diff options
Diffstat (limited to 'test/unit.asm.js')
-rw-r--r-- | test/unit.asm.js | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/test/unit.asm.js b/test/unit.asm.js index b62c7aefb..405701ee6 100644 --- a/test/unit.asm.js +++ b/test/unit.asm.js @@ -309,14 +309,14 @@ function asm(global, env, buffer) { return phi() | 0; } - function useSetGlobal() { + function useGlobalSet() { var x = 0; x = (Int = 10); Int = 20; return (Int = 30) | 0; } - function usesSetGlobal2() { + function usesGlobalSet2() { return (Int = 40, 50) | 0; } @@ -806,6 +806,6 @@ function asm(global, env, buffer) { var FUNCTION_TABLE_vi = [ vi, vi, vi, vi, vi, vi, vi, vi ]; var FUNCTION_TABLE_ii = [ ii ]; - return { big_negative: big_negative, pick: forgetMe, pick: exportMe, doubleCompares: doubleCompares, intOps: intOps, conversions: conversions, switcher: switcher, frem: frem, frem_float: frem_float, big_uint_div_u: big_uint_div_u, trapping_sint_div_s: trapping_sint_div_s, fr: fr, negZero: negZero, neg: neg, smallCompare: smallCompare, cneg_nosemicolon: cneg_nosemicolon, forLoop: forLoop, ceiling_32_64: ceiling_32_64, aborts: aborts, continues: continues, bitcasts: bitcasts, recursiveBlockMerging: recursiveBlockMerging, lb: lb, zeroInit: zeroInit, phi: phi, smallIf: smallIf, dropCall: dropCall, useSetGlobal: useSetGlobal, usesSetGlobal2: usesSetGlobal2, breakThroughMany: breakThroughMany, ifChainEmpty: ifChainEmpty, heap8NoShift: heap8NoShift, conditionalTypeFun: conditionalTypeFun, loadSigned: loadSigned, globalOpts: globalOpts, dropCallImport: dropCallImport, loophi: loophi, loophi2: loophi2, loophi2b: loophi2b, relooperJumpThreading: relooperJumpThreading, relooperJumpThreading__ZN4game14preloadweaponsEv: relooperJumpThreading__ZN4game14preloadweaponsEv, __Z12multi_varargiz: __Z12multi_varargiz, jumpThreadDrop: jumpThreadDrop, dropIgnoredImportInIf: dropIgnoredImportInIf, dropIgnoredImportsInIf: dropIgnoredImportsInIf, relooperJumpThreading_irreducible: relooperJumpThreading_irreducible, store_fround: store_fround, exportedNumber: 42, relocatableAndModules: relocatableAndModules, exported_f32_user: exported_f32_user, keepAlive: keepAlive }; + return { big_negative: big_negative, pick: forgetMe, pick: exportMe, doubleCompares: doubleCompares, intOps: intOps, conversions: conversions, switcher: switcher, frem: frem, frem_float: frem_float, big_uint_div_u: big_uint_div_u, trapping_sint_div_s: trapping_sint_div_s, fr: fr, negZero: negZero, neg: neg, smallCompare: smallCompare, cneg_nosemicolon: cneg_nosemicolon, forLoop: forLoop, ceiling_32_64: ceiling_32_64, aborts: aborts, continues: continues, bitcasts: bitcasts, recursiveBlockMerging: recursiveBlockMerging, lb: lb, zeroInit: zeroInit, phi: phi, smallIf: smallIf, dropCall: dropCall, useGlobalSet: useGlobalSet, usesGlobalSet2: usesGlobalSet2, breakThroughMany: breakThroughMany, ifChainEmpty: ifChainEmpty, heap8NoShift: heap8NoShift, conditionalTypeFun: conditionalTypeFun, loadSigned: loadSigned, globalOpts: globalOpts, dropCallImport: dropCallImport, loophi: loophi, loophi2: loophi2, loophi2b: loophi2b, relooperJumpThreading: relooperJumpThreading, relooperJumpThreading__ZN4game14preloadweaponsEv: relooperJumpThreading__ZN4game14preloadweaponsEv, __Z12multi_varargiz: __Z12multi_varargiz, jumpThreadDrop: jumpThreadDrop, dropIgnoredImportInIf: dropIgnoredImportInIf, dropIgnoredImportsInIf: dropIgnoredImportsInIf, relooperJumpThreading_irreducible: relooperJumpThreading_irreducible, store_fround: store_fround, exportedNumber: 42, relocatableAndModules: relocatableAndModules, exported_f32_user: exported_f32_user, keepAlive: keepAlive }; } |