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author | Alon Zakai <azakai@google.com> | 2019-07-12 13:46:03 -0700 |
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committer | GitHub <noreply@github.com> | 2019-07-12 13:46:03 -0700 |
commit | 8d13b5a9c59b5b215583568ddd117a626cc8f59f (patch) | |
tree | f6b307b67960bb78bc4bb7538e36a250c645c7e0 /test/wasm2js/int_exprs.2asm.js | |
parent | 29b6458350747ef325bcbc98ec79860edb2e1867 (diff) | |
download | binaryen-8d13b5a9c59b5b215583568ddd117a626cc8f59f.tar.gz binaryen-8d13b5a9c59b5b215583568ddd117a626cc8f59f.tar.bz2 binaryen-8d13b5a9c59b5b215583568ddd117a626cc8f59f.zip |
Stop emitting "almost asm" in wasm2js output (#2221)
We don't ever emit "use asm" anymore, so this similar annotation is not really useful, it just increases size.
Diffstat (limited to 'test/wasm2js/int_exprs.2asm.js')
-rw-r--r-- | test/wasm2js/int_exprs.2asm.js | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/test/wasm2js/int_exprs.2asm.js b/test/wasm2js/int_exprs.2asm.js index cfa8794ac..6c4ad059a 100644 --- a/test/wasm2js/int_exprs.2asm.js +++ b/test/wasm2js/int_exprs.2asm.js @@ -1,6 +1,5 @@ function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -248,7 +247,6 @@ export var i64_no_fold_cmp_u_offset = retasmFunc.i64_no_fold_cmp_u_offset; import { setTempRet0 } from 'env'; function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -339,7 +337,6 @@ export var i64_no_fold_wrap_extend_s = retasmFunc.i64_no_fold_wrap_extend_s; import { setTempRet0 } from 'env'; function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -429,7 +426,6 @@ export var i64_no_fold_wrap_extend_u = retasmFunc.i64_no_fold_wrap_extend_u; import { setTempRet0 } from 'env'; function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -634,7 +630,6 @@ export var i64_no_fold_shl_shr_u = retasmFunc.i64_no_fold_shl_shr_u; import { setTempRet0 } from 'env'; function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -850,7 +845,6 @@ import { setTempRet0 } from 'env'; } function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -1697,7 +1691,6 @@ import { setTempRet0 } from 'env'; } function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -2544,7 +2537,6 @@ import { setTempRet0 } from 'env'; } function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -3237,7 +3229,6 @@ import { getTempRet0 } from 'env'; } function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -3935,7 +3926,6 @@ import { setTempRet0 } from 'env'; } function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -4688,7 +4678,6 @@ import { setTempRet0 } from 'env'; } function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -5441,7 +5430,6 @@ import { setTempRet0 } from 'env'; } function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -6194,7 +6182,6 @@ import { setTempRet0 } from 'env'; } function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -6953,7 +6940,6 @@ import { getTempRet0 } from 'env'; } function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -7723,7 +7709,6 @@ import { getTempRet0 } from 'env'; } function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -8493,7 +8478,6 @@ import { getTempRet0 } from 'env'; } function asmFunc(global, env, buffer) { - "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); |