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-rw-r--r--test/wasm2js/i64-shifts.2asm.js99
1 files changed, 99 insertions, 0 deletions
diff --git a/test/wasm2js/i64-shifts.2asm.js b/test/wasm2js/i64-shifts.2asm.js
new file mode 100644
index 000000000..919a1077e
--- /dev/null
+++ b/test/wasm2js/i64-shifts.2asm.js
@@ -0,0 +1,99 @@
+function asmFunc(global, env, buffer) {
+ "use asm";
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ var i64toi32_i32$HIGH_BITS = 0;
+ function dummy() {
+
+ }
+
+ function $1($0, $0$hi, $1_1, $1$hi, $2_1, $2$hi) {
+ $0 = $0 | 0;
+ $0$hi = $0$hi | 0;
+ $1_1 = $1_1 | 0;
+ $1$hi = $1$hi | 0;
+ $2_1 = $2_1 | 0;
+ $2$hi = $2$hi | 0;
+ var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, i64toi32_i32$4 = 0, i64toi32_i32$3 = 0, $12 = 0, $5$hi = 0;
+ i64toi32_i32$0 = $0$hi;
+ i64toi32_i32$0 = $1$hi;
+ i64toi32_i32$0 = $0$hi;
+ i64toi32_i32$2 = $0;
+ i64toi32_i32$1 = $1$hi;
+ i64toi32_i32$3 = $1_1;
+ i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0;
+ if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) {
+ i64toi32_i32$1 = i64toi32_i32$2 << i64toi32_i32$4 | 0;
+ $12 = 0;
+ } else {
+ i64toi32_i32$1 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$2 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$0 << i64toi32_i32$4 | 0) | 0;
+ $12 = i64toi32_i32$2 << i64toi32_i32$4 | 0;
+ }
+ $5$hi = i64toi32_i32$1;
+ i64toi32_i32$1 = $2$hi;
+ i64toi32_i32$1 = $5$hi;
+ i64toi32_i32$0 = $12;
+ i64toi32_i32$2 = $2$hi;
+ i64toi32_i32$3 = $2_1;
+ return (i64toi32_i32$0 | 0) == (i64toi32_i32$3 | 0) & (i64toi32_i32$1 | 0) == (i64toi32_i32$2 | 0) | 0 | 0;
+ }
+
+ function $2($0, $0$hi, $1_1, $1$hi, $2_1, $2$hi) {
+ $0 = $0 | 0;
+ $0$hi = $0$hi | 0;
+ $1_1 = $1_1 | 0;
+ $1$hi = $1$hi | 0;
+ $2_1 = $2_1 | 0;
+ $2$hi = $2$hi | 0;
+ var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$4 = 0, i64toi32_i32$3 = 0, i64toi32_i32$2 = 0, $12 = 0, $5$hi = 0;
+ i64toi32_i32$0 = $0$hi;
+ i64toi32_i32$0 = $1$hi;
+ i64toi32_i32$0 = $0$hi;
+ i64toi32_i32$2 = $0;
+ i64toi32_i32$1 = $1$hi;
+ i64toi32_i32$3 = $1_1;
+ i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0;
+ if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) {
+ i64toi32_i32$1 = i64toi32_i32$0 >> 31 | 0;
+ $12 = i64toi32_i32$0 >> i64toi32_i32$4 | 0;
+ } else {
+ i64toi32_i32$1 = i64toi32_i32$0 >> i64toi32_i32$4 | 0;
+ $12 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$0 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0;
+ }
+ $5$hi = i64toi32_i32$1;
+ i64toi32_i32$1 = $2$hi;
+ i64toi32_i32$1 = $5$hi;
+ i64toi32_i32$0 = $12;
+ i64toi32_i32$2 = $2$hi;
+ i64toi32_i32$3 = $2_1;
+ return (i64toi32_i32$0 | 0) == (i64toi32_i32$3 | 0) & (i64toi32_i32$1 | 0) == ($2$hi | 0) | 0 | 0;
+ }
+
+ return {
+ shl_i64: $1,
+ shr_i64: $2
+ };
+}
+
+const memasmFunc = new ArrayBuffer(65536);
+const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+export const shl_i64 = retasmFunc.shl_i64;
+export const shr_i64 = retasmFunc.shr_i64;