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authorAlon Zakai <azakai@google.com>2019-07-12 13:46:03 -0700
committerGitHub <noreply@github.com>2019-07-12 13:46:03 -0700
commit8d13b5a9c59b5b215583568ddd117a626cc8f59f (patch)
treef6b307b67960bb78bc4bb7538e36a250c645c7e0 /test/wasm2js/int_exprs.2asm.js
parent29b6458350747ef325bcbc98ec79860edb2e1867 (diff)
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Stop emitting "almost asm" in wasm2js output (#2221)
We don't ever emit "use asm" anymore, so this similar annotation is not really useful, it just increases size.
Diffstat (limited to 'test/wasm2js/int_exprs.2asm.js')
-rw-r--r--test/wasm2js/int_exprs.2asm.js16
1 files changed, 0 insertions, 16 deletions
diff --git a/test/wasm2js/int_exprs.2asm.js b/test/wasm2js/int_exprs.2asm.js
index cfa8794ac..6c4ad059a 100644
--- a/test/wasm2js/int_exprs.2asm.js
+++ b/test/wasm2js/int_exprs.2asm.js
@@ -1,6 +1,5 @@
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -248,7 +247,6 @@ export var i64_no_fold_cmp_u_offset = retasmFunc.i64_no_fold_cmp_u_offset;
import { setTempRet0 } from 'env';
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -339,7 +337,6 @@ export var i64_no_fold_wrap_extend_s = retasmFunc.i64_no_fold_wrap_extend_s;
import { setTempRet0 } from 'env';
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -429,7 +426,6 @@ export var i64_no_fold_wrap_extend_u = retasmFunc.i64_no_fold_wrap_extend_u;
import { setTempRet0 } from 'env';
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -634,7 +630,6 @@ export var i64_no_fold_shl_shr_u = retasmFunc.i64_no_fold_shl_shr_u;
import { setTempRet0 } from 'env';
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -850,7 +845,6 @@ import { setTempRet0 } from 'env';
}
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -1697,7 +1691,6 @@ import { setTempRet0 } from 'env';
}
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -2544,7 +2537,6 @@ import { setTempRet0 } from 'env';
}
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -3237,7 +3229,6 @@ import { getTempRet0 } from 'env';
}
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -3935,7 +3926,6 @@ import { setTempRet0 } from 'env';
}
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -4688,7 +4678,6 @@ import { setTempRet0 } from 'env';
}
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -5441,7 +5430,6 @@ import { setTempRet0 } from 'env';
}
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -6194,7 +6182,6 @@ import { setTempRet0 } from 'env';
}
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -6953,7 +6940,6 @@ import { getTempRet0 } from 'env';
}
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -7723,7 +7709,6 @@ import { getTempRet0 } from 'env';
}
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
@@ -8493,7 +8478,6 @@ import { getTempRet0 } from 'env';
}
function asmFunc(global, env, buffer) {
- "almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);