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-/*
- * Copyright 2015 WebAssembly Community Group participants
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-function integrateWasmJS(Module) {
- // wasm.js has several methods for creating the compiled code module here:
- // * 'native-wasm' : use native WebAssembly support in the browser
- // * 'interpret-s-expr': load s-expression code from a .wast and interpret
- // * 'interpret-binary': load binary wasm and interpret
- // * 'interpret-asm2wasm': load asm.js code, translate to wasm, and interpret
- // * 'asmjs': no wasm, just load the asm.js code and use that (good for testing)
- // The method can be set at compile time (BINARYEN_METHOD), or runtime by setting Module['wasmJSMethod'].
- // The method can be a comma-separated list, in which case, we will try the
- // options one by one. Some of them can fail gracefully, and then we can try
- // the next.
-
- // inputs
-
- var method = Module['wasmJSMethod'] || {{{ wasmJSMethod }}} || 'native-wasm'; // by default, use native support
- Module['wasmJSMethod'] = method;
-
- var wasmTextFile = Module['wasmTextFile'] || {{{ wasmTextFile }}};
- var wasmBinaryFile = Module['wasmBinaryFile'] || {{{ wasmBinaryFile }}};
- var asmjsCodeFile = Module['asmjsCodeFile'] || {{{ asmjsCodeFile }}};
-
- // utilities
-
- var wasmPageSize = 64*1024;
-
- var asm2wasmImports = { // special asm2wasm imports
- "f64-rem": function(x, y) {
- return x % y;
- },
- "f64-to-int": function(x) {
- return x | 0;
- },
- "i32s-div": function(x, y) {
- return ((x | 0) / (y | 0)) | 0;
- },
- "i32u-div": function(x, y) {
- return ((x >>> 0) / (y >>> 0)) >>> 0;
- },
- "i32s-rem": function(x, y) {
- return ((x | 0) % (y | 0)) | 0;
- },
- "i32u-rem": function(x, y) {
- return ((x >>> 0) % (y >>> 0)) >>> 0;
- },
- "debugger": function() {
- debugger;
- },
- };
-
- var info = {
- 'global': null,
- 'env': null,
- 'asm2wasm': asm2wasmImports,
- 'parent': Module // Module inside wasm-js.cpp refers to wasm-js.cpp; this allows access to the outside program.
- };
-
- var exports = null;
-
- function lookupImport(mod, base) {
- var lookup = info;
- if (mod.indexOf('.') < 0) {
- lookup = (lookup || {})[mod];
- } else {
- var parts = mod.split('.');
- lookup = (lookup || {})[parts[0]];
- lookup = (lookup || {})[parts[1]];
- }
- if (base) {
- lookup = (lookup || {})[base];
- }
- if (lookup === undefined) {
- abort('bad lookupImport to (' + mod + ').' + base);
- }
- return lookup;
- }
-
- function mergeMemory(newBuffer) {
- // The wasm instance creates its memory. But static init code might have written to
- // buffer already, including the mem init file, and we must copy it over in a proper merge.
- // TODO: avoid this copy, by avoiding such static init writes
- // TODO: in shorter term, just copy up to the last static init write
- var oldBuffer = Module['buffer'];
- if (newBuffer.byteLength < oldBuffer.byteLength) {
- Module['printErr']('the new buffer in mergeMemory is smaller than the previous one. in native wasm, we should grow memory here');
- }
- var oldView = new Int8Array(oldBuffer);
- var newView = new Int8Array(newBuffer);
-
- // If we have a mem init file, do not trample it
- if (!memoryInitializer) {
- oldView.set(newView.subarray(Module['STATIC_BASE'], Module['STATIC_BASE'] + Module['STATIC_BUMP']), Module['STATIC_BASE']);
- }
-
- newView.set(oldView);
- updateGlobalBuffer(newBuffer);
- updateGlobalBufferViews();
- }
-
- var WasmTypes = {
- none: 0,
- i32: 1,
- i64: 2,
- f32: 3,
- f64: 4
- };
-
- function fixImports(imports) {
- if (!{{{ WASM_BACKEND }}}) return imports;
- var ret = {};
- for (var i in imports) {
- var fixed = i;
- if (fixed[0] == '_') fixed = fixed.substr(1);
- ret[fixed] = imports[i];
- }
- return ret;
- }
-
- function getBinary() {
- var binary;
- if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
- binary = Module['wasmBinary'];
- assert(binary, "on the web, we need the wasm binary to be preloaded and set on Module['wasmBinary']. emcc.py will do that for you when generating HTML (but not JS)");
- binary = new Uint8Array(binary);
- } else {
- binary = Module['readBinary'](wasmBinaryFile);
- }
- return binary;
- }
-
- // do-method functions
-
- function doJustAsm(global, env, providedBuffer) {
- // if no Module.asm, or it's the method handler helper (see below), then apply
- // the asmjs
- if (typeof Module['asm'] !== 'function' || Module['asm'] === methodHandler) {
- if (!Module['asmPreload']) {
- // you can load the .asm.js file before this, to avoid this sync xhr and eval
- eval(Module['read'](asmjsCodeFile)); // set Module.asm
- } else {
- Module['asm'] = Module['asmPreload'];
- }
- }
- if (typeof Module['asm'] !== 'function') {
- Module['printErr']('asm evalling did not set the module properly');
- return false;
- }
- return Module['asm'](global, env, providedBuffer);
- }
-
- function doNativeWasm(global, env, providedBuffer) {
- if (typeof WebAssembly !== 'object') {
- Module['printErr']('no native wasm support detected');
- return false;
- }
- // prepare memory import
- if (!(Module['wasmMemory'] instanceof WebAssembly.Memory)) {
- Module['printErr']('no native wasm Memory in use');
- return false;
- }
- env['memory'] = Module['wasmMemory'];
- // Load the wasm module and create an instance of using native support in the JS engine.
- info['global'] = {
- 'NaN': NaN,
- 'Infinity': Infinity
- };
- info['global.Math'] = global.Math;
- info['env'] = env;
- var instance;
- try {
- instance = new WebAssembly.Instance(new WebAssembly.Module(getBinary()), info)
- } catch (e) {
- Module['printErr']('failed to compile wasm module: ' + e);
- if (e.toString().indexOf('imported Memory with incompatible size') >= 0) {
- Module['printErr']('Memory size incompatibility issues may be due to changing TOTAL_MEMORY at runtime to something too large. Use ALLOW_MEMORY_GROWTH to allow any size memory (and also make sure not to set TOTAL_MEMORY at runtime to something smaller than it was at compile time).');
- }
- return false;
- }
- exports = instance.exports;
- if (exports.memory) mergeMemory(exports.memory);
-
- Module["usingWasm"] = true;
-
- return exports;
- }
-
- function doWasmPolyfill(global, env, providedBuffer, method) {
- if (typeof WasmJS !== 'function') {
- Module['printErr']('WasmJS not detected - polyfill not bundled?');
- return false;
- }
-
- // Use wasm.js to polyfill and execute code in a wasm interpreter.
- var wasmJS = WasmJS({});
-
- // XXX don't be confused. Module here is in the outside program. wasmJS is the inner wasm-js.cpp.
- wasmJS['outside'] = Module; // Inside wasm-js.cpp, Module['outside'] reaches the outside module.
-
- // Information for the instance of the module.
- wasmJS['info'] = info;
-
- wasmJS['lookupImport'] = lookupImport;
-
- assert(providedBuffer === Module['buffer']); // we should not even need to pass it as a 3rd arg for wasm, but that's the asm.js way.
-
- info.global = global;
- info.env = env;
-
- // polyfill interpreter expects an ArrayBuffer
- assert(providedBuffer === Module['buffer']);
- env['memory'] = providedBuffer;
- assert(env['memory'] instanceof ArrayBuffer);
-
- wasmJS['providedTotalMemory'] = Module['buffer'].byteLength;
-
- // Prepare to generate wasm, using either asm2wasm or s-exprs
- var code;
- if (method === 'interpret-binary') {
- code = getBinary();
- } else {
- code = Module['read'](method == 'interpret-asm2wasm' ? asmjsCodeFile : wasmTextFile);
- }
- var temp;
- if (method == 'interpret-asm2wasm') {
- temp = wasmJS['_malloc'](code.length + 1);
- wasmJS['writeAsciiToMemory'](code, temp);
- wasmJS['_load_asm2wasm'](temp);
- } else if (method === 'interpret-s-expr') {
- temp = wasmJS['_malloc'](code.length + 1);
- wasmJS['writeAsciiToMemory'](code, temp);
- wasmJS['_load_s_expr2wasm'](temp);
- } else if (method === 'interpret-binary') {
- temp = wasmJS['_malloc'](code.length);
- wasmJS['HEAPU8'].set(code, temp);
- wasmJS['_load_binary2wasm'](temp, code.length);
- } else {
- throw 'what? ' + method;
- }
- wasmJS['_free'](temp);
-
- wasmJS['_instantiate'](temp);
-
- if (Module['newBuffer']) {
- mergeMemory(Module['newBuffer']);
- Module['newBuffer'] = null;
- }
-
- exports = wasmJS['asmExports'];
-
- return exports;
- }
-
- // We may have a preloaded value in Module.asm, save it
- Module['asmPreload'] = Module['asm'];
-
- // Memory growth integration code
- Module['reallocBuffer'] = function(size) {
- size = Math.ceil(size / wasmPageSize) * wasmPageSize; // round up to wasm page size
- var old = Module['buffer'];
- var result = exports['__growWasmMemory'](size / wasmPageSize); // tiny wasm method that just does grow_memory
- if (Module["usingWasm"]) {
- if (result !== (-1 | 0)) {
- // success in native wasm memory growth, get the buffer from the memory
- return Module['buffer'] = Module['wasmMemory'].buffer;
- } else {
- return null;
- }
- } else {
- // in interpreter, we replace Module.buffer if we allocate
- return Module['buffer'] !== old ? Module['buffer'] : null; // if it was reallocated, it changed
- }
- };
-
- // Provide an "asm.js function" for the application, called to "link" the asm.js module. We instantiate
- // the wasm module at that time, and it receives imports and provides exports and so forth, the app
- // doesn't need to care that it is wasm or olyfilled wasm or asm.js.
-
- Module['asm'] = function(global, env, providedBuffer) {
- global = fixImports(global);
- env = fixImports(env);
-
- // import table
- if (!env['table']) {
- var TABLE_SIZE = Module['wasmTableSize'];
- if (TABLE_SIZE === undefined) TABLE_SIZE = 1024; // works in binaryen interpreter at least
- var MAX_TABLE_SIZE = Module['wasmMaxTableSize'];
- if (typeof WebAssembly === 'object' && typeof WebAssembly.Table === 'function') {
- if (MAX_TABLE_SIZE !== undefined) {
- env['table'] = new WebAssembly.Table({ initial: TABLE_SIZE, maximum: MAX_TABLE_SIZE, element: 'anyfunc' });
- } else {
- env['table'] = new WebAssembly.Table({ initial: TABLE_SIZE, element: 'anyfunc' });
- }
- } else {
- env['table'] = new Array(TABLE_SIZE); // works in binaryen interpreter at least
- }
- Module['wasmTable'] = env['table'];
- }
-
- if (!env['memoryBase']) {
- env['memoryBase'] = Module['STATIC_BASE']; // tell the memory segments where to place themselves
- }
- if (!env['tableBase']) {
- env['tableBase'] = 0; // table starts at 0 by default, in dynamic linking this will change
- }
-
- // try the methods. each should return the exports if it succeeded
-
- var exports;
- var methods = method.split(',');
-
- for (var i = 0; i < methods.length; i++) {
- var curr = methods[i];
-
- Module['printErr']('trying binaryen method: ' + curr);
-
- if (curr === 'native-wasm') {
- if (exports = doNativeWasm(global, env, providedBuffer)) break;
- } else if (curr === 'asmjs') {
- if (exports = doJustAsm(global, env, providedBuffer)) break;
- } else if (curr === 'interpret-asm2wasm' || curr === 'interpret-s-expr' || curr === 'interpret-binary') {
- if (exports = doWasmPolyfill(global, env, providedBuffer, curr)) break;
- } else {
- throw 'bad method: ' + curr;
- }
- }
-
- if (!exports) throw 'no binaryen method succeeded. consider enabling more options, like interpreting, if you want that: https://github.com/kripken/emscripten/wiki/WebAssembly#binaryen-methods';
-
- Module['printErr']('binaryen method succeeded.');
-
- return exports;
- };
-
- var methodHandler = Module['asm']; // note our method handler, as we may modify Module['asm'] later
-}
-