diff options
Diffstat (limited to 'test/wasm2js/i64-rotate.2asm.js.opt')
-rw-r--r-- | test/wasm2js/i64-rotate.2asm.js.opt | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/test/wasm2js/i64-rotate.2asm.js.opt b/test/wasm2js/i64-rotate.2asm.js.opt new file mode 100644 index 000000000..3e3eea811 --- /dev/null +++ b/test/wasm2js/i64-rotate.2asm.js.opt @@ -0,0 +1,170 @@ + +function asmFunc(global, env, buffer) { + "almost asm"; + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + var i64toi32_i32$HIGH_BITS = 0; + function legalstub$1($0, $1, $2, $3, $4, $5) { + return (__wasm_rotl_i64($0, $1, $2) | 0) == ($4 | 0) & ($5 | 0) == (i64toi32_i32$HIGH_BITS | 0); + } + + function legalstub$2($0, $1, $2, $3, $4, $5) { + return (__wasm_rotr_i64($0, $1, $2) | 0) == ($4 | 0) & ($5 | 0) == (i64toi32_i32$HIGH_BITS | 0); + } + + function __wasm_rotl_i64($0, $1, $2) { + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0; + $6 = $2 & 63; + $5 = $6; + $3 = $5 & 31; + if (32 >>> 0 <= $5 >>> 0) { + $7 = -1 >>> $3 + } else { + { + $4 = -1 >>> $3; + $7 = (1 << $3) - 1 << 32 - $3 | -1 >>> $3; + } + } + $5 = $7 & $0; + $3 = $1 & $4; + $4 = $6 & 31; + if (32 >>> 0 <= $6 >>> 0) { + { + $3 = $5 << $4; + $8 = 0; + } + } else { + { + $3 = (1 << $4) - 1 & $5 >>> 32 - $4 | $3 << $4; + $8 = $5 << $4; + } + } + $6 = $8; + $5 = $3; + $4 = 0 - $2 & 63; + $3 = $4; + $2 = $3 & 31; + if (32 >>> 0 <= ($3 & 63) >>> 0) { + { + $3 = -1 << $2; + $9 = 0; + } + } else { + { + $3 = (1 << $2) - 1 & -1 >>> 32 - $2 | -1 << $2; + $9 = -1 << $2; + } + } + $0 = $9 & $0; + $3 = $1 & $3; + $1 = $4 & 31; + if (32 >>> 0 <= $4 >>> 0) { + { + $2 = 0; + $10 = $3 >>> $1; + } + } else { + { + $2 = $3 >>> $1; + $10 = ((1 << $1) - 1 & $3) << 32 - $1 | $0 >>> $1; + } + } + $0 = $10 | $6; + i64toi32_i32$HIGH_BITS = $2 | $5; + return $0; + } + + function __wasm_rotr_i64($0, $1, $2) { + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $10 = 0, $11 = 0; + $6 = $2 & 63; + $7 = $6; + $3 = $6 & 31; + if (32 >>> 0 <= $6 >>> 0) { + { + $4 = -1 << $3; + $8 = 0; + } + } else { + { + $4 = (1 << $3) - 1 & -1 >>> 32 - $3 | -1 << $3; + $8 = -1 << $3; + } + } + $7 = $8 & $0; + $3 = $1 & $4; + $5 = $6 & 31; + if (32 >>> 0 <= $6 >>> 0) { + { + $4 = 0; + $9 = $3 >>> $5; + } + } else { + { + $4 = $3 >>> $5; + $9 = ((1 << $5) - 1 & $3) << 32 - $5 | $7 >>> $5; + } + } + $6 = $9; + $7 = $4; + $3 = 0 - $2 & 63; + $2 = $3; + $5 = $3 & 31; + if (32 >>> 0 <= ($3 & 63) >>> 0) { + { + $4 = 0; + $10 = -1 >>> $5; + } + } else { + { + $4 = -1 >>> $5; + $10 = (1 << $5) - 1 << 32 - $5 | -1 >>> $5; + } + } + $0 = $10 & $0; + $1 = $1 & $4; + $4 = $3 & 31; + if (32 >>> 0 <= $3 >>> 0) { + { + $2 = $0 << $4; + $11 = 0; + } + } else { + { + $2 = (1 << $4) - 1 & $0 >>> 32 - $4 | $1 << $4; + $11 = $0 << $4; + } + } + $0 = $11 | $6; + i64toi32_i32$HIGH_BITS = $2 | $7; + return $0; + } + + var FUNCTION_TABLE = []; + return { + "rotl": legalstub$1, + "rotr": legalstub$2 + }; +} + +var memasmFunc = new ArrayBuffer(65536); +var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export var rotl = retasmFunc.rotl; +export var rotr = retasmFunc.rotr; |