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-rw-r--r--src/wasm-type.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/wasm-type.h b/src/wasm-type.h
index 3dcd53d0e..d0008d357 100644
--- a/src/wasm-type.h
+++ b/src/wasm-type.h
@@ -171,7 +171,7 @@ public:
bool operator!=(const Type& other) const { return id != other.id; }
bool operator!=(const BasicType& other) const { return id != other; }
- // Order types by some notion of simplicity
+ // Order types by some notion of simplicity.
bool operator<(const Type& other) const;
// Returns the type size in bytes. Only single types are supported.
@@ -184,6 +184,10 @@ public:
// Returns the feature set required to use this type.
FeatureSet getFeatures() const;
+ // Returns the tuple, assuming that this is a tuple type. Note that it is
+ // normally simpler to use operator[] and size() on the Type directly.
+ const Tuple& getTuple() const;
+
// Gets the heap type corresponding to this type, assuming that it is a
// reference or Rtt type.
HeapType getHeapType() const;
@@ -349,6 +353,7 @@ public:
bool operator!=(const HeapType& other) const { return id != other.id; }
bool operator!=(const BasicHeapType& other) const { return id != other; }
+ // Order heap types by some notion of simplicity.
bool operator<(const HeapType& other) const;
std::string toString() const;
@@ -368,7 +373,6 @@ struct Tuple {
Tuple(TypeList&& types) : types(std::move(types)) { validate(); }
bool operator==(const Tuple& other) const { return types == other.types; }
bool operator!=(const Tuple& other) const { return !(*this == other); }
- bool operator<(const Tuple& other) const { return types < other.types; }
std::string toString() const;
// Prevent accidental copies
@@ -424,7 +428,6 @@ struct Field {
mutable_ == other.mutable_;
}
bool operator!=(const Field& other) const { return !(*this == other); }
- bool operator<(const Field& other) const;
std::string toString() const;
};
@@ -439,7 +442,6 @@ struct Struct {
Struct(FieldList&& fields) : fields(std::move(fields)) {}
bool operator==(const Struct& other) const { return fields == other.fields; }
bool operator!=(const Struct& other) const { return !(*this == other); }
- bool operator<(const Struct& other) const { return fields < other.fields; }
std::string toString() const;
// Prevent accidental copies
@@ -452,7 +454,6 @@ struct Array {
Array(Field element) : element(element) {}
bool operator==(const Array& other) const { return element == other.element; }
bool operator!=(const Array& other) const { return !(*this == other); }
- bool operator<(const Array& other) const { return element < other.element; }
std::string toString() const;
};
@@ -467,8 +468,7 @@ struct Rtt {
return depth == other.depth && heapType == other.heapType;
}
bool operator!=(const Rtt& other) const { return !(*this == other); }
- bool operator<(const Rtt& other) const;
- bool hasDepth() { return depth != uint32_t(NoDepth); }
+ bool hasDepth() const { return depth != uint32_t(NoDepth); }
std::string toString() const;
};