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author | Alex Crichton <alex@alexcrichton.com> | 2018-08-30 16:10:26 -0700 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2018-08-30 16:10:26 -0700 |
commit | f109f3cae1cd81db22ba490a4da17a7a4c495047 (patch) | |
tree | fd7307a567505a28f879ccce00a30d2d0d27b848 /test/wasm2js/select.2asm.js | |
parent | 3976440ccb2c3ab9d67af7239f87ae04ebdeda1e (diff) | |
download | binaryen-f109f3cae1cd81db22ba490a4da17a7a4c495047.tar.gz binaryen-f109f3cae1cd81db22ba490a4da17a7a4c495047.tar.bz2 binaryen-f109f3cae1cd81db22ba490a4da17a7a4c495047.zip |
Rename `wasm2asm` to `wasm2js`, emit ESM by default (#1642)
* Rename the `wasm2asm` tool to `wasm2js`
This commit performs a relatively simple rename of the `wasm2asm` tool to
`wasm2js`. The functionality of the tool doesn't change just yet but it's
intended that we'll start generating an ES module instead of just an `asm.js`
function soon.
* wasm2js: Support `*.wasm` input files
Previously `wasm2js` only supported `*.wast` files but to make it a bit easier
to use in tooling pipelines this commit adds support for reading in a `*.wasm`
file directly. Determining which parser to use depends on the input filename,
where the binary parser is used with `*.wasm` files and the wast parser is used
for all other files.
* wasm2js: Emit ESM imports/exports by default
This commit alters the default behavior of `wasm2js` to emit an ESM by default,
either importing items from the environment or exporting. Items like
initialization of memory are also handled here.
Diffstat (limited to 'test/wasm2js/select.2asm.js')
-rw-r--r-- | test/wasm2js/select.2asm.js | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/test/wasm2js/select.2asm.js b/test/wasm2js/select.2asm.js new file mode 100644 index 000000000..cdbdd19aa --- /dev/null +++ b/test/wasm2js/select.2asm.js @@ -0,0 +1,93 @@ +function asmFunc(global, env, buffer) { + "use asm"; + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + var i64toi32_i32$HIGH_BITS = 0; + function $0(lhs, rhs, cond) { + lhs = lhs | 0; + rhs = rhs | 0; + cond = cond | 0; + var wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0; + return (wasm2js_i32$0 = lhs, wasm2js_i32$1 = rhs, wasm2js_i32$2 = cond, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1) | 0; + } + + function $1(lhs, lhs$hi, rhs, rhs$hi, cond) { + lhs = lhs | 0; + lhs$hi = lhs$hi | 0; + rhs = rhs | 0; + rhs$hi = rhs$hi | 0; + cond = cond | 0; + var i64toi32_i32$0 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0; + i64toi32_i32$0 = lhs$hi; + i64toi32_i32$0 = rhs$hi; + i64toi32_i32$0 = lhs$hi; + i64toi32_i32$0 = rhs$hi; + i64toi32_i32$0 = i64toi32_i32$0; + i64toi32_i32$HIGH_BITS = i64toi32_i32$0; + return (wasm2js_i32$0 = lhs, wasm2js_i32$1 = rhs, wasm2js_i32$2 = cond, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1) | 0; + } + + function $2(lhs, rhs, cond) { + lhs = Math_fround(lhs); + rhs = Math_fround(rhs); + cond = cond | 0; + var wasm2js_f32$0 = Math_fround(0), wasm2js_f32$1 = Math_fround(0), wasm2js_i32$0 = 0; + return Math_fround((wasm2js_f32$0 = lhs, wasm2js_f32$1 = rhs, wasm2js_i32$0 = cond, wasm2js_i32$0 ? wasm2js_f32$0 : wasm2js_f32$1)); + } + + function $3(lhs, rhs, cond) { + lhs = +lhs; + rhs = +rhs; + cond = cond | 0; + var wasm2js_f64$0 = 0.0, wasm2js_f64$1 = 0.0, wasm2js_i32$0 = 0; + return +(wasm2js_f64$0 = lhs, wasm2js_f64$1 = rhs, wasm2js_i32$0 = cond, wasm2js_i32$0 ? wasm2js_f64$0 : wasm2js_f64$1); + } + + function $4(cond) { + cond = cond | 0; + var $1_1 = 0, $2_1 = 0; + return abort() | 0; + } + + function $5(cond) { + cond = cond | 0; + var $1_1 = 0, $2_1 = 0; + return abort() | 0; + } + + return { + select_i32: $0, + select_i64: $1, + select_f32: $2, + select_f64: $3, + select_trap_l: $4, + select_trap_r: $5 + }; +} + +const memasmFunc = new ArrayBuffer(65536); +const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export const select_i32 = retasmFunc.select_i32; +export const select_i64 = retasmFunc.select_i64; +export const select_f32 = retasmFunc.select_f32; +export const select_f64 = retasmFunc.select_f64; +export const select_trap_l = retasmFunc.select_trap_l; +export const select_trap_r = retasmFunc.select_trap_r; |