diff options
Diffstat (limited to 'test/wasm2asm/i64-lowering.2asm.js')
-rw-r--r-- | test/wasm2asm/i64-lowering.2asm.js | 140 |
1 files changed, 62 insertions, 78 deletions
diff --git a/test/wasm2asm/i64-lowering.2asm.js b/test/wasm2asm/i64-lowering.2asm.js index 03fe8b2e6..a497ed060 100644 --- a/test/wasm2asm/i64-lowering.2asm.js +++ b/test/wasm2asm/i64-lowering.2asm.js @@ -27,7 +27,11 @@ function asmFunc(global, env, buffer) { $0$hi = $0$hi | 0; $1 = $1 | 0; $1$hi = $1$hi | 0; - return ($0 | 0) == ($1 | 0) & ($0$hi | 0) == ($1$hi | 0) | 0 | 0; + var i64toi32_i32$0 = 0; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$0 = $1$hi; + i64toi32_i32$0 = $0$hi; + return ($0 | 0) == ($1 | 0) & (i64toi32_i32$0 | 0) == ($1$hi | 0) | 0 | 0; } function $2($0, $0$hi, $1, $1$hi) { @@ -35,7 +39,11 @@ function asmFunc(global, env, buffer) { $0$hi = $0$hi | 0; $1 = $1 | 0; $1$hi = $1$hi | 0; - return ($0 | 0) != ($1 | 0) | ($0$hi | 0) != ($1$hi | 0) | 0 | 0; + var i64toi32_i32$0 = 0; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$0 = $1$hi; + i64toi32_i32$0 = $0$hi; + return ($0 | 0) != ($1 | 0) | (i64toi32_i32$0 | 0) != ($1$hi | 0) | 0 | 0; } function $3($0, $0$hi, $1, $1$hi) { @@ -43,19 +51,21 @@ function asmFunc(global, env, buffer) { $0$hi = $0$hi | 0; $1 = $1 | 0; $1$hi = $1$hi | 0; - var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, $6 = 0, $7 = 0, $8 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0; + var i64toi32_i32$0 = 0, $8 = 0, $9 = 0, $10 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$0 = $1$hi; i64toi32_i32$0 = $0$hi; i64toi32_i32$2 = $0; i64toi32_i32$1 = $1$hi; i64toi32_i32$3 = $1; - if ((i64toi32_i32$0 | 0) > (i64toi32_i32$1 | 0)) $6 = 1; else { + if ((i64toi32_i32$0 | 0) > ($1$hi | 0)) $8 = 1; else { if ((i64toi32_i32$0 | 0) >= (i64toi32_i32$1 | 0)) { - if (i64toi32_i32$2 >>> 0 < i64toi32_i32$3 >>> 0) $7 = 0; else $7 = 1; - $8 = $7; - } else $8 = 0; - $6 = $8; + if (i64toi32_i32$2 >>> 0 < i64toi32_i32$3 >>> 0) $9 = 0; else $9 = 1; + $10 = $9; + } else $10 = 0; + $8 = $10; } - return $6 | 0; + return $8 | 0; } function $4($0, $0$hi, $1, $1$hi) { @@ -63,19 +73,21 @@ function asmFunc(global, env, buffer) { $0$hi = $0$hi | 0; $1 = $1 | 0; $1$hi = $1$hi | 0; - var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, $6 = 0, $7 = 0, $8 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0; + var i64toi32_i32$0 = 0, $8 = 0, $9 = 0, $10 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$0 = $1$hi; i64toi32_i32$0 = $0$hi; i64toi32_i32$2 = $0; i64toi32_i32$1 = $1$hi; i64toi32_i32$3 = $1; - if ((i64toi32_i32$0 | 0) > (i64toi32_i32$1 | 0)) $6 = 1; else { + if ((i64toi32_i32$0 | 0) > ($1$hi | 0)) $8 = 1; else { if ((i64toi32_i32$0 | 0) >= (i64toi32_i32$1 | 0)) { - if (i64toi32_i32$2 >>> 0 <= i64toi32_i32$3 >>> 0) $7 = 0; else $7 = 1; - $8 = $7; - } else $8 = 0; - $6 = $8; + if (i64toi32_i32$2 >>> 0 <= i64toi32_i32$3 >>> 0) $9 = 0; else $9 = 1; + $10 = $9; + } else $10 = 0; + $8 = $10; } - return $6 | 0; + return $8 | 0; } function $5($0, $0$hi, $1, $1$hi) { @@ -83,19 +95,21 @@ function asmFunc(global, env, buffer) { $0$hi = $0$hi | 0; $1 = $1 | 0; $1$hi = $1$hi | 0; - var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, $6 = 0, $7 = 0, $8 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0; + var i64toi32_i32$0 = 0, $8 = 0, $9 = 0, $10 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$0 = $1$hi; i64toi32_i32$0 = $0$hi; i64toi32_i32$2 = $0; i64toi32_i32$1 = $1$hi; i64toi32_i32$3 = $1; - if ((i64toi32_i32$0 | 0) < (i64toi32_i32$1 | 0)) $6 = 1; else { + if ((i64toi32_i32$0 | 0) < ($1$hi | 0)) $8 = 1; else { if ((i64toi32_i32$0 | 0) <= (i64toi32_i32$1 | 0)) { - if (i64toi32_i32$2 >>> 0 > i64toi32_i32$3 >>> 0) $7 = 0; else $7 = 1; - $8 = $7; - } else $8 = 0; - $6 = $8; + if (i64toi32_i32$2 >>> 0 > i64toi32_i32$3 >>> 0) $9 = 0; else $9 = 1; + $10 = $9; + } else $10 = 0; + $8 = $10; } - return $6 | 0; + return $8 | 0; } function $6($0, $0$hi, $1, $1$hi) { @@ -103,19 +117,21 @@ function asmFunc(global, env, buffer) { $0$hi = $0$hi | 0; $1 = $1 | 0; $1$hi = $1$hi | 0; - var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, $6 = 0, $7 = 0, $8 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0; + var i64toi32_i32$0 = 0, $8 = 0, $9 = 0, $10 = 0, i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$0 = $1$hi; i64toi32_i32$0 = $0$hi; i64toi32_i32$2 = $0; i64toi32_i32$1 = $1$hi; i64toi32_i32$3 = $1; - if ((i64toi32_i32$0 | 0) < (i64toi32_i32$1 | 0)) $6 = 1; else { + if ((i64toi32_i32$0 | 0) < ($1$hi | 0)) $8 = 1; else { if ((i64toi32_i32$0 | 0) <= (i64toi32_i32$1 | 0)) { - if (i64toi32_i32$2 >>> 0 >= i64toi32_i32$3 >>> 0) $7 = 0; else $7 = 1; - $8 = $7; - } else $8 = 0; - $6 = $8; + if (i64toi32_i32$2 >>> 0 >= i64toi32_i32$3 >>> 0) $9 = 0; else $9 = 1; + $10 = $9; + } else $10 = 0; + $8 = $10; } - return $6 | 0; + return $8 | 0; } function $7($0, $0$hi, $1, $1$hi) { @@ -123,10 +139,11 @@ function asmFunc(global, env, buffer) { $0$hi = $0$hi | 0; $1 = $1 | 0; $1$hi = $1$hi | 0; - var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; + var i64toi32_i32$0 = 0; i64toi32_i32$0 = $0$hi; - i64toi32_i32$1 = $1$hi; - return i64toi32_i32$0 >>> 0 > i64toi32_i32$1 >>> 0 | ((i64toi32_i32$0 | 0) == (i64toi32_i32$1 | 0) & $0 >>> 0 >= $1 >>> 0 | 0) | 0 | 0; + i64toi32_i32$0 = $1$hi; + i64toi32_i32$0 = $0$hi; + return i64toi32_i32$0 >>> 0 > $1$hi >>> 0 | ((i64toi32_i32$0 | 0) == ($1$hi | 0) & $0 >>> 0 >= $1 >>> 0 | 0) | 0 | 0; } function $8($0, $0$hi, $1, $1$hi) { @@ -134,10 +151,11 @@ function asmFunc(global, env, buffer) { $0$hi = $0$hi | 0; $1 = $1 | 0; $1$hi = $1$hi | 0; - var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; + var i64toi32_i32$0 = 0; i64toi32_i32$0 = $0$hi; - i64toi32_i32$1 = $1$hi; - return i64toi32_i32$0 >>> 0 > i64toi32_i32$1 >>> 0 | ((i64toi32_i32$0 | 0) == (i64toi32_i32$1 | 0) & $0 >>> 0 > $1 >>> 0 | 0) | 0 | 0; + i64toi32_i32$0 = $1$hi; + i64toi32_i32$0 = $0$hi; + return i64toi32_i32$0 >>> 0 > $1$hi >>> 0 | ((i64toi32_i32$0 | 0) == ($1$hi | 0) & $0 >>> 0 > $1 >>> 0 | 0) | 0 | 0; } function $9($0, $0$hi, $1, $1$hi) { @@ -145,10 +163,11 @@ function asmFunc(global, env, buffer) { $0$hi = $0$hi | 0; $1 = $1 | 0; $1$hi = $1$hi | 0; - var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; + var i64toi32_i32$0 = 0; i64toi32_i32$0 = $0$hi; - i64toi32_i32$1 = $1$hi; - return i64toi32_i32$0 >>> 0 < i64toi32_i32$1 >>> 0 | ((i64toi32_i32$0 | 0) == (i64toi32_i32$1 | 0) & $0 >>> 0 <= $1 >>> 0 | 0) | 0 | 0; + i64toi32_i32$0 = $1$hi; + i64toi32_i32$0 = $0$hi; + return i64toi32_i32$0 >>> 0 < $1$hi >>> 0 | ((i64toi32_i32$0 | 0) == ($1$hi | 0) & $0 >>> 0 <= $1 >>> 0 | 0) | 0 | 0; } function $10($0, $0$hi, $1, $1$hi) { @@ -156,46 +175,11 @@ function asmFunc(global, env, buffer) { $0$hi = $0$hi | 0; $1 = $1 | 0; $1$hi = $1$hi | 0; - var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0; + var i64toi32_i32$0 = 0; i64toi32_i32$0 = $0$hi; - i64toi32_i32$1 = $1$hi; - return i64toi32_i32$0 >>> 0 < i64toi32_i32$1 >>> 0 | ((i64toi32_i32$0 | 0) == (i64toi32_i32$1 | 0) & $0 >>> 0 < $1 >>> 0 | 0) | 0 | 0; - } - - function __wasm_ctz_i32(x) { - x = x | 0; - var $1 = 0; - if ((x | 0) == (0 | 0)) $1 = 32; else $1 = 31 - Math_clz32(x ^ (x - 1 | 0) | 0) | 0; - return $1 | 0; - } - - function __wasm_popcnt_i32(x) { - x = x | 0; - var count = 0, $2 = 0; - count = 0; - b : { - l : do { - $2 = count; - if ((x | 0) == (0 | 0)) break b; - x = x & (x - 1 | 0) | 0; - count = count + 1 | 0; - continue l; - break l; - } while (1); - }; - return $2 | 0; - } - - function __wasm_rotl_i32(x, k) { - x = x | 0; - k = k | 0; - return ((4294967295 >>> (k & 31 | 0) | 0) & x | 0) << (k & 31 | 0) | 0 | (((4294967295 << (32 - (k & 31 | 0) | 0) | 0) & x | 0) >>> (32 - (k & 31 | 0) | 0) | 0) | 0 | 0; - } - - function __wasm_rotr_i32(x, k) { - x = x | 0; - k = k | 0; - return ((4294967295 << (k & 31 | 0) | 0) & x | 0) >>> (k & 31 | 0) | 0 | (((4294967295 >>> (32 - (k & 31 | 0) | 0) | 0) & x | 0) << (32 - (k & 31 | 0) | 0) | 0) | 0 | 0; + i64toi32_i32$0 = $1$hi; + i64toi32_i32$0 = $0$hi; + return i64toi32_i32$0 >>> 0 < $1$hi >>> 0 | ((i64toi32_i32$0 | 0) == ($1$hi | 0) & $0 >>> 0 < $1 >>> 0 | 0) | 0 | 0; } return { |