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authorAlon Zakai <alonzakai@gmail.com>2019-04-12 15:45:10 -0700
committerGitHub <noreply@github.com>2019-04-12 15:45:10 -0700
commit883d14de7157950063f74b81658d00df0d53be8d (patch)
treece0eb6bd6f8ba344e41861f3280f5248427072e7 /test/wasm2js/left-to-right.2asm.js
parent53badfbea40e78eadf652735d247649948e0b9a9 (diff)
downloadbinaryen-883d14de7157950063f74b81658d00df0d53be8d.tar.gz
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Wasm2js memory fixes (#2003)
* I64ToI32Lowering - don't assume address 0 is a hardcoded location for scratch memory. Import __tempMemory__ for that. * RemoveNonJSOps - also use __tempMemory__. Oddly here the address was a hardcoded 1024 (perhaps where the rust program put a static global?). * Support imported ints in wasm2js, coercing them as needed. * Add "env" import support in the tests, since now we emit imports from there. * Make wasm2js tests split out multi-module tests using split_wast which is more robust and avoids emitting multiple outputs in one file (which makes no sense for ES6 modules)
Diffstat (limited to 'test/wasm2js/left-to-right.2asm.js')
-rw-r--r--test/wasm2js/left-to-right.2asm.js186
1 files changed, 96 insertions, 90 deletions
diff --git a/test/wasm2js/left-to-right.2asm.js b/test/wasm2js/left-to-right.2asm.js
index e70eff986..4d3f16859 100644
--- a/test/wasm2js/left-to-right.2asm.js
+++ b/test/wasm2js/left-to-right.2asm.js
@@ -1,3 +1,4 @@
+import { __tempMemory__ } from 'env';
function asmFunc(global, env, buffer) {
"use asm";
@@ -21,6 +22,7 @@ function asmFunc(global, env, buffer) {
var abort = env.abort;
var nan = global.NaN;
var infinity = global.Infinity;
+ var __tempMemory__ = env.__tempMemory__ | 0;
var i64toi32_i32$HIGH_BITS = 0;
function i32_t0($0, $1) {
$0 = $0 | 0;
@@ -1187,23 +1189,25 @@ function asmFunc(global, env, buffer) {
}
function $115() {
- var i64toi32_i32$0 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0, $2 = 0, $2$hi = 0, $5 = 0, $5$hi = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0, wasm2js_i32$1 = 0;
+ var i64toi32_i32$0 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0, $0 = 0.0, $2 = 0, $2$hi = 0, $3 = 0.0, $5 = 0, $5$hi = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0, wasm2js_i32$1 = 0;
reset();
- wasm2js_i32$0 = 0;
- wasm2js_f64$0 = +f64_left();
+ $0 = +f64_left();
+ wasm2js_i32$0 = __tempMemory__;
+ wasm2js_f64$0 = $0;
HEAPF64[wasm2js_i32$0 >> 3] = wasm2js_f64$0;
- i64toi32_i32$0 = HEAP32[(0 + 4 | 0) >> 2] | 0;
- i64toi32_i32$2 = HEAP32[0 >> 2] | 0;
+ i64toi32_i32$0 = HEAP32[(__tempMemory__ + 4 | 0) >> 2] | 0;
+ i64toi32_i32$2 = HEAP32[__tempMemory__ >> 2] | 0;
i64toi32_i32$1 = 2147483647;
i64toi32_i32$3 = 4294967295;
i64toi32_i32$1 = i64toi32_i32$0 & i64toi32_i32$1 | 0;
$2 = i64toi32_i32$2 & i64toi32_i32$3 | 0;
$2$hi = i64toi32_i32$1;
- wasm2js_i32$0 = 0;
- wasm2js_f64$0 = +f64_right();
+ $3 = +f64_right();
+ wasm2js_i32$0 = __tempMemory__;
+ wasm2js_f64$0 = $3;
HEAPF64[wasm2js_i32$0 >> 3] = wasm2js_f64$0;
- i64toi32_i32$1 = HEAP32[(0 + 4 | 0) >> 2] | 0;
- i64toi32_i32$0 = HEAP32[0 >> 2] | 0;
+ i64toi32_i32$1 = HEAP32[(__tempMemory__ + 4 | 0) >> 2] | 0;
+ i64toi32_i32$0 = HEAP32[__tempMemory__ >> 2] | 0;
i64toi32_i32$2 = 2147483648;
i64toi32_i32$3 = 0;
i64toi32_i32$2 = i64toi32_i32$1 & i64toi32_i32$2 | 0;
@@ -1214,13 +1218,13 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$0 = $5$hi;
i64toi32_i32$3 = $5;
i64toi32_i32$0 = i64toi32_i32$2 | i64toi32_i32$0 | 0;
- wasm2js_i32$0 = 0;
+ wasm2js_i32$0 = __tempMemory__;
wasm2js_i32$1 = i64toi32_i32$1 | i64toi32_i32$3 | 0;
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
- wasm2js_i32$0 = 0;
+ wasm2js_i32$0 = __tempMemory__;
wasm2js_i32$1 = i64toi32_i32$0;
HEAP32[(wasm2js_i32$0 + 4 | 0) >> 2] = wasm2js_i32$1;
- +HEAPF64[0 >> 3];
+ +HEAPF64[__tempMemory__ >> 3];
return get() | 0 | 0;
}
@@ -1618,7 +1622,7 @@ function asmFunc(global, env, buffer) {
var$0$hi = var$0$hi | 0;
var$1 = var$1 | 0;
var$1$hi = var$1$hi | 0;
- var i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, i64toi32_i32$1 = 0, i64toi32_i32$4 = 0, i64toi32_i32$0 = 0, i64toi32_i32$5 = 0, var$2 = 0, var$3 = 0, var$4 = 0, var$5 = 0, var$5$hi = 0, var$6 = 0, var$6$hi = 0, i64toi32_i32$6 = 0, $38_1 = 0, $39_1 = 0, $40_1 = 0, $41_1 = 0, $42_1 = 0, $43_1 = 0, $44_1 = 0, $45_1 = 0, var$8$hi = 0, $46_1 = 0, $47_1 = 0, $48_1 = 0, $49_1 = 0, var$7$hi = 0, $50_1 = 0, $63$hi = 0, $65_1 = 0, $65$hi = 0, $66_1 = 0, $120$hi = 0, $129$hi = 0, $134$hi = 0, var$8 = 0, $140 = 0, $140$hi = 0, $142$hi = 0, $144 = 0, $144$hi = 0, $151 = 0, $151$hi = 0, $154$hi = 0, var$7 = 0, $165$hi = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0, wasm2js_i32$3 = 0;
+ var i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, i64toi32_i32$1 = 0, i64toi32_i32$4 = 0, i64toi32_i32$0 = 0, i64toi32_i32$5 = 0, var$2 = 0, var$3 = 0, var$4 = 0, var$5 = 0, var$5$hi = 0, var$6 = 0, var$6$hi = 0, i64toi32_i32$6 = 0, $40_1 = 0, $41_1 = 0, $42_1 = 0, $43_1 = 0, $44_1 = 0, $45_1 = 0, $46_1 = 0, $47_1 = 0, var$8$hi = 0, $48_1 = 0, $49_1 = 0, $50_1 = 0, $51_1 = 0, var$7$hi = 0, $52_1 = 0, $60_1 = 0, $65$hi = 0, $67_1 = 0, $67$hi = 0, $68_1 = 0, $93_1 = 0, $124$hi = 0, $133$hi = 0, $138$hi = 0, var$8 = 0, $144 = 0, $144$hi = 0, $146$hi = 0, $148 = 0, $148$hi = 0, $155 = 0, $155$hi = 0, $158$hi = 0, var$7 = 0, $170$hi = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0, wasm2js_i32$3 = 0;
label$1 : {
label$2 : {
label$3 : {
@@ -1637,12 +1641,12 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) {
i64toi32_i32$1 = 0;
- $38_1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0;
+ $40_1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0;
} else {
i64toi32_i32$1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0;
- $38_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$0 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0;
+ $40_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$0 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0;
}
- var$2 = $38_1;
+ var$2 = $40_1;
if (var$2) block : {
i64toi32_i32$1 = var$1$hi;
var$3 = var$1;
@@ -1654,12 +1658,12 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) {
i64toi32_i32$2 = 0;
- $39_1 = i64toi32_i32$1 >>> i64toi32_i32$4 | 0;
+ $41_1 = i64toi32_i32$1 >>> i64toi32_i32$4 | 0;
} else {
i64toi32_i32$2 = i64toi32_i32$1 >>> i64toi32_i32$4 | 0;
- $39_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$1 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$0 >>> i64toi32_i32$4 | 0) | 0;
+ $41_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$1 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$0 >>> i64toi32_i32$4 | 0) | 0;
}
- var$4 = $39_1;
+ var$4 = $41_1;
if ((var$4 | 0) == (0 | 0)) break label$9;
var$2 = Math_clz32(var$4) - Math_clz32(var$2) | 0;
if (var$2 >>> 0 <= 31 >>> 0) break label$8;
@@ -1676,7 +1680,7 @@ function asmFunc(global, env, buffer) {
var$3 = var$1;
var$2 = (var$2 >>> 0) / (var$3 >>> 0) | 0;
i64toi32_i32$1 = 0;
- i64toi32_i32$2 = 1024;
+ i64toi32_i32$2 = __tempMemory__;
wasm2js_i32$0 = i64toi32_i32$2;
wasm2js_i32$1 = var$0 - Math_imul(var$2, var$3) | 0;
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
@@ -1695,17 +1699,18 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) {
i64toi32_i32$1 = 0;
- $40_1 = i64toi32_i32$2 >>> i64toi32_i32$4 | 0;
+ $42_1 = i64toi32_i32$2 >>> i64toi32_i32$4 | 0;
} else {
i64toi32_i32$1 = i64toi32_i32$2 >>> i64toi32_i32$4 | 0;
- $40_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$2 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$3 >>> i64toi32_i32$4 | 0) | 0;
+ $42_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$2 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$3 >>> i64toi32_i32$4 | 0) | 0;
}
- var$3 = $40_1;
+ var$3 = $42_1;
i64toi32_i32$1 = var$0$hi;
if ((var$0 | 0) == (0 | 0)) break label$7;
if ((var$3 | 0) == (0 | 0)) break label$6;
var$4 = var$3 + 4294967295 | 0;
if (var$4 & var$3 | 0) break label$6;
+ $60_1 = __tempMemory__;
i64toi32_i32$1 = 0;
i64toi32_i32$2 = var$4 & var$2 | 0;
i64toi32_i32$3 = 0;
@@ -1713,28 +1718,28 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) {
i64toi32_i32$3 = i64toi32_i32$2 << i64toi32_i32$4 | 0;
- $41_1 = 0;
+ $43_1 = 0;
} else {
i64toi32_i32$3 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$2 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$1 << i64toi32_i32$4 | 0) | 0;
- $41_1 = i64toi32_i32$2 << i64toi32_i32$4 | 0;
+ $43_1 = i64toi32_i32$2 << i64toi32_i32$4 | 0;
}
- $63$hi = i64toi32_i32$3;
+ $65$hi = i64toi32_i32$3;
i64toi32_i32$3 = var$0$hi;
i64toi32_i32$1 = var$0;
i64toi32_i32$2 = 0;
i64toi32_i32$0 = 4294967295;
i64toi32_i32$2 = i64toi32_i32$3 & i64toi32_i32$2 | 0;
- $65_1 = i64toi32_i32$1 & i64toi32_i32$0 | 0;
- $65$hi = i64toi32_i32$2;
- i64toi32_i32$2 = $63$hi;
- i64toi32_i32$3 = $41_1;
- i64toi32_i32$1 = $65$hi;
- i64toi32_i32$0 = $65_1;
+ $67_1 = i64toi32_i32$1 & i64toi32_i32$0 | 0;
+ $67$hi = i64toi32_i32$2;
+ i64toi32_i32$2 = $65$hi;
+ i64toi32_i32$3 = $43_1;
+ i64toi32_i32$1 = $67$hi;
+ i64toi32_i32$0 = $67_1;
i64toi32_i32$1 = i64toi32_i32$2 | i64toi32_i32$1 | 0;
- $66_1 = i64toi32_i32$3 | i64toi32_i32$0 | 0;
- i64toi32_i32$3 = 1024;
+ $68_1 = i64toi32_i32$3 | i64toi32_i32$0 | 0;
+ i64toi32_i32$3 = $60_1;
wasm2js_i32$0 = i64toi32_i32$3;
- wasm2js_i32$1 = $66_1;
+ wasm2js_i32$1 = $68_1;
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
wasm2js_i32$0 = i64toi32_i32$3;
wasm2js_i32$1 = i64toi32_i32$1;
@@ -1755,6 +1760,7 @@ function asmFunc(global, env, buffer) {
var$2 = var$2 + 1 | 0;
break label$3;
};
+ $93_1 = __tempMemory__;
var$4 = (var$2 >>> 0) / (var$3 >>> 0) | 0;
i64toi32_i32$3 = 0;
i64toi32_i32$2 = var$2 - Math_imul(var$4, var$3) | 0;
@@ -1763,14 +1769,14 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) {
i64toi32_i32$1 = i64toi32_i32$2 << i64toi32_i32$4 | 0;
- $42_1 = 0;
+ $44_1 = 0;
} else {
i64toi32_i32$1 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$2 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$3 << i64toi32_i32$4 | 0) | 0;
- $42_1 = i64toi32_i32$2 << i64toi32_i32$4 | 0;
+ $44_1 = i64toi32_i32$2 << i64toi32_i32$4 | 0;
}
- i64toi32_i32$2 = 1024;
+ i64toi32_i32$2 = $93_1;
wasm2js_i32$0 = i64toi32_i32$2;
- wasm2js_i32$1 = $42_1;
+ wasm2js_i32$1 = $44_1;
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
wasm2js_i32$0 = i64toi32_i32$2;
wasm2js_i32$1 = i64toi32_i32$1;
@@ -1786,7 +1792,7 @@ function asmFunc(global, env, buffer) {
};
i64toi32_i32$2 = var$0$hi;
i64toi32_i32$2 = 0;
- i64toi32_i32$1 = 1024;
+ i64toi32_i32$1 = __tempMemory__;
wasm2js_i32$0 = i64toi32_i32$1;
wasm2js_i32$1 = var$4 & var$0 | 0;
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
@@ -1796,20 +1802,20 @@ function asmFunc(global, env, buffer) {
if ((var$3 | 0) == (1 | 0)) break label$1;
i64toi32_i32$2 = var$0$hi;
i64toi32_i32$2 = 0;
- $120$hi = i64toi32_i32$2;
+ $124$hi = i64toi32_i32$2;
i64toi32_i32$2 = var$0$hi;
i64toi32_i32$3 = var$0;
- i64toi32_i32$1 = $120$hi;
+ i64toi32_i32$1 = $124$hi;
i64toi32_i32$0 = __wasm_ctz_i32(var$3 | 0) | 0;
i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) {
i64toi32_i32$1 = 0;
- $43_1 = i64toi32_i32$2 >>> i64toi32_i32$4 | 0;
+ $45_1 = i64toi32_i32$2 >>> i64toi32_i32$4 | 0;
} else {
i64toi32_i32$1 = i64toi32_i32$2 >>> i64toi32_i32$4 | 0;
- $43_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$2 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$3 >>> i64toi32_i32$4 | 0) | 0;
+ $45_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$2 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$3 >>> i64toi32_i32$4 | 0) | 0;
}
- i64toi32_i32$3 = $43_1;
+ i64toi32_i32$3 = $45_1;
i64toi32_i32$HIGH_BITS = i64toi32_i32$1;
return i64toi32_i32$3 | 0;
};
@@ -1818,37 +1824,37 @@ function asmFunc(global, env, buffer) {
};
i64toi32_i32$3 = var$0$hi;
i64toi32_i32$3 = 0;
- $129$hi = i64toi32_i32$3;
+ $133$hi = i64toi32_i32$3;
i64toi32_i32$3 = var$0$hi;
i64toi32_i32$2 = var$0;
- i64toi32_i32$1 = $129$hi;
+ i64toi32_i32$1 = $133$hi;
i64toi32_i32$0 = var$2 & 63 | 0;
i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) {
i64toi32_i32$1 = 0;
- $44_1 = i64toi32_i32$3 >>> i64toi32_i32$4 | 0;
+ $46_1 = i64toi32_i32$3 >>> i64toi32_i32$4 | 0;
} else {
i64toi32_i32$1 = i64toi32_i32$3 >>> i64toi32_i32$4 | 0;
- $44_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$3 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0;
+ $46_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$3 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0;
}
- var$5 = $44_1;
+ var$5 = $46_1;
var$5$hi = i64toi32_i32$1;
i64toi32_i32$1 = var$0$hi;
i64toi32_i32$1 = 0;
- $134$hi = i64toi32_i32$1;
+ $138$hi = i64toi32_i32$1;
i64toi32_i32$1 = var$0$hi;
i64toi32_i32$3 = var$0;
- i64toi32_i32$2 = $134$hi;
+ i64toi32_i32$2 = $138$hi;
i64toi32_i32$0 = var$3 & 63 | 0;
i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) {
i64toi32_i32$2 = i64toi32_i32$3 << i64toi32_i32$4 | 0;
- $45_1 = 0;
+ $47_1 = 0;
} else {
i64toi32_i32$2 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$3 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$1 << i64toi32_i32$4 | 0) | 0;
- $45_1 = i64toi32_i32$3 << i64toi32_i32$4 | 0;
+ $47_1 = i64toi32_i32$3 << i64toi32_i32$4 | 0;
}
- var$0 = $45_1;
+ var$0 = $47_1;
var$0$hi = i64toi32_i32$2;
label$13 : {
if (var$2) block3 : {
@@ -1869,13 +1875,13 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$3 = i64toi32_i32$0 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) {
i64toi32_i32$1 = i64toi32_i32$2 << i64toi32_i32$3 | 0;
- $46_1 = 0;
+ $48_1 = 0;
} else {
i64toi32_i32$1 = ((1 << i64toi32_i32$3 | 0) - 1 | 0) & (i64toi32_i32$2 >>> (32 - i64toi32_i32$3 | 0) | 0) | 0 | (i64toi32_i32$5 << i64toi32_i32$3 | 0) | 0;
- $46_1 = i64toi32_i32$2 << i64toi32_i32$3 | 0;
+ $48_1 = i64toi32_i32$2 << i64toi32_i32$3 | 0;
}
- $140 = $46_1;
- $140$hi = i64toi32_i32$1;
+ $144 = $48_1;
+ $144$hi = i64toi32_i32$1;
i64toi32_i32$1 = var$0$hi;
i64toi32_i32$5 = var$0;
i64toi32_i32$2 = 0;
@@ -1883,21 +1889,21 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$3 = i64toi32_i32$0 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) {
i64toi32_i32$2 = 0;
- $47_1 = i64toi32_i32$1 >>> i64toi32_i32$3 | 0;
+ $49_1 = i64toi32_i32$1 >>> i64toi32_i32$3 | 0;
} else {
i64toi32_i32$2 = i64toi32_i32$1 >>> i64toi32_i32$3 | 0;
- $47_1 = (((1 << i64toi32_i32$3 | 0) - 1 | 0) & i64toi32_i32$1 | 0) << (32 - i64toi32_i32$3 | 0) | 0 | (i64toi32_i32$5 >>> i64toi32_i32$3 | 0) | 0;
+ $49_1 = (((1 << i64toi32_i32$3 | 0) - 1 | 0) & i64toi32_i32$1 | 0) << (32 - i64toi32_i32$3 | 0) | 0 | (i64toi32_i32$5 >>> i64toi32_i32$3 | 0) | 0;
}
- $142$hi = i64toi32_i32$2;
- i64toi32_i32$2 = $140$hi;
- i64toi32_i32$1 = $140;
- i64toi32_i32$5 = $142$hi;
- i64toi32_i32$0 = $47_1;
+ $146$hi = i64toi32_i32$2;
+ i64toi32_i32$2 = $144$hi;
+ i64toi32_i32$1 = $144;
+ i64toi32_i32$5 = $146$hi;
+ i64toi32_i32$0 = $49_1;
i64toi32_i32$5 = i64toi32_i32$2 | i64toi32_i32$5 | 0;
var$5 = i64toi32_i32$1 | i64toi32_i32$0 | 0;
var$5$hi = i64toi32_i32$5;
- $144 = var$5;
- $144$hi = i64toi32_i32$5;
+ $148 = var$5;
+ $148$hi = i64toi32_i32$5;
i64toi32_i32$5 = var$8$hi;
i64toi32_i32$5 = var$5$hi;
i64toi32_i32$5 = var$8$hi;
@@ -1914,12 +1920,12 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$1 = i64toi32_i32$0 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) {
i64toi32_i32$2 = i64toi32_i32$4 >> 31 | 0;
- $48_1 = i64toi32_i32$4 >> i64toi32_i32$1 | 0;
+ $50_1 = i64toi32_i32$4 >> i64toi32_i32$1 | 0;
} else {
i64toi32_i32$2 = i64toi32_i32$4 >> i64toi32_i32$1 | 0;
- $48_1 = (((1 << i64toi32_i32$1 | 0) - 1 | 0) & i64toi32_i32$4 | 0) << (32 - i64toi32_i32$1 | 0) | 0 | (i64toi32_i32$5 >>> i64toi32_i32$1 | 0) | 0;
+ $50_1 = (((1 << i64toi32_i32$1 | 0) - 1 | 0) & i64toi32_i32$4 | 0) << (32 - i64toi32_i32$1 | 0) | 0 | (i64toi32_i32$5 >>> i64toi32_i32$1 | 0) | 0;
}
- var$6 = $48_1;
+ var$6 = $50_1;
var$6$hi = i64toi32_i32$2;
i64toi32_i32$2 = var$1$hi;
i64toi32_i32$2 = var$6$hi;
@@ -1927,12 +1933,12 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$5 = var$1$hi;
i64toi32_i32$0 = var$1;
i64toi32_i32$5 = i64toi32_i32$2 & i64toi32_i32$5 | 0;
- $151 = i64toi32_i32$4 & i64toi32_i32$0 | 0;
- $151$hi = i64toi32_i32$5;
- i64toi32_i32$5 = $144$hi;
- i64toi32_i32$2 = $144;
- i64toi32_i32$4 = $151$hi;
- i64toi32_i32$0 = $151;
+ $155 = i64toi32_i32$4 & i64toi32_i32$0 | 0;
+ $155$hi = i64toi32_i32$5;
+ i64toi32_i32$5 = $148$hi;
+ i64toi32_i32$2 = $148;
+ i64toi32_i32$4 = $155$hi;
+ i64toi32_i32$0 = $155;
i64toi32_i32$1 = i64toi32_i32$2 - i64toi32_i32$0 | 0;
i64toi32_i32$6 = i64toi32_i32$2 >>> 0 < i64toi32_i32$0 >>> 0;
i64toi32_i32$3 = i64toi32_i32$6 + i64toi32_i32$4 | 0;
@@ -1946,15 +1952,15 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) {
i64toi32_i32$2 = i64toi32_i32$5 << i64toi32_i32$4 | 0;
- $49_1 = 0;
+ $51_1 = 0;
} else {
i64toi32_i32$2 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$5 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$3 << i64toi32_i32$4 | 0) | 0;
- $49_1 = i64toi32_i32$5 << i64toi32_i32$4 | 0;
+ $51_1 = i64toi32_i32$5 << i64toi32_i32$4 | 0;
}
- $154$hi = i64toi32_i32$2;
+ $158$hi = i64toi32_i32$2;
i64toi32_i32$2 = var$7$hi;
- i64toi32_i32$2 = $154$hi;
- i64toi32_i32$3 = $49_1;
+ i64toi32_i32$2 = $158$hi;
+ i64toi32_i32$3 = $51_1;
i64toi32_i32$5 = var$7$hi;
i64toi32_i32$0 = var$7;
i64toi32_i32$5 = i64toi32_i32$2 | i64toi32_i32$5 | 0;
@@ -1977,7 +1983,7 @@ function asmFunc(global, env, buffer) {
};
};
i64toi32_i32$3 = var$5$hi;
- i64toi32_i32$2 = 1024;
+ i64toi32_i32$2 = __tempMemory__;
wasm2js_i32$0 = i64toi32_i32$2;
wasm2js_i32$1 = var$5;
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
@@ -1991,15 +1997,15 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$4 = i64toi32_i32$0 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$0 & 63 | 0) >>> 0) {
i64toi32_i32$2 = i64toi32_i32$5 << i64toi32_i32$4 | 0;
- $50_1 = 0;
+ $52_1 = 0;
} else {
i64toi32_i32$2 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$5 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$3 << i64toi32_i32$4 | 0) | 0;
- $50_1 = i64toi32_i32$5 << i64toi32_i32$4 | 0;
+ $52_1 = i64toi32_i32$5 << i64toi32_i32$4 | 0;
}
- $165$hi = i64toi32_i32$2;
+ $170$hi = i64toi32_i32$2;
i64toi32_i32$2 = var$6$hi;
- i64toi32_i32$2 = $165$hi;
- i64toi32_i32$3 = $50_1;
+ i64toi32_i32$2 = $170$hi;
+ i64toi32_i32$3 = $52_1;
i64toi32_i32$5 = var$6$hi;
i64toi32_i32$0 = var$6;
i64toi32_i32$5 = i64toi32_i32$2 | i64toi32_i32$5 | 0;
@@ -2008,7 +2014,7 @@ function asmFunc(global, env, buffer) {
return i64toi32_i32$3 | 0;
};
i64toi32_i32$3 = var$0$hi;
- i64toi32_i32$5 = 1024;
+ i64toi32_i32$5 = __tempMemory__;
wasm2js_i32$0 = i64toi32_i32$5;
wasm2js_i32$1 = var$0;
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
@@ -2101,7 +2107,7 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$1 = var$1$hi;
i64toi32_i32$1 = _ZN17compiler_builtins3int4udiv10divmod_u6417h6026910b5ed08e40E(var$0 | 0, i64toi32_i32$0 | 0, var$1 | 0, i64toi32_i32$1 | 0) | 0;
i64toi32_i32$0 = i64toi32_i32$HIGH_BITS;
- i64toi32_i32$2 = 1024;
+ i64toi32_i32$2 = __tempMemory__;
i64toi32_i32$0 = HEAP32[i64toi32_i32$2 >> 2] | 0;
i64toi32_i32$1 = (wasm2js_i32$0 = i64toi32_i32$2, HEAPU8[(wasm2js_i32$0 + 4 | 0) >> 0] | 0 | 0 | (HEAPU8[(wasm2js_i32$0 + 5 | 0) >> 0] | 0 | 0) << 8 | (HEAPU8[(wasm2js_i32$0 + 6 | 0) >> 0] | 0 | 0) << 16 | (HEAPU8[(wasm2js_i32$0 + 7 | 0) >> 0] | 0 | 0) << 24);
i64toi32_i32$HIGH_BITS = i64toi32_i32$1;