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author | Alon Zakai <alonzakai@gmail.com> | 2019-04-12 15:45:10 -0700 |
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committer | GitHub <noreply@github.com> | 2019-04-12 15:45:10 -0700 |
commit | 883d14de7157950063f74b81658d00df0d53be8d (patch) | |
tree | ce0eb6bd6f8ba344e41861f3280f5248427072e7 /test/wasm2js/left-to-right.2asm.js | |
parent | 53badfbea40e78eadf652735d247649948e0b9a9 (diff) | |
download | binaryen-883d14de7157950063f74b81658d00df0d53be8d.tar.gz binaryen-883d14de7157950063f74b81658d00df0d53be8d.tar.bz2 binaryen-883d14de7157950063f74b81658d00df0d53be8d.zip |
Wasm2js memory fixes (#2003)
* I64ToI32Lowering - don't assume address 0 is a hardcoded location for scratch memory. Import __tempMemory__ for that.
* RemoveNonJSOps - also use __tempMemory__. Oddly here the address was a hardcoded 1024 (perhaps where the rust program put a static global?).
* Support imported ints in wasm2js, coercing them as needed.
* Add "env" import support in the tests, since now we emit imports from there.
* Make wasm2js tests split out multi-module tests using split_wast which is more robust and avoids emitting multiple outputs in one file (which makes no sense for ES6 modules)
Diffstat (limited to 'test/wasm2js/left-to-right.2asm.js')
-rw-r--r-- | test/wasm2js/left-to-right.2asm.js | 186 |
1 files changed, 96 insertions, 90 deletions
diff --git a/test/wasm2js/left-to-right.2asm.js b/test/wasm2js/left-to-right.2asm.js index e70eff986..4d3f16859 100644 --- a/test/wasm2js/left-to-right.2asm.js +++ b/test/wasm2js/left-to-right.2asm.js @@ -1,3 +1,4 @@ +import { __tempMemory__ } from 'env'; function asmFunc(global, env, buffer) { "use asm"; @@ -21,6 +22,7 @@ function asmFunc(global, env, buffer) { var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; + var __tempMemory__ = env.__tempMemory__ | 0; var i64toi32_i32$HIGH_BITS = 0; function i32_t0($0, $1) { $0 = $0 | 0; @@ -1187,23 +1189,25 @@ function asmFunc(global, env, buffer) { } function $115() { - var i64toi32_i32$0 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0, $2 = 0, $2$hi = 0, $5 = 0, $5$hi = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0, wasm2js_i32$1 = 0; + var i64toi32_i32$0 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0, $0 = 0.0, $2 = 0, $2$hi = 0, $3 = 0.0, $5 = 0, $5$hi = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0, wasm2js_i32$1 = 0; reset(); - wasm2js_i32$0 = 0; - wasm2js_f64$0 = +f64_left(); + $0 = +f64_left(); + wasm2js_i32$0 = __tempMemory__; + wasm2js_f64$0 = $0; HEAPF64[wasm2js_i32$0 >> 3] = wasm2js_f64$0; - i64toi32_i32$0 = HEAP32[(0 + 4 | 0) >> 2] | 0; - i64toi32_i32$2 = HEAP32[0 >> 2] | 0; + i64toi32_i32$0 = HEAP32[(__tempMemory__ + 4 | 0) >> 2] | 0; + i64toi32_i32$2 = HEAP32[__tempMemory__ >> 2] | 0; i64toi32_i32$1 = 2147483647; i64toi32_i32$3 = 4294967295; i64toi32_i32$1 = i64toi32_i32$0 & i64toi32_i32$1 | 0; $2 = i64toi32_i32$2 & i64toi32_i32$3 | 0; $2$hi = i64toi32_i32$1; - wasm2js_i32$0 = 0; - wasm2js_f64$0 = +f64_right(); + $3 = +f64_right(); + wasm2js_i32$0 = __tempMemory__; + wasm2js_f64$0 = $3; HEAPF64[wasm2js_i32$0 >> 3] = wasm2js_f64$0; - i64toi32_i32$1 = HEAP32[(0 + 4 | 0) >> 2] | 0; - i64toi32_i32$0 = HEAP32[0 >> 2] | 0; + i64toi32_i32$1 = HEAP32[(__tempMemory__ + 4 | 0) >> 2] | 0; + i64toi32_i32$0 = HEAP32[__tempMemory__ >> 2] | 0; i64toi32_i32$2 = 2147483648; i64toi32_i32$3 = 0; i64toi32_i32$2 = i64toi32_i32$1 & i64toi32_i32$2 | 0; @@ -1214,13 +1218,13 @@ function asmFunc(global, env, buffer) { i64toi32_i32$0 = $5$hi; i64toi32_i32$3 = $5; i64toi32_i32$0 = i64toi32_i32$2 | i64toi32_i32$0 | 0; - wasm2js_i32$0 = 0; + wasm2js_i32$0 = __tempMemory__; wasm2js_i32$1 = i64toi32_i32$1 | i64toi32_i32$3 | 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; - wasm2js_i32$0 = 0; + wasm2js_i32$0 = __tempMemory__; wasm2js_i32$1 = i64toi32_i32$0; HEAP32[(wasm2js_i32$0 + 4 | 0) >> 2] = wasm2js_i32$1; - +HEAPF64[0 >> 3]; + +HEAPF64[__tempMemory__ >> 3]; return get() | 0 | 0; } @@ -1618,7 +1622,7 @@ function asmFunc(global, env, buffer) { var$0$hi = var$0$hi | 0; var$1 = var$1 | 0; var$1$hi = var$1$hi | 0; - var i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, i64toi32_i32$1 = 0, i64toi32_i32$4 = 0, i64toi32_i32$0 = 0, i64toi32_i32$5 = 0, var$2 = 0, var$3 = 0, var$4 = 0, var$5 = 0, var$5$hi = 0, var$6 = 0, var$6$hi = 0, i64toi32_i32$6 = 0, $38_1 = 0, $39_1 = 0, $40_1 = 0, $41_1 = 0, $42_1 = 0, $43_1 = 0, $44_1 = 0, $45_1 = 0, var$8$hi = 0, $46_1 = 0, $47_1 = 0, $48_1 = 0, $49_1 = 0, var$7$hi = 0, $50_1 = 0, $63$hi = 0, $65_1 = 0, $65$hi = 0, $66_1 = 0, $120$hi = 0, $129$hi = 0, $134$hi = 0, var$8 = 0, $140 = 0, $140$hi = 0, $142$hi = 0, $144 = 0, $144$hi = 0, $151 = 0, $151$hi = 0, $154$hi = 0, var$7 = 0, $165$hi = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0, wasm2js_i32$3 = 0; + var i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, i64toi32_i32$1 = 0, i64toi32_i32$4 = 0, i64toi32_i32$0 = 0, i64toi32_i32$5 = 0, var$2 = 0, var$3 = 0, var$4 = 0, var$5 = 0, var$5$hi = 0, var$6 = 0, var$6$hi = 0, i64toi32_i32$6 = 0, $40_1 = 0, $41_1 = 0, $42_1 = 0, $43_1 = 0, $44_1 = 0, $45_1 = 0, $46_1 = 0, $47_1 = 0, var$8$hi = 0, $48_1 = 0, $49_1 = 0, $50_1 = 0, $51_1 = 0, var$7$hi = 0, $52_1 = 0, $60_1 = 0, $65$hi = 0, $67_1 = 0, $67$hi = 0, $68_1 = 0, $93_1 = 0, $124$hi = 0, $133$hi = 0, $138$hi = 0, var$8 = 0, $144 = 0, $144$hi = 0, $146$hi = 0, $148 = 0, $148$hi = 0, $155 = 0, $155$hi = 0, $158$hi = 0, var$7 = 0, $170$hi = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0, wasm2js_i32$3 = 0; label$1 : { label$2 : { label$3 : { @@ -1637,12 +1641,12 @@ function asmFunc(global, env, buffer) { i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) { i64toi32_i32$1 = 0; - $38_1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0; + $40_1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0; } else { i64toi32_i32$1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0; - $38_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$0 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0; + $40_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$0 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0; } - var$2 = $38_1; + var$2 = $40_1; if (var$2) block : { i64toi32_i32$1 = var$1$hi; var$3 = var$1; @@ -1654,12 +1658,12 @@ function asmFunc(global, env, buffer) { i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) { i64toi32_i32$2 = 0; - $39_1 = i64toi32_i32$1 >>> i64toi32_i32$4 | 0; + $41_1 = i64toi32_i32$1 >>> i64toi32_i32$4 | 0; } else { i64toi32_i32$2 = i64toi32_i32$1 >>> i64toi32_i32$4 | 0; - $39_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$1 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$0 >>> i64toi32_i32$4 | 0) | 0; + $41_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$1 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$0 >>> i64toi32_i32$4 | 0) | 0; } - var$4 = $39_1; + var$4 = $41_1; if ((var$4 | 0) == (0 | 0)) break label$9; var$2 = Math_clz32(var$4) - Math_clz32(var$2) | 0; if (var$2 >>> 0 <= 31 >>> 0) break label$8; @@ -1676,7 +1680,7 @@ function asmFunc(global, env, buffer) { var$3 = var$1; var$2 = (var$2 >>> 0) / (var$3 >>> 0) | 0; i64toi32_i32$1 = 0; - i64toi32_i32$2 = 1024; + i64toi32_i32$2 = __tempMemory__; wasm2js_i32$0 = i64toi32_i32$2; wasm2js_i32$1 = var$0 - Math_imul(var$2, var$3) | 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; @@ -1695,17 +1699,18 @@ function asmFunc(global, env, buffer) { i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) { i64toi32_i32$1 = 0; - $40_1 = i64toi32_i32$2 >>> i64toi32_i32$4 | 0; + $42_1 = i64toi32_i32$2 >>> i64toi32_i32$4 | 0; } else { i64toi32_i32$1 = i64toi32_i32$2 >>> i64toi32_i32$4 | 0; - $40_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$2 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$3 >>> i64toi32_i32$4 | 0) | 0; + $42_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$2 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$3 >>> i64toi32_i32$4 | 0) | 0; } - var$3 = $40_1; + var$3 = $42_1; i64toi32_i32$1 = var$0$hi; if ((var$0 | 0) == (0 | 0)) break label$7; if ((var$3 | 0) == (0 | 0)) break label$6; var$4 = var$3 + 4294967295 | 0; if (var$4 & var$3 | 0) break label$6; + $60_1 = __tempMemory__; i64toi32_i32$1 = 0; i64toi32_i32$2 = var$4 & var$2 | 0; i64toi32_i32$3 = 0; @@ -1713,28 +1718,28 @@ function asmFunc(global, env, buffer) { i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) { i64toi32_i32$3 = i64toi32_i32$2 << i64toi32_i32$4 | 0; - $41_1 = 0; + $43_1 = 0; } else { i64toi32_i32$3 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$2 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$1 << i64toi32_i32$4 | 0) | 0; - $41_1 = i64toi32_i32$2 << i64toi32_i32$4 | 0; + $43_1 = i64toi32_i32$2 << i64toi32_i32$4 | 0; } - $63$hi = i64toi32_i32$3; + $65$hi = i64toi32_i32$3; i64toi32_i32$3 = var$0$hi; i64toi32_i32$1 = var$0; i64toi32_i32$2 = 0; i64toi32_i32$0 = 4294967295; i64toi32_i32$2 = i64toi32_i32$3 & i64toi32_i32$2 | 0; - $65_1 = i64toi32_i32$1 & i64toi32_i32$0 | 0; - $65$hi = i64toi32_i32$2; - i64toi32_i32$2 = $63$hi; - i64toi32_i32$3 = $41_1; - i64toi32_i32$1 = $65$hi; - i64toi32_i32$0 = $65_1; + $67_1 = i64toi32_i32$1 & i64toi32_i32$0 | 0; + $67$hi = i64toi32_i32$2; + i64toi32_i32$2 = $65$hi; + i64toi32_i32$3 = $43_1; + i64toi32_i32$1 = $67$hi; + i64toi32_i32$0 = $67_1; i64toi32_i32$1 = i64toi32_i32$2 | i64toi32_i32$1 | 0; - $66_1 = i64toi32_i32$3 | i64toi32_i32$0 | 0; - i64toi32_i32$3 = 1024; + $68_1 = i64toi32_i32$3 | i64toi32_i32$0 | 0; + i64toi32_i32$3 = $60_1; wasm2js_i32$0 = i64toi32_i32$3; - wasm2js_i32$1 = $66_1; + wasm2js_i32$1 = $68_1; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = i64toi32_i32$3; wasm2js_i32$1 = i64toi32_i32$1; @@ -1755,6 +1760,7 @@ function asmFunc(global, env, buffer) { var$2 = var$2 + 1 | 0; break label$3; }; + $93_1 = __tempMemory__; var$4 = (var$2 >>> 0) / (var$3 >>> 0) | 0; i64toi32_i32$3 = 0; i64toi32_i32$2 = var$2 - Math_imul(var$4, var$3) | 0; @@ -1763,14 +1769,14 @@ function asmFunc(global, env, buffer) { i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) { i64toi32_i32$1 = i64toi32_i32$2 << i64toi32_i32$4 | 0; - $42_1 = 0; + $44_1 = 0; } else { i64toi32_i32$1 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$2 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$3 << i64toi32_i32$4 | 0) | 0; - $42_1 = i64toi32_i32$2 << i64toi32_i32$4 | 0; + $44_1 = i64toi32_i32$2 << i64toi32_i32$4 | 0; } - i64toi32_i32$2 = 1024; + i64toi32_i32$2 = $93_1; wasm2js_i32$0 = i64toi32_i32$2; - wasm2js_i32$1 = $42_1; + wasm2js_i32$1 = $44_1; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; wasm2js_i32$0 = i64toi32_i32$2; wasm2js_i32$1 = i64toi32_i32$1; @@ -1786,7 +1792,7 @@ function asmFunc(global, env, buffer) { }; i64toi32_i32$2 = var$0$hi; i64toi32_i32$2 = 0; - i64toi32_i32$1 = 1024; + i64toi32_i32$1 = __tempMemory__; wasm2js_i32$0 = i64toi32_i32$1; wasm2js_i32$1 = var$4 & var$0 | 0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; @@ -1796,20 +1802,20 @@ function asmFunc(global, env, buffer) { if ((var$3 | 0) == (1 | 0)) break label$1; i64toi32_i32$2 = var$0$hi; i64toi32_i32$2 = 0; - $120$hi = i64toi32_i32$2; + $124$hi = i64toi32_i32$2; i64toi32_i32$2 = var$0$hi; i64toi32_i32$3 = var$0; - i64toi32_i32$1 = $120$hi; + i64toi32_i32$1 = $124$hi; i64toi32_i32$0 = __wasm_ctz_i32(var$3 | 0) | 0; i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) { i64toi32_i32$1 = 0; - $43_1 = i64toi32_i32$2 >>> i64toi32_i32$4 | 0; + $45_1 = i64toi32_i32$2 >>> i64toi32_i32$4 | 0; } else { i64toi32_i32$1 = i64toi32_i32$2 >>> i64toi32_i32$4 | 0; - $43_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$2 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$3 >>> i64toi32_i32$4 | 0) | 0; + $45_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$2 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$3 >>> i64toi32_i32$4 | 0) | 0; } - i64toi32_i32$3 = $43_1; + i64toi32_i32$3 = $45_1; i64toi32_i32$HIGH_BITS = i64toi32_i32$1; return i64toi32_i32$3 | 0; }; @@ -1818,37 +1824,37 @@ function asmFunc(global, env, buffer) { }; i64toi32_i32$3 = var$0$hi; i64toi32_i32$3 = 0; - $129$hi = i64toi32_i32$3; + $133$hi = i64toi32_i32$3; i64toi32_i32$3 = var$0$hi; i64toi32_i32$2 = var$0; - i64toi32_i32$1 = $129$hi; + i64toi32_i32$1 = $133$hi; i64toi32_i32$0 = var$2 & 63 | 0; i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) { i64toi32_i32$1 = 0; - $44_1 = i64toi32_i32$3 >>> i64toi32_i32$4 | 0; + $46_1 = i64toi32_i32$3 >>> i64toi32_i32$4 | 0; } else { i64toi32_i32$1 = i64toi32_i32$3 >>> i64toi32_i32$4 | 0; - $44_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$3 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0; + $46_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$3 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0; } - var$5 = $44_1; + var$5 = $46_1; var$5$hi = i64toi32_i32$1; i64toi32_i32$1 = var$0$hi; i64toi32_i32$1 = 0; - $134$hi = i64toi32_i32$1; + $138$hi = i64toi32_i32$1; i64toi32_i32$1 = var$0$hi; i64toi32_i32$3 = var$0; - i64toi32_i32$2 = $134$hi; + i64toi32_i32$2 = $138$hi; i64toi32_i32$0 = var$3 & 63 | 0; i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) { i64toi32_i32$2 = i64toi32_i32$3 << i64toi32_i32$4 | 0; - $45_1 = 0; + $47_1 = 0; } else { i64toi32_i32$2 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$3 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$1 << i64toi32_i32$4 | 0) | 0; - $45_1 = i64toi32_i32$3 << i64toi32_i32$4 | 0; + $47_1 = i64toi32_i32$3 << i64toi32_i32$4 | 0; } - var$0 = $45_1; + var$0 = $47_1; var$0$hi = i64toi32_i32$2; label$13 : { if (var$2) block3 : { @@ -1869,13 +1875,13 @@ function asmFunc(global, env, buffer) { i64toi32_i32$3 = i64toi32_i32$0 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) { i64toi32_i32$1 = i64toi32_i32$2 << i64toi32_i32$3 | 0; - $46_1 = 0; + $48_1 = 0; } else { i64toi32_i32$1 = ((1 << i64toi32_i32$3 | 0) - 1 | 0) & (i64toi32_i32$2 >>> (32 - i64toi32_i32$3 | 0) | 0) | 0 | (i64toi32_i32$5 << i64toi32_i32$3 | 0) | 0; - $46_1 = i64toi32_i32$2 << i64toi32_i32$3 | 0; + $48_1 = i64toi32_i32$2 << i64toi32_i32$3 | 0; } - $140 = $46_1; - $140$hi = i64toi32_i32$1; + $144 = $48_1; + $144$hi = i64toi32_i32$1; i64toi32_i32$1 = var$0$hi; i64toi32_i32$5 = var$0; i64toi32_i32$2 = 0; @@ -1883,21 +1889,21 @@ function asmFunc(global, env, buffer) { i64toi32_i32$3 = i64toi32_i32$0 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) { i64toi32_i32$2 = 0; - $47_1 = i64toi32_i32$1 >>> i64toi32_i32$3 | 0; + $49_1 = i64toi32_i32$1 >>> i64toi32_i32$3 | 0; } else { i64toi32_i32$2 = i64toi32_i32$1 >>> i64toi32_i32$3 | 0; - $47_1 = (((1 << i64toi32_i32$3 | 0) - 1 | 0) & i64toi32_i32$1 | 0) << (32 - i64toi32_i32$3 | 0) | 0 | (i64toi32_i32$5 >>> i64toi32_i32$3 | 0) | 0; + $49_1 = (((1 << i64toi32_i32$3 | 0) - 1 | 0) & i64toi32_i32$1 | 0) << (32 - i64toi32_i32$3 | 0) | 0 | (i64toi32_i32$5 >>> i64toi32_i32$3 | 0) | 0; } - $142$hi = i64toi32_i32$2; - i64toi32_i32$2 = $140$hi; - i64toi32_i32$1 = $140; - i64toi32_i32$5 = $142$hi; - i64toi32_i32$0 = $47_1; + $146$hi = i64toi32_i32$2; + i64toi32_i32$2 = $144$hi; + i64toi32_i32$1 = $144; + i64toi32_i32$5 = $146$hi; + i64toi32_i32$0 = $49_1; i64toi32_i32$5 = i64toi32_i32$2 | i64toi32_i32$5 | 0; var$5 = i64toi32_i32$1 | i64toi32_i32$0 | 0; var$5$hi = i64toi32_i32$5; - $144 = var$5; - $144$hi = i64toi32_i32$5; + $148 = var$5; + $148$hi = i64toi32_i32$5; i64toi32_i32$5 = var$8$hi; i64toi32_i32$5 = var$5$hi; i64toi32_i32$5 = var$8$hi; @@ -1914,12 +1920,12 @@ function asmFunc(global, env, buffer) { i64toi32_i32$1 = i64toi32_i32$0 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) { i64toi32_i32$2 = i64toi32_i32$4 >> 31 | 0; - $48_1 = i64toi32_i32$4 >> i64toi32_i32$1 | 0; + $50_1 = i64toi32_i32$4 >> i64toi32_i32$1 | 0; } else { i64toi32_i32$2 = i64toi32_i32$4 >> i64toi32_i32$1 | 0; - $48_1 = (((1 << i64toi32_i32$1 | 0) - 1 | 0) & i64toi32_i32$4 | 0) << (32 - i64toi32_i32$1 | 0) | 0 | (i64toi32_i32$5 >>> i64toi32_i32$1 | 0) | 0; + $50_1 = (((1 << i64toi32_i32$1 | 0) - 1 | 0) & i64toi32_i32$4 | 0) << (32 - i64toi32_i32$1 | 0) | 0 | (i64toi32_i32$5 >>> i64toi32_i32$1 | 0) | 0; } - var$6 = $48_1; + var$6 = $50_1; var$6$hi = i64toi32_i32$2; i64toi32_i32$2 = var$1$hi; i64toi32_i32$2 = var$6$hi; @@ -1927,12 +1933,12 @@ function asmFunc(global, env, buffer) { i64toi32_i32$5 = var$1$hi; i64toi32_i32$0 = var$1; i64toi32_i32$5 = i64toi32_i32$2 & i64toi32_i32$5 | 0; - $151 = i64toi32_i32$4 & i64toi32_i32$0 | 0; - $151$hi = i64toi32_i32$5; - i64toi32_i32$5 = $144$hi; - i64toi32_i32$2 = $144; - i64toi32_i32$4 = $151$hi; - i64toi32_i32$0 = $151; + $155 = i64toi32_i32$4 & i64toi32_i32$0 | 0; + $155$hi = i64toi32_i32$5; + i64toi32_i32$5 = $148$hi; + i64toi32_i32$2 = $148; + i64toi32_i32$4 = $155$hi; + i64toi32_i32$0 = $155; i64toi32_i32$1 = i64toi32_i32$2 - i64toi32_i32$0 | 0; i64toi32_i32$6 = i64toi32_i32$2 >>> 0 < i64toi32_i32$0 >>> 0; i64toi32_i32$3 = i64toi32_i32$6 + i64toi32_i32$4 | 0; @@ -1946,15 +1952,15 @@ function asmFunc(global, env, buffer) { i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) { i64toi32_i32$2 = i64toi32_i32$5 << i64toi32_i32$4 | 0; - $49_1 = 0; + $51_1 = 0; } else { i64toi32_i32$2 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$5 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$3 << i64toi32_i32$4 | 0) | 0; - $49_1 = i64toi32_i32$5 << i64toi32_i32$4 | 0; + $51_1 = i64toi32_i32$5 << i64toi32_i32$4 | 0; } - $154$hi = i64toi32_i32$2; + $158$hi = i64toi32_i32$2; i64toi32_i32$2 = var$7$hi; - i64toi32_i32$2 = $154$hi; - i64toi32_i32$3 = $49_1; + i64toi32_i32$2 = $158$hi; + i64toi32_i32$3 = $51_1; i64toi32_i32$5 = var$7$hi; i64toi32_i32$0 = var$7; i64toi32_i32$5 = i64toi32_i32$2 | i64toi32_i32$5 | 0; @@ -1977,7 +1983,7 @@ function asmFunc(global, env, buffer) { }; }; i64toi32_i32$3 = var$5$hi; - i64toi32_i32$2 = 1024; + i64toi32_i32$2 = __tempMemory__; wasm2js_i32$0 = i64toi32_i32$2; wasm2js_i32$1 = var$5; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; @@ -1991,15 +1997,15 @@ function asmFunc(global, env, buffer) { i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) { i64toi32_i32$2 = i64toi32_i32$5 << i64toi32_i32$4 | 0; - $50_1 = 0; + $52_1 = 0; } else { i64toi32_i32$2 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$5 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$3 << i64toi32_i32$4 | 0) | 0; - $50_1 = i64toi32_i32$5 << i64toi32_i32$4 | 0; + $52_1 = i64toi32_i32$5 << i64toi32_i32$4 | 0; } - $165$hi = i64toi32_i32$2; + $170$hi = i64toi32_i32$2; i64toi32_i32$2 = var$6$hi; - i64toi32_i32$2 = $165$hi; - i64toi32_i32$3 = $50_1; + i64toi32_i32$2 = $170$hi; + i64toi32_i32$3 = $52_1; i64toi32_i32$5 = var$6$hi; i64toi32_i32$0 = var$6; i64toi32_i32$5 = i64toi32_i32$2 | i64toi32_i32$5 | 0; @@ -2008,7 +2014,7 @@ function asmFunc(global, env, buffer) { return i64toi32_i32$3 | 0; }; i64toi32_i32$3 = var$0$hi; - i64toi32_i32$5 = 1024; + i64toi32_i32$5 = __tempMemory__; wasm2js_i32$0 = i64toi32_i32$5; wasm2js_i32$1 = var$0; HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1; @@ -2101,7 +2107,7 @@ function asmFunc(global, env, buffer) { i64toi32_i32$1 = var$1$hi; i64toi32_i32$1 = _ZN17compiler_builtins3int4udiv10divmod_u6417h6026910b5ed08e40E(var$0 | 0, i64toi32_i32$0 | 0, var$1 | 0, i64toi32_i32$1 | 0) | 0; i64toi32_i32$0 = i64toi32_i32$HIGH_BITS; - i64toi32_i32$2 = 1024; + i64toi32_i32$2 = __tempMemory__; i64toi32_i32$0 = HEAP32[i64toi32_i32$2 >> 2] | 0; i64toi32_i32$1 = (wasm2js_i32$0 = i64toi32_i32$2, HEAPU8[(wasm2js_i32$0 + 4 | 0) >> 0] | 0 | 0 | (HEAPU8[(wasm2js_i32$0 + 5 | 0) >> 0] | 0 | 0) << 8 | (HEAPU8[(wasm2js_i32$0 + 6 | 0) >> 0] | 0 | 0) << 16 | (HEAPU8[(wasm2js_i32$0 + 7 | 0) >> 0] | 0 | 0) << 24); i64toi32_i32$HIGH_BITS = i64toi32_i32$1; |