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-rw-r--r--test/wasm2js/f64.2asm.js189
1 files changed, 189 insertions, 0 deletions
diff --git a/test/wasm2js/f64.2asm.js b/test/wasm2js/f64.2asm.js
new file mode 100644
index 000000000..4ac679b72
--- /dev/null
+++ b/test/wasm2js/f64.2asm.js
@@ -0,0 +1,189 @@
+function asmFunc(global, env, buffer) {
+ "use asm";
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ var i64toi32_i32$HIGH_BITS = 0;
+ function $0(x, y) {
+ x = +x;
+ y = +y;
+ return +(x + y);
+ }
+
+ function $1(x, y) {
+ x = +x;
+ y = +y;
+ return +(x - y);
+ }
+
+ function $2(x, y) {
+ x = +x;
+ y = +y;
+ return +(x * y);
+ }
+
+ function $3(x, y) {
+ x = +x;
+ y = +y;
+ return +(x / y);
+ }
+
+ function $4(x) {
+ x = +x;
+ return +Math_sqrt(x);
+ }
+
+ function $5(x, y) {
+ x = +x;
+ y = +y;
+ return +Math_min(x, y);
+ }
+
+ function $6(x, y) {
+ x = +x;
+ y = +y;
+ return +Math_max(x, y);
+ }
+
+ function $7(x) {
+ x = +x;
+ return +Math_ceil(x);
+ }
+
+ function $8(x) {
+ x = +x;
+ return +Math_floor(x);
+ }
+
+ function $9(x) {
+ x = +x;
+ return +(+__wasm_trunc_f64(+x));
+ }
+
+ function $10(x) {
+ x = +x;
+ return +(+__wasm_nearest_f64(+x));
+ }
+
+ function $11(x) {
+ x = +x;
+ return +Math_abs(x);
+ }
+
+ function $12(x) {
+ x = +x;
+ return +-x;
+ }
+
+ function $13(x, y) {
+ x = +x;
+ y = +y;
+ var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, i64toi32_i32$3 = 0, $4_1 = 0, $4$hi = 0, $7_1 = 0, $7$hi = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0, wasm2js_i32$1 = 0;
+ wasm2js_i32$0 = 0;
+ wasm2js_f64$0 = x;
+ HEAPF64[wasm2js_i32$0 >> 3] = wasm2js_f64$0;
+ i64toi32_i32$0 = HEAP32[(0 + 4 | 0) >> 2] | 0;
+ i64toi32_i32$0 = i64toi32_i32$0;
+ i64toi32_i32$2 = HEAP32[0 >> 2] | 0;
+ i64toi32_i32$1 = 2147483647;
+ i64toi32_i32$3 = 4294967295;
+ i64toi32_i32$1 = i64toi32_i32$0 & i64toi32_i32$1 | 0;
+ $4_1 = i64toi32_i32$2 & i64toi32_i32$3 | 0;
+ $4$hi = i64toi32_i32$1;
+ wasm2js_i32$0 = 0;
+ wasm2js_f64$0 = y;
+ HEAPF64[wasm2js_i32$0 >> 3] = wasm2js_f64$0;
+ i64toi32_i32$1 = HEAP32[(0 + 4 | 0) >> 2] | 0;
+ i64toi32_i32$1 = i64toi32_i32$1;
+ i64toi32_i32$0 = HEAP32[0 >> 2] | 0;
+ i64toi32_i32$2 = 2147483648;
+ i64toi32_i32$3 = 0;
+ i64toi32_i32$2 = i64toi32_i32$1 & i64toi32_i32$2 | 0;
+ $7_1 = i64toi32_i32$0 & i64toi32_i32$3 | 0;
+ $7$hi = i64toi32_i32$2;
+ i64toi32_i32$2 = $4$hi;
+ i64toi32_i32$1 = $4_1;
+ i64toi32_i32$0 = $7$hi;
+ i64toi32_i32$3 = $7_1;
+ i64toi32_i32$0 = i64toi32_i32$2 | i64toi32_i32$0 | 0;
+ i64toi32_i32$0 = i64toi32_i32$0;
+ wasm2js_i32$0 = 0;
+ wasm2js_i32$1 = i64toi32_i32$1 | i64toi32_i32$3 | 0;
+ HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
+ wasm2js_i32$0 = 0;
+ wasm2js_i32$1 = i64toi32_i32$0;
+ HEAP32[(wasm2js_i32$0 + 4 | 0) >> 2] = wasm2js_i32$1;
+ return +(+HEAPF64[0 >> 3]);
+ }
+
+ function __wasm_nearest_f64(var$0) {
+ var$0 = +var$0;
+ var var$1 = 0.0, var$2 = 0.0, wasm2js_f64$0 = 0.0, wasm2js_f64$1 = 0.0, wasm2js_i32$0 = 0;
+ var$1 = Math_floor(var$0);
+ var$2 = var$0 - var$1;
+ if ((var$2 < .5 | 0) == (0 | 0)) block : {
+ var$0 = Math_ceil(var$0);
+ if (var$2 > .5) return +var$0;
+ var$2 = var$1 * .5;
+ var$1 = (wasm2js_f64$0 = var$1, wasm2js_f64$1 = var$0, wasm2js_i32$0 = var$2 - Math_floor(var$2) == 0.0, wasm2js_i32$0 ? wasm2js_f64$0 : wasm2js_f64$1);
+ };
+ return +var$1;
+ }
+
+ function __wasm_trunc_f64(var$0) {
+ var$0 = +var$0;
+ var wasm2js_f64$0 = 0.0, wasm2js_f64$1 = 0.0, wasm2js_i32$0 = 0;
+ return +(wasm2js_f64$0 = Math_ceil(var$0), wasm2js_f64$1 = Math_floor(var$0), wasm2js_i32$0 = var$0 < 0.0, wasm2js_i32$0 ? wasm2js_f64$0 : wasm2js_f64$1);
+ }
+
+ return {
+ add: $0,
+ sub: $1,
+ mul: $2,
+ div: $3,
+ sqrt: $4,
+ min: $5,
+ max: $6,
+ ceil: $7,
+ floor: $8,
+ trunc: $9,
+ nearest: $10,
+ abs: $11,
+ neg: $12,
+ copysign: $13
+ };
+}
+
+const memasmFunc = new ArrayBuffer(65536);
+const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+export const add = retasmFunc.add;
+export const sub = retasmFunc.sub;
+export const mul = retasmFunc.mul;
+export const div = retasmFunc.div;
+export const sqrt = retasmFunc.sqrt;
+export const min = retasmFunc.min;
+export const max = retasmFunc.max;
+export const ceil = retasmFunc.ceil;
+export const floor = retasmFunc.floor;
+export const trunc = retasmFunc.trunc;
+export const nearest = retasmFunc.nearest;
+export const abs = retasmFunc.abs;
+export const neg = retasmFunc.neg;
+export const copysign = retasmFunc.copysign;