diff options
Diffstat (limited to 'test/wasm2js/int_exprs.2asm.js')
-rw-r--r-- | test/wasm2js/int_exprs.2asm.js | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/test/wasm2js/int_exprs.2asm.js b/test/wasm2js/int_exprs.2asm.js index 2d5b64128..80d9572f3 100644 --- a/test/wasm2js/int_exprs.2asm.js +++ b/test/wasm2js/int_exprs.2asm.js @@ -1,6 +1,6 @@ function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -118,7 +118,7 @@ export const i64_no_fold_cmp_s_offset = retasmFunc.i64_no_fold_cmp_s_offset; export const i64_no_fold_cmp_u_offset = retasmFunc.i64_no_fold_cmp_u_offset; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -162,7 +162,7 @@ const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int export const i64_no_fold_wrap_extend_s = retasmFunc.i64_no_fold_wrap_extend_s; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -205,7 +205,7 @@ const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int export const i64_no_fold_wrap_extend_u = retasmFunc.i64_no_fold_wrap_extend_u; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -318,7 +318,7 @@ export const i64_no_fold_shl_shr_s = retasmFunc.i64_no_fold_shl_shr_s; export const i64_no_fold_shl_shr_u = retasmFunc.i64_no_fold_shl_shr_u; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -432,7 +432,7 @@ export const i64_no_fold_shr_u_shl = retasmFunc.i64_no_fold_shr_u_shl; import { __tempMemory__ } from 'env'; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -1167,7 +1167,7 @@ export const i64_no_fold_div_u_mul = retasmFunc.i64_no_fold_div_u_mul; import { __tempMemory__ } from 'env'; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -1902,7 +1902,7 @@ export const i64_no_fold_mul_div_u = retasmFunc.i64_no_fold_mul_div_u; import { __tempMemory__ } from 'env'; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -2522,7 +2522,7 @@ export const i64_no_fold_div_s_2 = retasmFunc.i64_no_fold_div_s_2; import { __tempMemory__ } from 'env'; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -3125,7 +3125,7 @@ export const i64_no_fold_rem_s_2 = retasmFunc.i64_no_fold_rem_s_2; import { __tempMemory__ } from 'env'; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -3766,7 +3766,7 @@ export const i64_div_u_3 = retasmFunc.i64_div_u_3; import { __tempMemory__ } from 'env'; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -4407,7 +4407,7 @@ export const i64_div_u_3 = retasmFunc.i64_div_u_3; import { __tempMemory__ } from 'env'; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -5048,7 +5048,7 @@ export const i64_div_u_5 = retasmFunc.i64_div_u_5; import { __tempMemory__ } from 'env'; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -5689,7 +5689,7 @@ export const i64_div_u_7 = retasmFunc.i64_div_u_7; import { __tempMemory__ } from 'env'; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -6313,7 +6313,7 @@ export const i64_rem_u_3 = retasmFunc.i64_rem_u_3; import { __tempMemory__ } from 'env'; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); @@ -6937,7 +6937,7 @@ export const i64_rem_u_5 = retasmFunc.i64_rem_u_5; import { __tempMemory__ } from 'env'; function asmFunc(global, env, buffer) { - "use asm"; + "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); |