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-rw-r--r--test/wasm2js/bulk-memory.2asm.js313
1 files changed, 124 insertions, 189 deletions
diff --git a/test/wasm2js/bulk-memory.2asm.js b/test/wasm2js/bulk-memory.2asm.js
index 5983db235..2b7431486 100644
--- a/test/wasm2js/bulk-memory.2asm.js
+++ b/test/wasm2js/bulk-memory.2asm.js
@@ -1,36 +1,23 @@
-function asmFunc(global, env) {
- var Math_imul = global.Math.imul;
- var Math_fround = global.Math.fround;
- var Math_abs = global.Math.abs;
- var Math_clz32 = global.Math.clz32;
- var Math_min = global.Math.min;
- var Math_max = global.Math.max;
- var Math_floor = global.Math.floor;
- var Math_ceil = global.Math.ceil;
- var Math_sqrt = global.Math.sqrt;
+function asmFunc(env) {
+ var Math_imul = Math.imul;
+ var Math_fround = Math.fround;
+ var Math_abs = Math.abs;
+ var Math_clz32 = Math.clz32;
+ var Math_min = Math.min;
+ var Math_max = Math.max;
+ var Math_floor = Math.floor;
+ var Math_ceil = Math.ceil;
+ var Math_sqrt = Math.sqrt;
var abort = env.abort;
- var nan = global.NaN;
- var infinity = global.Infinity;
+ var nan = NaN;
+ var infinity = Infinity;
return {
};
}
-var retasmFunc = asmFunc({
- Math,
- Int8Array,
- Uint8Array,
- Int16Array,
- Uint16Array,
- Int32Array,
- Uint32Array,
- Float32Array,
- Float64Array,
- NaN,
- Infinity
- }, {
- abort: function() { throw new Error('abort'); }
+var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); }
});
@@ -46,27 +33,27 @@ var retasmFunc = asmFunc({
bufferView.fill(value, dest, dest + size);
}
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
- var Math_imul = global.Math.imul;
- var Math_fround = global.Math.fround;
- var Math_abs = global.Math.abs;
- var Math_clz32 = global.Math.clz32;
- var Math_min = global.Math.min;
- var Math_max = global.Math.max;
- var Math_floor = global.Math.floor;
- var Math_ceil = global.Math.ceil;
- var Math_sqrt = global.Math.sqrt;
+function asmFunc(env, buffer) {
+ var HEAP8 = new Int8Array(buffer);
+ var HEAP16 = new Int16Array(buffer);
+ var HEAP32 = new Int32Array(buffer);
+ var HEAPU8 = new Uint8Array(buffer);
+ var HEAPU16 = new Uint16Array(buffer);
+ var HEAPU32 = new Uint32Array(buffer);
+ var HEAPF32 = new Float32Array(buffer);
+ var HEAPF64 = new Float64Array(buffer);
+ var Math_imul = Math.imul;
+ var Math_fround = Math.fround;
+ var Math_abs = Math.abs;
+ var Math_clz32 = Math.clz32;
+ var Math_min = Math.min;
+ var Math_max = Math.max;
+ var Math_floor = Math.floor;
+ var Math_ceil = Math.ceil;
+ var Math_sqrt = Math.sqrt;
var abort = env.abort;
- var nan = global.NaN;
- var infinity = global.Infinity;
+ var nan = NaN;
+ var infinity = Infinity;
function $0($0_1, $1_1, $2) {
$0_1 = $0_1 | 0;
$1_1 = $1_1 | 0;
@@ -89,17 +76,17 @@ function asmFunc(global, env, buffer) {
var newPages = oldPages + pagesToAdd | 0;
if ((oldPages < newPages) && (newPages < 65536)) {
var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536));
- var newHEAP8 = new global.Int8Array(newBuffer);
+ var newHEAP8 = new Int8Array(newBuffer);
newHEAP8.set(HEAP8);
HEAP8 = newHEAP8;
- HEAP8 = new global.Int8Array(newBuffer);
- HEAP16 = new global.Int16Array(newBuffer);
- HEAP32 = new global.Int32Array(newBuffer);
- HEAPU8 = new global.Uint8Array(newBuffer);
- HEAPU16 = new global.Uint16Array(newBuffer);
- HEAPU32 = new global.Uint32Array(newBuffer);
- HEAPF32 = new global.Float32Array(newBuffer);
- HEAPF64 = new global.Float64Array(newBuffer);
+ HEAP8 = new Int8Array(newBuffer);
+ HEAP16 = new Int16Array(newBuffer);
+ HEAP32 = new Int32Array(newBuffer);
+ HEAPU8 = new Uint8Array(newBuffer);
+ HEAPU16 = new Uint16Array(newBuffer);
+ HEAPU32 = new Uint32Array(newBuffer);
+ HEAPF32 = new Float32Array(newBuffer);
+ HEAPF64 = new Float64Array(newBuffer);
buffer = newBuffer;
}
return oldPages;
@@ -113,20 +100,7 @@ function asmFunc(global, env, buffer) {
var memasmFunc = new ArrayBuffer(65536);
var bufferView = new Uint8Array(memasmFunc);
-var retasmFunc = asmFunc({
- Math,
- Int8Array,
- Uint8Array,
- Int16Array,
- Uint16Array,
- Int32Array,
- Uint32Array,
- Float32Array,
- Float64Array,
- NaN,
- Infinity
- }, {
- abort: function() { throw new Error('abort'); }
+var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); }
},
memasmFunc
);
@@ -144,27 +118,27 @@ export var load8_u = retasmFunc.load8_u;
bufferView.copyWithin(dest, source, source + size);
}
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
- var Math_imul = global.Math.imul;
- var Math_fround = global.Math.fround;
- var Math_abs = global.Math.abs;
- var Math_clz32 = global.Math.clz32;
- var Math_min = global.Math.min;
- var Math_max = global.Math.max;
- var Math_floor = global.Math.floor;
- var Math_ceil = global.Math.ceil;
- var Math_sqrt = global.Math.sqrt;
+function asmFunc(env, buffer) {
+ var HEAP8 = new Int8Array(buffer);
+ var HEAP16 = new Int16Array(buffer);
+ var HEAP32 = new Int32Array(buffer);
+ var HEAPU8 = new Uint8Array(buffer);
+ var HEAPU16 = new Uint16Array(buffer);
+ var HEAPU32 = new Uint32Array(buffer);
+ var HEAPF32 = new Float32Array(buffer);
+ var HEAPF64 = new Float64Array(buffer);
+ var Math_imul = Math.imul;
+ var Math_fround = Math.fround;
+ var Math_abs = Math.abs;
+ var Math_clz32 = Math.clz32;
+ var Math_min = Math.min;
+ var Math_max = Math.max;
+ var Math_floor = Math.floor;
+ var Math_ceil = Math.ceil;
+ var Math_sqrt = Math.sqrt;
var abort = env.abort;
- var nan = global.NaN;
- var infinity = global.Infinity;
+ var nan = NaN;
+ var infinity = Infinity;
function $0($0_1, $1_1, $2) {
$0_1 = $0_1 | 0;
$1_1 = $1_1 | 0;
@@ -209,20 +183,7 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i
return uint8Array;
}
base64DecodeToExistingUint8Array(bufferView, 0, "qrvM3Q==");
-var retasmFunc = asmFunc({
- Math,
- Int8Array,
- Uint8Array,
- Int16Array,
- Uint16Array,
- Int32Array,
- Uint32Array,
- Float32Array,
- Float64Array,
- NaN,
- Infinity
- }, {
- abort: function() { throw new Error('abort'); }
+var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); }
},
memasmFunc
);
@@ -242,27 +203,27 @@ export var load8_u = retasmFunc.load8_u;
var memorySegments = {};
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
- var Math_imul = global.Math.imul;
- var Math_fround = global.Math.fround;
- var Math_abs = global.Math.abs;
- var Math_clz32 = global.Math.clz32;
- var Math_min = global.Math.min;
- var Math_max = global.Math.max;
- var Math_floor = global.Math.floor;
- var Math_ceil = global.Math.ceil;
- var Math_sqrt = global.Math.sqrt;
+function asmFunc(env, buffer) {
+ var HEAP8 = new Int8Array(buffer);
+ var HEAP16 = new Int16Array(buffer);
+ var HEAP32 = new Int32Array(buffer);
+ var HEAPU8 = new Uint8Array(buffer);
+ var HEAPU16 = new Uint16Array(buffer);
+ var HEAPU32 = new Uint32Array(buffer);
+ var HEAPF32 = new Float32Array(buffer);
+ var HEAPF64 = new Float64Array(buffer);
+ var Math_imul = Math.imul;
+ var Math_fround = Math.fround;
+ var Math_abs = Math.abs;
+ var Math_clz32 = Math.clz32;
+ var Math_min = Math.min;
+ var Math_max = Math.max;
+ var Math_floor = Math.floor;
+ var Math_ceil = Math.ceil;
+ var Math_sqrt = Math.sqrt;
var abort = env.abort;
- var nan = global.NaN;
- var infinity = global.Infinity;
+ var nan = NaN;
+ var infinity = Infinity;
function $0($0_1, $1_1, $2) {
$0_1 = $0_1 | 0;
$1_1 = $1_1 | 0;
@@ -285,17 +246,17 @@ function asmFunc(global, env, buffer) {
var newPages = oldPages + pagesToAdd | 0;
if ((oldPages < newPages) && (newPages < 65536)) {
var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536));
- var newHEAP8 = new global.Int8Array(newBuffer);
+ var newHEAP8 = new Int8Array(newBuffer);
newHEAP8.set(HEAP8);
HEAP8 = newHEAP8;
- HEAP8 = new global.Int8Array(newBuffer);
- HEAP16 = new global.Int16Array(newBuffer);
- HEAP32 = new global.Int32Array(newBuffer);
- HEAPU8 = new global.Uint8Array(newBuffer);
- HEAPU16 = new global.Uint16Array(newBuffer);
- HEAPU32 = new global.Uint32Array(newBuffer);
- HEAPF32 = new global.Float32Array(newBuffer);
- HEAPF64 = new global.Float64Array(newBuffer);
+ HEAP8 = new Int8Array(newBuffer);
+ HEAP16 = new Int16Array(newBuffer);
+ HEAP32 = new Int32Array(newBuffer);
+ HEAPU8 = new Uint8Array(newBuffer);
+ HEAPU16 = new Uint16Array(newBuffer);
+ HEAPU32 = new Uint32Array(newBuffer);
+ HEAPF32 = new Float32Array(newBuffer);
+ HEAPF64 = new Float64Array(newBuffer);
buffer = newBuffer;
}
return oldPages;
@@ -329,20 +290,7 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i
return uint8Array;
}
memorySegments[0] = base64DecodeToExistingUint8Array(new Uint8Array(4), 0, "qrvM3Q==");
-var retasmFunc = asmFunc({
- Math,
- Int8Array,
- Uint8Array,
- Int16Array,
- Uint16Array,
- Int32Array,
- Uint32Array,
- Float32Array,
- Float64Array,
- NaN,
- Infinity
- }, {
- abort: function() { throw new Error('abort'); }
+var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); }
},
memasmFunc
);
@@ -367,27 +315,27 @@ export var load8_u = retasmFunc.load8_u;
var memorySegments = {};
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
- var Math_imul = global.Math.imul;
- var Math_fround = global.Math.fround;
- var Math_abs = global.Math.abs;
- var Math_clz32 = global.Math.clz32;
- var Math_min = global.Math.min;
- var Math_max = global.Math.max;
- var Math_floor = global.Math.floor;
- var Math_ceil = global.Math.ceil;
- var Math_sqrt = global.Math.sqrt;
+function asmFunc(env, buffer) {
+ var HEAP8 = new Int8Array(buffer);
+ var HEAP16 = new Int16Array(buffer);
+ var HEAP32 = new Int32Array(buffer);
+ var HEAPU8 = new Uint8Array(buffer);
+ var HEAPU16 = new Uint16Array(buffer);
+ var HEAPU32 = new Uint32Array(buffer);
+ var HEAPF32 = new Float32Array(buffer);
+ var HEAPF64 = new Float64Array(buffer);
+ var Math_imul = Math.imul;
+ var Math_fround = Math.fround;
+ var Math_abs = Math.abs;
+ var Math_clz32 = Math.clz32;
+ var Math_min = Math.min;
+ var Math_max = Math.max;
+ var Math_floor = Math.floor;
+ var Math_ceil = Math.ceil;
+ var Math_sqrt = Math.sqrt;
var abort = env.abort;
- var nan = global.NaN;
- var infinity = global.Infinity;
+ var nan = NaN;
+ var infinity = Infinity;
function $0() {
wasm2js_data_drop(0);
}
@@ -414,17 +362,17 @@ function asmFunc(global, env, buffer) {
var newPages = oldPages + pagesToAdd | 0;
if ((oldPages < newPages) && (newPages < 65536)) {
var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536));
- var newHEAP8 = new global.Int8Array(newBuffer);
+ var newHEAP8 = new Int8Array(newBuffer);
newHEAP8.set(HEAP8);
HEAP8 = newHEAP8;
- HEAP8 = new global.Int8Array(newBuffer);
- HEAP16 = new global.Int16Array(newBuffer);
- HEAP32 = new global.Int32Array(newBuffer);
- HEAPU8 = new global.Uint8Array(newBuffer);
- HEAPU16 = new global.Uint16Array(newBuffer);
- HEAPU32 = new global.Uint32Array(newBuffer);
- HEAPF32 = new global.Float32Array(newBuffer);
- HEAPF64 = new global.Float64Array(newBuffer);
+ HEAP8 = new Int8Array(newBuffer);
+ HEAP16 = new Int16Array(newBuffer);
+ HEAP32 = new Int32Array(newBuffer);
+ HEAPU8 = new Uint8Array(newBuffer);
+ HEAPU16 = new Uint16Array(newBuffer);
+ HEAPU32 = new Uint32Array(newBuffer);
+ HEAPF32 = new Float32Array(newBuffer);
+ HEAPF64 = new Float64Array(newBuffer);
buffer = newBuffer;
}
return oldPages;
@@ -461,20 +409,7 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i
}
memorySegments[0] = base64DecodeToExistingUint8Array(new Uint8Array(0), 0, "");
base64DecodeToExistingUint8Array(bufferView, 0, "");
-var retasmFunc = asmFunc({
- Math,
- Int8Array,
- Uint8Array,
- Int16Array,
- Uint16Array,
- Int32Array,
- Uint32Array,
- Float32Array,
- Float64Array,
- NaN,
- Infinity
- }, {
- abort: function() { throw new Error('abort'); }
+var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); }
},
memasmFunc
);