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Diffstat (limited to 'test/wasm2js/float_misc.2asm.js')
-rw-r--r--test/wasm2js/float_misc.2asm.js81
1 files changed, 28 insertions, 53 deletions
diff --git a/test/wasm2js/float_misc.2asm.js b/test/wasm2js/float_misc.2asm.js
index 59a49b07c..0e4c241e8 100644
--- a/test/wasm2js/float_misc.2asm.js
+++ b/test/wasm2js/float_misc.2asm.js
@@ -93,7 +93,7 @@ function asmFunc(global, env, buffer) {
function $7(x, y) {
x = Math_fround(x);
y = Math_fround(y);
- return Math_fround((wasm2js_scratch_store_i32(0, (wasm2js_scratch_store_f32(x), wasm2js_scratch_load_i32(0)) & 2147483647 | (wasm2js_scratch_store_f32(y), wasm2js_scratch_load_i32(0)) & 2147483648), wasm2js_scratch_load_f32()));
+ return Math_fround((wasm2js_scratch_store_i32(0, (wasm2js_scratch_store_f32(x), wasm2js_scratch_load_i32(0)) & 2147483647 | (wasm2js_scratch_store_f32(y), wasm2js_scratch_load_i32(0)) & -2147483648), wasm2js_scratch_load_f32()));
}
function $8(x) {
@@ -108,12 +108,12 @@ function asmFunc(global, env, buffer) {
function $10(x) {
x = Math_fround(x);
- return Math_fround(Math_fround(__wasm_trunc_f32(Math_fround(x))));
+ return Math_fround(__wasm_trunc_f32(x));
}
function $11(x) {
x = Math_fround(x);
- return Math_fround(Math_fround(__wasm_nearest_f32(Math_fround(x))));
+ return Math_fround(__wasm_nearest_f32(x));
}
function $12(x, y) {
@@ -175,14 +175,14 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$0 = wasm2js_scratch_load_i32(1 | 0) | 0;
i64toi32_i32$2 = wasm2js_scratch_load_i32(0 | 0) | 0;
i64toi32_i32$1 = 2147483647;
- i64toi32_i32$3 = 4294967295;
+ i64toi32_i32$3 = -1;
i64toi32_i32$1 = i64toi32_i32$0 & i64toi32_i32$1;
$4_1 = i64toi32_i32$2 & i64toi32_i32$3;
$4$hi = i64toi32_i32$1;
wasm2js_scratch_store_f64(+y);
i64toi32_i32$1 = wasm2js_scratch_load_i32(1 | 0) | 0;
i64toi32_i32$0 = wasm2js_scratch_load_i32(0 | 0) | 0;
- i64toi32_i32$2 = 2147483648;
+ i64toi32_i32$2 = -2147483648;
i64toi32_i32$3 = 0;
i64toi32_i32$2 = i64toi32_i32$1 & i64toi32_i32$2;
$7_1 = i64toi32_i32$0 & i64toi32_i32$3;
@@ -194,7 +194,7 @@ function asmFunc(global, env, buffer) {
i64toi32_i32$0 = i64toi32_i32$2 | i64toi32_i32$0;
wasm2js_scratch_store_i32(0 | 0, i64toi32_i32$1 | i64toi32_i32$3);
wasm2js_scratch_store_i32(1 | 0, i64toi32_i32$0 | 0);
- return +(+wasm2js_scratch_load_f64());
+ return +wasm2js_scratch_load_f64();
}
function $22(x) {
@@ -209,12 +209,12 @@ function asmFunc(global, env, buffer) {
function $24(x) {
x = +x;
- return +(+__wasm_trunc_f64(+x));
+ return +__wasm_trunc_f64(x);
}
function $25(x) {
x = +x;
- return +(+__wasm_nearest_f64(+x));
+ return +__wasm_nearest_f64(x);
}
function $26(x, y) {
@@ -230,84 +230,62 @@ function asmFunc(global, env, buffer) {
}
function legalstub$0($0_1, $1_1) {
- $0_1 = +$0_1;
- $1_1 = +$1_1;
- return +(+Math_fround($0(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1)))));
+ return +$0(Math_fround($0_1), Math_fround($1_1));
}
function legalstub$1($0_1, $1_1) {
- $0_1 = +$0_1;
- $1_1 = +$1_1;
- return +(+Math_fround($1(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1)))));
+ return +$1(Math_fround($0_1), Math_fround($1_1));
}
function legalstub$2($0_1, $1_1) {
- $0_1 = +$0_1;
- $1_1 = +$1_1;
- return +(+Math_fround($2(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1)))));
+ return +$2(Math_fround($0_1), Math_fround($1_1));
}
function legalstub$3($0_1, $1_1) {
- $0_1 = +$0_1;
- $1_1 = +$1_1;
- return +(+Math_fround($3(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1)))));
+ return +$3(Math_fround($0_1), Math_fround($1_1));
}
function legalstub$4($0_1) {
- $0_1 = +$0_1;
- return +(+Math_fround($4(Math_fround(Math_fround($0_1)))));
+ return +$4(Math_fround($0_1));
}
function legalstub$5($0_1) {
- $0_1 = +$0_1;
- return +(+Math_fround($5(Math_fround(Math_fround($0_1)))));
+ return +$5(Math_fround($0_1));
}
function legalstub$6($0_1) {
- $0_1 = +$0_1;
- return +(+Math_fround($6(Math_fround(Math_fround($0_1)))));
+ return +$6(Math_fround($0_1));
}
function legalstub$7($0_1, $1_1) {
- $0_1 = +$0_1;
- $1_1 = +$1_1;
- return +(+Math_fround($7(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1)))));
+ return +$7(Math_fround($0_1), Math_fround($1_1));
}
function legalstub$8($0_1) {
- $0_1 = +$0_1;
- return +(+Math_fround($8(Math_fround(Math_fround($0_1)))));
+ return +$8(Math_fround($0_1));
}
function legalstub$9($0_1) {
- $0_1 = +$0_1;
- return +(+Math_fround($9(Math_fround(Math_fround($0_1)))));
+ return +$9(Math_fround($0_1));
}
function legalstub$10($0_1) {
- $0_1 = +$0_1;
- return +(+Math_fround($10(Math_fround(Math_fround($0_1)))));
+ return +$10(Math_fround($0_1));
}
function legalstub$11($0_1) {
- $0_1 = +$0_1;
- return +(+Math_fround($11(Math_fround(Math_fround($0_1)))));
+ return +$11(Math_fround($0_1));
}
function legalstub$12($0_1, $1_1) {
- $0_1 = +$0_1;
- $1_1 = +$1_1;
- return +(+Math_fround($12(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1)))));
+ return +$12(Math_fround($0_1), Math_fround($1_1));
}
function legalstub$13($0_1, $1_1) {
- $0_1 = +$0_1;
- $1_1 = +$1_1;
- return +(+Math_fround($13(Math_fround(Math_fround($0_1)), Math_fround(Math_fround($1_1)))));
+ return +$13(Math_fround($0_1), Math_fround($1_1));
}
function __wasm_nearest_f32(var$0) {
- var$0 = Math_fround(var$0);
var var$1 = Math_fround(0), var$2 = Math_fround(0), wasm2js_f32$0 = Math_fround(0), wasm2js_f32$1 = Math_fround(0), wasm2js_i32$0 = 0;
var$1 = Math_fround(Math_floor(var$0));
var$2 = Math_fround(var$0 - var$1);
@@ -315,17 +293,16 @@ function asmFunc(global, env, buffer) {
{
var$0 = Math_fround(Math_ceil(var$0));
if (var$2 > Math_fround(.5)) {
- return Math_fround(var$0)
+ return var$0
}
var$2 = Math_fround(var$1 * Math_fround(.5));
var$1 = (wasm2js_f32$0 = var$1, wasm2js_f32$1 = var$0, wasm2js_i32$0 = Math_fround(var$2 - Math_fround(Math_floor(var$2))) == Math_fround(0.0), wasm2js_i32$0 ? wasm2js_f32$0 : wasm2js_f32$1);
}
}
- return Math_fround(var$1);
+ return var$1;
}
function __wasm_nearest_f64(var$0) {
- var$0 = +var$0;
var var$1 = 0.0, var$2 = 0.0, wasm2js_f64$0 = 0.0, wasm2js_f64$1 = 0.0, wasm2js_i32$0 = 0;
var$1 = Math_floor(var$0);
var$2 = var$0 - var$1;
@@ -333,25 +310,23 @@ function asmFunc(global, env, buffer) {
{
var$0 = Math_ceil(var$0);
if (var$2 > .5) {
- return +var$0
+ return var$0
}
var$2 = var$1 * .5;
var$1 = (wasm2js_f64$0 = var$1, wasm2js_f64$1 = var$0, wasm2js_i32$0 = var$2 - Math_floor(var$2) == 0.0, wasm2js_i32$0 ? wasm2js_f64$0 : wasm2js_f64$1);
}
}
- return +var$1;
+ return var$1;
}
function __wasm_trunc_f32(var$0) {
- var$0 = Math_fround(var$0);
var wasm2js_f32$0 = Math_fround(0), wasm2js_f32$1 = Math_fround(0), wasm2js_i32$0 = 0;
- return Math_fround((wasm2js_f32$0 = Math_fround(Math_ceil(var$0)), wasm2js_f32$1 = Math_fround(Math_floor(var$0)), wasm2js_i32$0 = var$0 < Math_fround(0.0), wasm2js_i32$0 ? wasm2js_f32$0 : wasm2js_f32$1));
+ return wasm2js_f32$0 = Math_fround(Math_ceil(var$0)), wasm2js_f32$1 = Math_fround(Math_floor(var$0)), wasm2js_i32$0 = var$0 < Math_fround(0.0), wasm2js_i32$0 ? wasm2js_f32$0 : wasm2js_f32$1;
}
function __wasm_trunc_f64(var$0) {
- var$0 = +var$0;
var wasm2js_f64$0 = 0.0, wasm2js_f64$1 = 0.0, wasm2js_i32$0 = 0;
- return +(wasm2js_f64$0 = Math_ceil(var$0), wasm2js_f64$1 = Math_floor(var$0), wasm2js_i32$0 = var$0 < 0.0, wasm2js_i32$0 ? wasm2js_f64$0 : wasm2js_f64$1);
+ return wasm2js_f64$0 = Math_ceil(var$0), wasm2js_f64$1 = Math_floor(var$0), wasm2js_i32$0 = var$0 < 0.0, wasm2js_i32$0 ? wasm2js_f64$0 : wasm2js_f64$1;
}
var FUNCTION_TABLE = [];