diff options
Diffstat (limited to 'test/i32.2asm.js')
-rw-r--r-- | test/i32.2asm.js | 190 |
1 files changed, 95 insertions, 95 deletions
diff --git a/test/i32.2asm.js b/test/i32.2asm.js index 83bbb5a56..4c6500471 100644 --- a/test/i32.2asm.js +++ b/test/i32.2asm.js @@ -12,248 +12,248 @@ function asmFunc(global, env, buffer) { var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; - function $$0(x, y) { + function $0(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return x + y | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$1(x, y) { + function $1(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return x - y | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$2(x, y) { + function $2(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return Math_imul(x, y) | 0; return wasm2asm_i32$0 | 0; } - function $$3(x, y) { + function $3(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return (x | 0) / (y | 0) | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$4(x, y) { + function $4(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return (x >>> 0) / (y >>> 0) | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$5(x, y) { + function $5(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return (x | 0) % (y | 0) | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$6(x, y) { + function $6(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return (x >>> 0) % (y >>> 0) | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$7(x, y) { + function $7(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return x & y | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$8(x, y) { + function $8(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return x | y | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$9(x, y) { + function $9(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return x ^ y | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$10(x, y) { + function $10(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return x << y | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$11(x, y) { + function $11(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return x >> y | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$12(x, y) { + function $12(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return x >>> y | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$13(x, y) { + function $13(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return __wasm_rotl_i32(x, y) | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$14(x, y) { + function $14(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return __wasm_rotr_i32(x, y) | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$15(x) { + function $15(x) { x = x | 0; - var $$1 = 0, $$2 = 0, wasm2asm_i32$0 = 0; + var $1 = 0, $2 = 0, wasm2asm_i32$0 = 0; return Math_clz32(x) | 0; return wasm2asm_i32$0 | 0; } - function $$16(x) { + function $16(x) { x = x | 0; - var $$1 = 0, $$2 = 0, wasm2asm_i32$0 = 0; + var $1 = 0, $2 = 0, wasm2asm_i32$0 = 0; return __wasm_ctz_i32(x) | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$17(x) { + function $17(x) { x = x | 0; - var $$1 = 0, $$2 = 0, wasm2asm_i32$0 = 0; + var $1 = 0, $2 = 0, wasm2asm_i32$0 = 0; return __wasm_popcnt_i32(x) | 0 | 0; return wasm2asm_i32$0 | 0; } - function $$18(x) { + function $18(x) { x = x | 0; - var $$1 = 0, $$2 = 0, wasm2asm_i32$0 = 0; + var $1 = 0, $2 = 0, wasm2asm_i32$0 = 0; return (x | 0) == (0 | 0) | 0; return wasm2asm_i32$0 | 0; } - function $$19(x, y) { + function $19(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return (x | 0) == (y | 0) | 0; return wasm2asm_i32$0 | 0; } - function $$20(x, y) { + function $20(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return (x | 0) != (y | 0) | 0; return wasm2asm_i32$0 | 0; } - function $$21(x, y) { + function $21(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return (x | 0) < (y | 0) | 0; return wasm2asm_i32$0 | 0; } - function $$22(x, y) { + function $22(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return x >>> 0 < y >>> 0 | 0; return wasm2asm_i32$0 | 0; } - function $$23(x, y) { + function $23(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return (x | 0) <= (y | 0) | 0; return wasm2asm_i32$0 | 0; } - function $$24(x, y) { + function $24(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return x >>> 0 <= y >>> 0 | 0; return wasm2asm_i32$0 | 0; } - function $$25(x, y) { + function $25(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return (x | 0) > (y | 0) | 0; return wasm2asm_i32$0 | 0; } - function $$26(x, y) { + function $26(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return x >>> 0 > y >>> 0 | 0; return wasm2asm_i32$0 | 0; } - function $$27(x, y) { + function $27(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return (x | 0) >= (y | 0) | 0; return wasm2asm_i32$0 | 0; } - function $$28(x, y) { + function $28(x, y) { x = x | 0; y = y | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0; return x >>> 0 >= y >>> 0 | 0; return wasm2asm_i32$0 | 0; } function __wasm_ctz_i32(x) { x = x | 0; - var $$1 = 0, $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0; - if ((x | 0) == (0 | 0)) $$9 = 32; else $$9 = 31 - Math_clz32(x ^ (x - 1 | 0) | 0) | 0; - return $$9 | 0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0; + if ((x | 0) == (0 | 0)) $9 = 32; else $9 = 31 - Math_clz32(x ^ (x - 1 | 0) | 0) | 0; + return $9 | 0; } function __wasm_popcnt_i32(x) { x = x | 0; - var count = 0, $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0, $$11 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0; + var count = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; count = 0; b : { l : do { - $$5 = count; + $5 = count; if ((x | 0) == (0 | 0)) break b; x = x & (x - 1 | 0) | 0; count = count + 1 | 0; @@ -261,13 +261,13 @@ function asmFunc(global, env, buffer) { break l; } while (1); }; - return $$5 | 0; + return $5 | 0; } function __wasm_rotl_i32(x, k) { x = x | 0; k = k | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0, $$11 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0, $$16 = 0, $$17 = 0, $$18 = 0, $$19 = 0, $$20 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, wasm2asm_i32$0 = 0; return ((4294967295 >>> (k & 31 | 0) | 0) & x | 0) << (k & 31 | 0) | 0 | (((4294967295 << (32 - (k & 31 | 0) | 0) | 0) & x | 0) >>> (32 - (k & 31 | 0) | 0) | 0) | 0 | 0; return wasm2asm_i32$0 | 0; } @@ -275,41 +275,41 @@ function asmFunc(global, env, buffer) { function __wasm_rotr_i32(x, k) { x = x | 0; k = k | 0; - var $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0, $$11 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0, $$16 = 0, $$17 = 0, $$18 = 0, $$19 = 0, $$20 = 0, wasm2asm_i32$0 = 0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, wasm2asm_i32$0 = 0; return ((4294967295 << (k & 31 | 0) | 0) & x | 0) >>> (k & 31 | 0) | 0 | (((4294967295 >>> (32 - (k & 31 | 0) | 0) | 0) & x | 0) << (32 - (k & 31 | 0) | 0) | 0) | 0 | 0; return wasm2asm_i32$0 | 0; } return { - add: $$0, - sub: $$1, - mul: $$2, - div_s: $$3, - div_u: $$4, - rem_s: $$5, - rem_u: $$6, - and: $$7, - or: $$8, - xor: $$9, - shl: $$10, - shr_s: $$11, - shr_u: $$12, - rotl: $$13, - rotr: $$14, - clz: $$15, - ctz: $$16, - popcnt: $$17, - eqz: $$18, - eq: $$19, - ne: $$20, - lt_s: $$21, - lt_u: $$22, - le_s: $$23, - le_u: $$24, - gt_s: $$25, - gt_u: $$26, - ge_s: $$27, - ge_u: $$28 + add: $0, + sub: $1, + mul: $2, + div_s: $3, + div_u: $4, + rem_s: $5, + rem_u: $6, + and: $7, + or: $8, + xor: $9, + shl: $10, + shr_s: $11, + shr_u: $12, + rotl: $13, + rotr: $14, + clz: $15, + ctz: $16, + popcnt: $17, + eqz: $18, + eq: $19, + ne: $20, + lt_s: $21, + lt_u: $22, + le_s: $23, + le_u: $24, + gt_s: $25, + gt_u: $26, + ge_s: $27, + ge_u: $28 }; } |