summaryrefslogtreecommitdiff
path: root/test/emcc_O2_hello_world.2asm.js
diff options
context:
space:
mode:
Diffstat (limited to 'test/emcc_O2_hello_world.2asm.js')
-rw-r--r--test/emcc_O2_hello_world.2asm.js792
1 files changed, 411 insertions, 381 deletions
diff --git a/test/emcc_O2_hello_world.2asm.js b/test/emcc_O2_hello_world.2asm.js
index 94ec31957..3a00def26 100644
--- a/test/emcc_O2_hello_world.2asm.js
+++ b/test/emcc_O2_hello_world.2asm.js
@@ -32,13 +32,13 @@ function asmFunc(global, env, buffer) {
var i2 = 0, i3 = 0, i4 = 0, i5 = 0, i6 = 0, i7 = 0, i8 = 0, i9 = 0, i10 = 0, i11 = 0, i12 = 0, i13 = 0, i14 = 0, i15 = 0, i16 = 0, i17 = 0, i18 = 0, i19 = 0, i20 = 0, i21 = 0, i22 = 0, i23 = 0, i24 = 0, i25 = 0, i26 = 0, i27 = 0, i28 = 0, i29 = 0, i30 = 0, i31 = 0, i32 = 0, i33 = 0, i34 = 0, i35 = 0, i36 = 0, i37 = 0, i38 = 0, i39 = 0, i40 = 0, i41 = 0, i42 = 0, i43 = 0, i44 = 0, i45 = 0, i46 = 0, i47 = 0, i48 = 0, i49 = 0, i50 = 0, i51 = 0, i52 = 0, i53 = 0, i54 = 0, i55 = 0, i56 = 0, i57 = 0, i58 = 0, i59 = 0, i60 = 0, i61 = 0, i62 = 0, i63 = 0, i64 = 0, i65 = 0, i66 = 0, i67 = 0, i68 = 0, i69 = 0, i70 = 0, i71 = 0, i72 = 0, i73 = 0, i74 = 0, i75 = 0, i76 = 0, i77 = 0, i78 = 0, i79 = 0, i80 = 0, i81 = 0, i82 = 0, i83 = 0, i84 = 0, i85 = 0, i86 = 0, i87 = 0, i88 = 0, i89 = 0, i90 = 0, i91 = 0, i92 = 0, wasm2asm_i32$3 = 0, wasm2asm_i32$2 = 0, wasm2asm_i32$1 = 0, wasm2asm_i32$0 = 0;
topmost : {
do_once$0 : {
- if ((i1 >>> 0 | 0) >>> 0 < 245 >>> 0) {
+ if ((i1 >>> 0 | 0) >>> 0 < 245 >>> 0) block0 : {
if ((i1 >>> 0 | 0) >>> 0 < 11 >>> 0) wasm2asm_i32$1 = 16; else wasm2asm_i32$1 = (i1 + 11 | 0) & 4294967288 | 0;
i2 = wasm2asm_i32$1;
i3 = i2 >>> 3 | 0;
i4 = HEAPU32[176 >> 2] | 0;
i5 = i4 >>> i3 | 0;
- if (i5 & 3 | 0) {
+ if (i5 & 3 | 0) block1 : {
i6 = ((i5 & 1 | 0) ^ 1 | 0) + i3 | 0;
i7 = 216 + ((i6 << 1 | 0) << 2 | 0) | 0;
i8 = i7 + 8 | 0;
@@ -46,10 +46,10 @@ function asmFunc(global, env, buffer) {
i10 = i9 + 8 | 0;
i11 = HEAPU32[i10 >> 2] | 0;
do_once$1 : {
- if ((i7 | 0) != (i11 | 0)) {
+ if ((i7 | 0) != (i11 | 0)) block2 : {
if ((i11 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort();
i12 = i11 + 12 | 0;
- if ((HEAPU32[i12 >> 2] | 0 | 0) == (i9 | 0)) {
+ if ((HEAPU32[i12 >> 2] | 0 | 0) == (i9 | 0)) block3 : {
HEAP32[i12 >> 2] = i7;
HEAP32[i8 >> 2] = i11;
break do_once$1;
@@ -65,8 +65,8 @@ function asmFunc(global, env, buffer) {
break topmost;
}
i8 = HEAPU32[184 >> 2] | 0;
- if ((i2 >>> 0 | 0) >>> 0 > (i8 >>> 0 | 0) >>> 0) {
- if (i5) {
+ if ((i2 >>> 0 | 0) >>> 0 > (i8 >>> 0 | 0) >>> 0) block4 : {
+ if (i5) block5 : {
i11 = 2 << i3 | 0;
i7 = (i5 << i3 | 0) & (i11 | (0 - i11 | 0) | 0) | 0;
i11 = (i7 & (0 - i7 | 0) | 0) + 4294967295 | 0;
@@ -86,16 +86,16 @@ function asmFunc(global, env, buffer) {
i12 = i14 + 8 | 0;
i7 = HEAPU32[i12 >> 2] | 0;
do_once$2 : {
- if ((i15 | 0) != (i7 | 0)) {
+ if ((i15 | 0) != (i7 | 0)) block6 : {
if ((i7 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort();
i11 = i7 + 12 | 0;
- if ((HEAPU32[i11 >> 2] | 0 | 0) == (i14 | 0)) {
+ if ((HEAPU32[i11 >> 2] | 0 | 0) == (i14 | 0)) block7 : {
HEAP32[i11 >> 2] = i15;
HEAP32[i16 >> 2] = i7;
i18 = HEAPU32[184 >> 2] | 0;
break do_once$2;
} else _abort();
- } else {
+ } else block8 : {
HEAP32[176 >> 2] = i4 & ((1 << i17 | 0) ^ 4294967295 | 0) | 0;
i18 = i8;
}
@@ -105,20 +105,20 @@ function asmFunc(global, env, buffer) {
i4 = i14 + i2 | 0;
HEAP32[(i4 + 4 | 0) >> 2] = i8 | 1 | 0;
HEAP32[(i4 + i8 | 0) >> 2] = i8;
- if (i18) {
+ if (i18) block9 : {
i7 = HEAPU32[196 >> 2] | 0;
i16 = i18 >>> 3 | 0;
i15 = 216 + ((i16 << 1 | 0) << 2 | 0) | 0;
i3 = HEAPU32[176 >> 2] | 0;
i5 = 1 << i16 | 0;
- if (i3 & i5 | 0) {
+ if (i3 & i5 | 0) block10 : {
i16 = i15 + 8 | 0;
i10 = HEAPU32[i16 >> 2] | 0;
- if ((i10 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i10 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block11 : {
i19 = i16;
i20 = i10;
}
- } else {
+ } else block12 : {
HEAP32[176 >> 2] = i3 | i5 | 0;
i19 = i15 + 8 | 0;
i20 = i15;
@@ -135,7 +135,7 @@ function asmFunc(global, env, buffer) {
break topmost;
}
i4 = HEAPU32[180 >> 2] | 0;
- if (i4) {
+ if (i4) block13 : {
i8 = (i4 & (0 - i4 | 0) | 0) + 4294967295 | 0;
i4 = (i8 >>> 12 | 0) & 16 | 0;
i15 = i8 >>> i4 | 0;
@@ -150,11 +150,11 @@ function asmFunc(global, env, buffer) {
i5 = ((HEAPU32[(i10 + 4 | 0) >> 2] | 0) & 4294967288 | 0) - i2 | 0;
i3 = i10;
i7 = i10;
- while_out$3 : do {
+ while_out$3 : do block14 : {
i10 = HEAPU32[(i3 + 16 | 0) >> 2] | 0;
- if ((i10 | 0) == (0 | 0)) {
+ if ((i10 | 0) == (0 | 0)) block15 : {
i15 = HEAPU32[(i3 + 20 | 0) >> 2] | 0;
- if ((i15 | 0) == (0 | 0)) {
+ if ((i15 | 0) == (0 | 0)) block16 : {
i21 = i5;
i22 = i7;
break while_out$3;
@@ -176,55 +176,55 @@ function asmFunc(global, env, buffer) {
i5 = HEAPU32[(i22 + 24 | 0) >> 2] | 0;
i12 = HEAPU32[(i22 + 12 | 0) >> 2] | 0;
do_once$5 : {
- if ((i12 | 0) == (i22 | 0)) {
+ if ((i12 | 0) == (i22 | 0)) block17 : {
i14 = i22 + 20 | 0;
i17 = HEAPU32[i14 >> 2] | 0;
- if ((i17 | 0) == (0 | 0)) {
+ if ((i17 | 0) == (0 | 0)) block18 : {
i15 = i22 + 16 | 0;
i10 = HEAPU32[i15 >> 2] | 0;
- if ((i10 | 0) == (0 | 0)) {
+ if ((i10 | 0) == (0 | 0)) block19 : {
i24 = 0;
break do_once$5;
- } else {
+ } else block20 : {
i25 = i10;
i26 = i15;
}
- } else {
+ } else block21 : {
i25 = i17;
i26 = i14;
}
- while_out$6 : do {
+ while_out$6 : do block22 : {
i14 = i25 + 20 | 0;
i17 = HEAPU32[i14 >> 2] | 0;
- if (i17) {
+ if (i17) block23 : {
i25 = i17;
i26 = i14;
continue while_out$6;
}
i14 = i25 + 16 | 0;
i17 = HEAPU32[i14 >> 2] | 0;
- if ((i17 | 0) == (0 | 0)) {
+ if ((i17 | 0) == (0 | 0)) block24 : {
i27 = i25;
i28 = i26;
break while_out$6;
- } else {
+ } else block25 : {
i25 = i17;
i26 = i14;
}
continue while_out$6;
} while (0);
- if ((i28 >>> 0 | 0) >>> 0 < (i7 >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i28 >>> 0 | 0) >>> 0 < (i7 >>> 0 | 0) >>> 0) _abort(); else block26 : {
HEAP32[i28 >> 2] = 0;
i24 = i27;
break do_once$5;
}
- } else {
+ } else block27 : {
i14 = HEAPU32[(i22 + 8 | 0) >> 2] | 0;
if ((i14 >>> 0 | 0) >>> 0 < (i7 >>> 0 | 0) >>> 0) _abort();
i17 = i14 + 12 | 0;
if ((HEAPU32[i17 >> 2] | 0 | 0) != (i22 | 0)) _abort();
i15 = i12 + 8 | 0;
- if ((HEAPU32[i15 >> 2] | 0 | 0) == (i22 | 0)) {
+ if ((HEAPU32[i15 >> 2] | 0 | 0) == (i22 | 0)) block28 : {
HEAP32[i17 >> 2] = i12;
HEAP32[i15 >> 2] = i14;
i24 = i12;
@@ -233,16 +233,16 @@ function asmFunc(global, env, buffer) {
}
}
do_once$8 : {
- if (i5) {
+ if (i5) block29 : {
i12 = HEAPU32[(i22 + 28 | 0) >> 2] | 0;
i7 = 480 + (i12 << 2 | 0) | 0;
- if ((i22 | 0) == (HEAPU32[i7 >> 2] | 0 | 0)) {
+ if ((i22 | 0) == (HEAPU32[i7 >> 2] | 0 | 0)) block30 : {
HEAP32[i7 >> 2] = i24;
- if ((i24 | 0) == (0 | 0)) {
+ if ((i24 | 0) == (0 | 0)) block31 : {
HEAP32[180 >> 2] = (HEAPU32[180 >> 2] | 0) & ((1 << i12 | 0) ^ 4294967295 | 0) | 0;
break do_once$8;
}
- } else {
+ } else block32 : {
if ((i5 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort();
i12 = i5 + 16 | 0;
if ((HEAPU32[i12 >> 2] | 0 | 0) == (i22 | 0)) HEAP32[i12 >> 2] = i24; else HEAP32[(i5 + 20 | 0) >> 2] = i24;
@@ -253,44 +253,44 @@ function asmFunc(global, env, buffer) {
HEAP32[(i24 + 24 | 0) >> 2] = i5;
i7 = HEAPU32[(i22 + 16 | 0) >> 2] | 0;
do_once$9 : {
- if (i7) if ((i7 >>> 0 | 0) >>> 0 < (i12 >>> 0 | 0) >>> 0) _abort(); else {
+ if (i7) if ((i7 >>> 0 | 0) >>> 0 < (i12 >>> 0 | 0) >>> 0) _abort(); else block33 : {
HEAP32[(i24 + 16 | 0) >> 2] = i7;
HEAP32[(i7 + 24 | 0) >> 2] = i24;
break do_once$9;
}
}
i7 = HEAPU32[(i22 + 20 | 0) >> 2] | 0;
- if (i7) if ((i7 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if (i7) if ((i7 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block34 : {
HEAP32[(i24 + 20 | 0) >> 2] = i7;
HEAP32[(i7 + 24 | 0) >> 2] = i24;
break do_once$8;
}
}
}
- if ((i21 >>> 0 | 0) >>> 0 < 16 >>> 0) {
+ if ((i21 >>> 0 | 0) >>> 0 < 16 >>> 0) block35 : {
i5 = i21 + i2 | 0;
HEAP32[(i22 + 4 | 0) >> 2] = i5 | 3 | 0;
i7 = (i22 + i5 | 0) + 4 | 0;
HEAP32[i7 >> 2] = HEAPU32[i7 >> 2] | 0 | 1 | 0;
- } else {
+ } else block36 : {
HEAP32[(i22 + 4 | 0) >> 2] = i2 | 3 | 0;
HEAP32[(i3 + 4 | 0) >> 2] = i21 | 1 | 0;
HEAP32[(i3 + i21 | 0) >> 2] = i21;
i7 = HEAPU32[184 >> 2] | 0;
- if (i7) {
+ if (i7) block37 : {
i5 = HEAPU32[196 >> 2] | 0;
i12 = i7 >>> 3 | 0;
i7 = 216 + ((i12 << 1 | 0) << 2 | 0) | 0;
i14 = HEAPU32[176 >> 2] | 0;
i15 = 1 << i12 | 0;
- if (i14 & i15 | 0) {
+ if (i14 & i15 | 0) block38 : {
i12 = i7 + 8 | 0;
i17 = HEAPU32[i12 >> 2] | 0;
- if ((i17 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i17 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block39 : {
i29 = i12;
i30 = i17;
}
- } else {
+ } else block40 : {
HEAP32[176 >> 2] = i14 | i15 | 0;
i29 = i7 + 8 | 0;
i30 = i7;
@@ -308,14 +308,14 @@ function asmFunc(global, env, buffer) {
break topmost;
} else i31 = i2;
} else i31 = i2;
- } else if ((i1 >>> 0 | 0) >>> 0 <= 4294967231 >>> 0) {
+ } else if ((i1 >>> 0 | 0) >>> 0 <= 4294967231 >>> 0) block41 : {
i7 = i1 + 11 | 0;
i5 = i7 & 4294967288 | 0;
i15 = HEAPU32[180 >> 2] | 0;
- if (i15) {
+ if (i15) block42 : {
i14 = 0 - i5 | 0;
i17 = i7 >>> 8 | 0;
- if (i17) if ((i5 >>> 0 | 0) >>> 0 > 16777215 >>> 0) i32 = 31; else {
+ if (i17) if ((i5 >>> 0 | 0) >>> 0 > 16777215 >>> 0) i32 = 31; else block43 : {
i7 = ((i17 + 1048320 | 0) >>> 16 | 0) & 8 | 0;
i12 = i17 << i7 | 0;
i17 = ((i12 + 520192 | 0) >>> 16 | 0) & 4 | 0;
@@ -326,12 +326,12 @@ function asmFunc(global, env, buffer) {
} else i32 = 0;
i4 = HEAPU32[(480 + (i32 << 2 | 0) | 0) >> 2] | 0;
label$break$L123 : {
- if ((i4 | 0) == (0 | 0)) {
+ if ((i4 | 0) == (0 | 0)) block44 : {
i33 = i14;
i34 = 0;
i35 = 0;
i36 = 86;
- } else {
+ } else block45 : {
i12 = i14;
i10 = 0;
wasm2asm_i32$2 = i5;
@@ -340,19 +340,19 @@ function asmFunc(global, env, buffer) {
i7 = wasm2asm_i32$1;
i17 = i4;
i8 = 0;
- while_out$10 : do {
+ while_out$10 : do block46 : {
i16 = (HEAPU32[(i17 + 4 | 0) >> 2] | 0) & 4294967288 | 0;
i9 = i16 - i5 | 0;
- if ((i9 >>> 0 | 0) >>> 0 < (i12 >>> 0 | 0) >>> 0) if ((i16 | 0) == (i5 | 0)) {
+ if ((i9 >>> 0 | 0) >>> 0 < (i12 >>> 0 | 0) >>> 0) if ((i16 | 0) == (i5 | 0)) block47 : {
i37 = i9;
i38 = i17;
i39 = i17;
i36 = 90;
break label$break$L123;
- } else {
+ } else block48 : {
i40 = i9;
i41 = i17;
- } else {
+ } else block49 : {
i40 = i12;
i41 = i8;
}
@@ -361,13 +361,13 @@ function asmFunc(global, env, buffer) {
if ((i9 | 0) == (0 | 0) | (i9 | 0) == (i17 | 0) | 0) wasm2asm_i32$1 = i10; else wasm2asm_i32$1 = i9;
i16 = wasm2asm_i32$1;
i9 = (i17 | 0) == (0 | 0);
- if (i9) {
+ if (i9) block50 : {
i33 = i40;
i34 = i16;
i35 = i41;
i36 = 86;
break while_out$10;
- } else {
+ } else block51 : {
i12 = i40;
i10 = i16;
i7 = i7 << ((i9 & 1 | 0) ^ 1 | 0) | 0;
@@ -377,11 +377,11 @@ function asmFunc(global, env, buffer) {
} while (0);
}
}
- if ((i36 | 0) == (86 | 0)) {
- if ((i34 | 0) == (0 | 0) & (i35 | 0) == (0 | 0) | 0) {
+ if ((i36 | 0) == (86 | 0)) block52 : {
+ if ((i34 | 0) == (0 | 0) & (i35 | 0) == (0 | 0) | 0) block53 : {
i4 = 2 << i32 | 0;
i14 = i15 & (i4 | (0 - i4 | 0) | 0) | 0;
- if ((i14 | 0) == (0 | 0)) {
+ if ((i14 | 0) == (0 | 0)) block54 : {
i31 = i5;
break do_once$0;
}
@@ -397,17 +397,17 @@ function asmFunc(global, env, buffer) {
i8 = (i7 >>> 1 | 0) & 1 | 0;
i42 = HEAPU32[(480 + (((i4 | i14 | 0 | i2 | 0 | i3 | 0 | i8 | 0) + (i7 >>> i8 | 0) | 0) << 2 | 0) | 0) >> 2] | 0;
} else i42 = i34;
- if ((i42 | 0) == (0 | 0)) {
+ if ((i42 | 0) == (0 | 0)) block55 : {
i43 = i33;
i44 = i35;
- } else {
+ } else block56 : {
i37 = i33;
i38 = i42;
i39 = i35;
i36 = 90;
}
}
- if ((i36 | 0) == (90 | 0)) while_out$12 : do {
+ if ((i36 | 0) == (90 | 0)) while_out$12 : do block57 : {
i36 = 0;
i8 = ((HEAPU32[(i38 + 4 | 0) >> 2] | 0) & 4294967288 | 0) - i5 | 0;
i7 = (i8 >>> 0 | 0) >>> 0 < (i37 >>> 0 | 0) >>> 0;
@@ -416,7 +416,7 @@ function asmFunc(global, env, buffer) {
if (i7) wasm2asm_i32$1 = i38; else wasm2asm_i32$1 = i39;
i8 = wasm2asm_i32$1;
i7 = HEAPU32[(i38 + 16 | 0) >> 2] | 0;
- if (i7) {
+ if (i7) block58 : {
i37 = i3;
i38 = i7;
i39 = i8;
@@ -424,11 +424,11 @@ function asmFunc(global, env, buffer) {
continue while_out$12;
}
i38 = HEAPU32[(i38 + 20 | 0) >> 2] | 0;
- if ((i38 | 0) == (0 | 0)) {
+ if ((i38 | 0) == (0 | 0)) block59 : {
i43 = i3;
i44 = i8;
break while_out$12;
- } else {
+ } else block60 : {
i37 = i3;
i39 = i8;
i36 = 90;
@@ -436,7 +436,7 @@ function asmFunc(global, env, buffer) {
continue while_out$12;
} while (0);
if ((i44 | 0) != (0 | 0)) wasm2asm_i32$1 = (i43 >>> 0 | 0) >>> 0 < (((HEAPU32[184 >> 2] | 0) - i5 | 0) >>> 0 | 0) >>> 0; else wasm2asm_i32$1 = 0;
- if (wasm2asm_i32$1) {
+ if (wasm2asm_i32$1) block61 : {
i15 = HEAPU32[192 >> 2] | 0;
if ((i44 >>> 0 | 0) >>> 0 < (i15 >>> 0 | 0) >>> 0) _abort();
i8 = i44 + i5 | 0;
@@ -444,55 +444,55 @@ function asmFunc(global, env, buffer) {
i3 = HEAPU32[(i44 + 24 | 0) >> 2] | 0;
i7 = HEAPU32[(i44 + 12 | 0) >> 2] | 0;
do_once$14 : {
- if ((i7 | 0) == (i44 | 0)) {
+ if ((i7 | 0) == (i44 | 0)) block62 : {
i2 = i44 + 20 | 0;
i14 = HEAPU32[i2 >> 2] | 0;
- if ((i14 | 0) == (0 | 0)) {
+ if ((i14 | 0) == (0 | 0)) block63 : {
i4 = i44 + 16 | 0;
i10 = HEAPU32[i4 >> 2] | 0;
- if ((i10 | 0) == (0 | 0)) {
+ if ((i10 | 0) == (0 | 0)) block64 : {
i45 = 0;
break do_once$14;
- } else {
+ } else block65 : {
i46 = i10;
i47 = i4;
}
- } else {
+ } else block66 : {
i46 = i14;
i47 = i2;
}
- while_out$15 : do {
+ while_out$15 : do block67 : {
i2 = i46 + 20 | 0;
i14 = HEAPU32[i2 >> 2] | 0;
- if (i14) {
+ if (i14) block68 : {
i46 = i14;
i47 = i2;
continue while_out$15;
}
i2 = i46 + 16 | 0;
i14 = HEAPU32[i2 >> 2] | 0;
- if ((i14 | 0) == (0 | 0)) {
+ if ((i14 | 0) == (0 | 0)) block69 : {
i48 = i46;
i49 = i47;
break while_out$15;
- } else {
+ } else block70 : {
i46 = i14;
i47 = i2;
}
continue while_out$15;
} while (0);
- if ((i49 >>> 0 | 0) >>> 0 < (i15 >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i49 >>> 0 | 0) >>> 0 < (i15 >>> 0 | 0) >>> 0) _abort(); else block71 : {
HEAP32[i49 >> 2] = 0;
i45 = i48;
break do_once$14;
}
- } else {
+ } else block72 : {
i2 = HEAPU32[(i44 + 8 | 0) >> 2] | 0;
if ((i2 >>> 0 | 0) >>> 0 < (i15 >>> 0 | 0) >>> 0) _abort();
i14 = i2 + 12 | 0;
if ((HEAPU32[i14 >> 2] | 0 | 0) != (i44 | 0)) _abort();
i4 = i7 + 8 | 0;
- if ((HEAPU32[i4 >> 2] | 0 | 0) == (i44 | 0)) {
+ if ((HEAPU32[i4 >> 2] | 0 | 0) == (i44 | 0)) block73 : {
HEAP32[i14 >> 2] = i7;
HEAP32[i4 >> 2] = i2;
i45 = i7;
@@ -501,16 +501,16 @@ function asmFunc(global, env, buffer) {
}
}
do_once$17 : {
- if (i3) {
+ if (i3) block74 : {
i7 = HEAPU32[(i44 + 28 | 0) >> 2] | 0;
i15 = 480 + (i7 << 2 | 0) | 0;
- if ((i44 | 0) == (HEAPU32[i15 >> 2] | 0 | 0)) {
+ if ((i44 | 0) == (HEAPU32[i15 >> 2] | 0 | 0)) block75 : {
HEAP32[i15 >> 2] = i45;
- if ((i45 | 0) == (0 | 0)) {
+ if ((i45 | 0) == (0 | 0)) block76 : {
HEAP32[180 >> 2] = (HEAPU32[180 >> 2] | 0) & ((1 << i7 | 0) ^ 4294967295 | 0) | 0;
break do_once$17;
}
- } else {
+ } else block77 : {
if ((i3 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort();
i7 = i3 + 16 | 0;
if ((HEAPU32[i7 >> 2] | 0 | 0) == (i44 | 0)) HEAP32[i7 >> 2] = i45; else HEAP32[(i3 + 20 | 0) >> 2] = i45;
@@ -521,14 +521,14 @@ function asmFunc(global, env, buffer) {
HEAP32[(i45 + 24 | 0) >> 2] = i3;
i15 = HEAPU32[(i44 + 16 | 0) >> 2] | 0;
do_once$18 : {
- if (i15) if ((i15 >>> 0 | 0) >>> 0 < (i7 >>> 0 | 0) >>> 0) _abort(); else {
+ if (i15) if ((i15 >>> 0 | 0) >>> 0 < (i7 >>> 0 | 0) >>> 0) _abort(); else block78 : {
HEAP32[(i45 + 16 | 0) >> 2] = i15;
HEAP32[(i15 + 24 | 0) >> 2] = i45;
break do_once$18;
}
}
i15 = HEAPU32[(i44 + 20 | 0) >> 2] | 0;
- if (i15) if ((i15 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if (i15) if ((i15 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block79 : {
HEAP32[(i45 + 20 | 0) >> 2] = i15;
HEAP32[(i15 + 24 | 0) >> 2] = i45;
break do_once$17;
@@ -536,23 +536,23 @@ function asmFunc(global, env, buffer) {
}
}
do_once$19 : {
- if ((i43 >>> 0 | 0) >>> 0 >= 16 >>> 0) {
+ if ((i43 >>> 0 | 0) >>> 0 >= 16 >>> 0) block80 : {
HEAP32[(i44 + 4 | 0) >> 2] = i5 | 3 | 0;
HEAP32[(i8 + 4 | 0) >> 2] = i43 | 1 | 0;
HEAP32[(i8 + i43 | 0) >> 2] = i43;
i3 = i43 >>> 3 | 0;
- if ((i43 >>> 0 | 0) >>> 0 < 256 >>> 0) {
+ if ((i43 >>> 0 | 0) >>> 0 < 256 >>> 0) block81 : {
i15 = 216 + ((i3 << 1 | 0) << 2 | 0) | 0;
i7 = HEAPU32[176 >> 2] | 0;
i2 = 1 << i3 | 0;
- if (i7 & i2 | 0) {
+ if (i7 & i2 | 0) block82 : {
i3 = i15 + 8 | 0;
i4 = HEAPU32[i3 >> 2] | 0;
- if ((i4 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i4 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block83 : {
i50 = i3;
i51 = i4;
}
- } else {
+ } else block84 : {
HEAP32[176 >> 2] = i7 | i2 | 0;
i50 = i15 + 8 | 0;
i51 = i15;
@@ -564,7 +564,7 @@ function asmFunc(global, env, buffer) {
break do_once$19;
}
i15 = i43 >>> 8 | 0;
- if (i15) if ((i43 >>> 0 | 0) >>> 0 > 16777215 >>> 0) i52 = 31; else {
+ if (i15) if ((i43 >>> 0 | 0) >>> 0 > 16777215 >>> 0) i52 = 31; else block85 : {
i2 = ((i15 + 1048320 | 0) >>> 16 | 0) & 8 | 0;
i7 = i15 << i2 | 0;
i15 = ((i7 + 520192 | 0) >>> 16 | 0) & 4 | 0;
@@ -580,7 +580,7 @@ function asmFunc(global, env, buffer) {
HEAP32[i7 >> 2] = 0;
i7 = HEAPU32[180 >> 2] | 0;
i4 = 1 << i52 | 0;
- if ((i7 & i4 | 0 | 0) == (0 | 0)) {
+ if ((i7 & i4 | 0 | 0) == (0 | 0)) block86 : {
HEAP32[180 >> 2] = i7 | i4 | 0;
HEAP32[i3 >> 2] = i8;
HEAP32[(i8 + 24 | 0) >> 2] = i3;
@@ -593,36 +593,36 @@ function asmFunc(global, env, buffer) {
wasm2asm_i32$1 = wasm2asm_i32$2 << wasm2asm_i32$3 | 0;
i4 = wasm2asm_i32$1;
i7 = HEAPU32[i3 >> 2] | 0;
- while_out$20 : do {
- if (((HEAPU32[(i7 + 4 | 0) >> 2] | 0) & 4294967288 | 0 | 0) == (i43 | 0)) {
+ while_out$20 : do block87 : {
+ if (((HEAPU32[(i7 + 4 | 0) >> 2] | 0) & 4294967288 | 0 | 0) == (i43 | 0)) block88 : {
i53 = i7;
i36 = 148;
break while_out$20;
}
i3 = (i7 + 16 | 0) + ((i4 >>> 31 | 0) << 2 | 0) | 0;
i2 = HEAPU32[i3 >> 2] | 0;
- if ((i2 | 0) == (0 | 0)) {
+ if ((i2 | 0) == (0 | 0)) block89 : {
i54 = i3;
i55 = i7;
i36 = 145;
break while_out$20;
- } else {
+ } else block90 : {
i4 = i4 << 1 | 0;
i7 = i2;
}
continue while_out$20;
} while (0);
- if ((i36 | 0) == (145 | 0)) if ((i54 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i36 | 0) == (145 | 0)) if ((i54 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block91 : {
HEAP32[i54 >> 2] = i8;
HEAP32[(i8 + 24 | 0) >> 2] = i55;
HEAP32[(i8 + 12 | 0) >> 2] = i8;
HEAP32[(i8 + 8 | 0) >> 2] = i8;
break do_once$19;
- } else if ((i36 | 0) == (148 | 0)) {
+ } else if ((i36 | 0) == (148 | 0)) block92 : {
i7 = i53 + 8 | 0;
i4 = HEAPU32[i7 >> 2] | 0;
i2 = HEAPU32[192 >> 2] | 0;
- if ((i4 >>> 0 | 0) >>> 0 >= (i2 >>> 0 | 0) >>> 0 & (i53 >>> 0 | 0) >>> 0 >= (i2 >>> 0 | 0) >>> 0 | 0) {
+ if ((i4 >>> 0 | 0) >>> 0 >= (i2 >>> 0 | 0) >>> 0 & (i53 >>> 0 | 0) >>> 0 >= (i2 >>> 0 | 0) >>> 0 | 0) block93 : {
HEAP32[(i4 + 12 | 0) >> 2] = i8;
HEAP32[i7 >> 2] = i8;
HEAP32[(i8 + 8 | 0) >> 2] = i4;
@@ -631,7 +631,7 @@ function asmFunc(global, env, buffer) {
break do_once$19;
} else _abort();
}
- } else {
+ } else block94 : {
i4 = i43 + i5 | 0;
HEAP32[(i44 + 4 | 0) >> 2] = i4 | 3 | 0;
i7 = (i44 + i4 | 0) + 4 | 0;
@@ -646,17 +646,17 @@ function asmFunc(global, env, buffer) {
} else i31 = 4294967295;
}
i44 = HEAPU32[184 >> 2] | 0;
- if ((i44 >>> 0 | 0) >>> 0 >= (i31 >>> 0 | 0) >>> 0) {
+ if ((i44 >>> 0 | 0) >>> 0 >= (i31 >>> 0 | 0) >>> 0) block95 : {
i43 = i44 - i31 | 0;
i53 = HEAPU32[196 >> 2] | 0;
- if ((i43 >>> 0 | 0) >>> 0 > 15 >>> 0) {
+ if ((i43 >>> 0 | 0) >>> 0 > 15 >>> 0) block96 : {
i55 = i53 + i31 | 0;
HEAP32[196 >> 2] = i55;
HEAP32[184 >> 2] = i43;
HEAP32[(i55 + 4 | 0) >> 2] = i43 | 1 | 0;
HEAP32[(i55 + i43 | 0) >> 2] = i43;
HEAP32[(i53 + 4 | 0) >> 2] = i31 | 3 | 0;
- } else {
+ } else block97 : {
HEAP32[184 >> 2] = 0;
HEAP32[196 >> 2] = 0;
HEAP32[(i53 + 4 | 0) >> 2] = i44 | 3 | 0;
@@ -668,7 +668,7 @@ function asmFunc(global, env, buffer) {
break topmost;
}
i53 = HEAPU32[188 >> 2] | 0;
- if ((i53 >>> 0 | 0) >>> 0 > (i31 >>> 0 | 0) >>> 0) {
+ if ((i53 >>> 0 | 0) >>> 0 > (i31 >>> 0 | 0) >>> 0) block98 : {
i43 = i53 - i31 | 0;
HEAP32[188 >> 2] = i43;
i53 = HEAPU32[200 >> 2] | 0;
@@ -681,9 +681,9 @@ function asmFunc(global, env, buffer) {
break topmost;
}
do_once$22 : {
- if ((HEAPU32[648 >> 2] | 0 | 0) == (0 | 0)) {
+ if ((HEAPU32[648 >> 2] | 0 | 0) == (0 | 0)) block99 : {
i53 = _sysconf(30 | 0) | 0;
- if (((i53 + 4294967295 | 0) & i53 | 0 | 0) == (0 | 0)) {
+ if (((i53 + 4294967295 | 0) & i53 | 0 | 0) == (0 | 0)) block100 : {
HEAP32[656 >> 2] = i53;
HEAP32[652 >> 2] = i53;
HEAP32[660 >> 2] = 4294967295;
@@ -701,57 +701,59 @@ function asmFunc(global, env, buffer) {
i55 = i43 + i44 | 0;
i54 = 0 - i43 | 0;
i43 = i55 & i54 | 0;
- if ((i43 >>> 0 | 0) >>> 0 <= (i31 >>> 0 | 0) >>> 0) {
+ if ((i43 >>> 0 | 0) >>> 0 <= (i31 >>> 0 | 0) >>> 0) block101 : {
i13 = 0;
wasm2asm_i32$0 = i13;
break topmost;
}
i52 = HEAPU32[616 >> 2] | 0;
- if ((i52 | 0) != (0 | 0)) {
+ if ((i52 | 0) != (0 | 0)) block102 : {
i51 = HEAPU32[608 >> 2] | 0;
- i50 = i51 + i43 | 0;
- wasm2asm_i32$1 = (i50 >>> 0 | 0) >>> 0 <= (i51 >>> 0 | 0) >>> 0 | (i50 >>> 0 | 0) >>> 0 > (i52 >>> 0 | 0) >>> 0 | 0;
+ block103 : {
+ i50 = i51 + i43 | 0;
+ wasm2asm_i32$1 = (i50 >>> 0 | 0) >>> 0 <= (i51 >>> 0 | 0) >>> 0 | (i50 >>> 0 | 0) >>> 0 > (i52 >>> 0 | 0) >>> 0 | 0;
+ }
} else wasm2asm_i32$1 = 0;
- if (wasm2asm_i32$1) {
+ if (wasm2asm_i32$1) block104 : {
i13 = 0;
wasm2asm_i32$0 = i13;
break topmost;
}
label$break$L257 : {
- if (((HEAPU32[620 >> 2] | 0) & 4 | 0 | 0) == (0 | 0)) {
+ if (((HEAPU32[620 >> 2] | 0) & 4 | 0 | 0) == (0 | 0)) block105 : {
i52 = HEAPU32[200 >> 2] | 0;
label$break$L259 : {
- if (i52) {
+ if (i52) block106 : {
i50 = 624;
- while_out$23 : do {
+ while_out$23 : do block107 : {
i51 = HEAPU32[i50 >> 2] | 0;
- if ((i51 >>> 0 | 0) >>> 0 <= (i52 >>> 0 | 0) >>> 0) {
+ if ((i51 >>> 0 | 0) >>> 0 <= (i52 >>> 0 | 0) >>> 0) block108 : {
i45 = i50 + 4 | 0;
wasm2asm_i32$1 = ((i51 + (HEAPU32[i45 >> 2] | 0) | 0) >>> 0 | 0) >>> 0 > (i52 >>> 0 | 0) >>> 0;
} else wasm2asm_i32$1 = 0;
- if (wasm2asm_i32$1) {
+ if (wasm2asm_i32$1) block109 : {
i56 = i50;
i57 = i45;
break while_out$23;
}
i50 = HEAPU32[(i50 + 8 | 0) >> 2] | 0;
- if ((i50 | 0) == (0 | 0)) {
+ if ((i50 | 0) == (0 | 0)) block110 : {
i36 = 173;
break label$break$L259;
}
continue while_out$23;
} while (0);
i50 = (i55 - (HEAPU32[188 >> 2] | 0) | 0) & i54 | 0;
- if ((i50 >>> 0 | 0) >>> 0 < 2147483647 >>> 0) {
+ if ((i50 >>> 0 | 0) >>> 0 < 2147483647 >>> 0) block111 : {
i45 = _sbrk(i50 | 0) | 0;
if ((i45 | 0) == ((HEAPU32[i56 >> 2] | 0) + (HEAPU32[i57 >> 2] | 0) | 0 | 0)) {
- if ((i45 | 0) != (4294967295 | 0)) {
+ if ((i45 | 0) != (4294967295 | 0)) block112 : {
i58 = i45;
i59 = i50;
i36 = 193;
break label$break$L257;
}
- } else {
+ } else block113 : {
i60 = i45;
i61 = i50;
i36 = 183;
@@ -760,28 +762,28 @@ function asmFunc(global, env, buffer) {
} else i36 = 173;
}
do_once$25 : {
- if ((i36 | 0) == (173 | 0)) {
+ if ((i36 | 0) == (173 | 0)) block114 : {
i52 = _sbrk(0 | 0) | 0;
wasm2asm_i32$1 = (i52 | 0) != (4294967295 | 0);
} else wasm2asm_i32$1 = 0;
- if (wasm2asm_i32$1) {
+ if (wasm2asm_i32$1) block115 : {
i5 = i52;
i50 = HEAPU32[652 >> 2] | 0;
i45 = i50 + 4294967295 | 0;
if ((i45 & i5 | 0 | 0) == (0 | 0)) i62 = i43; else i62 = (i43 - i5 | 0) + ((i45 + i5 | 0) & (0 - i50 | 0) | 0) | 0;
i50 = HEAPU32[608 >> 2] | 0;
i5 = i50 + i62 | 0;
- if ((i62 >>> 0 | 0) >>> 0 > (i31 >>> 0 | 0) >>> 0 & (i62 >>> 0 | 0) >>> 0 < 2147483647 >>> 0 | 0) {
+ if ((i62 >>> 0 | 0) >>> 0 > (i31 >>> 0 | 0) >>> 0 & (i62 >>> 0 | 0) >>> 0 < 2147483647 >>> 0 | 0) block116 : {
i45 = HEAPU32[616 >> 2] | 0;
if ((i45 | 0) != (0 | 0)) wasm2asm_i32$1 = (i5 >>> 0 | 0) >>> 0 <= (i50 >>> 0 | 0) >>> 0 | (i5 >>> 0 | 0) >>> 0 > (i45 >>> 0 | 0) >>> 0 | 0; else wasm2asm_i32$1 = 0;
if (wasm2asm_i32$1) break do_once$25;
i45 = _sbrk(i62 | 0) | 0;
- if ((i45 | 0) == (i52 | 0)) {
+ if ((i45 | 0) == (i52 | 0)) block117 : {
i58 = i52;
i59 = i62;
i36 = 193;
break label$break$L257;
- } else {
+ } else block118 : {
i60 = i45;
i61 = i62;
i36 = 183;
@@ -790,23 +792,25 @@ function asmFunc(global, env, buffer) {
}
}
label$break$L279 : {
- if ((i36 | 0) == (183 | 0)) {
+ if ((i36 | 0) == (183 | 0)) block119 : {
i45 = 0 - i61 | 0;
do_once$26 : {
- if ((i53 >>> 0 | 0) >>> 0 > (i61 >>> 0 | 0) >>> 0 & ((i61 >>> 0 | 0) >>> 0 < 2147483647 >>> 0 & (i60 | 0) != (4294967295 | 0) | 0) | 0) {
+ if ((i53 >>> 0 | 0) >>> 0 > (i61 >>> 0 | 0) >>> 0 & ((i61 >>> 0 | 0) >>> 0 < 2147483647 >>> 0 & (i60 | 0) != (4294967295 | 0) | 0) | 0) block120 : {
i52 = HEAPU32[656 >> 2] | 0;
- i5 = ((i44 - i61 | 0) + i52 | 0) & (0 - i52 | 0) | 0;
- wasm2asm_i32$1 = (i5 >>> 0 | 0) >>> 0 < 2147483647 >>> 0;
+ block121 : {
+ i5 = ((i44 - i61 | 0) + i52 | 0) & (0 - i52 | 0) | 0;
+ wasm2asm_i32$1 = (i5 >>> 0 | 0) >>> 0 < 2147483647 >>> 0;
+ }
} else wasm2asm_i32$1 = 0;
- if (wasm2asm_i32$1) if ((_sbrk(i5 | 0) | 0 | 0) == (4294967295 | 0)) {
+ if (wasm2asm_i32$1) if ((_sbrk(i5 | 0) | 0 | 0) == (4294967295 | 0)) block122 : {
_sbrk(i45 | 0) | 0;
break label$break$L279;
- } else {
+ } else block123 : {
i63 = i5 + i61 | 0;
break do_once$26;
} else i63 = i61;
}
- if ((i60 | 0) != (4294967295 | 0)) {
+ if ((i60 | 0) != (4294967295 | 0)) block124 : {
i58 = i60;
i59 = i63;
i36 = 193;
@@ -819,33 +823,35 @@ function asmFunc(global, env, buffer) {
} else i36 = 190;
}
if ((i36 | 0) == (190 | 0)) wasm2asm_i32$3 = (i43 >>> 0 | 0) >>> 0 < 2147483647 >>> 0; else wasm2asm_i32$3 = 0;
- if (wasm2asm_i32$3) {
+ if (wasm2asm_i32$3) block125 : {
i63 = _sbrk(i43 | 0) | 0;
- i43 = _sbrk(0 | 0) | 0;
- wasm2asm_i32$2 = (i63 >>> 0 | 0) >>> 0 < (i43 >>> 0 | 0) >>> 0 & ((i63 | 0) != (4294967295 | 0) & (i43 | 0) != (4294967295 | 0) | 0) | 0;
+ block126 : {
+ i43 = _sbrk(0 | 0) | 0;
+ wasm2asm_i32$2 = (i63 >>> 0 | 0) >>> 0 < (i43 >>> 0 | 0) >>> 0 & ((i63 | 0) != (4294967295 | 0) & (i43 | 0) != (4294967295 | 0) | 0) | 0;
+ }
} else wasm2asm_i32$2 = 0;
- if (wasm2asm_i32$2) {
+ if (wasm2asm_i32$2) block127 : {
i60 = i43 - i63 | 0;
wasm2asm_i32$1 = (i60 >>> 0 | 0) >>> 0 > ((i31 + 40 | 0) >>> 0 | 0) >>> 0;
} else wasm2asm_i32$1 = 0;
- if (wasm2asm_i32$1) {
+ if (wasm2asm_i32$1) block128 : {
i58 = i63;
i59 = i60;
i36 = 193;
}
- if ((i36 | 0) == (193 | 0)) {
+ if ((i36 | 0) == (193 | 0)) block129 : {
i60 = (HEAPU32[608 >> 2] | 0) + i59 | 0;
HEAP32[608 >> 2] = i60;
if ((i60 >>> 0 | 0) >>> 0 > ((HEAPU32[612 >> 2] | 0) >>> 0 | 0) >>> 0) HEAP32[612 >> 2] = i60;
i60 = HEAPU32[200 >> 2] | 0;
do_once$27 : {
- if (i60) {
+ if (i60) block130 : {
i63 = 624;
- do_out$28 : do {
+ do_out$28 : do block131 : {
i43 = HEAPU32[i63 >> 2] | 0;
i61 = i63 + 4 | 0;
i44 = HEAPU32[i61 >> 2] | 0;
- if ((i58 | 0) == (i43 + i44 | 0 | 0)) {
+ if ((i58 | 0) == (i43 + i44 | 0 | 0)) block132 : {
i64 = i43;
i65 = i61;
i66 = i44;
@@ -858,7 +864,7 @@ function asmFunc(global, env, buffer) {
} while (0);
if ((i36 | 0) == (203 | 0)) wasm2asm_i32$2 = ((HEAPU32[(i67 + 12 | 0) >> 2] | 0) & 8 | 0 | 0) == (0 | 0); else wasm2asm_i32$2 = 0;
if (wasm2asm_i32$2) wasm2asm_i32$1 = (i60 >>> 0 | 0) >>> 0 < (i58 >>> 0 | 0) >>> 0 & (i60 >>> 0 | 0) >>> 0 >= (i64 >>> 0 | 0) >>> 0 | 0; else wasm2asm_i32$1 = 0;
- if (wasm2asm_i32$1) {
+ if (wasm2asm_i32$1) block133 : {
HEAP32[i65 >> 2] = i66 + i59 | 0;
i63 = i60 + 8 | 0;
if ((i63 & 7 | 0 | 0) == (0 | 0)) wasm2asm_i32$1 = 0; else wasm2asm_i32$1 = (0 - i63 | 0) & 7 | 0;
@@ -873,27 +879,27 @@ function asmFunc(global, env, buffer) {
break do_once$27;
}
i61 = HEAPU32[192 >> 2] | 0;
- if ((i58 >>> 0 | 0) >>> 0 < (i61 >>> 0 | 0) >>> 0) {
+ if ((i58 >>> 0 | 0) >>> 0 < (i61 >>> 0 | 0) >>> 0) block134 : {
HEAP32[192 >> 2] = i58;
i68 = i58;
} else i68 = i61;
i61 = i58 + i59 | 0;
i63 = 624;
- while_out$30 : do {
- if ((HEAPU32[i63 >> 2] | 0 | 0) == (i61 | 0)) {
+ while_out$30 : do block135 : {
+ if ((HEAPU32[i63 >> 2] | 0 | 0) == (i61 | 0)) block136 : {
i69 = i63;
i70 = i63;
i36 = 211;
break while_out$30;
}
i63 = HEAPU32[(i63 + 8 | 0) >> 2] | 0;
- if ((i63 | 0) == (0 | 0)) {
+ if ((i63 | 0) == (0 | 0)) block137 : {
i71 = 624;
break while_out$30;
}
continue while_out$30;
} while (0);
- if ((i36 | 0) == (211 | 0)) if (((HEAPU32[(i70 + 12 | 0) >> 2] | 0) & 8 | 0 | 0) == (0 | 0)) {
+ if ((i36 | 0) == (211 | 0)) if (((HEAPU32[(i70 + 12 | 0) >> 2] | 0) & 8 | 0 | 0) == (0 | 0)) block138 : {
HEAP32[i69 >> 2] = i58;
i63 = i70 + 4 | 0;
HEAP32[i63 >> 2] = (HEAPU32[i63 >> 2] | 0) + i59 | 0;
@@ -911,8 +917,8 @@ function asmFunc(global, env, buffer) {
i53 = (i43 - i44 | 0) - i31 | 0;
HEAP32[(i44 + 4 | 0) >> 2] = i31 | 3 | 0;
do_once$32 : {
- if ((i43 | 0) != (i60 | 0)) {
- if ((i43 | 0) == (HEAPU32[196 >> 2] | 0 | 0)) {
+ if ((i43 | 0) != (i60 | 0)) block139 : {
+ if ((i43 | 0) == (HEAPU32[196 >> 2] | 0 | 0)) block140 : {
i62 = (HEAPU32[184 >> 2] | 0) + i53 | 0;
HEAP32[184 >> 2] = i62;
HEAP32[196 >> 2] = i63;
@@ -921,63 +927,63 @@ function asmFunc(global, env, buffer) {
break do_once$32;
}
i62 = HEAPU32[(i43 + 4 | 0) >> 2] | 0;
- if ((i62 & 3 | 0 | 0) == (1 | 0)) {
+ if ((i62 & 3 | 0 | 0) == (1 | 0)) block141 : {
i57 = i62 & 4294967288 | 0;
i56 = i62 >>> 3 | 0;
label$break$L331 : {
- if ((i62 >>> 0 | 0) >>> 0 >= 256 >>> 0) {
+ if ((i62 >>> 0 | 0) >>> 0 >= 256 >>> 0) block142 : {
i54 = HEAPU32[(i43 + 24 | 0) >> 2] | 0;
i55 = HEAPU32[(i43 + 12 | 0) >> 2] | 0;
do_once$33 : {
- if ((i55 | 0) == (i43 | 0)) {
+ if ((i55 | 0) == (i43 | 0)) block143 : {
i45 = i43 + 16 | 0;
i5 = i45 + 4 | 0;
i52 = HEAPU32[i5 >> 2] | 0;
- if ((i52 | 0) == (0 | 0)) {
+ if ((i52 | 0) == (0 | 0)) block144 : {
i50 = HEAPU32[i45 >> 2] | 0;
- if ((i50 | 0) == (0 | 0)) {
+ if ((i50 | 0) == (0 | 0)) block145 : {
i72 = 0;
break do_once$33;
- } else {
+ } else block146 : {
i73 = i50;
i74 = i45;
}
- } else {
+ } else block147 : {
i73 = i52;
i74 = i5;
}
- while_out$34 : do {
+ while_out$34 : do block148 : {
i5 = i73 + 20 | 0;
i52 = HEAPU32[i5 >> 2] | 0;
- if (i52) {
+ if (i52) block149 : {
i73 = i52;
i74 = i5;
continue while_out$34;
}
i5 = i73 + 16 | 0;
i52 = HEAPU32[i5 >> 2] | 0;
- if ((i52 | 0) == (0 | 0)) {
+ if ((i52 | 0) == (0 | 0)) block150 : {
i75 = i73;
i76 = i74;
break while_out$34;
- } else {
+ } else block151 : {
i73 = i52;
i74 = i5;
}
continue while_out$34;
} while (0);
- if ((i76 >>> 0 | 0) >>> 0 < (i68 >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i76 >>> 0 | 0) >>> 0 < (i68 >>> 0 | 0) >>> 0) _abort(); else block152 : {
HEAP32[i76 >> 2] = 0;
i72 = i75;
break do_once$33;
}
- } else {
+ } else block153 : {
i5 = HEAPU32[(i43 + 8 | 0) >> 2] | 0;
if ((i5 >>> 0 | 0) >>> 0 < (i68 >>> 0 | 0) >>> 0) _abort();
i52 = i5 + 12 | 0;
if ((HEAPU32[i52 >> 2] | 0 | 0) != (i43 | 0)) _abort();
i45 = i55 + 8 | 0;
- if ((HEAPU32[i45 >> 2] | 0 | 0) == (i43 | 0)) {
+ if ((HEAPU32[i45 >> 2] | 0 | 0) == (i43 | 0)) block154 : {
HEAP32[i52 >> 2] = i55;
HEAP32[i45 >> 2] = i5;
i72 = i55;
@@ -989,12 +995,12 @@ function asmFunc(global, env, buffer) {
i55 = HEAPU32[(i43 + 28 | 0) >> 2] | 0;
i5 = 480 + (i55 << 2 | 0) | 0;
do_once$36 : {
- if ((i43 | 0) != (HEAPU32[i5 >> 2] | 0 | 0)) {
+ if ((i43 | 0) != (HEAPU32[i5 >> 2] | 0 | 0)) block155 : {
if ((i54 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort();
i45 = i54 + 16 | 0;
if ((HEAPU32[i45 >> 2] | 0 | 0) == (i43 | 0)) HEAP32[i45 >> 2] = i72; else HEAP32[(i54 + 20 | 0) >> 2] = i72;
if ((i72 | 0) == (0 | 0)) break label$break$L331;
- } else {
+ } else block156 : {
HEAP32[i5 >> 2] = i72;
if (i72) break do_once$36;
HEAP32[180 >> 2] = (HEAPU32[180 >> 2] | 0) & ((1 << i55 | 0) ^ 4294967295 | 0) | 0;
@@ -1007,7 +1013,7 @@ function asmFunc(global, env, buffer) {
i5 = i43 + 16 | 0;
i45 = HEAPU32[i5 >> 2] | 0;
do_once$37 : {
- if (i45) if ((i45 >>> 0 | 0) >>> 0 < (i55 >>> 0 | 0) >>> 0) _abort(); else {
+ if (i45) if ((i45 >>> 0 | 0) >>> 0 < (i55 >>> 0 | 0) >>> 0) _abort(); else block157 : {
HEAP32[(i72 + 16 | 0) >> 2] = i45;
HEAP32[(i45 + 24 | 0) >> 2] = i72;
break do_once$37;
@@ -1015,31 +1021,31 @@ function asmFunc(global, env, buffer) {
}
i45 = HEAPU32[(i5 + 4 | 0) >> 2] | 0;
if ((i45 | 0) == (0 | 0)) break label$break$L331;
- if ((i45 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i45 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block158 : {
HEAP32[(i72 + 20 | 0) >> 2] = i45;
HEAP32[(i45 + 24 | 0) >> 2] = i72;
break label$break$L331;
}
- } else {
+ } else block159 : {
i45 = HEAPU32[(i43 + 8 | 0) >> 2] | 0;
i55 = HEAPU32[(i43 + 12 | 0) >> 2] | 0;
i54 = 216 + ((i56 << 1 | 0) << 2 | 0) | 0;
do_once$38 : {
- if ((i45 | 0) != (i54 | 0)) {
+ if ((i45 | 0) != (i54 | 0)) block160 : {
if ((i45 >>> 0 | 0) >>> 0 < (i68 >>> 0 | 0) >>> 0) _abort();
if ((HEAPU32[(i45 + 12 | 0) >> 2] | 0 | 0) == (i43 | 0)) break do_once$38;
_abort();
}
}
- if ((i55 | 0) == (i45 | 0)) {
+ if ((i55 | 0) == (i45 | 0)) block161 : {
HEAP32[176 >> 2] = (HEAPU32[176 >> 2] | 0) & ((1 << i56 | 0) ^ 4294967295 | 0) | 0;
break label$break$L331;
}
do_once$39 : {
- if ((i55 | 0) == (i54 | 0)) i77 = i55 + 8 | 0; else {
+ if ((i55 | 0) == (i54 | 0)) i77 = i55 + 8 | 0; else block162 : {
if ((i55 >>> 0 | 0) >>> 0 < (i68 >>> 0 | 0) >>> 0) _abort();
i5 = i55 + 8 | 0;
- if ((HEAPU32[i5 >> 2] | 0 | 0) == (i43 | 0)) {
+ if ((HEAPU32[i5 >> 2] | 0 | 0) == (i43 | 0)) block163 : {
i77 = i5;
break do_once$39;
}
@@ -1052,7 +1058,7 @@ function asmFunc(global, env, buffer) {
}
i78 = i43 + i57 | 0;
i79 = i57 + i53 | 0;
- } else {
+ } else block164 : {
i78 = i43;
i79 = i53;
}
@@ -1061,19 +1067,19 @@ function asmFunc(global, env, buffer) {
HEAP32[(i63 + 4 | 0) >> 2] = i79 | 1 | 0;
HEAP32[(i63 + i79 | 0) >> 2] = i79;
i56 = i79 >>> 3 | 0;
- if ((i79 >>> 0 | 0) >>> 0 < 256 >>> 0) {
+ if ((i79 >>> 0 | 0) >>> 0 < 256 >>> 0) block165 : {
i62 = 216 + ((i56 << 1 | 0) << 2 | 0) | 0;
i54 = HEAPU32[176 >> 2] | 0;
i5 = 1 << i56 | 0;
do_once$40 : {
- if ((i54 & i5 | 0 | 0) == (0 | 0)) {
+ if ((i54 & i5 | 0 | 0) == (0 | 0)) block166 : {
HEAP32[176 >> 2] = i54 | i5 | 0;
i80 = i62 + 8 | 0;
i81 = i62;
- } else {
+ } else block167 : {
i56 = i62 + 8 | 0;
i52 = HEAPU32[i56 >> 2] | 0;
- if ((i52 >>> 0 | 0) >>> 0 >= ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) {
+ if ((i52 >>> 0 | 0) >>> 0 >= ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) block168 : {
i80 = i56;
i81 = i52;
break do_once$40;
@@ -1089,8 +1095,8 @@ function asmFunc(global, env, buffer) {
}
i5 = i79 >>> 8 | 0;
do_once$41 : {
- if ((i5 | 0) == (0 | 0)) i82 = 0; else {
- if ((i79 >>> 0 | 0) >>> 0 > 16777215 >>> 0) {
+ if ((i5 | 0) == (0 | 0)) i82 = 0; else block169 : {
+ if ((i79 >>> 0 | 0) >>> 0 > 16777215 >>> 0) block170 : {
i82 = 31;
break do_once$41;
}
@@ -1110,7 +1116,7 @@ function asmFunc(global, env, buffer) {
HEAP32[i62 >> 2] = 0;
i62 = HEAPU32[180 >> 2] | 0;
i50 = 1 << i82 | 0;
- if ((i62 & i50 | 0 | 0) == (0 | 0)) {
+ if ((i62 & i50 | 0 | 0) == (0 | 0)) block171 : {
HEAP32[180 >> 2] = i62 | i50 | 0;
HEAP32[i5 >> 2] = i63;
HEAP32[(i63 + 24 | 0) >> 2] = i5;
@@ -1123,36 +1129,36 @@ function asmFunc(global, env, buffer) {
wasm2asm_i32$1 = wasm2asm_i32$2 << wasm2asm_i32$3 | 0;
i50 = wasm2asm_i32$1;
i62 = HEAPU32[i5 >> 2] | 0;
- while_out$42 : do {
- if (((HEAPU32[(i62 + 4 | 0) >> 2] | 0) & 4294967288 | 0 | 0) == (i79 | 0)) {
+ while_out$42 : do block172 : {
+ if (((HEAPU32[(i62 + 4 | 0) >> 2] | 0) & 4294967288 | 0 | 0) == (i79 | 0)) block173 : {
i83 = i62;
i36 = 281;
break while_out$42;
}
i5 = (i62 + 16 | 0) + ((i50 >>> 31 | 0) << 2 | 0) | 0;
i57 = HEAPU32[i5 >> 2] | 0;
- if ((i57 | 0) == (0 | 0)) {
+ if ((i57 | 0) == (0 | 0)) block174 : {
i84 = i5;
i85 = i62;
i36 = 278;
break while_out$42;
- } else {
+ } else block175 : {
i50 = i50 << 1 | 0;
i62 = i57;
}
continue while_out$42;
} while (0);
- if ((i36 | 0) == (278 | 0)) if ((i84 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i36 | 0) == (278 | 0)) if ((i84 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block176 : {
HEAP32[i84 >> 2] = i63;
HEAP32[(i63 + 24 | 0) >> 2] = i85;
HEAP32[(i63 + 12 | 0) >> 2] = i63;
HEAP32[(i63 + 8 | 0) >> 2] = i63;
break do_once$32;
- } else if ((i36 | 0) == (281 | 0)) {
+ } else if ((i36 | 0) == (281 | 0)) block177 : {
i62 = i83 + 8 | 0;
i50 = HEAPU32[i62 >> 2] | 0;
i57 = HEAPU32[192 >> 2] | 0;
- if ((i50 >>> 0 | 0) >>> 0 >= (i57 >>> 0 | 0) >>> 0 & (i83 >>> 0 | 0) >>> 0 >= (i57 >>> 0 | 0) >>> 0 | 0) {
+ if ((i50 >>> 0 | 0) >>> 0 >= (i57 >>> 0 | 0) >>> 0 & (i83 >>> 0 | 0) >>> 0 >= (i57 >>> 0 | 0) >>> 0 | 0) block178 : {
HEAP32[(i50 + 12 | 0) >> 2] = i63;
HEAP32[i62 >> 2] = i63;
HEAP32[(i63 + 8 | 0) >> 2] = i50;
@@ -1161,7 +1167,7 @@ function asmFunc(global, env, buffer) {
break do_once$32;
} else _abort();
}
- } else {
+ } else block179 : {
i50 = (HEAPU32[188 >> 2] | 0) + i53 | 0;
HEAP32[188 >> 2] = i50;
HEAP32[200 >> 2] = i63;
@@ -1172,13 +1178,13 @@ function asmFunc(global, env, buffer) {
wasm2asm_i32$0 = i13;
break topmost;
} else i71 = 624;
- while_out$44 : do {
+ while_out$44 : do block180 : {
i63 = HEAPU32[i71 >> 2] | 0;
- if ((i63 >>> 0 | 0) >>> 0 <= (i60 >>> 0 | 0) >>> 0) {
+ if ((i63 >>> 0 | 0) >>> 0 <= (i60 >>> 0 | 0) >>> 0) block181 : {
i53 = i63 + (HEAPU32[(i71 + 4 | 0) >> 2] | 0) | 0;
wasm2asm_i32$1 = (i53 >>> 0 | 0) >>> 0 > (i60 >>> 0 | 0) >>> 0;
} else wasm2asm_i32$1 = 0;
- if (wasm2asm_i32$1) {
+ if (wasm2asm_i32$1) block182 : {
i86 = i53;
break while_out$44;
}
@@ -1216,29 +1222,29 @@ function asmFunc(global, env, buffer) {
HEAP32[636 >> 2] = 0;
HEAP32[632 >> 2] = i63;
i63 = i44 + 24 | 0;
- do_out$46 : do {
+ do_out$46 : do block183 : {
i63 = i63 + 4 | 0;
HEAP32[i63 >> 2] = 7;
if (((i63 + 4 | 0) >>> 0 | 0) >>> 0 < (i86 >>> 0 | 0) >>> 0) continue do_out$46;
} while (0);
- if ((i44 | 0) != (i60 | 0)) {
+ if ((i44 | 0) != (i60 | 0)) block184 : {
i63 = i44 - i60 | 0;
HEAP32[i50 >> 2] = (HEAPU32[i50 >> 2] | 0) & 4294967294 | 0;
HEAP32[(i60 + 4 | 0) >> 2] = i63 | 1 | 0;
HEAP32[i44 >> 2] = i63;
i43 = i63 >>> 3 | 0;
- if ((i63 >>> 0 | 0) >>> 0 < 256 >>> 0) {
+ if ((i63 >>> 0 | 0) >>> 0 < 256 >>> 0) block185 : {
i61 = 216 + ((i43 << 1 | 0) << 2 | 0) | 0;
i62 = HEAPU32[176 >> 2] | 0;
i57 = 1 << i43 | 0;
- if (i62 & i57 | 0) {
+ if (i62 & i57 | 0) block186 : {
i43 = i61 + 8 | 0;
i5 = HEAPU32[i43 >> 2] | 0;
- if ((i5 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i5 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block187 : {
i87 = i43;
i88 = i5;
}
- } else {
+ } else block188 : {
HEAP32[176 >> 2] = i62 | i57 | 0;
i87 = i61 + 8 | 0;
i88 = i61;
@@ -1250,7 +1256,7 @@ function asmFunc(global, env, buffer) {
break do_once$27;
}
i61 = i63 >>> 8 | 0;
- if (i61) if ((i63 >>> 0 | 0) >>> 0 > 16777215 >>> 0) i89 = 31; else {
+ if (i61) if ((i63 >>> 0 | 0) >>> 0 > 16777215 >>> 0) i89 = 31; else block189 : {
i57 = ((i61 + 1048320 | 0) >>> 16 | 0) & 8 | 0;
i62 = i61 << i57 | 0;
i61 = ((i62 + 520192 | 0) >>> 16 | 0) & 4 | 0;
@@ -1265,7 +1271,7 @@ function asmFunc(global, env, buffer) {
HEAP32[i53 >> 2] = 0;
i62 = HEAPU32[180 >> 2] | 0;
i5 = 1 << i89 | 0;
- if ((i62 & i5 | 0 | 0) == (0 | 0)) {
+ if ((i62 & i5 | 0 | 0) == (0 | 0)) block190 : {
HEAP32[180 >> 2] = i62 | i5 | 0;
HEAP32[i43 >> 2] = i60;
HEAP32[(i60 + 24 | 0) >> 2] = i43;
@@ -1278,36 +1284,36 @@ function asmFunc(global, env, buffer) {
wasm2asm_i32$1 = wasm2asm_i32$2 << wasm2asm_i32$3 | 0;
i5 = wasm2asm_i32$1;
i62 = HEAPU32[i43 >> 2] | 0;
- while_out$48 : do {
- if (((HEAPU32[(i62 + 4 | 0) >> 2] | 0) & 4294967288 | 0 | 0) == (i63 | 0)) {
+ while_out$48 : do block191 : {
+ if (((HEAPU32[(i62 + 4 | 0) >> 2] | 0) & 4294967288 | 0 | 0) == (i63 | 0)) block192 : {
i90 = i62;
i36 = 307;
break while_out$48;
}
i43 = (i62 + 16 | 0) + ((i5 >>> 31 | 0) << 2 | 0) | 0;
i57 = HEAPU32[i43 >> 2] | 0;
- if ((i57 | 0) == (0 | 0)) {
+ if ((i57 | 0) == (0 | 0)) block193 : {
i91 = i43;
i92 = i62;
i36 = 304;
break while_out$48;
- } else {
+ } else block194 : {
i5 = i5 << 1 | 0;
i62 = i57;
}
continue while_out$48;
} while (0);
- if ((i36 | 0) == (304 | 0)) if ((i91 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i36 | 0) == (304 | 0)) if ((i91 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block195 : {
HEAP32[i91 >> 2] = i60;
HEAP32[(i60 + 24 | 0) >> 2] = i92;
HEAP32[(i60 + 12 | 0) >> 2] = i60;
HEAP32[(i60 + 8 | 0) >> 2] = i60;
break do_once$27;
- } else if ((i36 | 0) == (307 | 0)) {
+ } else if ((i36 | 0) == (307 | 0)) block196 : {
i62 = i90 + 8 | 0;
i5 = HEAPU32[i62 >> 2] | 0;
i63 = HEAPU32[192 >> 2] | 0;
- if ((i5 >>> 0 | 0) >>> 0 >= (i63 >>> 0 | 0) >>> 0 & (i90 >>> 0 | 0) >>> 0 >= (i63 >>> 0 | 0) >>> 0 | 0) {
+ if ((i5 >>> 0 | 0) >>> 0 >= (i63 >>> 0 | 0) >>> 0 & (i90 >>> 0 | 0) >>> 0 >= (i63 >>> 0 | 0) >>> 0 | 0) block197 : {
HEAP32[(i5 + 12 | 0) >> 2] = i60;
HEAP32[i62 >> 2] = i60;
HEAP32[(i60 + 8 | 0) >> 2] = i5;
@@ -1317,7 +1323,7 @@ function asmFunc(global, env, buffer) {
} else _abort();
}
}
- } else {
+ } else block198 : {
i5 = HEAPU32[192 >> 2] | 0;
if ((i5 | 0) == (0 | 0) | (i58 >>> 0 | 0) >>> 0 < (i5 >>> 0 | 0) >>> 0 | 0) HEAP32[192 >> 2] = i58;
HEAP32[624 >> 2] = i58;
@@ -1326,7 +1332,7 @@ function asmFunc(global, env, buffer) {
HEAP32[212 >> 2] = HEAPU32[648 >> 2] | 0;
HEAP32[208 >> 2] = 4294967295;
i5 = 0;
- do_out$50 : do {
+ do_out$50 : do block199 : {
i62 = 216 + ((i5 << 1 | 0) << 2 | 0) | 0;
HEAP32[(i62 + 12 | 0) >> 2] = i62;
HEAP32[(i62 + 8 | 0) >> 2] = i62;
@@ -1346,7 +1352,7 @@ function asmFunc(global, env, buffer) {
}
}
i59 = HEAPU32[188 >> 2] | 0;
- if ((i59 >>> 0 | 0) >>> 0 > (i31 >>> 0 | 0) >>> 0) {
+ if ((i59 >>> 0 | 0) >>> 0 > (i31 >>> 0 | 0) >>> 0) block200 : {
i58 = i59 - i31 | 0;
HEAP32[188 >> 2] = i58;
i59 = HEAPU32[200 >> 2] | 0;
@@ -1380,16 +1386,16 @@ function asmFunc(global, env, buffer) {
i5 = i4 & 4294967288 | 0;
i6 = i2 + i5 | 0;
do_once$0 : {
- if ((i4 & 1 | 0 | 0) == (0 | 0)) {
+ if ((i4 & 1 | 0 | 0) == (0 | 0)) block0 : {
i7 = HEAPU32[i2 >> 2] | 0;
if ((i1 | 0) == (0 | 0)) break topmost;
i8 = i2 + (0 - i7 | 0) | 0;
i9 = i7 + i5 | 0;
if ((i8 >>> 0 | 0) >>> 0 < (i3 >>> 0 | 0) >>> 0) _abort();
- if ((i8 | 0) == (HEAPU32[196 >> 2] | 0 | 0)) {
+ if ((i8 | 0) == (HEAPU32[196 >> 2] | 0 | 0)) block1 : {
i10 = i6 + 4 | 0;
i11 = HEAPU32[i10 >> 2] | 0;
- if ((i11 & 3 | 0 | 0) != (3 | 0)) {
+ if ((i11 & 3 | 0 | 0) != (3 | 0)) block2 : {
i12 = i8;
i13 = i9;
break do_once$0;
@@ -1401,21 +1407,21 @@ function asmFunc(global, env, buffer) {
break topmost;
}
i11 = i7 >>> 3 | 0;
- if ((i7 >>> 0 | 0) >>> 0 < 256 >>> 0) {
+ if ((i7 >>> 0 | 0) >>> 0 < 256 >>> 0) block3 : {
i7 = HEAPU32[(i8 + 8 | 0) >> 2] | 0;
i10 = HEAPU32[(i8 + 12 | 0) >> 2] | 0;
i14 = 216 + ((i11 << 1 | 0) << 2 | 0) | 0;
- if ((i7 | 0) != (i14 | 0)) {
+ if ((i7 | 0) != (i14 | 0)) block4 : {
if ((i7 >>> 0 | 0) >>> 0 < (i3 >>> 0 | 0) >>> 0) _abort();
if ((HEAPU32[(i7 + 12 | 0) >> 2] | 0 | 0) != (i8 | 0)) _abort();
}
- if ((i10 | 0) == (i7 | 0)) {
+ if ((i10 | 0) == (i7 | 0)) block5 : {
HEAP32[176 >> 2] = (HEAPU32[176 >> 2] | 0) & ((1 << i11 | 0) ^ 4294967295 | 0) | 0;
i12 = i8;
i13 = i9;
break do_once$0;
}
- if ((i10 | 0) != (i14 | 0)) {
+ if ((i10 | 0) != (i14 | 0)) block6 : {
if ((i10 >>> 0 | 0) >>> 0 < (i3 >>> 0 | 0) >>> 0) _abort();
i14 = i10 + 8 | 0;
if ((HEAPU32[i14 >> 2] | 0 | 0) == (i8 | 0)) i15 = i14; else _abort();
@@ -1429,55 +1435,55 @@ function asmFunc(global, env, buffer) {
i7 = HEAPU32[(i8 + 24 | 0) >> 2] | 0;
i10 = HEAPU32[(i8 + 12 | 0) >> 2] | 0;
do_once$1 : {
- if ((i10 | 0) == (i8 | 0)) {
+ if ((i10 | 0) == (i8 | 0)) block7 : {
i14 = i8 + 16 | 0;
i11 = i14 + 4 | 0;
i16 = HEAPU32[i11 >> 2] | 0;
- if ((i16 | 0) == (0 | 0)) {
+ if ((i16 | 0) == (0 | 0)) block8 : {
i17 = HEAPU32[i14 >> 2] | 0;
- if ((i17 | 0) == (0 | 0)) {
+ if ((i17 | 0) == (0 | 0)) block9 : {
i18 = 0;
break do_once$1;
- } else {
+ } else block10 : {
i19 = i17;
i20 = i14;
}
- } else {
+ } else block11 : {
i19 = i16;
i20 = i11;
}
- while_out$2 : do {
+ while_out$2 : do block12 : {
i11 = i19 + 20 | 0;
i16 = HEAPU32[i11 >> 2] | 0;
- if (i16) {
+ if (i16) block13 : {
i19 = i16;
i20 = i11;
continue while_out$2;
}
i11 = i19 + 16 | 0;
i16 = HEAPU32[i11 >> 2] | 0;
- if ((i16 | 0) == (0 | 0)) {
+ if ((i16 | 0) == (0 | 0)) block14 : {
i21 = i19;
i22 = i20;
break while_out$2;
- } else {
+ } else block15 : {
i19 = i16;
i20 = i11;
}
continue while_out$2;
} while (0);
- if ((i22 >>> 0 | 0) >>> 0 < (i3 >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i22 >>> 0 | 0) >>> 0 < (i3 >>> 0 | 0) >>> 0) _abort(); else block16 : {
HEAP32[i22 >> 2] = 0;
i18 = i21;
break do_once$1;
}
- } else {
+ } else block17 : {
i11 = HEAPU32[(i8 + 8 | 0) >> 2] | 0;
if ((i11 >>> 0 | 0) >>> 0 < (i3 >>> 0 | 0) >>> 0) _abort();
i16 = i11 + 12 | 0;
if ((HEAPU32[i16 >> 2] | 0 | 0) != (i8 | 0)) _abort();
i14 = i10 + 8 | 0;
- if ((HEAPU32[i14 >> 2] | 0 | 0) == (i8 | 0)) {
+ if ((HEAPU32[i14 >> 2] | 0 | 0) == (i8 | 0)) block18 : {
HEAP32[i16 >> 2] = i10;
HEAP32[i14 >> 2] = i11;
i18 = i10;
@@ -1485,22 +1491,22 @@ function asmFunc(global, env, buffer) {
} else _abort();
}
}
- if (i7) {
+ if (i7) block19 : {
i10 = HEAPU32[(i8 + 28 | 0) >> 2] | 0;
i11 = 480 + (i10 << 2 | 0) | 0;
- if ((i8 | 0) == (HEAPU32[i11 >> 2] | 0 | 0)) {
+ if ((i8 | 0) == (HEAPU32[i11 >> 2] | 0 | 0)) block20 : {
HEAP32[i11 >> 2] = i18;
- if ((i18 | 0) == (0 | 0)) {
+ if ((i18 | 0) == (0 | 0)) block21 : {
HEAP32[180 >> 2] = (HEAPU32[180 >> 2] | 0) & ((1 << i10 | 0) ^ 4294967295 | 0) | 0;
i12 = i8;
i13 = i9;
break do_once$0;
}
- } else {
+ } else block22 : {
if ((i7 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort();
i10 = i7 + 16 | 0;
if ((HEAPU32[i10 >> 2] | 0 | 0) == (i8 | 0)) HEAP32[i10 >> 2] = i18; else HEAP32[(i7 + 20 | 0) >> 2] = i18;
- if ((i18 | 0) == (0 | 0)) {
+ if ((i18 | 0) == (0 | 0)) block23 : {
i12 = i8;
i13 = i9;
break do_once$0;
@@ -1512,28 +1518,28 @@ function asmFunc(global, env, buffer) {
i11 = i8 + 16 | 0;
i14 = HEAPU32[i11 >> 2] | 0;
do_once$4 : {
- if (i14) if ((i14 >>> 0 | 0) >>> 0 < (i10 >>> 0 | 0) >>> 0) _abort(); else {
+ if (i14) if ((i14 >>> 0 | 0) >>> 0 < (i10 >>> 0 | 0) >>> 0) _abort(); else block24 : {
HEAP32[(i18 + 16 | 0) >> 2] = i14;
HEAP32[(i14 + 24 | 0) >> 2] = i18;
break do_once$4;
}
}
i14 = HEAPU32[(i11 + 4 | 0) >> 2] | 0;
- if (i14) if ((i14 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if (i14) if ((i14 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block25 : {
HEAP32[(i18 + 20 | 0) >> 2] = i14;
HEAP32[(i14 + 24 | 0) >> 2] = i18;
i12 = i8;
i13 = i9;
break do_once$0;
- } else {
+ } else block26 : {
i12 = i8;
i13 = i9;
}
- } else {
+ } else block27 : {
i12 = i8;
i13 = i9;
}
- } else {
+ } else block28 : {
i12 = i2;
i13 = i5;
}
@@ -1542,8 +1548,8 @@ function asmFunc(global, env, buffer) {
i5 = i6 + 4 | 0;
i2 = HEAPU32[i5 >> 2] | 0;
if ((i2 & 1 | 0 | 0) == (0 | 0)) _abort();
- if ((i2 & 2 | 0 | 0) == (0 | 0)) {
- if ((i6 | 0) == (HEAPU32[200 >> 2] | 0 | 0)) {
+ if ((i2 & 2 | 0 | 0) == (0 | 0)) block29 : {
+ if ((i6 | 0) == (HEAPU32[200 >> 2] | 0 | 0)) block30 : {
i18 = (HEAPU32[188 >> 2] | 0) + i13 | 0;
HEAP32[188 >> 2] = i18;
HEAP32[200 >> 2] = i12;
@@ -1553,7 +1559,7 @@ function asmFunc(global, env, buffer) {
HEAP32[184 >> 2] = 0;
break topmost;
}
- if ((i6 | 0) == (HEAPU32[196 >> 2] | 0 | 0)) {
+ if ((i6 | 0) == (HEAPU32[196 >> 2] | 0 | 0)) block31 : {
i18 = (HEAPU32[184 >> 2] | 0) + i13 | 0;
HEAP32[184 >> 2] = i18;
HEAP32[196 >> 2] = i12;
@@ -1564,59 +1570,59 @@ function asmFunc(global, env, buffer) {
i18 = (i2 & 4294967288 | 0) + i13 | 0;
i3 = i2 >>> 3 | 0;
do_once$5 : {
- if ((i2 >>> 0 | 0) >>> 0 >= 256 >>> 0) {
+ if ((i2 >>> 0 | 0) >>> 0 >= 256 >>> 0) block32 : {
i21 = HEAPU32[(i6 + 24 | 0) >> 2] | 0;
i22 = HEAPU32[(i6 + 12 | 0) >> 2] | 0;
do_once$6 : {
- if ((i22 | 0) == (i6 | 0)) {
+ if ((i22 | 0) == (i6 | 0)) block33 : {
i20 = i6 + 16 | 0;
i19 = i20 + 4 | 0;
i15 = HEAPU32[i19 >> 2] | 0;
- if ((i15 | 0) == (0 | 0)) {
+ if ((i15 | 0) == (0 | 0)) block34 : {
i1 = HEAPU32[i20 >> 2] | 0;
- if ((i1 | 0) == (0 | 0)) {
+ if ((i1 | 0) == (0 | 0)) block35 : {
i23 = 0;
break do_once$6;
- } else {
+ } else block36 : {
i24 = i1;
i25 = i20;
}
- } else {
+ } else block37 : {
i24 = i15;
i25 = i19;
}
- while_out$7 : do {
+ while_out$7 : do block38 : {
i19 = i24 + 20 | 0;
i15 = HEAPU32[i19 >> 2] | 0;
- if (i15) {
+ if (i15) block39 : {
i24 = i15;
i25 = i19;
continue while_out$7;
}
i19 = i24 + 16 | 0;
i15 = HEAPU32[i19 >> 2] | 0;
- if ((i15 | 0) == (0 | 0)) {
+ if ((i15 | 0) == (0 | 0)) block40 : {
i26 = i24;
i27 = i25;
break while_out$7;
- } else {
+ } else block41 : {
i24 = i15;
i25 = i19;
}
continue while_out$7;
} while (0);
- if ((i27 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i27 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block42 : {
HEAP32[i27 >> 2] = 0;
i23 = i26;
break do_once$6;
}
- } else {
+ } else block43 : {
i19 = HEAPU32[(i6 + 8 | 0) >> 2] | 0;
if ((i19 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort();
i15 = i19 + 12 | 0;
if ((HEAPU32[i15 >> 2] | 0 | 0) != (i6 | 0)) _abort();
i20 = i22 + 8 | 0;
- if ((HEAPU32[i20 >> 2] | 0 | 0) == (i6 | 0)) {
+ if ((HEAPU32[i20 >> 2] | 0 | 0) == (i6 | 0)) block44 : {
HEAP32[i15 >> 2] = i22;
HEAP32[i20 >> 2] = i19;
i23 = i22;
@@ -1624,16 +1630,16 @@ function asmFunc(global, env, buffer) {
} else _abort();
}
}
- if (i21) {
+ if (i21) block45 : {
i22 = HEAPU32[(i6 + 28 | 0) >> 2] | 0;
i9 = 480 + (i22 << 2 | 0) | 0;
- if ((i6 | 0) == (HEAPU32[i9 >> 2] | 0 | 0)) {
+ if ((i6 | 0) == (HEAPU32[i9 >> 2] | 0 | 0)) block46 : {
HEAP32[i9 >> 2] = i23;
- if ((i23 | 0) == (0 | 0)) {
+ if ((i23 | 0) == (0 | 0)) block47 : {
HEAP32[180 >> 2] = (HEAPU32[180 >> 2] | 0) & ((1 << i22 | 0) ^ 4294967295 | 0) | 0;
break do_once$5;
}
- } else {
+ } else block48 : {
if ((i21 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort();
i22 = i21 + 16 | 0;
if ((HEAPU32[i22 >> 2] | 0 | 0) == (i6 | 0)) HEAP32[i22 >> 2] = i23; else HEAP32[(i21 + 20 | 0) >> 2] = i23;
@@ -1645,32 +1651,32 @@ function asmFunc(global, env, buffer) {
i9 = i6 + 16 | 0;
i8 = HEAPU32[i9 >> 2] | 0;
do_once$9 : {
- if (i8) if ((i8 >>> 0 | 0) >>> 0 < (i22 >>> 0 | 0) >>> 0) _abort(); else {
+ if (i8) if ((i8 >>> 0 | 0) >>> 0 < (i22 >>> 0 | 0) >>> 0) _abort(); else block49 : {
HEAP32[(i23 + 16 | 0) >> 2] = i8;
HEAP32[(i8 + 24 | 0) >> 2] = i23;
break do_once$9;
}
}
i8 = HEAPU32[(i9 + 4 | 0) >> 2] | 0;
- if (i8) if ((i8 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if (i8) if ((i8 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block50 : {
HEAP32[(i23 + 20 | 0) >> 2] = i8;
HEAP32[(i8 + 24 | 0) >> 2] = i23;
break do_once$5;
}
}
- } else {
+ } else block51 : {
i8 = HEAPU32[(i6 + 8 | 0) >> 2] | 0;
i22 = HEAPU32[(i6 + 12 | 0) >> 2] | 0;
i21 = 216 + ((i3 << 1 | 0) << 2 | 0) | 0;
- if ((i8 | 0) != (i21 | 0)) {
+ if ((i8 | 0) != (i21 | 0)) block52 : {
if ((i8 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort();
if ((HEAPU32[(i8 + 12 | 0) >> 2] | 0 | 0) != (i6 | 0)) _abort();
}
- if ((i22 | 0) == (i8 | 0)) {
+ if ((i22 | 0) == (i8 | 0)) block53 : {
HEAP32[176 >> 2] = (HEAPU32[176 >> 2] | 0) & ((1 << i3 | 0) ^ 4294967295 | 0) | 0;
break do_once$5;
}
- if ((i22 | 0) != (i21 | 0)) {
+ if ((i22 | 0) != (i21 | 0)) block54 : {
if ((i22 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort();
i21 = i22 + 8 | 0;
if ((HEAPU32[i21 >> 2] | 0 | 0) == (i6 | 0)) i28 = i21; else _abort();
@@ -1681,29 +1687,29 @@ function asmFunc(global, env, buffer) {
}
HEAP32[(i12 + 4 | 0) >> 2] = i18 | 1 | 0;
HEAP32[(i12 + i18 | 0) >> 2] = i18;
- if ((i12 | 0) == (HEAPU32[196 >> 2] | 0 | 0)) {
+ if ((i12 | 0) == (HEAPU32[196 >> 2] | 0 | 0)) block55 : {
HEAP32[184 >> 2] = i18;
break topmost;
} else i29 = i18;
- } else {
+ } else block56 : {
HEAP32[i5 >> 2] = i2 & 4294967294 | 0;
HEAP32[(i12 + 4 | 0) >> 2] = i13 | 1 | 0;
HEAP32[(i12 + i13 | 0) >> 2] = i13;
i29 = i13;
}
i13 = i29 >>> 3 | 0;
- if ((i29 >>> 0 | 0) >>> 0 < 256 >>> 0) {
+ if ((i29 >>> 0 | 0) >>> 0 < 256 >>> 0) block57 : {
i2 = 216 + ((i13 << 1 | 0) << 2 | 0) | 0;
i5 = HEAPU32[176 >> 2] | 0;
i18 = 1 << i13 | 0;
- if (i5 & i18 | 0) {
+ if (i5 & i18 | 0) block58 : {
i13 = i2 + 8 | 0;
i28 = HEAPU32[i13 >> 2] | 0;
- if ((i28 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i28 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block59 : {
i30 = i13;
i31 = i28;
}
- } else {
+ } else block60 : {
HEAP32[176 >> 2] = i5 | i18 | 0;
i30 = i2 + 8 | 0;
i31 = i2;
@@ -1715,7 +1721,7 @@ function asmFunc(global, env, buffer) {
break topmost;
}
i2 = i29 >>> 8 | 0;
- if (i2) if ((i29 >>> 0 | 0) >>> 0 > 16777215 >>> 0) i32 = 31; else {
+ if (i2) if ((i29 >>> 0 | 0) >>> 0 > 16777215 >>> 0) i32 = 31; else block61 : {
i31 = ((i2 + 1048320 | 0) >>> 16 | 0) & 8 | 0;
i30 = i2 << i31 | 0;
i2 = ((i30 + 520192 | 0) >>> 16 | 0) & 4 | 0;
@@ -1731,42 +1737,42 @@ function asmFunc(global, env, buffer) {
i30 = HEAPU32[180 >> 2] | 0;
i18 = 1 << i32 | 0;
do_once$10 : {
- if (i30 & i18 | 0) {
+ if (i30 & i18 | 0) block62 : {
wasm2asm_i32$1 = i29;
if ((i32 | 0) == (31 | 0)) wasm2asm_i32$2 = 0; else wasm2asm_i32$2 = 25 - (i32 >>> 1 | 0) | 0;
wasm2asm_i32$0 = wasm2asm_i32$1 << wasm2asm_i32$2 | 0;
i31 = wasm2asm_i32$0;
i2 = HEAPU32[i5 >> 2] | 0;
- while_out$11 : do {
- if (((HEAPU32[(i2 + 4 | 0) >> 2] | 0) & 4294967288 | 0 | 0) == (i29 | 0)) {
+ while_out$11 : do block63 : {
+ if (((HEAPU32[(i2 + 4 | 0) >> 2] | 0) & 4294967288 | 0 | 0) == (i29 | 0)) block64 : {
i33 = i2;
i34 = 130;
break while_out$11;
}
i28 = (i2 + 16 | 0) + ((i31 >>> 31 | 0) << 2 | 0) | 0;
i13 = HEAPU32[i28 >> 2] | 0;
- if ((i13 | 0) == (0 | 0)) {
+ if ((i13 | 0) == (0 | 0)) block65 : {
i35 = i28;
i36 = i2;
i34 = 127;
break while_out$11;
- } else {
+ } else block66 : {
i31 = i31 << 1 | 0;
i2 = i13;
}
continue while_out$11;
} while (0);
- if ((i34 | 0) == (127 | 0)) if ((i35 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else {
+ if ((i34 | 0) == (127 | 0)) if ((i35 >>> 0 | 0) >>> 0 < ((HEAPU32[192 >> 2] | 0) >>> 0 | 0) >>> 0) _abort(); else block67 : {
HEAP32[i35 >> 2] = i12;
HEAP32[(i12 + 24 | 0) >> 2] = i36;
HEAP32[(i12 + 12 | 0) >> 2] = i12;
HEAP32[(i12 + 8 | 0) >> 2] = i12;
break do_once$10;
- } else if ((i34 | 0) == (130 | 0)) {
+ } else if ((i34 | 0) == (130 | 0)) block68 : {
i2 = i33 + 8 | 0;
i31 = HEAPU32[i2 >> 2] | 0;
i9 = HEAPU32[192 >> 2] | 0;
- if ((i31 >>> 0 | 0) >>> 0 >= (i9 >>> 0 | 0) >>> 0 & (i33 >>> 0 | 0) >>> 0 >= (i9 >>> 0 | 0) >>> 0 | 0) {
+ if ((i31 >>> 0 | 0) >>> 0 >= (i9 >>> 0 | 0) >>> 0 & (i33 >>> 0 | 0) >>> 0 >= (i9 >>> 0 | 0) >>> 0 | 0) block69 : {
HEAP32[(i31 + 12 | 0) >> 2] = i12;
HEAP32[i2 >> 2] = i12;
HEAP32[(i12 + 8 | 0) >> 2] = i31;
@@ -1775,7 +1781,7 @@ function asmFunc(global, env, buffer) {
break do_once$10;
} else _abort();
}
- } else {
+ } else block70 : {
HEAP32[180 >> 2] = i30 | i18 | 0;
HEAP32[i5 >> 2] = i12;
HEAP32[(i12 + 24 | 0) >> 2] = i5;
@@ -1786,7 +1792,7 @@ function asmFunc(global, env, buffer) {
i12 = (HEAPU32[208 >> 2] | 0) + 4294967295 | 0;
HEAP32[208 >> 2] = i12;
if ((i12 | 0) == (0 | 0)) i37 = 632; else break topmost;
- while_out$13 : do {
+ while_out$13 : do block71 : {
i12 = HEAPU32[i37 >> 2] | 0;
if ((i12 | 0) == (0 | 0)) break while_out$13; else i37 = i12 + 8 | 0;
continue while_out$13;
@@ -1820,13 +1826,13 @@ function asmFunc(global, env, buffer) {
i12 = i7;
i7 = 2;
i13 = i11 + i3 | 0;
- while_out$0 : do {
- if ((HEAPU32[8 >> 2] | 0 | 0) == (0 | 0)) {
+ while_out$0 : do block0 : {
+ if ((HEAPU32[8 >> 2] | 0 | 0) == (0 | 0)) block1 : {
HEAP32[i5 >> 2] = HEAPU32[i2 >> 2] | 0;
HEAP32[(i5 + 4 | 0) >> 2] = i12;
HEAP32[(i5 + 8 | 0) >> 2] = i7;
i14 = ___syscall_ret(___syscall146(146 | 0, i5 | 0) | 0 | 0) | 0;
- } else {
+ } else block2 : {
_pthread_cleanup_push(4 | 0, i1 | 0);
HEAP32[i6 >> 2] = HEAPU32[i2 >> 2] | 0;
HEAP32[(i6 + 4 | 0) >> 2] = i12;
@@ -1835,11 +1841,11 @@ function asmFunc(global, env, buffer) {
_pthread_cleanup_pop(0 | 0);
i14 = i11;
}
- if ((i13 | 0) == (i14 | 0)) {
+ if ((i13 | 0) == (i14 | 0)) block3 : {
i15 = 6;
break while_out$0;
}
- if ((i14 | 0) < (0 | 0)) {
+ if ((i14 | 0) < (0 | 0)) block4 : {
i16 = i12;
i17 = i7;
i15 = 8;
@@ -1847,18 +1853,18 @@ function asmFunc(global, env, buffer) {
}
i11 = i13 - i14 | 0;
i18 = HEAPU32[(i12 + 4 | 0) >> 2] | 0;
- if ((i14 >>> 0 | 0) >>> 0 <= (i18 >>> 0 | 0) >>> 0) if ((i7 | 0) == (2 | 0)) {
+ if ((i14 >>> 0 | 0) >>> 0 <= (i18 >>> 0 | 0) >>> 0) if ((i7 | 0) == (2 | 0)) block5 : {
HEAP32[i8 >> 2] = (HEAPU32[i8 >> 2] | 0) + i14 | 0;
i19 = i18;
i20 = i14;
i21 = i12;
i22 = 2;
- } else {
+ } else block6 : {
i19 = i18;
i20 = i14;
i21 = i12;
i22 = i7;
- } else {
+ } else block7 : {
i23 = HEAPU32[i9 >> 2] | 0;
HEAP32[i8 >> 2] = i23;
HEAP32[i10 >> 2] = i23;
@@ -1874,14 +1880,14 @@ function asmFunc(global, env, buffer) {
i13 = i11;
continue while_out$0;
} while (0);
- if ((i15 | 0) == (6 | 0)) {
+ if ((i15 | 0) == (6 | 0)) block8 : {
i13 = HEAPU32[i9 >> 2] | 0;
HEAP32[(i1 + 16 | 0) >> 2] = i13 + (HEAPU32[(i1 + 48 | 0) >> 2] | 0) | 0;
i9 = i13;
HEAP32[i8 >> 2] = i9;
HEAP32[i10 >> 2] = i9;
i24 = i3;
- } else if ((i15 | 0) == (8 | 0)) {
+ } else if ((i15 | 0) == (8 | 0)) block9 : {
HEAP32[(i1 + 16 | 0) >> 2] = 0;
HEAP32[i8 >> 2] = 0;
HEAP32[i10 >> 2] = 0;
@@ -1902,27 +1908,27 @@ function asmFunc(global, env, buffer) {
topmost : {
i4 = i3 + 16 | 0;
i5 = HEAPU32[i4 >> 2] | 0;
- if ((i5 | 0) == (0 | 0)) if ((___towrite(i3 | 0) | 0 | 0) == (0 | 0)) {
+ if ((i5 | 0) == (0 | 0)) if ((___towrite(i3 | 0) | 0 | 0) == (0 | 0)) block0 : {
i6 = HEAPU32[i4 >> 2] | 0;
i7 = 5;
- } else i8 = 0; else {
+ } else i8 = 0; else block1 : {
i6 = i5;
i7 = 5;
}
label$break$L5 : {
- if ((i7 | 0) == (5 | 0)) {
+ if ((i7 | 0) == (5 | 0)) block2 : {
i5 = i3 + 20 | 0;
i4 = HEAPU32[i5 >> 2] | 0;
i9 = i4;
- if (((i6 - i4 | 0) >>> 0 | 0) >>> 0 < (i2 >>> 0 | 0) >>> 0) {
+ if (((i6 - i4 | 0) >>> 0 | 0) >>> 0 < (i2 >>> 0 | 0) >>> 0) block3 : {
i8 = FUNCTION_TABLE_iiii[(((HEAPU32[(i3 + 36 | 0) >> 2] | 0) & 7 | 0) + 2 | 0) & 31](i3 | 0, i1 | 0, i2 | 0) | 0;
break label$break$L5;
}
label$break$L10 : {
- if ((HEAP8[(i3 + 75 | 0) >> 0] | 0 | 0) > (4294967295 | 0)) {
+ if ((HEAP8[(i3 + 75 | 0) >> 0] | 0 | 0) > (4294967295 | 0)) block4 : {
i4 = i2;
- while_out$0 : do {
- if ((i4 | 0) == (0 | 0)) {
+ while_out$0 : do block5 : {
+ if ((i4 | 0) == (0 | 0)) block6 : {
i10 = i2;
i11 = i1;
i12 = i9;
@@ -1930,13 +1936,13 @@ function asmFunc(global, env, buffer) {
break label$break$L10;
}
i14 = i4 + 4294967295 | 0;
- if ((HEAP8[(i1 + i14 | 0) >> 0] | 0 | 0) == (10 | 0)) {
+ if ((HEAP8[(i1 + i14 | 0) >> 0] | 0 | 0) == (10 | 0)) block7 : {
i15 = i4;
break while_out$0;
} else i4 = i14;
continue while_out$0;
} while (0);
- if (((FUNCTION_TABLE_iiii[(((HEAPU32[(i3 + 36 | 0) >> 2] | 0) & 7 | 0) + 2 | 0) & 31](i3 | 0, i1 | 0, i15 | 0) | 0) >>> 0 | 0) >>> 0 < (i15 >>> 0 | 0) >>> 0) {
+ if (((FUNCTION_TABLE_iiii[(((HEAPU32[(i3 + 36 | 0) >> 2] | 0) & 7 | 0) + 2 | 0) & 31](i3 | 0, i1 | 0, i15 | 0) | 0) >>> 0 | 0) >>> 0 < (i15 >>> 0 | 0) >>> 0) block8 : {
i8 = i15;
break label$break$L5;
}
@@ -1944,7 +1950,7 @@ function asmFunc(global, env, buffer) {
i11 = i1 + i15 | 0;
i12 = HEAPU32[i5 >> 2] | 0;
i13 = i15;
- } else {
+ } else block9 : {
i10 = i2;
i11 = i1;
i12 = i9;
@@ -1966,30 +1972,30 @@ function asmFunc(global, env, buffer) {
var i2 = 0, i3 = 0, i4 = 0, i5 = 0, i6 = 0, i7 = 0, i8 = 0, wasm2asm_i32$0 = 0;
topmost : {
do_once$0 : {
- if (i1) {
- if ((HEAPU32[(i1 + 76 | 0) >> 2] | 0 | 0) <= (4294967295 | 0)) {
+ if (i1) block0 : {
+ if ((HEAPU32[(i1 + 76 | 0) >> 2] | 0 | 0) <= (4294967295 | 0)) block1 : {
i2 = ___fflush_unlocked(i1 | 0) | 0;
break do_once$0;
}
i3 = (___lockfile(i1 | 0) | 0 | 0) == (0 | 0);
i4 = ___fflush_unlocked(i1 | 0) | 0;
- if (i3) i2 = i4; else {
+ if (i3) i2 = i4; else block2 : {
___unlockfile(i1 | 0);
i2 = i4;
}
- } else {
+ } else block3 : {
if ((HEAPU32[56 >> 2] | 0 | 0) == (0 | 0)) i5 = 0; else i5 = _fflush(HEAPU32[56 >> 2] | 0 | 0) | 0;
___lock(36 | 0);
i4 = HEAPU32[32 >> 2] | 0;
- if ((i4 | 0) == (0 | 0)) i6 = i5; else {
+ if ((i4 | 0) == (0 | 0)) i6 = i5; else block4 : {
i3 = i4;
i4 = i5;
- while_out$1 : do {
+ while_out$1 : do block5 : {
if ((HEAPU32[(i3 + 76 | 0) >> 2] | 0 | 0) > (4294967295 | 0)) i7 = ___lockfile(i3 | 0) | 0; else i7 = 0;
if (((HEAPU32[(i3 + 20 | 0) >> 2] | 0) >>> 0 | 0) >>> 0 > ((HEAPU32[(i3 + 28 | 0) >> 2] | 0) >>> 0 | 0) >>> 0) i8 = ___fflush_unlocked(i3 | 0) | 0 | i4 | 0; else i8 = i4;
if (i7) ___unlockfile(i3 | 0);
i3 = HEAPU32[(i3 + 56 | 0) >> 2] | 0;
- if ((i3 | 0) == (0 | 0)) {
+ if ((i3 | 0) == (0 | 0)) block6 : {
i6 = i8;
break while_out$1;
} else i4 = i8;
@@ -2011,20 +2017,20 @@ function asmFunc(global, env, buffer) {
topmost : {
i2 = i1;
label$break$L1 : {
- if ((i2 & 3 | 0 | 0) == (0 | 0)) {
+ if ((i2 & 3 | 0 | 0) == (0 | 0)) block0 : {
i3 = i1;
i4 = 4;
- } else {
+ } else block1 : {
i5 = i1;
i6 = i2;
- while_out$0 : do {
- if ((HEAP8[i5 >> 0] | 0 | 0) == (0 | 0)) {
+ while_out$0 : do block2 : {
+ if ((HEAP8[i5 >> 0] | 0 | 0) == (0 | 0)) block3 : {
i7 = i6;
break label$break$L1;
}
i8 = i5 + 1 | 0;
i6 = i8;
- if ((i6 & 3 | 0 | 0) == (0 | 0)) {
+ if ((i6 & 3 | 0 | 0) == (0 | 0)) block4 : {
i3 = i8;
i4 = 4;
break while_out$0;
@@ -2033,22 +2039,22 @@ function asmFunc(global, env, buffer) {
} while (0);
}
}
- if ((i4 | 0) == (4 | 0)) {
+ if ((i4 | 0) == (4 | 0)) block5 : {
i4 = i3;
- while_out$2 : do {
+ while_out$2 : do block6 : {
i3 = HEAPU32[i4 >> 2] | 0;
- if ((((i3 & 2155905152 | 0) ^ 2155905152 | 0) & (i3 + 4278124287 | 0) | 0 | 0) == (0 | 0)) i4 = i4 + 4 | 0; else {
+ if ((((i3 & 2155905152 | 0) ^ 2155905152 | 0) & (i3 + 4278124287 | 0) | 0 | 0) == (0 | 0)) i4 = i4 + 4 | 0; else block7 : {
i9 = i3;
i10 = i4;
break while_out$2;
}
continue while_out$2;
} while (0);
- if ((((i9 & 255 | 0) << 24 | 0) >> 24 | 0 | 0) == (0 | 0)) i11 = i10; else {
+ if ((((i9 & 255 | 0) << 24 | 0) >> 24 | 0 | 0) == (0 | 0)) i11 = i10; else block8 : {
i9 = i10;
- while_out$4 : do {
+ while_out$4 : do block9 : {
i10 = i9 + 1 | 0;
- if ((HEAP8[i10 >> 0] | 0 | 0) == (0 | 0)) {
+ if ((HEAP8[i10 >> 0] | 0 | 0) == (0 | 0)) block10 : {
i11 = i10;
break while_out$4;
} else i9 = i10;
@@ -2074,22 +2080,22 @@ function asmFunc(global, env, buffer) {
HEAP8[i4 >> 0] = i5;
i6 = i1 + 16 | 0;
i7 = HEAPU32[i6 >> 2] | 0;
- if ((i7 | 0) == (0 | 0)) if ((___towrite(i1 | 0) | 0 | 0) == (0 | 0)) {
+ if ((i7 | 0) == (0 | 0)) if ((___towrite(i1 | 0) | 0 | 0) == (0 | 0)) block0 : {
i8 = HEAPU32[i6 >> 2] | 0;
i9 = 4;
- } else i10 = 4294967295; else {
+ } else i10 = 4294967295; else block1 : {
i8 = i7;
i9 = 4;
}
do_once$0 : {
- if ((i9 | 0) == (4 | 0)) {
+ if ((i9 | 0) == (4 | 0)) block2 : {
i7 = i1 + 20 | 0;
i6 = HEAPU32[i7 >> 2] | 0;
- if ((i6 >>> 0 | 0) >>> 0 < (i8 >>> 0 | 0) >>> 0) {
+ if ((i6 >>> 0 | 0) >>> 0 < (i8 >>> 0 | 0) >>> 0) block3 : {
i11 = i2 & 255 | 0;
wasm2asm_i32$1 = (i11 | 0) != (HEAP8[(i1 + 75 | 0) >> 0] | 0 | 0);
} else wasm2asm_i32$1 = 0;
- if (wasm2asm_i32$1) {
+ if (wasm2asm_i32$1) block4 : {
HEAP32[i7 >> 2] = i6 + 1 | 0;
HEAP8[i6 >> 0] = i5;
i10 = i11;
@@ -2110,11 +2116,11 @@ function asmFunc(global, env, buffer) {
topmost : {
i2 = i1 + 20 | 0;
i3 = i1 + 28 | 0;
- if (((HEAPU32[i2 >> 2] | 0) >>> 0 | 0) >>> 0 > ((HEAPU32[i3 >> 2] | 0) >>> 0 | 0) >>> 0) {
+ if (((HEAPU32[i2 >> 2] | 0) >>> 0 | 0) >>> 0 > ((HEAPU32[i3 >> 2] | 0) >>> 0 | 0) >>> 0) block0 : {
FUNCTION_TABLE_iiii[(((HEAPU32[(i1 + 36 | 0) >> 2] | 0) & 7 | 0) + 2 | 0) & 31](i1 | 0, 0 | 0, 0 | 0) | 0;
wasm2asm_i32$1 = (HEAPU32[i2 >> 2] | 0 | 0) == (0 | 0);
} else wasm2asm_i32$1 = 0;
- if (wasm2asm_i32$1) i4 = 4294967295; else {
+ if (wasm2asm_i32$1) i4 = 4294967295; else block1 : {
i5 = i1 + 4 | 0;
i6 = HEAPU32[i5 >> 2] | 0;
i7 = i1 + 8 | 0;
@@ -2143,34 +2149,40 @@ function asmFunc(global, env, buffer) {
break topmost;
}
i4 = i1;
- if ((i1 & 3 | 0 | 0) == (i2 & 3 | 0 | 0)) {
- while_out$0 : do {
+ if ((i1 & 3 | 0 | 0) == (i2 & 3 | 0 | 0)) block0 : {
+ while_out$0 : do block1 : {
if (i1 & 3 | 0) {} else break while_out$0;
- if ((i3 | 0) == (0 | 0)) {
- wasm2asm_i32$0 = i4;
- break topmost;
+ block2 : {
+ if ((i3 | 0) == (0 | 0)) {
+ wasm2asm_i32$0 = i4;
+ break topmost;
+ }
+ HEAP8[i1 >> 0] = HEAP8[i2 >> 0] | 0;
+ i1 = i1 + 1 | 0;
+ i2 = i2 + 1 | 0;
+ i3 = i3 - 1 | 0;
}
- HEAP8[i1 >> 0] = HEAP8[i2 >> 0] | 0;
- i1 = i1 + 1 | 0;
- i2 = i2 + 1 | 0;
- i3 = i3 - 1 | 0;
continue while_out$0;
} while (0);
- while_out$2 : do {
+ while_out$2 : do block3 : {
if ((i3 | 0) >= (4 | 0)) {} else break while_out$2;
- HEAP32[i1 >> 2] = HEAPU32[i2 >> 2] | 0;
- i1 = i1 + 4 | 0;
- i2 = i2 + 4 | 0;
- i3 = i3 - 4 | 0;
+ block4 : {
+ HEAP32[i1 >> 2] = HEAPU32[i2 >> 2] | 0;
+ i1 = i1 + 4 | 0;
+ i2 = i2 + 4 | 0;
+ i3 = i3 - 4 | 0;
+ }
continue while_out$2;
} while (0);
}
- while_out$4 : do {
+ while_out$4 : do block5 : {
if ((i3 | 0) > (0 | 0)) {} else break while_out$4;
- HEAP8[i1 >> 0] = HEAP8[i2 >> 0] | 0;
- i1 = i1 + 1 | 0;
- i2 = i2 + 1 | 0;
- i3 = i3 - 1 | 0;
+ block6 : {
+ HEAP8[i1 >> 0] = HEAP8[i2 >> 0] | 0;
+ i1 = i1 + 1 | 0;
+ i2 = i2 + 1 | 0;
+ i3 = i3 - 1 | 0;
+ }
continue while_out$4;
} while (0);
wasm2asm_i32$0 = i4;
@@ -2189,31 +2201,37 @@ function asmFunc(global, env, buffer) {
var i4 = 0, i5 = 0, i6 = 0, i7 = 0, wasm2asm_i32$0 = 0;
topmost : {
i4 = i1 + i3 | 0;
- if ((i3 | 0) >= (20 | 0)) {
+ if ((i3 | 0) >= (20 | 0)) block0 : {
i2 = i2 & 255 | 0;
i5 = i1 & 3 | 0;
i6 = i2 | (i2 << 8 | 0) | 0 | (i2 << 16 | 0) | 0 | (i2 << 24 | 0) | 0;
i7 = i4 & (3 ^ 4294967295 | 0) | 0;
- if (i5) {
+ if (i5) block1 : {
i5 = (i1 + 4 | 0) - i5 | 0;
- while_out$0 : do {
+ while_out$0 : do block2 : {
if ((i1 | 0) < (i5 | 0)) {} else break while_out$0;
- HEAP8[i1 >> 0] = i2;
- i1 = i1 + 1 | 0;
+ block3 : {
+ HEAP8[i1 >> 0] = i2;
+ i1 = i1 + 1 | 0;
+ }
continue while_out$0;
} while (0);
}
- while_out$2 : do {
+ while_out$2 : do block4 : {
if ((i1 | 0) < (i7 | 0)) {} else break while_out$2;
- HEAP32[i1 >> 2] = i6;
- i1 = i1 + 4 | 0;
+ block5 : {
+ HEAP32[i1 >> 2] = i6;
+ i1 = i1 + 4 | 0;
+ }
continue while_out$2;
} while (0);
}
- while_out$4 : do {
+ while_out$4 : do block6 : {
if ((i1 | 0) < (i4 | 0)) {} else break while_out$4;
- HEAP8[i1 >> 0] = i2;
- i1 = i1 + 1 | 0;
+ block7 : {
+ HEAP8[i1 >> 0] = i2;
+ i1 = i1 + 1 | 0;
+ }
continue while_out$4;
} while (0);
wasm2asm_i32$0 = i1 - i3 | 0;
@@ -2228,13 +2246,15 @@ function asmFunc(global, env, buffer) {
i2 = HEAPU32[52 >> 2] | 0;
if ((HEAPU32[(i2 + 76 | 0) >> 2] | 0 | 0) > (4294967295 | 0)) i3 = ___lockfile(i2 | 0) | 0; else i3 = 0;
do_once$0 : {
- if ((_fputs(i1 | 0, i2 | 0) | 0 | 0) < (0 | 0)) i4 = 1; else {
- if ((HEAP8[(i2 + 75 | 0) >> 0] | 0 | 0) != (10 | 0)) {
+ if ((_fputs(i1 | 0, i2 | 0) | 0 | 0) < (0 | 0)) i4 = 1; else block0 : {
+ if ((HEAP8[(i2 + 75 | 0) >> 0] | 0 | 0) != (10 | 0)) block1 : {
i5 = i2 + 20 | 0;
- i6 = HEAPU32[i5 >> 2] | 0;
- wasm2asm_i32$1 = (i6 >>> 0 | 0) >>> 0 < ((HEAPU32[(i2 + 16 | 0) >> 2] | 0) >>> 0 | 0) >>> 0;
+ block2 : {
+ i6 = HEAPU32[i5 >> 2] | 0;
+ wasm2asm_i32$1 = (i6 >>> 0 | 0) >>> 0 < ((HEAPU32[(i2 + 16 | 0) >> 2] | 0) >>> 0 | 0) >>> 0;
+ }
} else wasm2asm_i32$1 = 0;
- if (wasm2asm_i32$1) {
+ if (wasm2asm_i32$1) block3 : {
HEAP32[i5 >> 2] = i6 + 1 | 0;
HEAP8[i6 >> 0] = 10;
i4 = 0;
@@ -2264,7 +2284,7 @@ function asmFunc(global, env, buffer) {
HEAP32[(i5 + 8 | 0) >> 2] = i2;
HEAP32[(i5 + 12 | 0) >> 2] = i6;
HEAP32[(i5 + 16 | 0) >> 2] = i3;
- if ((___syscall_ret(___syscall140(140 | 0, i5 | 0) | 0 | 0) | 0 | 0) < (0 | 0)) {
+ if ((___syscall_ret(___syscall140(140 | 0, i5 | 0) | 0 | 0) | 0 | 0) < (0 | 0)) block0 : {
HEAP32[i6 >> 2] = 4294967295;
i7 = 4294967295;
} else i7 = HEAPU32[i6 >> 2] | 0;
@@ -2282,7 +2302,7 @@ function asmFunc(global, env, buffer) {
i3 = HEAP8[i2 >> 0] | 0;
HEAP8[i2 >> 0] = i3 + 255 | 0 | i3 | 0;
i3 = HEAPU32[i1 >> 2] | 0;
- if ((i3 & 8 | 0 | 0) == (0 | 0)) {
+ if ((i3 & 8 | 0 | 0) == (0 | 0)) block0 : {
HEAP32[(i1 + 8 | 0) >> 2] = 0;
HEAP32[(i1 + 4 | 0) >> 2] = 0;
i2 = HEAPU32[(i1 + 44 | 0) >> 2] | 0;
@@ -2290,7 +2310,7 @@ function asmFunc(global, env, buffer) {
HEAP32[(i1 + 20 | 0) >> 2] = i2;
HEAP32[(i1 + 16 | 0) >> 2] = i2 + (HEAPU32[(i1 + 48 | 0) >> 2] | 0) | 0;
i4 = 0;
- } else {
+ } else block1 : {
HEAP32[i1 >> 2] = i3 | 32 | 0;
i4 = 4294967295;
}
@@ -2307,10 +2327,10 @@ function asmFunc(global, env, buffer) {
var i5 = 0, i6 = 0, i7 = 0, i8 = 0, i9 = 0, wasm2asm_i32$0 = 0;
topmost : {
i5 = Math_imul(i3, i2);
- if ((HEAPU32[(i4 + 76 | 0) >> 2] | 0 | 0) > (4294967295 | 0)) {
+ if ((HEAPU32[(i4 + 76 | 0) >> 2] | 0 | 0) > (4294967295 | 0)) block0 : {
i6 = (___lockfile(i4 | 0) | 0 | 0) == (0 | 0);
i7 = ___fwritex(i1 | 0, i5 | 0, i4 | 0) | 0;
- if (i6) i8 = i7; else {
+ if (i6) i8 = i7; else block1 : {
___unlockfile(i4 | 0);
i8 = i7;
}
@@ -2331,11 +2351,15 @@ function asmFunc(global, env, buffer) {
HEAP32[8 >> 2] = (HEAPU32[8 >> 2] | 0) + 80 | 0;
i5 = i4;
HEAP32[(i1 + 36 | 0) >> 2] = 5;
- if (((HEAPU32[i1 >> 2] | 0) & 64 | 0 | 0) == (0 | 0)) {
+ if (((HEAPU32[i1 >> 2] | 0) & 64 | 0 | 0) == (0 | 0)) block0 : {
HEAP32[i5 >> 2] = HEAPU32[(i1 + 60 | 0) >> 2] | 0;
- HEAP32[(i5 + 4 | 0) >> 2] = 21505;
- HEAP32[(i5 + 8 | 0) >> 2] = i4 + 12 | 0;
- wasm2asm_i32$1 = (___syscall54(54 | 0, i5 | 0) | 0 | 0) != (0 | 0);
+ block1 : {
+ HEAP32[(i5 + 4 | 0) >> 2] = 21505;
+ block2 : {
+ HEAP32[(i5 + 8 | 0) >> 2] = i4 + 12 | 0;
+ wasm2asm_i32$1 = (___syscall54(54 | 0, i5 | 0) | 0 | 0) != (0 | 0);
+ }
+ }
} else wasm2asm_i32$1 = 0;
if (wasm2asm_i32$1) HEAP8[(i1 + 75 | 0) >> 0] = 4294967295;
i5 = ___stdio_write(i1 | 0, i2 | 0, i3 | 0) | 0;
@@ -2347,14 +2371,16 @@ function asmFunc(global, env, buffer) {
function copyTempDouble(i1) {
i1 = i1 | 0;
- HEAP8[(HEAPU32[24 >> 2] | 0) >> 0] = HEAP8[i1 >> 0] | 0;
- HEAP8[((HEAPU32[24 >> 2] | 0) + 1 | 0) >> 0] = HEAP8[(i1 + 1 | 0) >> 0] | 0;
- HEAP8[((HEAPU32[24 >> 2] | 0) + 2 | 0) >> 0] = HEAP8[(i1 + 2 | 0) >> 0] | 0;
- HEAP8[((HEAPU32[24 >> 2] | 0) + 3 | 0) >> 0] = HEAP8[(i1 + 3 | 0) >> 0] | 0;
- HEAP8[((HEAPU32[24 >> 2] | 0) + 4 | 0) >> 0] = HEAP8[(i1 + 4 | 0) >> 0] | 0;
- HEAP8[((HEAPU32[24 >> 2] | 0) + 5 | 0) >> 0] = HEAP8[(i1 + 5 | 0) >> 0] | 0;
- HEAP8[((HEAPU32[24 >> 2] | 0) + 6 | 0) >> 0] = HEAP8[(i1 + 6 | 0) >> 0] | 0;
- HEAP8[((HEAPU32[24 >> 2] | 0) + 7 | 0) >> 0] = HEAP8[(i1 + 7 | 0) >> 0] | 0;
+ block0 : {
+ HEAP8[(HEAPU32[24 >> 2] | 0) >> 0] = HEAP8[i1 >> 0] | 0;
+ HEAP8[((HEAPU32[24 >> 2] | 0) + 1 | 0) >> 0] = HEAP8[(i1 + 1 | 0) >> 0] | 0;
+ HEAP8[((HEAPU32[24 >> 2] | 0) + 2 | 0) >> 0] = HEAP8[(i1 + 2 | 0) >> 0] | 0;
+ HEAP8[((HEAPU32[24 >> 2] | 0) + 3 | 0) >> 0] = HEAP8[(i1 + 3 | 0) >> 0] | 0;
+ HEAP8[((HEAPU32[24 >> 2] | 0) + 4 | 0) >> 0] = HEAP8[(i1 + 4 | 0) >> 0] | 0;
+ HEAP8[((HEAPU32[24 >> 2] | 0) + 5 | 0) >> 0] = HEAP8[(i1 + 5 | 0) >> 0] | 0;
+ HEAP8[((HEAPU32[24 >> 2] | 0) + 6 | 0) >> 0] = HEAP8[(i1 + 6 | 0) >> 0] | 0;
+ HEAP8[((HEAPU32[24 >> 2] | 0) + 7 | 0) >> 0] = HEAP8[(i1 + 7 | 0) >> 0] | 0;
+ }
}
function ___stdio_close(i1) {
@@ -2374,17 +2400,19 @@ function asmFunc(global, env, buffer) {
function copyTempFloat(i1) {
i1 = i1 | 0;
- HEAP8[(HEAPU32[24 >> 2] | 0) >> 0] = HEAP8[i1 >> 0] | 0;
- HEAP8[((HEAPU32[24 >> 2] | 0) + 1 | 0) >> 0] = HEAP8[(i1 + 1 | 0) >> 0] | 0;
- HEAP8[((HEAPU32[24 >> 2] | 0) + 2 | 0) >> 0] = HEAP8[(i1 + 2 | 0) >> 0] | 0;
- HEAP8[((HEAPU32[24 >> 2] | 0) + 3 | 0) >> 0] = HEAP8[(i1 + 3 | 0) >> 0] | 0;
+ block0 : {
+ HEAP8[(HEAPU32[24 >> 2] | 0) >> 0] = HEAP8[i1 >> 0] | 0;
+ HEAP8[((HEAPU32[24 >> 2] | 0) + 1 | 0) >> 0] = HEAP8[(i1 + 1 | 0) >> 0] | 0;
+ HEAP8[((HEAPU32[24 >> 2] | 0) + 2 | 0) >> 0] = HEAP8[(i1 + 2 | 0) >> 0] | 0;
+ HEAP8[((HEAPU32[24 >> 2] | 0) + 3 | 0) >> 0] = HEAP8[(i1 + 3 | 0) >> 0] | 0;
+ }
}
function ___syscall_ret(i1) {
i1 = i1 | 0;
var i2 = 0, wasm2asm_i32$0 = 0;
topmost : {
- if ((i1 >>> 0 | 0) >>> 0 > 4294963200 >>> 0) {
+ if ((i1 >>> 0 | 0) >>> 0 > 4294963200 >>> 0) block0 : {
HEAP32[(___errno_location() | 0) >> 2] = 0 - i1 | 0;
i2 = 4294967295;
} else i2 = i1;
@@ -2425,7 +2453,7 @@ function asmFunc(global, env, buffer) {
function setThrew(i1, i2) {
i1 = i1 | 0;
i2 = i2 | 0;
- if ((HEAPU32[40 >> 2] | 0 | 0) == (0 | 0)) {
+ if ((HEAPU32[40 >> 2] | 0 | 0) == (0 | 0)) block0 : {
HEAP32[40 >> 2] = i1;
HEAP32[48 >> 2] = i2;
}
@@ -2454,8 +2482,10 @@ function asmFunc(global, env, buffer) {
function establishStackSpace(i1, i2) {
i1 = i1 | 0;
i2 = i2 | 0;
- HEAP32[8 >> 2] = i1;
- HEAP32[16 >> 2] = i2;
+ block0 : {
+ HEAP32[8 >> 2] = i1;
+ HEAP32[16 >> 2] = i2;
+ }
}
function dynCall_vi(i1, i2) {