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-rw-r--r--src/asm2wasm-main.cpp66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/asm2wasm-main.cpp b/src/asm2wasm-main.cpp
new file mode 100644
index 000000000..c09a2345b
--- /dev/null
+++ b/src/asm2wasm-main.cpp
@@ -0,0 +1,66 @@
+//
+// asm2wasm console tool
+//
+
+#include "asm2wasm.h"
+
+using namespace cashew;
+using namespace wasm;
+
+int main(int argc, char **argv) {
+ debug = getenv("ASM2WASM_DEBUG") ? getenv("ASM2WASM_DEBUG")[0] - '0' : 0;
+
+ char *infile = argv[1];
+
+ if (debug) std::cerr << "loading '" << infile << "'...\n";
+ FILE *f = fopen(argv[1], "r");
+ assert(f);
+ fseek(f, 0, SEEK_END);
+ int size = ftell(f);
+ char *input = new char[size+1];
+ rewind(f);
+ int num = fread(input, 1, size, f);
+ // On Windows, ftell() gives the byte position (\r\n counts as two bytes), but when
+ // reading, fread() returns the number of characters read (\r\n is read as one char \n, and counted as one),
+ // so return value of fread can be less than size reported by ftell, and that is normal.
+ assert((num > 0 || size == 0) && num <= size);
+ fclose(f);
+ input[num] = 0;
+
+ // emcc --separate-asm modules look like
+ //
+ // Module["asm"] = (function(global, env, buffer) {
+ // ..
+ // });
+ //
+ // we need to clean that up.
+ if (*input == 'M') {
+ while (*input != 'f') {
+ input++;
+ num--;
+ }
+ char *end = input + num - 1;
+ while (*end != '}') {
+ *end = 0;
+ end--;
+ }
+ }
+
+ if (debug) std::cerr << "parsing...\n";
+ cashew::Parser<Ref, DotZeroValueBuilder> builder;
+ Ref asmjs = builder.parseToplevel(input);
+
+ if (debug) std::cerr << "wasming...\n";
+ Module wasm;
+ Asm2WasmBuilder asm2wasm(wasm);
+ asm2wasm.processAsm(asmjs);
+
+ if (debug) std::cerr << "optimizing...\n";
+ asm2wasm.optimize();
+
+ if (debug) std::cerr << "printing...\n";
+ std::cout << wasm;
+
+ if (debug) std::cerr << "done.\n";
+}
+