diff options
Diffstat (limited to 'test/wasm2js/int_exprs.2asm.js')
-rw-r--r-- | test/wasm2js/int_exprs.2asm.js | 531 |
1 files changed, 322 insertions, 209 deletions
diff --git a/test/wasm2js/int_exprs.2asm.js b/test/wasm2js/int_exprs.2asm.js index 338ed2de7..551960c25 100644 --- a/test/wasm2js/int_exprs.2asm.js +++ b/test/wasm2js/int_exprs.2asm.js @@ -1,13 +1,5 @@ -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -237,23 +229,28 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); } + }); export var i32_no_fold_cmp_s_offset = retasmFunc.i32_no_fold_cmp_s_offset; export var i32_no_fold_cmp_u_offset = retasmFunc.i32_no_fold_cmp_u_offset; export var i64_no_fold_cmp_s_offset = retasmFunc.i64_no_fold_cmp_s_offset; export var i64_no_fold_cmp_u_offset = retasmFunc.i64_no_fold_cmp_u_offset; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -329,20 +326,26 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i64_no_fold_wrap_extend_s = retasmFunc.i64_no_fold_wrap_extend_s; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -417,20 +420,26 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i64_no_fold_wrap_extend_u = retasmFunc.i64_no_fold_wrap_extend_u; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -617,23 +626,29 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_no_fold_shl_shr_s = retasmFunc.i32_no_fold_shl_shr_s; export var i32_no_fold_shl_shr_u = retasmFunc.i32_no_fold_shl_shr_u; export var i64_no_fold_shl_shr_s = retasmFunc.i64_no_fold_shl_shr_s; export var i64_no_fold_shl_shr_u = retasmFunc.i64_no_fold_shl_shr_u; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -820,23 +835,29 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_no_fold_shr_s_shl = retasmFunc.i32_no_fold_shr_s_shl; export var i32_no_fold_shr_u_shl = retasmFunc.i32_no_fold_shr_u_shl; export var i64_no_fold_shr_s_shl = retasmFunc.i64_no_fold_shr_s_shl; export var i64_no_fold_shr_u_shl = retasmFunc.i64_no_fold_shr_u_shl; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -1642,23 +1663,29 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_no_fold_div_s_mul = retasmFunc.i32_no_fold_div_s_mul; export var i32_no_fold_div_u_mul = retasmFunc.i32_no_fold_div_u_mul; export var i64_no_fold_div_s_mul = retasmFunc.i64_no_fold_div_s_mul; export var i64_no_fold_div_u_mul = retasmFunc.i64_no_fold_div_u_mul; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -2370,23 +2397,29 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_no_fold_div_s_self = retasmFunc.i32_no_fold_div_s_self; export var i32_no_fold_div_u_self = retasmFunc.i32_no_fold_div_u_self; export var i64_no_fold_div_s_self = retasmFunc.i64_no_fold_div_s_self; export var i64_no_fold_div_u_self = retasmFunc.i64_no_fold_div_u_self; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -3080,23 +3113,29 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_no_fold_rem_s_self = retasmFunc.i32_no_fold_rem_s_self; export var i32_no_fold_rem_u_self = retasmFunc.i32_no_fold_rem_u_self; export var i64_no_fold_rem_s_self = retasmFunc.i64_no_fold_rem_s_self; export var i64_no_fold_rem_u_self = retasmFunc.i64_no_fold_rem_u_self; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -3902,23 +3941,29 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_no_fold_mul_div_s = retasmFunc.i32_no_fold_mul_div_s; export var i32_no_fold_mul_div_u = retasmFunc.i32_no_fold_mul_div_u; export var i64_no_fold_mul_div_s = retasmFunc.i64_no_fold_mul_div_s; export var i64_no_fold_mul_div_u = retasmFunc.i64_no_fold_mul_div_u; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -4566,21 +4611,27 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_no_fold_div_s_2 = retasmFunc.i32_no_fold_div_s_2; export var i64_no_fold_div_s_2 = retasmFunc.i64_no_fold_div_s_2; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -5210,21 +5261,27 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_no_fold_rem_s_2 = retasmFunc.i32_no_fold_rem_s_2; export var i64_no_fold_rem_s_2 = retasmFunc.i64_no_fold_rem_s_2; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -5936,23 +5993,29 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_div_s_0 = retasmFunc.i32_div_s_0; export var i32_div_u_0 = retasmFunc.i32_div_u_0; export var i64_div_s_0 = retasmFunc.i64_div_s_0; export var i64_div_u_0 = retasmFunc.i64_div_u_0; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -6664,23 +6727,29 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_div_s_3 = retasmFunc.i32_div_s_3; export var i32_div_u_3 = retasmFunc.i32_div_u_3; export var i64_div_s_3 = retasmFunc.i64_div_s_3; export var i64_div_u_3 = retasmFunc.i64_div_u_3; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -7392,23 +7461,29 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_div_s_5 = retasmFunc.i32_div_s_5; export var i32_div_u_5 = retasmFunc.i32_div_u_5; export var i64_div_s_5 = retasmFunc.i64_div_s_5; export var i64_div_u_5 = retasmFunc.i64_div_u_5; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -8120,23 +8195,29 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_div_s_7 = retasmFunc.i32_div_s_7; export var i32_div_u_7 = retasmFunc.i32_div_u_7; export var i64_div_s_7 = retasmFunc.i64_div_s_7; export var i64_div_u_7 = retasmFunc.i64_div_u_7; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -8830,23 +8911,29 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_rem_s_3 = retasmFunc.i32_rem_s_3; export var i32_rem_u_3 = retasmFunc.i32_rem_u_3; export var i64_rem_s_3 = retasmFunc.i64_rem_s_3; export var i64_rem_u_3 = retasmFunc.i64_rem_u_3; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -9540,23 +9627,29 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_rem_s_5 = retasmFunc.i32_rem_s_5; export var i32_rem_u_5 = retasmFunc.i32_rem_u_5; export var i64_rem_s_5 = retasmFunc.i64_rem_s_5; export var i64_rem_u_5 = retasmFunc.i64_rem_u_5; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -10250,23 +10343,29 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_rem_s_7 = retasmFunc.i32_rem_s_7; export var i32_rem_u_7 = retasmFunc.i32_rem_u_7; export var i64_rem_s_7 = retasmFunc.i64_rem_s_7; export var i64_rem_u_7 = retasmFunc.i64_rem_u_7; import { setTempRet0 } from 'env'; -function asmFunc(global, env, buffer) { - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); +function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; @@ -10914,7 +11013,21 @@ function asmFunc(global, env, buffer) { }; } -var memasmFunc = new ArrayBuffer(65536); -var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); +var retasmFunc = asmFunc({ + Math, + Int8Array, + Uint8Array, + Int16Array, + Uint16Array, + Int32Array, + Uint32Array, + Float32Array, + Float64Array, + NaN, + Infinity + }, { + abort: function() { throw new Error('abort'); }, + setTempRet0 + }); export var i32_no_fold_div_neg1 = retasmFunc.i32_no_fold_div_neg1; export var i64_no_fold_div_neg1 = retasmFunc.i64_no_fold_div_neg1; |