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-rw-r--r--test/i32.2asm.js190
1 files changed, 95 insertions, 95 deletions
diff --git a/test/i32.2asm.js b/test/i32.2asm.js
index 83bbb5a56..4c6500471 100644
--- a/test/i32.2asm.js
+++ b/test/i32.2asm.js
@@ -12,248 +12,248 @@ function asmFunc(global, env, buffer) {
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
var Math_clz32 = global.Math.clz32;
- function $$0(x, y) {
+ function $0(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return x + y | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$1(x, y) {
+ function $1(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return x - y | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$2(x, y) {
+ function $2(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return Math_imul(x, y) | 0;
return wasm2asm_i32$0 | 0;
}
- function $$3(x, y) {
+ function $3(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return (x | 0) / (y | 0) | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$4(x, y) {
+ function $4(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return (x >>> 0) / (y >>> 0) | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$5(x, y) {
+ function $5(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return (x | 0) % (y | 0) | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$6(x, y) {
+ function $6(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return (x >>> 0) % (y >>> 0) | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$7(x, y) {
+ function $7(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return x & y | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$8(x, y) {
+ function $8(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return x | y | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$9(x, y) {
+ function $9(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return x ^ y | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$10(x, y) {
+ function $10(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return x << y | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$11(x, y) {
+ function $11(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return x >> y | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$12(x, y) {
+ function $12(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return x >>> y | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$13(x, y) {
+ function $13(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return __wasm_rotl_i32(x, y) | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$14(x, y) {
+ function $14(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return __wasm_rotr_i32(x, y) | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$15(x) {
+ function $15(x) {
x = x | 0;
- var $$1 = 0, $$2 = 0, wasm2asm_i32$0 = 0;
+ var $1 = 0, $2 = 0, wasm2asm_i32$0 = 0;
return Math_clz32(x) | 0;
return wasm2asm_i32$0 | 0;
}
- function $$16(x) {
+ function $16(x) {
x = x | 0;
- var $$1 = 0, $$2 = 0, wasm2asm_i32$0 = 0;
+ var $1 = 0, $2 = 0, wasm2asm_i32$0 = 0;
return __wasm_ctz_i32(x) | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$17(x) {
+ function $17(x) {
x = x | 0;
- var $$1 = 0, $$2 = 0, wasm2asm_i32$0 = 0;
+ var $1 = 0, $2 = 0, wasm2asm_i32$0 = 0;
return __wasm_popcnt_i32(x) | 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$18(x) {
+ function $18(x) {
x = x | 0;
- var $$1 = 0, $$2 = 0, wasm2asm_i32$0 = 0;
+ var $1 = 0, $2 = 0, wasm2asm_i32$0 = 0;
return (x | 0) == (0 | 0) | 0;
return wasm2asm_i32$0 | 0;
}
- function $$19(x, y) {
+ function $19(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return (x | 0) == (y | 0) | 0;
return wasm2asm_i32$0 | 0;
}
- function $$20(x, y) {
+ function $20(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return (x | 0) != (y | 0) | 0;
return wasm2asm_i32$0 | 0;
}
- function $$21(x, y) {
+ function $21(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return (x | 0) < (y | 0) | 0;
return wasm2asm_i32$0 | 0;
}
- function $$22(x, y) {
+ function $22(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return x >>> 0 < y >>> 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$23(x, y) {
+ function $23(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return (x | 0) <= (y | 0) | 0;
return wasm2asm_i32$0 | 0;
}
- function $$24(x, y) {
+ function $24(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return x >>> 0 <= y >>> 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$25(x, y) {
+ function $25(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return (x | 0) > (y | 0) | 0;
return wasm2asm_i32$0 | 0;
}
- function $$26(x, y) {
+ function $26(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return x >>> 0 > y >>> 0 | 0;
return wasm2asm_i32$0 | 0;
}
- function $$27(x, y) {
+ function $27(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return (x | 0) >= (y | 0) | 0;
return wasm2asm_i32$0 | 0;
}
- function $$28(x, y) {
+ function $28(x, y) {
x = x | 0;
y = y | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, wasm2asm_i32$0 = 0;
return x >>> 0 >= y >>> 0 | 0;
return wasm2asm_i32$0 | 0;
}
function __wasm_ctz_i32(x) {
x = x | 0;
- var $$1 = 0, $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0;
- if ((x | 0) == (0 | 0)) $$9 = 32; else $$9 = 31 - Math_clz32(x ^ (x - 1 | 0) | 0) | 0;
- return $$9 | 0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0;
+ if ((x | 0) == (0 | 0)) $9 = 32; else $9 = 31 - Math_clz32(x ^ (x - 1 | 0) | 0) | 0;
+ return $9 | 0;
}
function __wasm_popcnt_i32(x) {
x = x | 0;
- var count = 0, $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0, $$11 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0;
+ var count = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
count = 0;
b : {
l : do {
- $$5 = count;
+ $5 = count;
if ((x | 0) == (0 | 0)) break b;
x = x & (x - 1 | 0) | 0;
count = count + 1 | 0;
@@ -261,13 +261,13 @@ function asmFunc(global, env, buffer) {
break l;
} while (1);
};
- return $$5 | 0;
+ return $5 | 0;
}
function __wasm_rotl_i32(x, k) {
x = x | 0;
k = k | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0, $$11 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0, $$16 = 0, $$17 = 0, $$18 = 0, $$19 = 0, $$20 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, wasm2asm_i32$0 = 0;
return ((4294967295 >>> (k & 31 | 0) | 0) & x | 0) << (k & 31 | 0) | 0 | (((4294967295 << (32 - (k & 31 | 0) | 0) | 0) & x | 0) >>> (32 - (k & 31 | 0) | 0) | 0) | 0 | 0;
return wasm2asm_i32$0 | 0;
}
@@ -275,41 +275,41 @@ function asmFunc(global, env, buffer) {
function __wasm_rotr_i32(x, k) {
x = x | 0;
k = k | 0;
- var $$2 = 0, $$3 = 0, $$4 = 0, $$5 = 0, $$6 = 0, $$7 = 0, $$8 = 0, $$9 = 0, $$10 = 0, $$11 = 0, $$12 = 0, $$13 = 0, $$14 = 0, $$15 = 0, $$16 = 0, $$17 = 0, $$18 = 0, $$19 = 0, $$20 = 0, wasm2asm_i32$0 = 0;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, wasm2asm_i32$0 = 0;
return ((4294967295 << (k & 31 | 0) | 0) & x | 0) >>> (k & 31 | 0) | 0 | (((4294967295 >>> (32 - (k & 31 | 0) | 0) | 0) & x | 0) << (32 - (k & 31 | 0) | 0) | 0) | 0 | 0;
return wasm2asm_i32$0 | 0;
}
return {
- add: $$0,
- sub: $$1,
- mul: $$2,
- div_s: $$3,
- div_u: $$4,
- rem_s: $$5,
- rem_u: $$6,
- and: $$7,
- or: $$8,
- xor: $$9,
- shl: $$10,
- shr_s: $$11,
- shr_u: $$12,
- rotl: $$13,
- rotr: $$14,
- clz: $$15,
- ctz: $$16,
- popcnt: $$17,
- eqz: $$18,
- eq: $$19,
- ne: $$20,
- lt_s: $$21,
- lt_u: $$22,
- le_s: $$23,
- le_u: $$24,
- gt_s: $$25,
- gt_u: $$26,
- ge_s: $$27,
- ge_u: $$28
+ add: $0,
+ sub: $1,
+ mul: $2,
+ div_s: $3,
+ div_u: $4,
+ rem_s: $5,
+ rem_u: $6,
+ and: $7,
+ or: $8,
+ xor: $9,
+ shl: $10,
+ shr_s: $11,
+ shr_u: $12,
+ rotl: $13,
+ rotr: $14,
+ clz: $15,
+ ctz: $16,
+ popcnt: $17,
+ eqz: $18,
+ eq: $19,
+ ne: $20,
+ lt_s: $21,
+ lt_u: $22,
+ le_s: $23,
+ le_u: $24,
+ gt_s: $25,
+ gt_u: $26,
+ ge_s: $27,
+ ge_u: $28
};
}