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-rw-r--r--test/wasm2js/loop.2asm.js639
1 files changed, 639 insertions, 0 deletions
diff --git a/test/wasm2js/loop.2asm.js b/test/wasm2js/loop.2asm.js
new file mode 100644
index 000000000..615a4d66c
--- /dev/null
+++ b/test/wasm2js/loop.2asm.js
@@ -0,0 +1,639 @@
+function asmFunc(global, env, buffer) {
+ "use asm";
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ var i64toi32_i32$HIGH_BITS = 0;
+ function dummy() {
+
+ }
+
+ function $1() {
+
+ }
+
+ function $2() {
+ var $0 = 0;
+ loop_in0 : do {
+ $0 = 7;
+ break loop_in0;
+ } while (1);
+ return $0 | 0;
+ }
+
+ function $3() {
+ var $2_1 = 0;
+ loop_in : do {
+ dummy();
+ dummy();
+ dummy();
+ dummy();
+ break loop_in;
+ } while (1);
+ loop_in1 : do {
+ dummy();
+ dummy();
+ dummy();
+ $2_1 = 8;
+ break loop_in1;
+ } while (1);
+ return $2_1 | 0;
+ }
+
+ function $4() {
+ var $2_1 = 0;
+ loop_in : do {
+ loop_in2 : do {
+ dummy();
+ break loop_in2;
+ } while (1);
+ loop_in3 : do {
+ dummy();
+ $2_1 = 9;
+ break loop_in3;
+ } while (1);
+ break loop_in;
+ } while (1);
+ return $2_1 | 0;
+ }
+
+ function $5() {
+ var $82 = 0, $2_1 = 0, $6_1 = 0, $10_1 = 0, $14_1 = 0, $18_1 = 0, $22 = 0, $26 = 0, $30 = 0, $34 = 0, $38 = 0, $42 = 0, $46 = 0, $50 = 0, $54 = 0, $58 = 0, $62 = 0, $66 = 0, $70 = 0, $74 = 0, $78 = 0;
+ loop_in : do {
+ loop_in4 : do {
+ loop_in6 : do {
+ loop_in8 : do {
+ loop_in10 : do {
+ loop_in12 : do {
+ loop_in14 : do {
+ loop_in16 : do {
+ loop_in18 : do {
+ loop_in20 : do {
+ loop_in22 : do {
+ loop_in24 : do {
+ loop_in26 : do {
+ loop_in28 : do {
+ loop_in30 : do {
+ loop_in32 : do {
+ loop_in34 : do {
+ loop_in36 : do {
+ loop_in38 : do {
+ loop_in40 : do {
+ loop_in42 : do {
+ loop_in44 : do {
+ dummy();
+ $2_1 = 150;
+ break loop_in44;
+ } while (1);
+ $6_1 = $2_1;
+ break loop_in42;
+ } while (1);
+ $10_1 = $6_1;
+ break loop_in40;
+ } while (1);
+ $14_1 = $10_1;
+ break loop_in38;
+ } while (1);
+ $18_1 = $14_1;
+ break loop_in36;
+ } while (1);
+ $22 = $18_1;
+ break loop_in34;
+ } while (1);
+ $26 = $22;
+ break loop_in32;
+ } while (1);
+ $30 = $26;
+ break loop_in30;
+ } while (1);
+ $34 = $30;
+ break loop_in28;
+ } while (1);
+ $38 = $34;
+ break loop_in26;
+ } while (1);
+ $42 = $38;
+ break loop_in24;
+ } while (1);
+ $46 = $42;
+ break loop_in22;
+ } while (1);
+ $50 = $46;
+ break loop_in20;
+ } while (1);
+ $54 = $50;
+ break loop_in18;
+ } while (1);
+ $58 = $54;
+ break loop_in16;
+ } while (1);
+ $62 = $58;
+ break loop_in14;
+ } while (1);
+ $66 = $62;
+ break loop_in12;
+ } while (1);
+ $70 = $66;
+ break loop_in10;
+ } while (1);
+ $74 = $70;
+ break loop_in8;
+ } while (1);
+ $78 = $74;
+ break loop_in6;
+ } while (1);
+ $82 = $78;
+ break loop_in4;
+ } while (1);
+ break loop_in;
+ } while (1);
+ return $82 | 0;
+ }
+
+ function $6() {
+ var $2_1 = 0;
+ loop_in : do {
+ dummy();
+ $2_1 = 13;
+ break loop_in;
+ } while (1);
+ return __wasm_ctz_i32($2_1 | 0) | 0 | 0;
+ }
+
+ function $7() {
+ var $2_1 = 0, $3_1 = 0, $6_1 = 0;
+ loop_in : do {
+ dummy();
+ $2_1 = 3;
+ break loop_in;
+ } while (1);
+ $3_1 = $2_1;
+ loop_in46 : do {
+ dummy();
+ $6_1 = 4;
+ break loop_in46;
+ } while (1);
+ return Math_imul($3_1, $6_1) | 0;
+ }
+
+ function $8() {
+ var $2_1 = 0;
+ loop_in : do {
+ dummy();
+ $2_1 = 13;
+ break loop_in;
+ } while (1);
+ return ($2_1 | 0) == (0 | 0) | 0;
+ }
+
+ function $9() {
+ var $2_1 = Math_fround(0), $3_1 = Math_fround(0), $6_1 = Math_fround(0);
+ loop_in : do {
+ dummy();
+ $2_1 = Math_fround(3.0);
+ break loop_in;
+ } while (1);
+ $3_1 = $2_1;
+ loop_in47 : do {
+ dummy();
+ $6_1 = Math_fround(3.0);
+ break loop_in47;
+ } while (1);
+ return $3_1 > $6_1 | 0;
+ }
+
+ function $10() {
+ block : {
+ loop_in : do {
+ break block;
+ break loop_in;
+ } while (1);
+ };
+ block48 : {
+ loop_in49 : do {
+ if (1) break block48;
+ abort();
+ break loop_in49;
+ } while (1);
+ };
+ block50 : {
+ loop_in51 : do {
+ switch (0 | 0) {
+ default:
+ break block50;
+ };
+ break loop_in51;
+ } while (1);
+ };
+ block52 : {
+ loop_in53 : do {
+ switch (1 | 0) {
+ case 0:
+ break block52;
+ case 1:
+ break block52;
+ default:
+ break block52;
+ };
+ break loop_in53;
+ } while (1);
+ };
+ return 19 | 0;
+ }
+
+ function $11() {
+ var $0 = 0, $1_1 = 0, $3_1 = 0;
+ block : {
+ loop_in : do {
+ $0 = 18;
+ break block;
+ break loop_in;
+ } while (1);
+ };
+ return $0 | 0;
+ }
+
+ function $12() {
+ var $0 = 0, $5_1 = 0, $7_1 = 0;
+ block : {
+ loop_in : do {
+ $0 = 18;
+ break block;
+ break loop_in;
+ } while (1);
+ };
+ return $0 | 0;
+ }
+
+ function $13() {
+ var $0 = 0, $1_1 = 0, $2_1 = 0, $5_1 = 0, $6_1 = 0, $9_1 = 0, $10_1 = 0, $12_1 = 0, $17_1 = 0, $18_1 = 0, $21 = 0, $22 = 0;
+ $0 = 0;
+ $1_1 = $0;
+ block : {
+ loop_in : do {
+ block54 : {
+ $2_1 = 1;
+ break block;
+ };
+ break loop_in;
+ } while (1);
+ };
+ $0 = $1_1 + $2_1 | 0;
+ $5_1 = $0;
+ block55 : {
+ loop_in56 : do {
+ loop_in57 : do {
+ $6_1 = 2;
+ break block55;
+ break loop_in57;
+ } while (1);
+ break loop_in56;
+ } while (1);
+ };
+ $0 = $5_1 + $6_1 | 0;
+ $9_1 = $0;
+ loop_in59 : do {
+ block60 : {
+ loop_in61 : do {
+ $10_1 = 4;
+ break block60;
+ break loop_in61;
+ } while (1);
+ };
+ $12_1 = $10_1;
+ break loop_in59;
+ } while (1);
+ $0 = $9_1 + $12_1 | 0;
+ $17_1 = $0;
+ block62 : {
+ loop_in63 : do {
+ $18_1 = 8;
+ break block62;
+ break loop_in63;
+ } while (1);
+ };
+ $0 = $17_1 + $18_1 | 0;
+ $21 = $0;
+ block64 : {
+ loop_in65 : do {
+ loop_in66 : do {
+ $22 = 16;
+ break block64;
+ break loop_in66;
+ } while (1);
+ break loop_in65;
+ } while (1);
+ };
+ $0 = $21 + $22 | 0;
+ return $0 | 0;
+ }
+
+ function $14() {
+ var $0 = 0, $1_1 = 0, $6_1 = 0, $2_1 = 0, $7_1 = 0, $3_1 = 0, $8_1 = 0, $5_1 = 0, wasm2js_i32$0 = 0;
+ $0 = 0;
+ $1_1 = $0;
+ loop_in : do {
+ loop_in67 : do {
+ continue loop_in;
+ break loop_in67;
+ } while (1);
+ break loop_in;
+ } while (1);
+ return wasm2js_i32$0 | 0;
+ }
+
+ function fx() {
+ var $0 = 0;
+ block : {
+ loop_in : do {
+ $0 = 1;
+ $0 = Math_imul($0, 3);
+ $0 = $0 - 5 | 0;
+ $0 = Math_imul($0, 7);
+ break block;
+ break loop_in;
+ } while (1);
+ };
+ return ($0 | 0) == (4294967282 | 0) | 0;
+ }
+
+ function $16($0, $0$hi) {
+ $0 = $0 | 0;
+ $0$hi = $0$hi | 0;
+ var i64toi32_i32$0 = 0, i64toi32_i32$5 = 0, $1$hi = 0, $1_1 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0;
+ i64toi32_i32$0 = 0;
+ $1_1 = 1;
+ $1$hi = i64toi32_i32$0;
+ block : {
+ loop_in : do {
+ i64toi32_i32$0 = $0$hi;
+ i64toi32_i32$0 = i64toi32_i32$0;
+ if (($0 | i64toi32_i32$0 | 0 | 0) == (0 | 0)) break block;
+ i64toi32_i32$0 = $0$hi;
+ i64toi32_i32$0 = $1$hi;
+ i64toi32_i32$0 = $0$hi;
+ i64toi32_i32$1 = $1$hi;
+ i64toi32_i32$1 = __wasm_i64_mul($0 | 0, i64toi32_i32$0 | 0, $1_1 | 0, $1$hi | 0) | 0;
+ i64toi32_i32$0 = i64toi32_i32$HIGH_BITS;
+ i64toi32_i32$0 = i64toi32_i32$0;
+ $1_1 = i64toi32_i32$1;
+ $1$hi = i64toi32_i32$0;
+ i64toi32_i32$0 = $0$hi;
+ i64toi32_i32$0 = i64toi32_i32$0;
+ i64toi32_i32$1 = 0;
+ i64toi32_i32$3 = 1;
+ i64toi32_i32$5 = ($0 >>> 0 < i64toi32_i32$3 >>> 0) + i64toi32_i32$1 | 0;
+ i64toi32_i32$5 = i64toi32_i32$0 - i64toi32_i32$5 | 0;
+ i64toi32_i32$5 = i64toi32_i32$5;
+ $0 = $0 - i64toi32_i32$3 | 0;
+ $0$hi = i64toi32_i32$5;
+ continue loop_in;
+ break loop_in;
+ } while (1);
+ };
+ i64toi32_i32$5 = $1$hi;
+ i64toi32_i32$5 = i64toi32_i32$5;
+ i64toi32_i32$5 = i64toi32_i32$5;
+ i64toi32_i32$5 = i64toi32_i32$5;
+ i64toi32_i32$HIGH_BITS = i64toi32_i32$5;
+ return $1_1 | 0;
+ }
+
+ function $17($0, $0$hi) {
+ $0 = $0 | 0;
+ $0$hi = $0$hi | 0;
+ var i64toi32_i32$0 = 0, i64toi32_i32$2 = 0, i64toi32_i32$5 = 0, $2$hi = 0, $2_1 = 0, i64toi32_i32$1 = 0, $1_1 = 0, $1$hi = 0, i64toi32_i32$4 = 0;
+ i64toi32_i32$0 = 0;
+ $1_1 = 1;
+ $1$hi = i64toi32_i32$0;
+ i64toi32_i32$0 = 0;
+ $2_1 = 2;
+ $2$hi = i64toi32_i32$0;
+ block : {
+ loop_in : do {
+ i64toi32_i32$0 = $2$hi;
+ i64toi32_i32$0 = $0$hi;
+ i64toi32_i32$0 = $2$hi;
+ i64toi32_i32$2 = $2_1;
+ i64toi32_i32$1 = $0$hi;
+ if (i64toi32_i32$0 >>> 0 > i64toi32_i32$1 >>> 0 | ((i64toi32_i32$0 | 0) == (i64toi32_i32$1 | 0) & i64toi32_i32$2 >>> 0 > $0 >>> 0 | 0) | 0) break block;
+ i64toi32_i32$2 = $1$hi;
+ i64toi32_i32$2 = $2$hi;
+ i64toi32_i32$2 = $1$hi;
+ i64toi32_i32$0 = $2$hi;
+ i64toi32_i32$0 = __wasm_i64_mul($1_1 | 0, i64toi32_i32$2 | 0, $2_1 | 0, i64toi32_i32$0 | 0) | 0;
+ i64toi32_i32$2 = i64toi32_i32$HIGH_BITS;
+ i64toi32_i32$2 = i64toi32_i32$2;
+ $1_1 = i64toi32_i32$0;
+ $1$hi = i64toi32_i32$2;
+ i64toi32_i32$2 = $2$hi;
+ i64toi32_i32$2 = i64toi32_i32$2;
+ i64toi32_i32$0 = 0;
+ i64toi32_i32$1 = 1;
+ i64toi32_i32$4 = $2_1 + i64toi32_i32$1 | 0;
+ i64toi32_i32$5 = i64toi32_i32$2 + i64toi32_i32$0 | 0;
+ if (i64toi32_i32$4 >>> 0 < i64toi32_i32$1 >>> 0) i64toi32_i32$5 = i64toi32_i32$5 + 1 | 0;
+ i64toi32_i32$5 = i64toi32_i32$5;
+ $2_1 = i64toi32_i32$4;
+ $2$hi = i64toi32_i32$5;
+ continue loop_in;
+ break loop_in;
+ } while (1);
+ };
+ i64toi32_i32$5 = $1$hi;
+ i64toi32_i32$5 = i64toi32_i32$5;
+ i64toi32_i32$5 = i64toi32_i32$5;
+ i64toi32_i32$5 = i64toi32_i32$5;
+ i64toi32_i32$HIGH_BITS = i64toi32_i32$5;
+ return $1_1 | 0;
+ }
+
+ function $18($0, $1_1) {
+ $0 = Math_fround($0);
+ $1_1 = Math_fround($1_1);
+ var $2_1 = Math_fround(0), $3_1 = Math_fround(0);
+ block : {
+ loop_in : do {
+ if ($0 == Math_fround(0.0)) break block;
+ $2_1 = $1_1;
+ block71 : {
+ loop_in72 : do {
+ if ($2_1 == Math_fround(0.0)) break block71;
+ if ($2_1 < Math_fround(0.0)) break block;
+ $3_1 = Math_fround($3_1 + $2_1);
+ $2_1 = Math_fround($2_1 - Math_fround(2.0));
+ continue loop_in72;
+ break loop_in72;
+ } while (1);
+ };
+ $3_1 = Math_fround($3_1 / $0);
+ $0 = Math_fround($0 - Math_fround(1.0));
+ continue loop_in;
+ break loop_in;
+ } while (1);
+ };
+ return Math_fround($3_1);
+ }
+
+ function _ZN17compiler_builtins3int3mul3Mul3mul17h070e9a1c69faec5bE(var$0, var$0$hi, var$1, var$1$hi) {
+ var$0 = var$0 | 0;
+ var$0$hi = var$0$hi | 0;
+ var$1 = var$1 | 0;
+ var$1$hi = var$1$hi | 0;
+ var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$4 = 0, i64toi32_i32$2 = 0, var$2 = 0, i64toi32_i32$3 = 0, var$3 = 0, var$4 = 0, var$5 = 0, $21 = 0, $22 = 0, var$6 = 0, $24 = 0, $17_1 = 0, $18_1 = 0, $23 = 0, $29 = 0, $45 = 0, $56$hi = 0, $62$hi = 0;
+ i64toi32_i32$0 = var$1$hi;
+ i64toi32_i32$0 = i64toi32_i32$0;
+ var$2 = var$1;
+ var$4 = var$2 >>> 16 | 0;
+ i64toi32_i32$0 = var$0$hi;
+ i64toi32_i32$0 = i64toi32_i32$0;
+ var$3 = var$0;
+ var$5 = var$3 >>> 16 | 0;
+ $17_1 = Math_imul(var$4, var$5);
+ $18_1 = var$2;
+ i64toi32_i32$0 = i64toi32_i32$0;
+ i64toi32_i32$0 = i64toi32_i32$0;
+ i64toi32_i32$2 = var$3;
+ i64toi32_i32$1 = 0;
+ i64toi32_i32$3 = 32;
+ i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0;
+ if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) {
+ i64toi32_i32$1 = 0;
+ $21 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0;
+ } else {
+ i64toi32_i32$1 = i64toi32_i32$0 >>> i64toi32_i32$4 | 0;
+ $21 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$0 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0;
+ }
+ i64toi32_i32$1 = i64toi32_i32$1;
+ $23 = $17_1 + Math_imul($18_1, $21) | 0;
+ i64toi32_i32$1 = var$1$hi;
+ i64toi32_i32$1 = i64toi32_i32$1;
+ i64toi32_i32$0 = var$1;
+ i64toi32_i32$2 = 0;
+ i64toi32_i32$3 = 32;
+ i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0;
+ if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) {
+ i64toi32_i32$2 = 0;
+ $22 = i64toi32_i32$1 >>> i64toi32_i32$4 | 0;
+ } else {
+ i64toi32_i32$2 = i64toi32_i32$1 >>> i64toi32_i32$4 | 0;
+ $22 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$1 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$0 >>> i64toi32_i32$4 | 0) | 0;
+ }
+ i64toi32_i32$2 = i64toi32_i32$2;
+ $29 = $23 + Math_imul($22, var$3) | 0;
+ var$2 = var$2 & 65535 | 0;
+ var$3 = var$3 & 65535 | 0;
+ var$6 = Math_imul(var$2, var$3);
+ var$2 = (var$6 >>> 16 | 0) + Math_imul(var$2, var$5) | 0;
+ $45 = $29 + (var$2 >>> 16 | 0) | 0;
+ var$2 = (var$2 & 65535 | 0) + Math_imul(var$4, var$3) | 0;
+ i64toi32_i32$2 = 0;
+ i64toi32_i32$2 = i64toi32_i32$2;
+ i64toi32_i32$1 = $45 + (var$2 >>> 16 | 0) | 0;
+ i64toi32_i32$0 = 0;
+ i64toi32_i32$3 = 32;
+ i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0;
+ if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) {
+ i64toi32_i32$0 = i64toi32_i32$1 << i64toi32_i32$4 | 0;
+ $24 = 0;
+ } else {
+ i64toi32_i32$0 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$1 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$2 << i64toi32_i32$4 | 0) | 0;
+ $24 = i64toi32_i32$1 << i64toi32_i32$4 | 0;
+ }
+ $56$hi = i64toi32_i32$0;
+ i64toi32_i32$0 = 0;
+ $62$hi = i64toi32_i32$0;
+ i64toi32_i32$0 = $56$hi;
+ i64toi32_i32$2 = $24;
+ i64toi32_i32$1 = $62$hi;
+ i64toi32_i32$3 = var$2 << 16 | 0 | (var$6 & 65535 | 0) | 0;
+ i64toi32_i32$1 = i64toi32_i32$0 | i64toi32_i32$1 | 0;
+ i64toi32_i32$1 = i64toi32_i32$1;
+ i64toi32_i32$2 = i64toi32_i32$2 | i64toi32_i32$3 | 0;
+ i64toi32_i32$HIGH_BITS = i64toi32_i32$1;
+ return i64toi32_i32$2 | 0;
+ }
+
+ function __wasm_ctz_i32(var$0) {
+ var$0 = var$0 | 0;
+ if (var$0) return 31 - Math_clz32((var$0 + 4294967295 | 0) ^ var$0 | 0) | 0 | 0;
+ return 32 | 0;
+ }
+
+ function __wasm_i64_mul(var$0, var$0$hi, var$1, var$1$hi) {
+ var$0 = var$0 | 0;
+ var$0$hi = var$0$hi | 0;
+ var$1 = var$1 | 0;
+ var$1$hi = var$1$hi | 0;
+ var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0;
+ i64toi32_i32$0 = var$0$hi;
+ i64toi32_i32$0 = var$1$hi;
+ i64toi32_i32$0 = var$0$hi;
+ i64toi32_i32$1 = var$1$hi;
+ i64toi32_i32$1 = _ZN17compiler_builtins3int3mul3Mul3mul17h070e9a1c69faec5bE(var$0 | 0, i64toi32_i32$0 | 0, var$1 | 0, i64toi32_i32$1 | 0) | 0;
+ i64toi32_i32$0 = i64toi32_i32$HIGH_BITS;
+ i64toi32_i32$0 = i64toi32_i32$0;
+ i64toi32_i32$1 = i64toi32_i32$1;
+ i64toi32_i32$HIGH_BITS = i64toi32_i32$0;
+ return i64toi32_i32$1 | 0;
+ }
+
+ return {
+ empty: $1,
+ singular: $2,
+ multi: $3,
+ nested: $4,
+ deep: $5,
+ as_unary_operand: $6,
+ as_binary_operand: $7,
+ as_test_operand: $8,
+ as_compare_operand: $9,
+ break_bare: $10,
+ break_value: $11,
+ break_repeated: $12,
+ break_inner: $13,
+ cont_inner: $14,
+ effects: fx,
+ while_: $16,
+ for_: $17,
+ nesting: $18
+ };
+}
+
+const memasmFunc = new ArrayBuffer(65536);
+const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+export const empty = retasmFunc.empty;
+export const singular = retasmFunc.singular;
+export const multi = retasmFunc.multi;
+export const nested = retasmFunc.nested;
+export const deep = retasmFunc.deep;
+export const as_unary_operand = retasmFunc.as_unary_operand;
+export const as_binary_operand = retasmFunc.as_binary_operand;
+export const as_test_operand = retasmFunc.as_test_operand;
+export const as_compare_operand = retasmFunc.as_compare_operand;
+export const break_bare = retasmFunc.break_bare;
+export const break_value = retasmFunc.break_value;
+export const break_repeated = retasmFunc.break_repeated;
+export const break_inner = retasmFunc.break_inner;
+export const cont_inner = retasmFunc.cont_inner;
+export const effects = retasmFunc.effects;
+export const while_ = retasmFunc.while_;
+export const for_ = retasmFunc.for_;
+export const nesting = retasmFunc.nesting;