diff options
Diffstat (limited to 'test/wasm2js/i64-shifts.2asm.js')
-rw-r--r-- | test/wasm2js/i64-shifts.2asm.js | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/test/wasm2js/i64-shifts.2asm.js b/test/wasm2js/i64-shifts.2asm.js new file mode 100644 index 000000000..919a1077e --- /dev/null +++ b/test/wasm2js/i64-shifts.2asm.js @@ -0,0 +1,99 @@ +function asmFunc(global, env, buffer) { + "use asm"; + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + var i64toi32_i32$HIGH_BITS = 0; + function dummy() { + + } + + function $1($0, $0$hi, $1_1, $1$hi, $2_1, $2$hi) { + $0 = $0 | 0; + $0$hi = $0$hi | 0; + $1_1 = $1_1 | 0; + $1$hi = $1$hi | 0; + $2_1 = $2_1 | 0; + $2$hi = $2$hi | 0; + var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$2 = 0, i64toi32_i32$4 = 0, i64toi32_i32$3 = 0, $12 = 0, $5$hi = 0; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$0 = $1$hi; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$2 = $0; + i64toi32_i32$1 = $1$hi; + i64toi32_i32$3 = $1_1; + i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0; + if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) { + i64toi32_i32$1 = i64toi32_i32$2 << i64toi32_i32$4 | 0; + $12 = 0; + } else { + i64toi32_i32$1 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$2 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$0 << i64toi32_i32$4 | 0) | 0; + $12 = i64toi32_i32$2 << i64toi32_i32$4 | 0; + } + $5$hi = i64toi32_i32$1; + i64toi32_i32$1 = $2$hi; + i64toi32_i32$1 = $5$hi; + i64toi32_i32$0 = $12; + i64toi32_i32$2 = $2$hi; + i64toi32_i32$3 = $2_1; + return (i64toi32_i32$0 | 0) == (i64toi32_i32$3 | 0) & (i64toi32_i32$1 | 0) == (i64toi32_i32$2 | 0) | 0 | 0; + } + + function $2($0, $0$hi, $1_1, $1$hi, $2_1, $2$hi) { + $0 = $0 | 0; + $0$hi = $0$hi | 0; + $1_1 = $1_1 | 0; + $1$hi = $1$hi | 0; + $2_1 = $2_1 | 0; + $2$hi = $2$hi | 0; + var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$4 = 0, i64toi32_i32$3 = 0, i64toi32_i32$2 = 0, $12 = 0, $5$hi = 0; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$0 = $1$hi; + i64toi32_i32$0 = $0$hi; + i64toi32_i32$2 = $0; + i64toi32_i32$1 = $1$hi; + i64toi32_i32$3 = $1_1; + i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0; + if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) { + i64toi32_i32$1 = i64toi32_i32$0 >> 31 | 0; + $12 = i64toi32_i32$0 >> i64toi32_i32$4 | 0; + } else { + i64toi32_i32$1 = i64toi32_i32$0 >> i64toi32_i32$4 | 0; + $12 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$0 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0; + } + $5$hi = i64toi32_i32$1; + i64toi32_i32$1 = $2$hi; + i64toi32_i32$1 = $5$hi; + i64toi32_i32$0 = $12; + i64toi32_i32$2 = $2$hi; + i64toi32_i32$3 = $2_1; + return (i64toi32_i32$0 | 0) == (i64toi32_i32$3 | 0) & (i64toi32_i32$1 | 0) == ($2$hi | 0) | 0 | 0; + } + + return { + shl_i64: $1, + shr_i64: $2 + }; +} + +const memasmFunc = new ArrayBuffer(65536); +const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export const shl_i64 = retasmFunc.shl_i64; +export const shr_i64 = retasmFunc.shr_i64; |