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authorAlon Zakai <alonzakai@gmail.com>2016-05-08 14:12:39 -0700
committerAlon Zakai <alonzakai@gmail.com>2016-05-08 14:12:39 -0700
commitf6d5a9df297997af5165ff164cb1609fbc0239e6 (patch)
tree3aadad360c741ad461055255795bae4ed561e7bc /test/wasm_backend/i64_load.cpp
parentda1b3b84f04113d5ea3b05f21dd30dca0e113ade (diff)
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Be more careful when loading i64 in wasm-js glue, we had a bug where the bits were trampled before we read them (#460)
Diffstat (limited to 'test/wasm_backend/i64_load.cpp')
-rw-r--r--test/wasm_backend/i64_load.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/test/wasm_backend/i64_load.cpp b/test/wasm_backend/i64_load.cpp
new file mode 100644
index 000000000..a54b31650
--- /dev/null
+++ b/test/wasm_backend/i64_load.cpp
@@ -0,0 +1,15 @@
+#include <stdint.h>
+#include <stdio.h>
+
+struct S1 { unsigned lo:32; unsigned mid:2; unsigned hi:30; };
+
+static struct S1 g_68 = { -1, 0, 0xbbe }; // 0xbbe = 3006
+
+extern "C" void emscripten_autodebug_i32(int32_t x, int32_t y);
+
+int main() {
+ emscripten_autodebug_i32(0, g_68.lo);
+ emscripten_autodebug_i32(1, g_68.mid);
+ emscripten_autodebug_i32(2, g_68.hi);
+ return 0;
+}