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-rw-r--r--test/wasm2js/int_exprs.2asm.js531
1 files changed, 322 insertions, 209 deletions
diff --git a/test/wasm2js/int_exprs.2asm.js b/test/wasm2js/int_exprs.2asm.js
index 338ed2de7..551960c25 100644
--- a/test/wasm2js/int_exprs.2asm.js
+++ b/test/wasm2js/int_exprs.2asm.js
@@ -1,13 +1,5 @@
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -237,23 +229,28 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); }
+ });
export var i32_no_fold_cmp_s_offset = retasmFunc.i32_no_fold_cmp_s_offset;
export var i32_no_fold_cmp_u_offset = retasmFunc.i32_no_fold_cmp_u_offset;
export var i64_no_fold_cmp_s_offset = retasmFunc.i64_no_fold_cmp_s_offset;
export var i64_no_fold_cmp_u_offset = retasmFunc.i64_no_fold_cmp_u_offset;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -329,20 +326,26 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i64_no_fold_wrap_extend_s = retasmFunc.i64_no_fold_wrap_extend_s;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -417,20 +420,26 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i64_no_fold_wrap_extend_u = retasmFunc.i64_no_fold_wrap_extend_u;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -617,23 +626,29 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_no_fold_shl_shr_s = retasmFunc.i32_no_fold_shl_shr_s;
export var i32_no_fold_shl_shr_u = retasmFunc.i32_no_fold_shl_shr_u;
export var i64_no_fold_shl_shr_s = retasmFunc.i64_no_fold_shl_shr_s;
export var i64_no_fold_shl_shr_u = retasmFunc.i64_no_fold_shl_shr_u;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -820,23 +835,29 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_no_fold_shr_s_shl = retasmFunc.i32_no_fold_shr_s_shl;
export var i32_no_fold_shr_u_shl = retasmFunc.i32_no_fold_shr_u_shl;
export var i64_no_fold_shr_s_shl = retasmFunc.i64_no_fold_shr_s_shl;
export var i64_no_fold_shr_u_shl = retasmFunc.i64_no_fold_shr_u_shl;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -1642,23 +1663,29 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_no_fold_div_s_mul = retasmFunc.i32_no_fold_div_s_mul;
export var i32_no_fold_div_u_mul = retasmFunc.i32_no_fold_div_u_mul;
export var i64_no_fold_div_s_mul = retasmFunc.i64_no_fold_div_s_mul;
export var i64_no_fold_div_u_mul = retasmFunc.i64_no_fold_div_u_mul;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -2370,23 +2397,29 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_no_fold_div_s_self = retasmFunc.i32_no_fold_div_s_self;
export var i32_no_fold_div_u_self = retasmFunc.i32_no_fold_div_u_self;
export var i64_no_fold_div_s_self = retasmFunc.i64_no_fold_div_s_self;
export var i64_no_fold_div_u_self = retasmFunc.i64_no_fold_div_u_self;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -3080,23 +3113,29 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_no_fold_rem_s_self = retasmFunc.i32_no_fold_rem_s_self;
export var i32_no_fold_rem_u_self = retasmFunc.i32_no_fold_rem_u_self;
export var i64_no_fold_rem_s_self = retasmFunc.i64_no_fold_rem_s_self;
export var i64_no_fold_rem_u_self = retasmFunc.i64_no_fold_rem_u_self;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -3902,23 +3941,29 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_no_fold_mul_div_s = retasmFunc.i32_no_fold_mul_div_s;
export var i32_no_fold_mul_div_u = retasmFunc.i32_no_fold_mul_div_u;
export var i64_no_fold_mul_div_s = retasmFunc.i64_no_fold_mul_div_s;
export var i64_no_fold_mul_div_u = retasmFunc.i64_no_fold_mul_div_u;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -4566,21 +4611,27 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_no_fold_div_s_2 = retasmFunc.i32_no_fold_div_s_2;
export var i64_no_fold_div_s_2 = retasmFunc.i64_no_fold_div_s_2;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -5210,21 +5261,27 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_no_fold_rem_s_2 = retasmFunc.i32_no_fold_rem_s_2;
export var i64_no_fold_rem_s_2 = retasmFunc.i64_no_fold_rem_s_2;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -5936,23 +5993,29 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_div_s_0 = retasmFunc.i32_div_s_0;
export var i32_div_u_0 = retasmFunc.i32_div_u_0;
export var i64_div_s_0 = retasmFunc.i64_div_s_0;
export var i64_div_u_0 = retasmFunc.i64_div_u_0;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -6664,23 +6727,29 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_div_s_3 = retasmFunc.i32_div_s_3;
export var i32_div_u_3 = retasmFunc.i32_div_u_3;
export var i64_div_s_3 = retasmFunc.i64_div_s_3;
export var i64_div_u_3 = retasmFunc.i64_div_u_3;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -7392,23 +7461,29 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_div_s_5 = retasmFunc.i32_div_s_5;
export var i32_div_u_5 = retasmFunc.i32_div_u_5;
export var i64_div_s_5 = retasmFunc.i64_div_s_5;
export var i64_div_u_5 = retasmFunc.i64_div_u_5;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -8120,23 +8195,29 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_div_s_7 = retasmFunc.i32_div_s_7;
export var i32_div_u_7 = retasmFunc.i32_div_u_7;
export var i64_div_s_7 = retasmFunc.i64_div_s_7;
export var i64_div_u_7 = retasmFunc.i64_div_u_7;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -8830,23 +8911,29 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_rem_s_3 = retasmFunc.i32_rem_s_3;
export var i32_rem_u_3 = retasmFunc.i32_rem_u_3;
export var i64_rem_s_3 = retasmFunc.i64_rem_s_3;
export var i64_rem_u_3 = retasmFunc.i64_rem_u_3;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -9540,23 +9627,29 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_rem_s_5 = retasmFunc.i32_rem_s_5;
export var i32_rem_u_5 = retasmFunc.i32_rem_u_5;
export var i64_rem_s_5 = retasmFunc.i64_rem_s_5;
export var i64_rem_u_5 = retasmFunc.i64_rem_u_5;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -10250,23 +10343,29 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_rem_s_7 = retasmFunc.i32_rem_s_7;
export var i32_rem_u_7 = retasmFunc.i32_rem_u_7;
export var i64_rem_s_7 = retasmFunc.i64_rem_s_7;
export var i64_rem_u_7 = retasmFunc.i64_rem_u_7;
import { setTempRet0 } from 'env';
-function asmFunc(global, env, buffer) {
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+function asmFunc(global, env) {
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
@@ -10914,7 +11013,21 @@ function asmFunc(global, env, buffer) {
};
}
-var memasmFunc = new ArrayBuffer(65536);
-var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
+var retasmFunc = asmFunc({
+ Math,
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ NaN,
+ Infinity
+ }, {
+ abort: function() { throw new Error('abort'); },
+ setTempRet0
+ });
export var i32_no_fold_div_neg1 = retasmFunc.i32_no_fold_div_neg1;
export var i64_no_fold_div_neg1 = retasmFunc.i64_no_fold_div_neg1;