summaryrefslogtreecommitdiff
path: root/test/wasm2js
diff options
context:
space:
mode:
Diffstat (limited to 'test/wasm2js')
-rw-r--r--test/wasm2js/atomic_fence.2asm.js1
-rw-r--r--test/wasm2js/bulk-memory.2asm.js420
-rw-r--r--test/wasm2js/bulk-memory.2asm.js.opt375
-rw-r--r--test/wasm2js/deterministic.2asm.js1
-rw-r--r--test/wasm2js/deterministic.2asm.js.opt1
-rw-r--r--test/wasm2js/dynamicLibrary.2asm.js5
-rw-r--r--test/wasm2js/dynamicLibrary.2asm.js.opt5
-rw-r--r--test/wasm2js/emscripten-grow-no.2asm.js5
-rw-r--r--test/wasm2js/emscripten-grow-no.2asm.js.opt5
-rw-r--r--test/wasm2js/emscripten-grow-yes.2asm.js5
-rw-r--r--test/wasm2js/emscripten-grow-yes.2asm.js.opt5
-rw-r--r--test/wasm2js/emscripten.2asm.js5
-rw-r--r--test/wasm2js/emscripten.2asm.js.opt5
-rw-r--r--test/wasm2js/endianness.2asm.js1
-rw-r--r--test/wasm2js/grow-memory-tricky.2asm.js1
-rw-r--r--test/wasm2js/grow-memory-tricky.2asm.js.opt1
-rw-r--r--test/wasm2js/grow_memory.2asm.js1
-rw-r--r--test/wasm2js/left-to-right.2asm.js1
-rw-r--r--test/wasm2js/traps.2asm.js1
-rw-r--r--test/wasm2js/unaligned.2asm.js1
-rw-r--r--test/wasm2js/unaligned.2asm.js.opt1
21 files changed, 830 insertions, 16 deletions
diff --git a/test/wasm2js/atomic_fence.2asm.js b/test/wasm2js/atomic_fence.2asm.js
index bf40601bc..b6694daec 100644
--- a/test/wasm2js/atomic_fence.2asm.js
+++ b/test/wasm2js/atomic_fence.2asm.js
@@ -57,5 +57,6 @@ function asmFunc(global, env, buffer) {
}
var memasmFunc = new ArrayBuffer(1507328);
+var bufferView = new Uint8Array(memasmFunc);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export var atomic_fence = retasmFunc.atomic_fence;
diff --git a/test/wasm2js/bulk-memory.2asm.js b/test/wasm2js/bulk-memory.2asm.js
new file mode 100644
index 000000000..cea852c98
--- /dev/null
+++ b/test/wasm2js/bulk-memory.2asm.js
@@ -0,0 +1,420 @@
+
+function asmFunc(global, env, buffer) {
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ var FUNCTION_TABLE = [];
+ return {
+
+ };
+}
+
+var memasmFunc = new ArrayBuffer(65536);
+var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+
+
+ var scratchBuffer = new ArrayBuffer(8);
+ var i32ScratchView = new Int32Array(scratchBuffer);
+ var f32ScratchView = new Float32Array(scratchBuffer);
+ var f64ScratchView = new Float64Array(scratchBuffer);
+
+ function wasm2js_memory_fill(dest, value, size) {
+ dest = dest >>> 0;
+ size = size >>> 0;
+ if (dest + size > bufferView.length) throw "trap: invalid memory.fill";
+ bufferView.fill(value, dest, dest + size);
+ }
+
+function asmFunc(global, env, buffer) {
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ function $0($0_1, $1_1, $2) {
+ $0_1 = $0_1 | 0;
+ $1_1 = $1_1 | 0;
+ $2 = $2 | 0;
+ wasm2js_memory_fill($0_1, $1_1, $2);
+ }
+
+ function $1($0_1) {
+ $0_1 = $0_1 | 0;
+ return HEAPU8[$0_1 >> 0] | 0 | 0;
+ }
+
+ var FUNCTION_TABLE = [];
+ function __wasm_memory_size() {
+ return buffer.byteLength / 65536 | 0;
+ }
+
+ function __wasm_memory_grow(pagesToAdd) {
+ pagesToAdd = pagesToAdd | 0;
+ var oldPages = __wasm_memory_size() | 0;
+ var newPages = oldPages + pagesToAdd | 0;
+ if ((oldPages < newPages) && (newPages < 65536)) {
+ var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536));
+ var newHEAP8 = new global.Int8Array(newBuffer);
+ newHEAP8.set(HEAP8);
+ HEAP8 = newHEAP8;
+ HEAP8 = new global.Int8Array(newBuffer);
+ HEAP16 = new global.Int16Array(newBuffer);
+ HEAP32 = new global.Int32Array(newBuffer);
+ HEAPU8 = new global.Uint8Array(newBuffer);
+ HEAPU16 = new global.Uint16Array(newBuffer);
+ HEAPU32 = new global.Uint32Array(newBuffer);
+ HEAPF32 = new global.Float32Array(newBuffer);
+ HEAPF64 = new global.Float64Array(newBuffer);
+ buffer = newBuffer;
+ }
+ return oldPages;
+ }
+
+ return {
+ "fill": $0,
+ "load8_u": $1
+ };
+}
+
+var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
+var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+export var fill = retasmFunc.fill;
+export var load8_u = retasmFunc.load8_u;
+
+
+ var scratchBuffer = new ArrayBuffer(8);
+ var i32ScratchView = new Int32Array(scratchBuffer);
+ var f32ScratchView = new Float32Array(scratchBuffer);
+ var f64ScratchView = new Float64Array(scratchBuffer);
+
+ function wasm2js_memory_copy(dest, source, size) {
+ // TODO: traps on invalid things
+ bufferView.copyWithin(dest, source, source + size);
+ }
+
+function asmFunc(global, env, buffer) {
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ function $0($0_1, $1_1, $2) {
+ $0_1 = $0_1 | 0;
+ $1_1 = $1_1 | 0;
+ $2 = $2 | 0;
+ wasm2js_memory_copy($0_1, $1_1, $2);
+ }
+
+ function $1($0_1) {
+ $0_1 = $0_1 | 0;
+ return HEAPU8[$0_1 >> 0] | 0 | 0;
+ }
+
+ var FUNCTION_TABLE = [];
+ function __wasm_memory_size() {
+ return buffer.byteLength / 65536 | 0;
+ }
+
+ return {
+ "copy": $0,
+ "load8_u": $1
+ };
+}
+
+var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
+for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
+ base64ReverseLookup[48+i] = 52+i; // '0-9'
+ base64ReverseLookup[65+i] = i; // 'A-Z'
+ base64ReverseLookup[97+i] = 26+i; // 'a-z'
+ }
+ base64ReverseLookup[43] = 62; // '+'
+ base64ReverseLookup[47] = 63; // '/'
+ /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */
+ function base64DecodeToExistingUint8Array(uint8Array, offset, b64) {
+ var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '=');
+ for (; i < bLength; i += 4) {
+ b1 = base64ReverseLookup[b64.charCodeAt(i+1)];
+ b2 = base64ReverseLookup[b64.charCodeAt(i+2)];
+ uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4;
+ if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
+ if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
+ }
+ return uint8Array;
+ }
+ base64DecodeToExistingUint8Array(bufferView, 0, "qrvM3Q==");
+var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+export var copy = retasmFunc.copy;
+export var load8_u = retasmFunc.load8_u;
+
+
+ var scratchBuffer = new ArrayBuffer(8);
+ var i32ScratchView = new Int32Array(scratchBuffer);
+ var f32ScratchView = new Float32Array(scratchBuffer);
+ var f64ScratchView = new Float64Array(scratchBuffer);
+
+ function wasm2js_memory_init(segment, dest, offset, size) {
+ // TODO: traps on invalid things
+ bufferView.set(memorySegments[segment].subarray(offset, offset + size), dest);
+ }
+
+ var memorySegments = {};
+
+function asmFunc(global, env, buffer) {
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ function $0($0_1, $1_1, $2) {
+ $0_1 = $0_1 | 0;
+ $1_1 = $1_1 | 0;
+ $2 = $2 | 0;
+ wasm2js_memory_init(0, $0_1, $1_1, $2);
+ }
+
+ function $1($0_1) {
+ $0_1 = $0_1 | 0;
+ return HEAPU8[$0_1 >> 0] | 0 | 0;
+ }
+
+ var FUNCTION_TABLE = [];
+ function __wasm_memory_size() {
+ return buffer.byteLength / 65536 | 0;
+ }
+
+ function __wasm_memory_grow(pagesToAdd) {
+ pagesToAdd = pagesToAdd | 0;
+ var oldPages = __wasm_memory_size() | 0;
+ var newPages = oldPages + pagesToAdd | 0;
+ if ((oldPages < newPages) && (newPages < 65536)) {
+ var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536));
+ var newHEAP8 = new global.Int8Array(newBuffer);
+ newHEAP8.set(HEAP8);
+ HEAP8 = newHEAP8;
+ HEAP8 = new global.Int8Array(newBuffer);
+ HEAP16 = new global.Int16Array(newBuffer);
+ HEAP32 = new global.Int32Array(newBuffer);
+ HEAPU8 = new global.Uint8Array(newBuffer);
+ HEAPU16 = new global.Uint16Array(newBuffer);
+ HEAPU32 = new global.Uint32Array(newBuffer);
+ HEAPF32 = new global.Float32Array(newBuffer);
+ HEAPF64 = new global.Float64Array(newBuffer);
+ buffer = newBuffer;
+ }
+ return oldPages;
+ }
+
+ return {
+ "init": $0,
+ "load8_u": $1
+ };
+}
+
+var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
+for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
+ base64ReverseLookup[48+i] = 52+i; // '0-9'
+ base64ReverseLookup[65+i] = i; // 'A-Z'
+ base64ReverseLookup[97+i] = 26+i; // 'a-z'
+ }
+ base64ReverseLookup[43] = 62; // '+'
+ base64ReverseLookup[47] = 63; // '/'
+ /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */
+ function base64DecodeToExistingUint8Array(uint8Array, offset, b64) {
+ var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '=');
+ for (; i < bLength; i += 4) {
+ b1 = base64ReverseLookup[b64.charCodeAt(i+1)];
+ b2 = base64ReverseLookup[b64.charCodeAt(i+2)];
+ uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4;
+ if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
+ if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
+ }
+ return uint8Array;
+ }
+ memorySegments[0] = base64DecodeToExistingUint8Array(new Uint8Array(4), 0, "qrvM3Q==");
+var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+export var init = retasmFunc.init;
+export var load8_u = retasmFunc.load8_u;
+
+
+ var scratchBuffer = new ArrayBuffer(8);
+ var i32ScratchView = new Int32Array(scratchBuffer);
+ var f32ScratchView = new Float32Array(scratchBuffer);
+ var f64ScratchView = new Float64Array(scratchBuffer);
+
+ function wasm2js_data_drop(segment) {
+ // TODO: traps on invalid things
+ memorySegments[segment] = new Uint8Array(0);
+ }
+
+ function wasm2js_memory_init(segment, dest, offset, size) {
+ // TODO: traps on invalid things
+ bufferView.set(memorySegments[segment].subarray(offset, offset + size), dest);
+ }
+
+ var memorySegments = {};
+
+function asmFunc(global, env, buffer) {
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ function $0() {
+ wasm2js_data_drop(0);
+ }
+
+ function $1() {
+ wasm2js_memory_init(0, 0, 0, 0);
+ }
+
+ function $2() {
+ wasm2js_data_drop(1);
+ }
+
+ function $3() {
+ wasm2js_memory_init(1, 0, 0, 0);
+ }
+
+ var FUNCTION_TABLE = [];
+ function __wasm_memory_size() {
+ return buffer.byteLength / 65536 | 0;
+ }
+
+ function __wasm_memory_grow(pagesToAdd) {
+ pagesToAdd = pagesToAdd | 0;
+ var oldPages = __wasm_memory_size() | 0;
+ var newPages = oldPages + pagesToAdd | 0;
+ if ((oldPages < newPages) && (newPages < 65536)) {
+ var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536));
+ var newHEAP8 = new global.Int8Array(newBuffer);
+ newHEAP8.set(HEAP8);
+ HEAP8 = newHEAP8;
+ HEAP8 = new global.Int8Array(newBuffer);
+ HEAP16 = new global.Int16Array(newBuffer);
+ HEAP32 = new global.Int32Array(newBuffer);
+ HEAPU8 = new global.Uint8Array(newBuffer);
+ HEAPU16 = new global.Uint16Array(newBuffer);
+ HEAPU32 = new global.Uint32Array(newBuffer);
+ HEAPF32 = new global.Float32Array(newBuffer);
+ HEAPF64 = new global.Float64Array(newBuffer);
+ buffer = newBuffer;
+ }
+ return oldPages;
+ }
+
+ return {
+ "drop_passive": $0,
+ "init_passive": $1,
+ "drop_active": $2,
+ "init_active": $3
+ };
+}
+
+var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
+for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
+ base64ReverseLookup[48+i] = 52+i; // '0-9'
+ base64ReverseLookup[65+i] = i; // 'A-Z'
+ base64ReverseLookup[97+i] = 26+i; // 'a-z'
+ }
+ base64ReverseLookup[43] = 62; // '+'
+ base64ReverseLookup[47] = 63; // '/'
+ /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */
+ function base64DecodeToExistingUint8Array(uint8Array, offset, b64) {
+ var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '=');
+ for (; i < bLength; i += 4) {
+ b1 = base64ReverseLookup[b64.charCodeAt(i+1)];
+ b2 = base64ReverseLookup[b64.charCodeAt(i+2)];
+ uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4;
+ if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
+ if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
+ }
+ return uint8Array;
+ }
+ memorySegments[0] = base64DecodeToExistingUint8Array(new Uint8Array(0), 0, "");
+base64DecodeToExistingUint8Array(bufferView, 0, "");
+var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+export var drop_passive = retasmFunc.drop_passive;
+export var init_passive = retasmFunc.init_passive;
+export var drop_active = retasmFunc.drop_active;
+export var init_active = retasmFunc.init_active;
diff --git a/test/wasm2js/bulk-memory.2asm.js.opt b/test/wasm2js/bulk-memory.2asm.js.opt
new file mode 100644
index 000000000..620a7bbc7
--- /dev/null
+++ b/test/wasm2js/bulk-memory.2asm.js.opt
@@ -0,0 +1,375 @@
+
+function asmFunc(global, env, buffer) {
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ var FUNCTION_TABLE = [];
+ return {
+
+ };
+}
+
+var memasmFunc = new ArrayBuffer(65536);
+var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+
+
+ var scratchBuffer = new ArrayBuffer(8);
+ var i32ScratchView = new Int32Array(scratchBuffer);
+ var f32ScratchView = new Float32Array(scratchBuffer);
+ var f64ScratchView = new Float64Array(scratchBuffer);
+
+ function wasm2js_memory_fill(dest, value, size) {
+ dest = dest >>> 0;
+ size = size >>> 0;
+ if (dest + size > bufferView.length) throw "trap: invalid memory.fill";
+ bufferView.fill(value, dest, dest + size);
+ }
+
+function asmFunc(global, env, buffer) {
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ function $0($0_1, $1_1, $2) {
+ $0_1 = $0_1 | 0;
+ $1_1 = $1_1 | 0;
+ $2 = $2 | 0;
+ wasm2js_memory_fill($0_1, $1_1, $2);
+ }
+
+ function $1($0_1) {
+ $0_1 = $0_1 | 0;
+ return HEAPU8[$0_1 | 0];
+ }
+
+ var FUNCTION_TABLE = [];
+ function __wasm_memory_size() {
+ return buffer.byteLength / 65536 | 0;
+ }
+
+ function __wasm_memory_grow(pagesToAdd) {
+ pagesToAdd = pagesToAdd | 0;
+ var oldPages = __wasm_memory_size() | 0;
+ var newPages = oldPages + pagesToAdd | 0;
+ if ((oldPages < newPages) && (newPages < 65536)) {
+ var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536));
+ var newHEAP8 = new global.Int8Array(newBuffer);
+ newHEAP8.set(HEAP8);
+ HEAP8 = newHEAP8;
+ HEAP8 = new global.Int8Array(newBuffer);
+ HEAP16 = new global.Int16Array(newBuffer);
+ HEAP32 = new global.Int32Array(newBuffer);
+ HEAPU8 = new global.Uint8Array(newBuffer);
+ HEAPU16 = new global.Uint16Array(newBuffer);
+ HEAPU32 = new global.Uint32Array(newBuffer);
+ HEAPF32 = new global.Float32Array(newBuffer);
+ HEAPF64 = new global.Float64Array(newBuffer);
+ buffer = newBuffer;
+ }
+ return oldPages;
+ }
+
+ return {
+ "fill": $0,
+ "load8_u": $1
+ };
+}
+
+var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
+var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+export var fill = retasmFunc.fill;
+export var load8_u = retasmFunc.load8_u;
+
+
+ var scratchBuffer = new ArrayBuffer(8);
+ var i32ScratchView = new Int32Array(scratchBuffer);
+ var f32ScratchView = new Float32Array(scratchBuffer);
+ var f64ScratchView = new Float64Array(scratchBuffer);
+
+ function wasm2js_memory_copy(dest, source, size) {
+ // TODO: traps on invalid things
+ bufferView.copyWithin(dest, source, source + size);
+ }
+
+function asmFunc(global, env, buffer) {
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ function $0($0_1, $1_1, $2) {
+ $0_1 = $0_1 | 0;
+ $1_1 = $1_1 | 0;
+ $2 = $2 | 0;
+ wasm2js_memory_copy($0_1, $1_1, $2);
+ }
+
+ function $1($0_1) {
+ $0_1 = $0_1 | 0;
+ return HEAPU8[$0_1 | 0];
+ }
+
+ var FUNCTION_TABLE = [];
+ function __wasm_memory_size() {
+ return buffer.byteLength / 65536 | 0;
+ }
+
+ return {
+ "copy": $0,
+ "load8_u": $1
+ };
+}
+
+var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
+for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
+ base64ReverseLookup[48+i] = 52+i; // '0-9'
+ base64ReverseLookup[65+i] = i; // 'A-Z'
+ base64ReverseLookup[97+i] = 26+i; // 'a-z'
+ }
+ base64ReverseLookup[43] = 62; // '+'
+ base64ReverseLookup[47] = 63; // '/'
+ /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */
+ function base64DecodeToExistingUint8Array(uint8Array, offset, b64) {
+ var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '=');
+ for (; i < bLength; i += 4) {
+ b1 = base64ReverseLookup[b64.charCodeAt(i+1)];
+ b2 = base64ReverseLookup[b64.charCodeAt(i+2)];
+ uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4;
+ if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
+ if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
+ }
+ return uint8Array;
+ }
+ base64DecodeToExistingUint8Array(bufferView, 0, "qrvM3Q==");
+var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+export var copy = retasmFunc.copy;
+export var load8_u = retasmFunc.load8_u;
+
+
+ var scratchBuffer = new ArrayBuffer(8);
+ var i32ScratchView = new Int32Array(scratchBuffer);
+ var f32ScratchView = new Float32Array(scratchBuffer);
+ var f64ScratchView = new Float64Array(scratchBuffer);
+
+ function wasm2js_memory_init(segment, dest, offset, size) {
+ // TODO: traps on invalid things
+ bufferView.set(memorySegments[segment].subarray(offset, offset + size), dest);
+ }
+
+ var memorySegments = {};
+
+function asmFunc(global, env, buffer) {
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ function $0($0_1, $1_1, $2) {
+ $0_1 = $0_1 | 0;
+ $1_1 = $1_1 | 0;
+ $2 = $2 | 0;
+ wasm2js_memory_init(0, $0_1, $1_1, $2);
+ }
+
+ function $1($0_1) {
+ $0_1 = $0_1 | 0;
+ return HEAPU8[$0_1 | 0];
+ }
+
+ var FUNCTION_TABLE = [];
+ function __wasm_memory_size() {
+ return buffer.byteLength / 65536 | 0;
+ }
+
+ function __wasm_memory_grow(pagesToAdd) {
+ pagesToAdd = pagesToAdd | 0;
+ var oldPages = __wasm_memory_size() | 0;
+ var newPages = oldPages + pagesToAdd | 0;
+ if ((oldPages < newPages) && (newPages < 65536)) {
+ var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536));
+ var newHEAP8 = new global.Int8Array(newBuffer);
+ newHEAP8.set(HEAP8);
+ HEAP8 = newHEAP8;
+ HEAP8 = new global.Int8Array(newBuffer);
+ HEAP16 = new global.Int16Array(newBuffer);
+ HEAP32 = new global.Int32Array(newBuffer);
+ HEAPU8 = new global.Uint8Array(newBuffer);
+ HEAPU16 = new global.Uint16Array(newBuffer);
+ HEAPU32 = new global.Uint32Array(newBuffer);
+ HEAPF32 = new global.Float32Array(newBuffer);
+ HEAPF64 = new global.Float64Array(newBuffer);
+ buffer = newBuffer;
+ }
+ return oldPages;
+ }
+
+ return {
+ "init": $0,
+ "load8_u": $1
+ };
+}
+
+var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
+for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
+ base64ReverseLookup[48+i] = 52+i; // '0-9'
+ base64ReverseLookup[65+i] = i; // 'A-Z'
+ base64ReverseLookup[97+i] = 26+i; // 'a-z'
+ }
+ base64ReverseLookup[43] = 62; // '+'
+ base64ReverseLookup[47] = 63; // '/'
+ /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */
+ function base64DecodeToExistingUint8Array(uint8Array, offset, b64) {
+ var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '=');
+ for (; i < bLength; i += 4) {
+ b1 = base64ReverseLookup[b64.charCodeAt(i+1)];
+ b2 = base64ReverseLookup[b64.charCodeAt(i+2)];
+ uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4;
+ if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
+ if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
+ }
+ return uint8Array;
+ }
+ memorySegments[0] = base64DecodeToExistingUint8Array(new Uint8Array(4), 0, "qrvM3Q==");
+var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+export var init = retasmFunc.init;
+export var load8_u = retasmFunc.load8_u;
+
+function asmFunc(global, env, buffer) {
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ function $0() {
+
+ }
+
+ function $1() {
+ if (0 > __wasm_memory_size() << 16 >>> 0) {
+ abort()
+ }
+ }
+
+ var FUNCTION_TABLE = [];
+ function __wasm_memory_size() {
+ return buffer.byteLength / 65536 | 0;
+ }
+
+ function __wasm_memory_grow(pagesToAdd) {
+ pagesToAdd = pagesToAdd | 0;
+ var oldPages = __wasm_memory_size() | 0;
+ var newPages = oldPages + pagesToAdd | 0;
+ if ((oldPages < newPages) && (newPages < 65536)) {
+ var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536));
+ var newHEAP8 = new global.Int8Array(newBuffer);
+ newHEAP8.set(HEAP8);
+ HEAP8 = newHEAP8;
+ HEAP8 = new global.Int8Array(newBuffer);
+ HEAP16 = new global.Int16Array(newBuffer);
+ HEAP32 = new global.Int32Array(newBuffer);
+ HEAPU8 = new global.Uint8Array(newBuffer);
+ HEAPU16 = new global.Uint16Array(newBuffer);
+ HEAPU32 = new global.Uint32Array(newBuffer);
+ HEAPF32 = new global.Float32Array(newBuffer);
+ HEAPF64 = new global.Float64Array(newBuffer);
+ buffer = newBuffer;
+ }
+ return oldPages;
+ }
+
+ return {
+ "drop_passive": $0,
+ "init_passive": $1,
+ "drop_active": $0,
+ "init_active": $1
+ };
+}
+
+var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
+var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+export var drop_passive = retasmFunc.drop_passive;
+export var init_passive = retasmFunc.init_passive;
+export var drop_active = retasmFunc.drop_active;
+export var init_active = retasmFunc.init_active;
diff --git a/test/wasm2js/deterministic.2asm.js b/test/wasm2js/deterministic.2asm.js
index 8954443cf..675f9003c 100644
--- a/test/wasm2js/deterministic.2asm.js
+++ b/test/wasm2js/deterministic.2asm.js
@@ -40,5 +40,6 @@ function asmFunc(global, env, buffer) {
}
var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export var foo = retasmFunc.foo;
diff --git a/test/wasm2js/deterministic.2asm.js.opt b/test/wasm2js/deterministic.2asm.js.opt
index 7a49ec1fb..4f103eda8 100644
--- a/test/wasm2js/deterministic.2asm.js.opt
+++ b/test/wasm2js/deterministic.2asm.js.opt
@@ -39,5 +39,6 @@ function asmFunc(global, env, buffer) {
}
var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export var foo = retasmFunc.foo;
diff --git a/test/wasm2js/dynamicLibrary.2asm.js b/test/wasm2js/dynamicLibrary.2asm.js
index d9ae10cc6..9c58da101 100644
--- a/test/wasm2js/dynamicLibrary.2asm.js
+++ b/test/wasm2js/dynamicLibrary.2asm.js
@@ -50,6 +50,7 @@ function asmFunc(global, env, buffer) {
}
var memasmFunc = new ArrayBuffer(16777216);
+var bufferView = new Uint8Array(memasmFunc);
for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
base64ReverseLookup[48+i] = 52+i; // '0-9'
base64ReverseLookup[65+i] = i; // 'A-Z'
@@ -67,8 +68,8 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i
if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
}
+ return uint8Array;
}
-var bufferView = new Uint8Array(memasmFunc);
-base64DecodeToExistingUint8Array(bufferView, memoryBase, "ZHluYW1pYyBkYXRh");
+ base64DecodeToExistingUint8Array(bufferView, memoryBase, "ZHluYW1pYyBkYXRh");
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export var baz = retasmFunc.baz;
diff --git a/test/wasm2js/dynamicLibrary.2asm.js.opt b/test/wasm2js/dynamicLibrary.2asm.js.opt
index d2e28b645..71fa441ed 100644
--- a/test/wasm2js/dynamicLibrary.2asm.js.opt
+++ b/test/wasm2js/dynamicLibrary.2asm.js.opt
@@ -42,6 +42,7 @@ function asmFunc(global, env, buffer) {
}
var memasmFunc = new ArrayBuffer(16777216);
+var bufferView = new Uint8Array(memasmFunc);
for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
base64ReverseLookup[48+i] = 52+i; // '0-9'
base64ReverseLookup[65+i] = i; // 'A-Z'
@@ -59,8 +60,8 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i
if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
}
+ return uint8Array;
}
-var bufferView = new Uint8Array(memasmFunc);
-base64DecodeToExistingUint8Array(bufferView, memoryBase, "ZHluYW1pYyBkYXRh");
+ base64DecodeToExistingUint8Array(bufferView, memoryBase, "ZHluYW1pYyBkYXRh");
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export var baz = retasmFunc.baz;
diff --git a/test/wasm2js/emscripten-grow-no.2asm.js b/test/wasm2js/emscripten-grow-no.2asm.js
index c3c0be859..dde2dd0ce 100644
--- a/test/wasm2js/emscripten-grow-no.2asm.js
+++ b/test/wasm2js/emscripten-grow-no.2asm.js
@@ -46,6 +46,7 @@ function asmFunc(global, env, buffer) {
};
}
+var bufferView = new Uint8Array(wasmMemory.buffer);
for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
base64ReverseLookup[48+i] = 52+i; // '0-9'
base64ReverseLookup[65+i] = i; // 'A-Z'
@@ -63,9 +64,9 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i
if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
}
+ return uint8Array;
}
-var bufferView = new Uint8Array(wasmMemory.buffer);
-base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj");
+ base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj");
return asmFunc({
'Int8Array': Int8Array,
'Int16Array': Int16Array,
diff --git a/test/wasm2js/emscripten-grow-no.2asm.js.opt b/test/wasm2js/emscripten-grow-no.2asm.js.opt
index c3c0be859..dde2dd0ce 100644
--- a/test/wasm2js/emscripten-grow-no.2asm.js.opt
+++ b/test/wasm2js/emscripten-grow-no.2asm.js.opt
@@ -46,6 +46,7 @@ function asmFunc(global, env, buffer) {
};
}
+var bufferView = new Uint8Array(wasmMemory.buffer);
for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
base64ReverseLookup[48+i] = 52+i; // '0-9'
base64ReverseLookup[65+i] = i; // 'A-Z'
@@ -63,9 +64,9 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i
if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
}
+ return uint8Array;
}
-var bufferView = new Uint8Array(wasmMemory.buffer);
-base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj");
+ base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj");
return asmFunc({
'Int8Array': Int8Array,
'Int16Array': Int16Array,
diff --git a/test/wasm2js/emscripten-grow-yes.2asm.js b/test/wasm2js/emscripten-grow-yes.2asm.js
index 5d9b250cf..f42a1b396 100644
--- a/test/wasm2js/emscripten-grow-yes.2asm.js
+++ b/test/wasm2js/emscripten-grow-yes.2asm.js
@@ -69,6 +69,7 @@ function asmFunc(global, env, buffer) {
};
}
+var bufferView = new Uint8Array(wasmMemory.buffer);
for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
base64ReverseLookup[48+i] = 52+i; // '0-9'
base64ReverseLookup[65+i] = i; // 'A-Z'
@@ -86,9 +87,9 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i
if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
}
+ return uint8Array;
}
-var bufferView = new Uint8Array(wasmMemory.buffer);
-base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj");
+ base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj");
return asmFunc({
'Int8Array': Int8Array,
'Int16Array': Int16Array,
diff --git a/test/wasm2js/emscripten-grow-yes.2asm.js.opt b/test/wasm2js/emscripten-grow-yes.2asm.js.opt
index 5d9b250cf..f42a1b396 100644
--- a/test/wasm2js/emscripten-grow-yes.2asm.js.opt
+++ b/test/wasm2js/emscripten-grow-yes.2asm.js.opt
@@ -69,6 +69,7 @@ function asmFunc(global, env, buffer) {
};
}
+var bufferView = new Uint8Array(wasmMemory.buffer);
for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
base64ReverseLookup[48+i] = 52+i; // '0-9'
base64ReverseLookup[65+i] = i; // 'A-Z'
@@ -86,9 +87,9 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i
if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
}
+ return uint8Array;
}
-var bufferView = new Uint8Array(wasmMemory.buffer);
-base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj");
+ base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj");
return asmFunc({
'Int8Array': Int8Array,
'Int16Array': Int16Array,
diff --git a/test/wasm2js/emscripten.2asm.js b/test/wasm2js/emscripten.2asm.js
index cf9c0192e..a595eb151 100644
--- a/test/wasm2js/emscripten.2asm.js
+++ b/test/wasm2js/emscripten.2asm.js
@@ -204,6 +204,7 @@ function asmFunc(global, env, buffer) {
};
}
+var bufferView = new Uint8Array(wasmMemory.buffer);
for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
base64ReverseLookup[48+i] = 52+i; // '0-9'
base64ReverseLookup[65+i] = i; // 'A-Z'
@@ -221,9 +222,9 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i
if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
}
+ return uint8Array;
}
-var bufferView = new Uint8Array(wasmMemory.buffer);
-base64DecodeToExistingUint8Array(bufferView, 1024, "aGVsbG8sIHdvcmxkIQoAAJwMAAAtKyAgIDBYMHgAKG51bGwpAAAAAAAAAAAAAAAAEQAKABEREQAAAAAFAAAAAAAACQAAAAALAAAAAAAAAAARAA8KERERAwoHAAETCQsLAAAJBgsAAAsABhEAAAAREREAAAAAAAAAAAAAAAAAAAAACwAAAAAAAAAAEQAKChEREQAKAAACAAkLAAAACQALAAALAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwAAAAAAAAAAAAAAAwAAAAADAAAAAAJDAAAAAAADAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOAAAAAAAAAAAAAAANAAAABA0AAAAACQ4AAAAAAA4AAA4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAADwAAAAAPAAAAAAkQAAAAAAAQAAAQAAASAAAAEhISAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABIAAAASEhIAAAAAAAAJAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALAAAAAAAAAAAAAAAKAAAAAAoAAAAACQsAAAAAAAsAAAsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADAAAAAAAAAAAAAAADAAAAAAMAAAAAAkMAAAAAAAMAAAMAAAwMTIzNDU2Nzg5QUJDREVGLTBYKzBYIDBYLTB4KzB4IDB4AGluZgBJTkYAbmFuAE5BTgAuAA==");
+ base64DecodeToExistingUint8Array(bufferView, 1024, "aGVsbG8sIHdvcmxkIQoAAJwMAAAtKyAgIDBYMHgAKG51bGwpAAAAAAAAAAAAAAAAEQAKABEREQAAAAAFAAAAAAAACQAAAAALAAAAAAAAAAARAA8KERERAwoHAAETCQsLAAAJBgsAAAsABhEAAAAREREAAAAAAAAAAAAAAAAAAAAACwAAAAAAAAAAEQAKChEREQAKAAACAAkLAAAACQALAAALAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwAAAAAAAAAAAAAAAwAAAAADAAAAAAJDAAAAAAADAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOAAAAAAAAAAAAAAANAAAABA0AAAAACQ4AAAAAAA4AAA4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAADwAAAAAPAAAAAAkQAAAAAAAQAAAQAAASAAAAEhISAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABIAAAASEhIAAAAAAAAJAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALAAAAAAAAAAAAAAAKAAAAAAoAAAAACQsAAAAAAAsAAAsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADAAAAAAAAAAAAAAADAAAAAAMAAAAAAkMAAAAAAAMAAAMAAAwMTIzNDU2Nzg5QUJDREVGLTBYKzBYIDBYLTB4KzB4IDB4AGluZgBJTkYAbmFuAE5BTgAuAA==");
base64DecodeToExistingUint8Array(bufferView, 1600, "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=");
return asmFunc({
'Int8Array': Int8Array,
diff --git a/test/wasm2js/emscripten.2asm.js.opt b/test/wasm2js/emscripten.2asm.js.opt
index d0ed67fdb..d697fa7c7 100644
--- a/test/wasm2js/emscripten.2asm.js.opt
+++ b/test/wasm2js/emscripten.2asm.js.opt
@@ -185,6 +185,7 @@ function asmFunc(global, env, buffer) {
};
}
+var bufferView = new Uint8Array(wasmMemory.buffer);
for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
base64ReverseLookup[48+i] = 52+i; // '0-9'
base64ReverseLookup[65+i] = i; // 'A-Z'
@@ -202,9 +203,9 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i
if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
}
+ return uint8Array;
}
-var bufferView = new Uint8Array(wasmMemory.buffer);
-base64DecodeToExistingUint8Array(bufferView, 1024, "aGVsbG8sIHdvcmxkIQoAAJwMAAAtKyAgIDBYMHgAKG51bGwp");
+ base64DecodeToExistingUint8Array(bufferView, 1024, "aGVsbG8sIHdvcmxkIQoAAJwMAAAtKyAgIDBYMHgAKG51bGwp");
base64DecodeToExistingUint8Array(bufferView, 1072, "EQAKABEREQAAAAAFAAAAAAAACQAAAAALAAAAAAAAAAARAA8KERERAwoHAAETCQsLAAAJBgsAAAsABhEAAAARERE=");
base64DecodeToExistingUint8Array(bufferView, 1153, "CwAAAAAAAAAAEQAKChEREQAKAAACAAkLAAAACQALAAAL");
base64DecodeToExistingUint8Array(bufferView, 1211, "DA==");
diff --git a/test/wasm2js/endianness.2asm.js b/test/wasm2js/endianness.2asm.js
index 866d70005..2146a9840 100644
--- a/test/wasm2js/endianness.2asm.js
+++ b/test/wasm2js/endianness.2asm.js
@@ -698,6 +698,7 @@ function asmFunc(global, env, buffer) {
}
var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
export var i32_load16_s = retasmFunc.i32_load16_s;
export var i32_load16_u = retasmFunc.i32_load16_u;
diff --git a/test/wasm2js/grow-memory-tricky.2asm.js b/test/wasm2js/grow-memory-tricky.2asm.js
index 3cf1bb4be..755b2976b 100644
--- a/test/wasm2js/grow-memory-tricky.2asm.js
+++ b/test/wasm2js/grow-memory-tricky.2asm.js
@@ -81,6 +81,7 @@ function asmFunc(global, env, buffer) {
}
var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export var memory = retasmFunc.memory;
export var f1 = retasmFunc.f1;
diff --git a/test/wasm2js/grow-memory-tricky.2asm.js.opt b/test/wasm2js/grow-memory-tricky.2asm.js.opt
index a2377b4c5..40a29264e 100644
--- a/test/wasm2js/grow-memory-tricky.2asm.js.opt
+++ b/test/wasm2js/grow-memory-tricky.2asm.js.opt
@@ -71,6 +71,7 @@ function asmFunc(global, env, buffer) {
}
var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export var memory = retasmFunc.memory;
export var f1 = retasmFunc.f1;
diff --git a/test/wasm2js/grow_memory.2asm.js b/test/wasm2js/grow_memory.2asm.js
index 675ee76e2..3b156ec85 100644
--- a/test/wasm2js/grow_memory.2asm.js
+++ b/test/wasm2js/grow_memory.2asm.js
@@ -74,6 +74,7 @@ function asmFunc(global, env, buffer) {
}
var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export var memory = retasmFunc.memory;
export var grow = retasmFunc.grow;
diff --git a/test/wasm2js/left-to-right.2asm.js b/test/wasm2js/left-to-right.2asm.js
index 2e474002b..4dc0b081c 100644
--- a/test/wasm2js/left-to-right.2asm.js
+++ b/test/wasm2js/left-to-right.2asm.js
@@ -2216,6 +2216,7 @@ function asmFunc(global, env, buffer) {
}
var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },getTempRet0},memasmFunc);
export var i32_add = retasmFunc.i32_add;
export var i32_sub = retasmFunc.i32_sub;
diff --git a/test/wasm2js/traps.2asm.js b/test/wasm2js/traps.2asm.js
index 22740f79a..f9070fe34 100644
--- a/test/wasm2js/traps.2asm.js
+++ b/test/wasm2js/traps.2asm.js
@@ -1828,6 +1828,7 @@ function asmFunc(global, env, buffer) {
}
var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export var no_dce_i32_load = retasmFunc.no_dce_i32_load;
export var no_dce_i32_load16_s = retasmFunc.no_dce_i32_load16_s;
diff --git a/test/wasm2js/unaligned.2asm.js b/test/wasm2js/unaligned.2asm.js
index be3163d17..2bf7da493 100644
--- a/test/wasm2js/unaligned.2asm.js
+++ b/test/wasm2js/unaligned.2asm.js
@@ -175,6 +175,7 @@ function asmFunc(global, env, buffer) {
}
var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
export var i32_load = retasmFunc.i32_load;
export var i64_load = retasmFunc.i64_load;
diff --git a/test/wasm2js/unaligned.2asm.js.opt b/test/wasm2js/unaligned.2asm.js.opt
index b8df22fe5..8ab514e8f 100644
--- a/test/wasm2js/unaligned.2asm.js.opt
+++ b/test/wasm2js/unaligned.2asm.js.opt
@@ -128,6 +128,7 @@ function asmFunc(global, env, buffer) {
}
var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc);
export var i32_load = retasmFunc.i32_load;
export var i64_load = retasmFunc.i64_load;