 = 0, i64toi32_i32$5 = 0, i64toi32_i32$3 = 0, i64toi32_i32$1 = 0, var$1$hi = 0, var$1 = 0, $5 = 0, $5$hi = 0, $4 = 0, $9$hi = 0; + label$1 : { + label$2 : do { + i64toi32_i32$0 = var$1$hi; + i64toi32_i32$0 = var$0$hi; + i64toi32_i32$0 = i64toi32_i32$0; + $4 = (var$0 | i64toi32_i32$0 | 0 | 0) == (0 | 0); + i64toi32_i32$0 = var$1$hi; + $5 = var$1; + $5$hi = i64toi32_i32$0; + if ($4) break label$1; + i64toi32_i32$0 = $5$hi; + i64toi32_i32$0 = i64toi32_i32$0; + i64toi32_i32$0 = var$0$hi; + i64toi32_i32$0 = i64toi32_i32$0; + i64toi32_i32$0 = i64toi32_i32$0; + i64toi32_i32$2 = var$0; + i64toi32_i32$1 = 0; + i64toi32_i32$3 = 1; + i64toi32_i32$4 = i64toi32_i32$2 - i64toi32_i32$3 | 0; + i64toi32_i32$5 = (i64toi32_i32$2 >>> 0 < i64toi32_i32$3 >>> 0) + i64toi32_i32$1 | 0; + i64toi32_i32$5 = i64toi32_i32$0 - i64toi32_i32$5 | 0; + $9$hi = i64toi32_i32$5; + i64toi32_i32$5 = i64toi32_i32$0; + i64toi32_i32$0 = i64toi32_i32$2; + i64toi32_i32$2 = $9$hi; + i64toi32_i32$3 = i64toi32_i32$4; + i64toi32_i32$2 = i64toi32_i32$5 & i64toi32_i32$2 | 0; + i64toi32_i32$2 = i64toi32_i32$2; + var$0 = i64toi32_i32$0 & i64toi32_i32$4 | 0; + var$0$hi = i64toi32_i32$2; + i64toi32_i32$2 = var$1$hi; + i64toi32_i32$2 = i64toi32_i32$2; + i64toi32_i32$5 = var$1; + i64toi32_i32$0 = 0; + i64toi32_i32$3 = 1; + i64toi32_i32$1 = i64toi32_i32$5 + i64toi32_i32$3 | 0; + i64toi32_i32$4 = i64toi32_i32$2 + i64toi32_i32$0 | 0; + if (i64toi32_i32$1 >>> 0 < i64toi32_i32$3 >>> 0) i64toi32_i32$4 = i64toi32_i32$4 + 1 | 0; + i64toi32_i32$4 = i64toi32_i32$4; + var$1 = i64toi32_i32$1; + var$1$hi = i64toi32_i32$4; + continue label$2; + break label$2; + } while (1); + }; + i64toi32_i32$4 = $5$hi; + i64toi32_i32$4 = i64toi32_i32$4; + i64toi32_i32$5 = $5; + i64toi32_i32$HIGH_BITS = i64toi32_i32$4; + return i64toi32_i32$5 | 0; + } + + return { + a: popcnt64, + b: ctz64 + }; +} + +const memasmFunc = new ArrayBuffer(65536); +const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export const a = retasmFunc.a; +export const b = retasmFunc.b; |