diff options
Diffstat (limited to 'src/wasm.h')
-rw-r--r-- | src/wasm.h | 27 |
1 files changed, 1 insertions, 26 deletions
diff --git a/src/wasm.h b/src/wasm.h index 4ad0870cc..21f7b420e 100644 --- a/src/wasm.h +++ b/src/wasm.h @@ -58,36 +58,11 @@ #include "mixed_arena.h" #include "pretty_printing.h" #include "support/bits.h" +#include "support/name.h" #include "support/utilities.h" namespace wasm { -// We use a Name for all of the identifiers. These are IStrings, so they are -// all interned - comparisons etc are just pointer comparisons, so there is no -// perf loss. Having names everywhere makes using the AST much nicer (for -// example, block names are strings and not offsets, which makes composition -// - adding blocks, removing blocks - easy). One exception is local variables, -// where we do use indices, as they are a large proportion of the AST, -// perf matters a lot there, and compositionality is not a problem. -// TODO: as an optimization, IString values < some threshold could be considered -// numerical indices directly. - -struct Name : public cashew::IString { - Name() : cashew::IString() {} - Name(const char* str) : cashew::IString(str, false) {} - Name(cashew::IString str) : cashew::IString(str) {} - Name(const std::string& str) : cashew::IString(str.c_str(), false) {} - - friend std::ostream& operator<<(std::ostream& o, Name name) { - assert(name.str); - return o << '$' << name.str; // reference interpreter requires we prefix all names - } - - static Name fromInt(size_t i) { - return cashew::IString(std::to_string(i).c_str(), false); - } -}; - // An index in a wasm module typedef uint32_t Index; |