diff options
Diffstat (limited to 'test/wasm2js/float_misc.2asm.js')
-rw-r--r-- | test/wasm2js/float_misc.2asm.js | 81 |
1 files changed, 28 insertions, 53 deletions
diff --git a/test/wasm2js/float_misc.2asm.js b/test/wasm2js/float_misc.2asm.js index 59a49b07c..0e4c241e8 100644 --- a/test/wasm2js/float_misc.2asm.js +++ b/test/wasm2js/float_misc.2asm.js @@ -93,7 +93,7 @@ function asmFunc(global, env, buffer) { function $7(x, y) { x = Math_fround(x); y = Math_fround(y); - return Math_fround((wasm2js_scratch_store_i32(0, (wasm2js_scratch_store_f32(x), wasm2js_scratch_load_i32(0)) & 2147483647 | (wasm2js_scratch_store_f32(y), wasm2js_scratch_load_i32(0)) & 2147483648), wasm2js_scratch_load_f32())); + return Math_fround((wasm2js_scratch_store_i32(0, (wasm2js_scratch_store_f32(x), wasm2js_scratch_load_i32(0)) & 2147483647 | (wasm2js_scratch_store_f32(y), wasm2js_scratch_load_i32(0)) & -2147483648), wasm2js_scratch_load_f32())); } function $8(x) { @@ -108,12 +108,12 @@ function asmFunc(global, env, buffer) { function $10(x) { x = Math_fround(x); - return Math_fround(Math_fround(__wasm_trunc_f32(Math_fround(x)))); + return Math_fround(__wasm_trunc_f32(x)); } function $11(x) { x = Math_fround(x); - return Math_fround(Math_fround(__wasm_nearest_f32(Math_fround(x)))); + return Math_fround(__wasm_nearest_f32(x)); } function $12(x, y) { @@ -175,14 +175,14 @@ function asmFunc(global, env, buffer) { i64toi32_i32$0 = wasm2js_scratch_load_i32(1 | 0) | 0; i64toi32_i32$2 = wasm2js_scratch_load_i32(0 | 0) | 0; i64toi32_i32$1 = 2147483647; - i64toi32_i32$3 = 4294967295; + i64toi32_i32$3 = -1; i64toi32_i32$1 = i64toi32_i32$0 & i64toi32_i32$1; $4_1 = i64toi32_i32$2 & i64toi32_i32$3; $4$hi = i64toi32_i32$1; wasm2js_scratch_store_f64(+y); i64toi32_i32$1 = wasm2js_scratch_load_i32(1 | 0) | 0; i64toi32_i32$0 = wasm2js_scratch_load_i32(0 | 0) | 0; - i64toi32_i32$2 = 2147483648; + i64toi32_i32$2 = -2147483648; i64toi32_i32$3 = 0; i64toi32_i32$2 = i64toi32_i32$1 & i64toi32_i32$2; $7_1 = i64toi32_i32$0 & i64toi32_i32$3; @@ -194,7 +194,7 @@ function asmFunc(global, env, buffer) { i64toi32_i32$0 = i64toi32_i32$2 | i64toi32_i32$0; wasm2js_scratch_store_i32(0 | 0, i64toi32_i32$1 | i64toi32_i32$3); wasm2js_scratch_store_i32(1 | 0, i64toi32_i32$0 | 0); - return +(+wasm2js_scratch_load_f64()); + return +wasm2js_scratch_load_f64(); } function $22(x) { @@ -209,12 +209,12 @@ function asmFunc(global, env, buffer) { function $24(x) { x = +x; - return +(+__wasm_trunc_f64(+x)); + return +__wasm_trunc_f64(x); } function $25(x) { x = +x; - return +(+__wasm_nearest_f64(+x)); + return +__wasm_nearest_f64(x); } function $26(x, y) { @@ -230,84 +230,62 @@ function asmFunc(global, env, buffer) { } function legalstub$0($0_1, $1_1) { - $0_1 = +$0_1; - $1_1 = +$1_1; - return +(+Math_fround($0(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); + return +$0(Math_fround($0_1), Math_fround($1_1)); } function legalstub$1($0_1, $1_1) { - $0_1 = +$0_1; - $1_1 = +$1_1; - return +(+Math_fround($1(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); + return +$1(Math_fround($0_1), Math_fround($1_1)); } function legalstub$2($0_1, $1_1) { - $0_1 = +$0_1; - $1_1 = +$1_1; - return +(+Math_fround($2(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); + return +$2(Math_fround($0_1), Math_fround($1_1)); } function legalstub$3($0_1, $1_1) { - $0_1 = +$0_1; - $1_1 = +$1_1; - return +(+Math_fround($3(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); + return +$3(Math_fround($0_1), Math_fround($1_1)); } function legalstub$4($0_1) { - $0_1 = +$0_1; - return +(+Math_fround($4(Math_fround(Math_fround($0_1))))); + return +$4(Math_fround($0_1)); } function legalstub$5($0_1) { - $0_1 = +$0_1; - return +(+Math_fround($5(Math_fround(Math_fround($0_1))))); + return +$5(Math_fround($0_1)); } function legalstub$6($0_1) { - $0_1 = +$0_1; - return +(+Math_fround($6(Math_fround(Math_fround($0_1))))); + return +$6(Math_fround($0_1)); } function legalstub$7($0_1, $1_1) { - $0_1 = +$0_1; - $1_1 = +$1_1; - return +(+Math_fround($7(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); + return +$7(Math_fround($0_1), Math_fround($1_1)); } function legalstub$8($0_1) { - $0_1 = +$0_1; - return +(+Math_fround($8(Math_fround(Math_fround($0_1))))); + return +$8(Math_fround($0_1)); } function legalstub$9($0_1) { - $0_1 = +$0_1; - return +(+Math_fround($9(Math_fround(Math_fround($0_1))))); + return +$9(Math_fround($0_1)); } function legalstub$10($0_1) { - $0_1 = +$0_1; - return +(+Math_fround($10(Math_fround(Math_fround($0_1))))); + return +$10(Math_fround($0_1)); } function legalstub$11($0_1) { - $0_1 = +$0_1; - return +(+Math_fround($11(Math_fround(Math_fround($0_1))))); + return +$11(Math_fround($0_1)); } function legalstub$12($0_1, $1_1) { - $0_1 = +$0_1; - $1_1 = +$1_1; - return +(+Math_fround($12(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); + return +$12(Math_fround($0_1), Math_fround($1_1)); } function legalstub$13($0_1, $1_1) { - $0_1 = +$0_1; - $1_1 = +$1_1; - return +(+Math_fround($13(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1))))); + return +$13(Math_fround($0_1), Math_fround($1_1)); } function __wasm_nearest_f32(var$0) { - var$0 = Math_fround(var$0); var var$1 = Math_fround(0), var$2 = Math_fround(0), wasm2js_f32$0 = Math_fround(0), wasm2js_f32$1 = Math_fround(0), wasm2js_i32$0 = 0; var$1 = Math_fround(Math_floor(var$0)); var$2 = Math_fround(var$0 - var$1); @@ -315,17 +293,16 @@ function asmFunc(global, env, buffer) { { var$0 = Math_fround(Math_ceil(var$0)); if (var$2 > Math_fround(.5)) { - return Math_fround(var$0) + return var$0 } var$2 = Math_fround(var$1 * Math_fround(.5)); var$1 = (wasm2js_f32$0 = var$1, wasm2js_f32$1 = var$0, wasm2js_i32$0 = Math_fround(var$2 - Math_fround(Math_floor(var$2))) == Math_fround(0.0), wasm2js_i32$0 ? wasm2js_f32$0 : wasm2js_f32$1); } } - return Math_fround(var$1); + return var$1; } function __wasm_nearest_f64(var$0) { - var$0 = +var$0; var var$1 = 0.0, var$2 = 0.0, wasm2js_f64$0 = 0.0, wasm2js_f64$1 = 0.0, wasm2js_i32$0 = 0; var$1 = Math_floor(var$0); var$2 = var$0 - var$1; @@ -333,25 +310,23 @@ function asmFunc(global, env, buffer) { { var$0 = Math_ceil(var$0); if (var$2 > .5) { - return +var$0 + return var$0 } var$2 = var$1 * .5; var$1 = (wasm2js_f64$0 = var$1, wasm2js_f64$1 = var$0, wasm2js_i32$0 = var$2 - Math_floor(var$2) == 0.0, wasm2js_i32$0 ? wasm2js_f64$0 : wasm2js_f64$1); } } - return +var$1; + return var$1; } function __wasm_trunc_f32(var$0) { - var$0 = Math_fround(var$0); var wasm2js_f32$0 = Math_fround(0), wasm2js_f32$1 = Math_fround(0), wasm2js_i32$0 = 0; - return Math_fround((wasm2js_f32$0 = Math_fround(Math_ceil(var$0)), wasm2js_f32$1 = Math_fround(Math_floor(var$0)), wasm2js_i32$0 = var$0 < Math_fround(0.0), wasm2js_i32$0 ? wasm2js_f32$0 : wasm2js_f32$1)); + return wasm2js_f32$0 = Math_fround(Math_ceil(var$0)), wasm2js_f32$1 = Math_fround(Math_floor(var$0)), wasm2js_i32$0 = var$0 < Math_fround(0.0), wasm2js_i32$0 ? wasm2js_f32$0 : wasm2js_f32$1; } function __wasm_trunc_f64(var$0) { - var$0 = +var$0; var wasm2js_f64$0 = 0.0, wasm2js_f64$1 = 0.0, wasm2js_i32$0 = 0; - return +(wasm2js_f64$0 = Math_ceil(var$0), wasm2js_f64$1 = Math_floor(var$0), wasm2js_i32$0 = var$0 < 0.0, wasm2js_i32$0 ? wasm2js_f64$0 : wasm2js_f64$1); + return wasm2js_f64$0 = Math_ceil(var$0), wasm2js_f64$1 = Math_floor(var$0), wasm2js_i32$0 = var$0 < 0.0, wasm2js_i32$0 ? wasm2js_f64$0 : wasm2js_f64$1; } var FUNCTION_TABLE = []; |