diff options
-rw-r--r-- | src/wasm2js.h | 2 | ||||
-rw-r--r-- | test/wasm2js/minified-memory.2asm.js | 64 | ||||
-rw-r--r-- | test/wasm2js/minified-memory.2asm.js.opt | 64 | ||||
-rw-r--r-- | test/wasm2js/minified-memory.wast | 6 |
4 files changed, 135 insertions, 1 deletions
diff --git a/src/wasm2js.h b/src/wasm2js.h index ab093dd03..ac0268e5b 100644 --- a/src/wasm2js.h +++ b/src/wasm2js.h @@ -382,7 +382,7 @@ Ref Wasm2JSBuilder::processWasm(Module* wasm, Name funcName) { theVar, "memory", ValueBuilder::makeDot(ValueBuilder::makeName(ENV), - ValueBuilder::makeName("memory"))); + ValueBuilder::makeName(wasm->memory.base))); } // for emscripten, add a table import - otherwise we would have // FUNCTION_TABLE be an upvar, and not as easy to be minified. diff --git a/test/wasm2js/minified-memory.2asm.js b/test/wasm2js/minified-memory.2asm.js new file mode 100644 index 000000000..2077ef8ab --- /dev/null +++ b/test/wasm2js/minified-memory.2asm.js @@ -0,0 +1,64 @@ + +function asmFunc(global, env, buffer) { + var memory = env.a; + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + function $0() { + return HEAP32[0 >> 2] | 0 | 0; + } + + var FUNCTION_TABLE = []; + function __wasm_memory_size() { + return buffer.byteLength / 65536 | 0; + } + + function __wasm_memory_grow(pagesToAdd) { + pagesToAdd = pagesToAdd | 0; + var oldPages = __wasm_memory_size() | 0; + var newPages = oldPages + pagesToAdd | 0; + if ((oldPages < newPages) && (newPages < 65536)) { + var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); + var newHEAP8 = new global.Int8Array(newBuffer); + newHEAP8.set(HEAP8); + HEAP8 = newHEAP8; + HEAP8 = new global.Int8Array(newBuffer); + HEAP16 = new global.Int16Array(newBuffer); + HEAP32 = new global.Int32Array(newBuffer); + HEAPU8 = new global.Uint8Array(newBuffer); + HEAPU16 = new global.Uint16Array(newBuffer); + HEAPU32 = new global.Uint32Array(newBuffer); + HEAPF32 = new global.Float32Array(newBuffer); + HEAPF64 = new global.Float64Array(newBuffer); + buffer = newBuffer; + memory.buffer = newBuffer; + } + return oldPages; + } + + return { + "foo": $0 + }; +} + +var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); +var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export var foo = retasmFunc.foo; diff --git a/test/wasm2js/minified-memory.2asm.js.opt b/test/wasm2js/minified-memory.2asm.js.opt new file mode 100644 index 000000000..e5fc7e54a --- /dev/null +++ b/test/wasm2js/minified-memory.2asm.js.opt @@ -0,0 +1,64 @@ + +function asmFunc(global, env, buffer) { + var memory = env.a; + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + function $0() { + return HEAP32[0]; + } + + var FUNCTION_TABLE = []; + function __wasm_memory_size() { + return buffer.byteLength / 65536 | 0; + } + + function __wasm_memory_grow(pagesToAdd) { + pagesToAdd = pagesToAdd | 0; + var oldPages = __wasm_memory_size() | 0; + var newPages = oldPages + pagesToAdd | 0; + if ((oldPages < newPages) && (newPages < 65536)) { + var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); + var newHEAP8 = new global.Int8Array(newBuffer); + newHEAP8.set(HEAP8); + HEAP8 = newHEAP8; + HEAP8 = new global.Int8Array(newBuffer); + HEAP16 = new global.Int16Array(newBuffer); + HEAP32 = new global.Int32Array(newBuffer); + HEAPU8 = new global.Uint8Array(newBuffer); + HEAPU16 = new global.Uint16Array(newBuffer); + HEAPU32 = new global.Uint32Array(newBuffer); + HEAPF32 = new global.Float32Array(newBuffer); + HEAPF64 = new global.Float64Array(newBuffer); + buffer = newBuffer; + memory.buffer = newBuffer; + } + return oldPages; + } + + return { + "foo": $0 + }; +} + +var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); +var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export var foo = retasmFunc.foo; diff --git a/test/wasm2js/minified-memory.wast b/test/wasm2js/minified-memory.wast new file mode 100644 index 000000000..0fc1e3018 --- /dev/null +++ b/test/wasm2js/minified-memory.wast @@ -0,0 +1,6 @@ +(module + (import "env" "a" (memory $0 1)) + (func "foo" (result i32) + (i32.load (i32.const 0)) + ) +) |