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-rw-r--r--src/ast_utils.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/ast_utils.h b/src/ast_utils.h
index bf42d10e1..5ab427178 100644
--- a/src/ast_utils.h
+++ b/src/ast_utils.h
@@ -53,6 +53,7 @@ struct EffectAnalyzer : public WasmWalker<EffectAnalyzer> {
bool accessesLocal() { return readsLocal || writesLocal; }
bool accessesMemory() { return calls || readsMemory || writesMemory; }
bool hasSideEffects() { return calls || writesLocal || writesMemory; }
+ bool hasAnything() { return branches || calls || readsLocal || writesLocal || readsMemory || writesMemory; }
// checks if these effects would invalidate another set (e.g., if we write, we invalidate someone that reads, they can't be moved past us)
bool invalidates(EffectAnalyzer& other) {
@@ -61,7 +62,23 @@ struct EffectAnalyzer : public WasmWalker<EffectAnalyzer> {
|| (accessesMemory() && (other.writesMemory || other.calls)) || (accessesLocal() && other.writesLocal);
}
+ // the checks above happen after the node's children were processed, in the order of execution
+ // we must also check for control flow that happens before the children, i.e., loops
+ bool checkPre(Expression* curr) {
+ if (curr->is<Loop>()) {
+ branches = true;
+ return true;
+ }
+ return false;
+ }
+
+ bool checkPost(Expression* curr) {
+ visit(curr);
+ return hasAnything();
+ }
+
void visitBlock(Block *curr) { branches = true; }
+ void visitLoop(Loop *curr) { branches = true; }
void visitIf(If *curr) { branches = true; }
void visitBreak(Break *curr) { branches = true; }
void visitSwitch(Switch *curr) { branches = true; }