diff options
Diffstat (limited to 'test/wasm2asm/float_misc.2asm.js')
-rw-r--r-- | test/wasm2asm/float_misc.2asm.js | 39 |
1 files changed, 25 insertions, 14 deletions
diff --git a/test/wasm2asm/float_misc.2asm.js b/test/wasm2asm/float_misc.2asm.js index 6b78f6108..ccff7ec44 100644 --- a/test/wasm2asm/float_misc.2asm.js +++ b/test/wasm2asm/float_misc.2asm.js @@ -17,6 +17,9 @@ function asmFunc(global, env, buffer) { var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; var i64toi32_i32$HIGH_BITS = 0; function $0(x, y) { x = Math_fround(x); @@ -60,7 +63,7 @@ function asmFunc(global, env, buffer) { function $7(x, y) { x = Math_fround(x); y = Math_fround(y); - return Math_fround((HEAP32[0] = (HEAPF32[0] = x, HEAP32[0]) & 2147483647 | 0 | ((HEAPF32[0] = y, HEAP32[0]) & 2147483648 | 0) | 0, HEAPF32[0])); + return Math_fround((HEAP32[0] = (HEAPF32[0] = x, HEAP32[0] | 0) & 2147483647 | 0 | ((HEAPF32[0] = y, HEAP32[0] | 0) & 2147483648 | 0) | 0, HEAPF32[0])); } function $8(x) { @@ -137,33 +140,41 @@ function asmFunc(global, env, buffer) { function $21(x, y) { x = +x; y = +y; - var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, $4 = 0, $4$hi = 0, $7 = 0, $7$hi = 0; - HEAPF64[0 >> 3] = x; + var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, $4_1 = 0, $4$hi = 0, $7_1 = 0, $7$hi = 0, wasm2asm_i32$0 = 0, wasm2asm_f64$0 = 0.0, wasm2asm_i32$1 = 0; + wasm2asm_i32$0 = 0; + wasm2asm_f64$0 = x; + HEAPF64[wasm2asm_i32$0 >> 3] = wasm2asm_f64$0; i64toi32_i32$0 = HEAP32[(0 + 4 | 0) >> 2] | 0; i64toi32_i32$0 = i64toi32_i32$0; i64toi32_i32$2 = HEAP32[0 >> 2] | 0; i64toi32_i32$1 = 2147483647; i64toi32_i32$3 = 4294967295; i64toi32_i32$1 = i64toi32_i32$0 & i64toi32_i32$1 | 0; - $4 = i64toi32_i32$2 & i64toi32_i32$3 | 0; + $4_1 = i64toi32_i32$2 & i64toi32_i32$3 | 0; $4$hi = i64toi32_i32$1; - HEAPF64[0 >> 3] = y; + wasm2asm_i32$0 = 0; + wasm2asm_f64$0 = y; + HEAPF64[wasm2asm_i32$0 >> 3] = wasm2asm_f64$0; i64toi32_i32$1 = HEAP32[(0 + 4 | 0) >> 2] | 0; i64toi32_i32$1 = i64toi32_i32$1; i64toi32_i32$0 = HEAP32[0 >> 2] | 0; i64toi32_i32$2 = 2147483648; i64toi32_i32$3 = 0; i64toi32_i32$2 = i64toi32_i32$1 & i64toi32_i32$2 | 0; - $7 = i64toi32_i32$0 & i64toi32_i32$3 | 0; + $7_1 = i64toi32_i32$0 & i64toi32_i32$3 | 0; $7$hi = i64toi32_i32$2; i64toi32_i32$2 = $4$hi; - i64toi32_i32$1 = $4; + i64toi32_i32$1 = $4_1; i64toi32_i32$0 = $7$hi; - i64toi32_i32$3 = $7; + i64toi32_i32$3 = $7_1; i64toi32_i32$0 = i64toi32_i32$2 | i64toi32_i32$0 | 0; i64toi32_i32$0 = i64toi32_i32$0; - HEAP32[0 >> 2] = i64toi32_i32$1 | i64toi32_i32$3 | 0; - HEAP32[(0 + 4 | 0) >> 2] = i64toi32_i32$0; + wasm2asm_i32$0 = 0; + wasm2asm_i32$1 = i64toi32_i32$1 | i64toi32_i32$3 | 0; + HEAP32[wasm2asm_i32$0 >> 2] = wasm2asm_i32$1; + wasm2asm_i32$0 = 0; + wasm2asm_i32$1 = i64toi32_i32$0; + HEAP32[(wasm2asm_i32$0 + 4 | 0) >> 2] = wasm2asm_i32$1; return +(+HEAPF64[0 >> 3]); } @@ -208,7 +219,7 @@ function asmFunc(global, env, buffer) { var$0 = Math_fround(Math_ceil(var$0)); if (var$2 > Math_fround(.5)) return Math_fround(var$0); var$2 = Math_fround(var$1 * Math_fround(.5)); - var$1 = (wasm2asm_i32$0 = Math_fround(var$2 - Math_fround(Math_floor(var$2))) == Math_fround(0.0), wasm2asm_f32$0 = var$1, wasm2asm_f32$1 = var$0, wasm2asm_i32$0 ? wasm2asm_f32$0 : wasm2asm_f32$1); + var$1 = (wasm2asm_f32$0 = var$1, wasm2asm_f32$1 = var$0, wasm2asm_i32$0 = Math_fround(var$2 - Math_fround(Math_floor(var$2))) == Math_fround(0.0), wasm2asm_i32$0 ? wasm2asm_f32$0 : wasm2asm_f32$1); }; return Math_fround(var$1); } @@ -222,7 +233,7 @@ function asmFunc(global, env, buffer) { var$0 = Math_ceil(var$0); if (var$2 > .5) return +var$0; var$2 = var$1 * .5; - var$1 = (wasm2asm_i32$0 = var$2 - Math_floor(var$2) == 0.0, wasm2asm_f64$0 = var$1, wasm2asm_f64$1 = var$0, wasm2asm_i32$0 ? wasm2asm_f64$0 : wasm2asm_f64$1); + var$1 = (wasm2asm_f64$0 = var$1, wasm2asm_f64$1 = var$0, wasm2asm_i32$0 = var$2 - Math_floor(var$2) == 0.0, wasm2asm_i32$0 ? wasm2asm_f64$0 : wasm2asm_f64$1); }; return +var$1; } @@ -230,13 +241,13 @@ function asmFunc(global, env, buffer) { function __wasm_trunc_f32(var$0) { var$0 = Math_fround(var$0); var wasm2asm_f32$0 = Math_fround(0), wasm2asm_f32$1 = Math_fround(0), wasm2asm_i32$0 = 0; - return Math_fround((wasm2asm_i32$0 = var$0 < Math_fround(0.0), wasm2asm_f32$0 = Math_fround(Math_ceil(var$0)), wasm2asm_f32$1 = Math_fround(Math_floor(var$0)), wasm2asm_i32$0 ? wasm2asm_f32$0 : wasm2asm_f32$1)); + return Math_fround((wasm2asm_f32$0 = Math_fround(Math_ceil(var$0)), wasm2asm_f32$1 = Math_fround(Math_floor(var$0)), wasm2asm_i32$0 = var$0 < Math_fround(0.0), wasm2asm_i32$0 ? wasm2asm_f32$0 : wasm2asm_f32$1)); } function __wasm_trunc_f64(var$0) { var$0 = +var$0; var wasm2asm_f64$0 = 0.0, wasm2asm_f64$1 = 0.0, wasm2asm_i32$0 = 0; - return +(wasm2asm_i32$0 = var$0 < 0.0, wasm2asm_f64$0 = Math_ceil(var$0), wasm2asm_f64$1 = Math_floor(var$0), wasm2asm_i32$0 ? wasm2asm_f64$0 : wasm2asm_f64$1); + return +(wasm2asm_f64$0 = Math_ceil(var$0), wasm2asm_f64$1 = Math_floor(var$0), wasm2asm_i32$0 = var$0 < 0.0, wasm2asm_i32$0 ? wasm2asm_f64$0 : wasm2asm_f64$1); } return { |