diff options
author | Alon Zakai <azakai@google.com> | 2020-06-22 07:00:13 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-06-22 07:00:13 -0700 |
commit | 721f15831ca547de98992f9ce6158d822b94d167 (patch) | |
tree | 6e898353d04323ff07a687dc3e4456507796feea /test/wasm2js | |
parent | 711f8cb0ccc0de434a86c6c704acd5a13848f4db (diff) | |
download | binaryen-721f15831ca547de98992f9ce6158d822b94d167.tar.gz binaryen-721f15831ca547de98992f9ce6158d822b94d167.tar.bz2 binaryen-721f15831ca547de98992f9ce6158d822b94d167.zip |
wasm2js: Bulk memory support (#2923)
Adds a special helper functions for data.drop etc., as unlike most
wasm instructions these are too big to emit inline.
Track passive segments at runtime in var memorySegments
whose indexes are the segment indexes.
Emit var bufferView even if the memory exists even without
memory segments, as we do still need the view in order to
operate on it.
Also adds a few constants for atomics that will be useful in future
PRs (as this PR updates the constant lists anyhow).
Diffstat (limited to 'test/wasm2js')
21 files changed, 830 insertions, 16 deletions
diff --git a/test/wasm2js/atomic_fence.2asm.js b/test/wasm2js/atomic_fence.2asm.js index bf40601bc..b6694daec 100644 --- a/test/wasm2js/atomic_fence.2asm.js +++ b/test/wasm2js/atomic_fence.2asm.js @@ -57,5 +57,6 @@ function asmFunc(global, env, buffer) { } var memasmFunc = new ArrayBuffer(1507328); +var bufferView = new Uint8Array(memasmFunc); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export var atomic_fence = retasmFunc.atomic_fence; diff --git a/test/wasm2js/bulk-memory.2asm.js b/test/wasm2js/bulk-memory.2asm.js new file mode 100644 index 000000000..cea852c98 --- /dev/null +++ b/test/wasm2js/bulk-memory.2asm.js @@ -0,0 +1,420 @@ + +function asmFunc(global, env, buffer) { + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + var FUNCTION_TABLE = []; + return { + + }; +} + +var memasmFunc = new ArrayBuffer(65536); +var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); + + + var scratchBuffer = new ArrayBuffer(8); + var i32ScratchView = new Int32Array(scratchBuffer); + var f32ScratchView = new Float32Array(scratchBuffer); + var f64ScratchView = new Float64Array(scratchBuffer); + + function wasm2js_memory_fill(dest, value, size) { + dest = dest >>> 0; + size = size >>> 0; + if (dest + size > bufferView.length) throw "trap: invalid memory.fill"; + bufferView.fill(value, dest, dest + size); + } + +function asmFunc(global, env, buffer) { + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + function $0($0_1, $1_1, $2) { + $0_1 = $0_1 | 0; + $1_1 = $1_1 | 0; + $2 = $2 | 0; + wasm2js_memory_fill($0_1, $1_1, $2); + } + + function $1($0_1) { + $0_1 = $0_1 | 0; + return HEAPU8[$0_1 >> 0] | 0 | 0; + } + + var FUNCTION_TABLE = []; + function __wasm_memory_size() { + return buffer.byteLength / 65536 | 0; + } + + function __wasm_memory_grow(pagesToAdd) { + pagesToAdd = pagesToAdd | 0; + var oldPages = __wasm_memory_size() | 0; + var newPages = oldPages + pagesToAdd | 0; + if ((oldPages < newPages) && (newPages < 65536)) { + var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); + var newHEAP8 = new global.Int8Array(newBuffer); + newHEAP8.set(HEAP8); + HEAP8 = newHEAP8; + HEAP8 = new global.Int8Array(newBuffer); + HEAP16 = new global.Int16Array(newBuffer); + HEAP32 = new global.Int32Array(newBuffer); + HEAPU8 = new global.Uint8Array(newBuffer); + HEAPU16 = new global.Uint16Array(newBuffer); + HEAPU32 = new global.Uint32Array(newBuffer); + HEAPF32 = new global.Float32Array(newBuffer); + HEAPF64 = new global.Float64Array(newBuffer); + buffer = newBuffer; + } + return oldPages; + } + + return { + "fill": $0, + "load8_u": $1 + }; +} + +var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); +var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export var fill = retasmFunc.fill; +export var load8_u = retasmFunc.load8_u; + + + var scratchBuffer = new ArrayBuffer(8); + var i32ScratchView = new Int32Array(scratchBuffer); + var f32ScratchView = new Float32Array(scratchBuffer); + var f64ScratchView = new Float64Array(scratchBuffer); + + function wasm2js_memory_copy(dest, source, size) { + // TODO: traps on invalid things + bufferView.copyWithin(dest, source, source + size); + } + +function asmFunc(global, env, buffer) { + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + function $0($0_1, $1_1, $2) { + $0_1 = $0_1 | 0; + $1_1 = $1_1 | 0; + $2 = $2 | 0; + wasm2js_memory_copy($0_1, $1_1, $2); + } + + function $1($0_1) { + $0_1 = $0_1 | 0; + return HEAPU8[$0_1 >> 0] | 0 | 0; + } + + var FUNCTION_TABLE = []; + function __wasm_memory_size() { + return buffer.byteLength / 65536 | 0; + } + + return { + "copy": $0, + "load8_u": $1 + }; +} + +var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); +for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { + base64ReverseLookup[48+i] = 52+i; // '0-9' + base64ReverseLookup[65+i] = i; // 'A-Z' + base64ReverseLookup[97+i] = 26+i; // 'a-z' + } + base64ReverseLookup[43] = 62; // '+' + base64ReverseLookup[47] = 63; // '/' + /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */ + function base64DecodeToExistingUint8Array(uint8Array, offset, b64) { + var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '='); + for (; i < bLength; i += 4) { + b1 = base64ReverseLookup[b64.charCodeAt(i+1)]; + b2 = base64ReverseLookup[b64.charCodeAt(i+2)]; + uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4; + if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; + if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; + } + return uint8Array; + } + base64DecodeToExistingUint8Array(bufferView, 0, "qrvM3Q=="); +var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export var copy = retasmFunc.copy; +export var load8_u = retasmFunc.load8_u; + + + var scratchBuffer = new ArrayBuffer(8); + var i32ScratchView = new Int32Array(scratchBuffer); + var f32ScratchView = new Float32Array(scratchBuffer); + var f64ScratchView = new Float64Array(scratchBuffer); + + function wasm2js_memory_init(segment, dest, offset, size) { + // TODO: traps on invalid things + bufferView.set(memorySegments[segment].subarray(offset, offset + size), dest); + } + + var memorySegments = {}; + +function asmFunc(global, env, buffer) { + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + function $0($0_1, $1_1, $2) { + $0_1 = $0_1 | 0; + $1_1 = $1_1 | 0; + $2 = $2 | 0; + wasm2js_memory_init(0, $0_1, $1_1, $2); + } + + function $1($0_1) { + $0_1 = $0_1 | 0; + return HEAPU8[$0_1 >> 0] | 0 | 0; + } + + var FUNCTION_TABLE = []; + function __wasm_memory_size() { + return buffer.byteLength / 65536 | 0; + } + + function __wasm_memory_grow(pagesToAdd) { + pagesToAdd = pagesToAdd | 0; + var oldPages = __wasm_memory_size() | 0; + var newPages = oldPages + pagesToAdd | 0; + if ((oldPages < newPages) && (newPages < 65536)) { + var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); + var newHEAP8 = new global.Int8Array(newBuffer); + newHEAP8.set(HEAP8); + HEAP8 = newHEAP8; + HEAP8 = new global.Int8Array(newBuffer); + HEAP16 = new global.Int16Array(newBuffer); + HEAP32 = new global.Int32Array(newBuffer); + HEAPU8 = new global.Uint8Array(newBuffer); + HEAPU16 = new global.Uint16Array(newBuffer); + HEAPU32 = new global.Uint32Array(newBuffer); + HEAPF32 = new global.Float32Array(newBuffer); + HEAPF64 = new global.Float64Array(newBuffer); + buffer = newBuffer; + } + return oldPages; + } + + return { + "init": $0, + "load8_u": $1 + }; +} + +var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); +for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { + base64ReverseLookup[48+i] = 52+i; // '0-9' + base64ReverseLookup[65+i] = i; // 'A-Z' + base64ReverseLookup[97+i] = 26+i; // 'a-z' + } + base64ReverseLookup[43] = 62; // '+' + base64ReverseLookup[47] = 63; // '/' + /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */ + function base64DecodeToExistingUint8Array(uint8Array, offset, b64) { + var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '='); + for (; i < bLength; i += 4) { + b1 = base64ReverseLookup[b64.charCodeAt(i+1)]; + b2 = base64ReverseLookup[b64.charCodeAt(i+2)]; + uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4; + if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; + if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; + } + return uint8Array; + } + memorySegments[0] = base64DecodeToExistingUint8Array(new Uint8Array(4), 0, "qrvM3Q=="); +var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export var init = retasmFunc.init; +export var load8_u = retasmFunc.load8_u; + + + var scratchBuffer = new ArrayBuffer(8); + var i32ScratchView = new Int32Array(scratchBuffer); + var f32ScratchView = new Float32Array(scratchBuffer); + var f64ScratchView = new Float64Array(scratchBuffer); + + function wasm2js_data_drop(segment) { + // TODO: traps on invalid things + memorySegments[segment] = new Uint8Array(0); + } + + function wasm2js_memory_init(segment, dest, offset, size) { + // TODO: traps on invalid things + bufferView.set(memorySegments[segment].subarray(offset, offset + size), dest); + } + + var memorySegments = {}; + +function asmFunc(global, env, buffer) { + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + function $0() { + wasm2js_data_drop(0); + } + + function $1() { + wasm2js_memory_init(0, 0, 0, 0); + } + + function $2() { + wasm2js_data_drop(1); + } + + function $3() { + wasm2js_memory_init(1, 0, 0, 0); + } + + var FUNCTION_TABLE = []; + function __wasm_memory_size() { + return buffer.byteLength / 65536 | 0; + } + + function __wasm_memory_grow(pagesToAdd) { + pagesToAdd = pagesToAdd | 0; + var oldPages = __wasm_memory_size() | 0; + var newPages = oldPages + pagesToAdd | 0; + if ((oldPages < newPages) && (newPages < 65536)) { + var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); + var newHEAP8 = new global.Int8Array(newBuffer); + newHEAP8.set(HEAP8); + HEAP8 = newHEAP8; + HEAP8 = new global.Int8Array(newBuffer); + HEAP16 = new global.Int16Array(newBuffer); + HEAP32 = new global.Int32Array(newBuffer); + HEAPU8 = new global.Uint8Array(newBuffer); + HEAPU16 = new global.Uint16Array(newBuffer); + HEAPU32 = new global.Uint32Array(newBuffer); + HEAPF32 = new global.Float32Array(newBuffer); + HEAPF64 = new global.Float64Array(newBuffer); + buffer = newBuffer; + } + return oldPages; + } + + return { + "drop_passive": $0, + "init_passive": $1, + "drop_active": $2, + "init_active": $3 + }; +} + +var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); +for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { + base64ReverseLookup[48+i] = 52+i; // '0-9' + base64ReverseLookup[65+i] = i; // 'A-Z' + base64ReverseLookup[97+i] = 26+i; // 'a-z' + } + base64ReverseLookup[43] = 62; // '+' + base64ReverseLookup[47] = 63; // '/' + /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */ + function base64DecodeToExistingUint8Array(uint8Array, offset, b64) { + var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '='); + for (; i < bLength; i += 4) { + b1 = base64ReverseLookup[b64.charCodeAt(i+1)]; + b2 = base64ReverseLookup[b64.charCodeAt(i+2)]; + uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4; + if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; + if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; + } + return uint8Array; + } + memorySegments[0] = base64DecodeToExistingUint8Array(new Uint8Array(0), 0, ""); +base64DecodeToExistingUint8Array(bufferView, 0, ""); +var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export var drop_passive = retasmFunc.drop_passive; +export var init_passive = retasmFunc.init_passive; +export var drop_active = retasmFunc.drop_active; +export var init_active = retasmFunc.init_active; diff --git a/test/wasm2js/bulk-memory.2asm.js.opt b/test/wasm2js/bulk-memory.2asm.js.opt new file mode 100644 index 000000000..620a7bbc7 --- /dev/null +++ b/test/wasm2js/bulk-memory.2asm.js.opt @@ -0,0 +1,375 @@ + +function asmFunc(global, env, buffer) { + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + var FUNCTION_TABLE = []; + return { + + }; +} + +var memasmFunc = new ArrayBuffer(65536); +var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); + + + var scratchBuffer = new ArrayBuffer(8); + var i32ScratchView = new Int32Array(scratchBuffer); + var f32ScratchView = new Float32Array(scratchBuffer); + var f64ScratchView = new Float64Array(scratchBuffer); + + function wasm2js_memory_fill(dest, value, size) { + dest = dest >>> 0; + size = size >>> 0; + if (dest + size > bufferView.length) throw "trap: invalid memory.fill"; + bufferView.fill(value, dest, dest + size); + } + +function asmFunc(global, env, buffer) { + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + function $0($0_1, $1_1, $2) { + $0_1 = $0_1 | 0; + $1_1 = $1_1 | 0; + $2 = $2 | 0; + wasm2js_memory_fill($0_1, $1_1, $2); + } + + function $1($0_1) { + $0_1 = $0_1 | 0; + return HEAPU8[$0_1 | 0]; + } + + var FUNCTION_TABLE = []; + function __wasm_memory_size() { + return buffer.byteLength / 65536 | 0; + } + + function __wasm_memory_grow(pagesToAdd) { + pagesToAdd = pagesToAdd | 0; + var oldPages = __wasm_memory_size() | 0; + var newPages = oldPages + pagesToAdd | 0; + if ((oldPages < newPages) && (newPages < 65536)) { + var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); + var newHEAP8 = new global.Int8Array(newBuffer); + newHEAP8.set(HEAP8); + HEAP8 = newHEAP8; + HEAP8 = new global.Int8Array(newBuffer); + HEAP16 = new global.Int16Array(newBuffer); + HEAP32 = new global.Int32Array(newBuffer); + HEAPU8 = new global.Uint8Array(newBuffer); + HEAPU16 = new global.Uint16Array(newBuffer); + HEAPU32 = new global.Uint32Array(newBuffer); + HEAPF32 = new global.Float32Array(newBuffer); + HEAPF64 = new global.Float64Array(newBuffer); + buffer = newBuffer; + } + return oldPages; + } + + return { + "fill": $0, + "load8_u": $1 + }; +} + +var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); +var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export var fill = retasmFunc.fill; +export var load8_u = retasmFunc.load8_u; + + + var scratchBuffer = new ArrayBuffer(8); + var i32ScratchView = new Int32Array(scratchBuffer); + var f32ScratchView = new Float32Array(scratchBuffer); + var f64ScratchView = new Float64Array(scratchBuffer); + + function wasm2js_memory_copy(dest, source, size) { + // TODO: traps on invalid things + bufferView.copyWithin(dest, source, source + size); + } + +function asmFunc(global, env, buffer) { + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + function $0($0_1, $1_1, $2) { + $0_1 = $0_1 | 0; + $1_1 = $1_1 | 0; + $2 = $2 | 0; + wasm2js_memory_copy($0_1, $1_1, $2); + } + + function $1($0_1) { + $0_1 = $0_1 | 0; + return HEAPU8[$0_1 | 0]; + } + + var FUNCTION_TABLE = []; + function __wasm_memory_size() { + return buffer.byteLength / 65536 | 0; + } + + return { + "copy": $0, + "load8_u": $1 + }; +} + +var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); +for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { + base64ReverseLookup[48+i] = 52+i; // '0-9' + base64ReverseLookup[65+i] = i; // 'A-Z' + base64ReverseLookup[97+i] = 26+i; // 'a-z' + } + base64ReverseLookup[43] = 62; // '+' + base64ReverseLookup[47] = 63; // '/' + /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */ + function base64DecodeToExistingUint8Array(uint8Array, offset, b64) { + var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '='); + for (; i < bLength; i += 4) { + b1 = base64ReverseLookup[b64.charCodeAt(i+1)]; + b2 = base64ReverseLookup[b64.charCodeAt(i+2)]; + uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4; + if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; + if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; + } + return uint8Array; + } + base64DecodeToExistingUint8Array(bufferView, 0, "qrvM3Q=="); +var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export var copy = retasmFunc.copy; +export var load8_u = retasmFunc.load8_u; + + + var scratchBuffer = new ArrayBuffer(8); + var i32ScratchView = new Int32Array(scratchBuffer); + var f32ScratchView = new Float32Array(scratchBuffer); + var f64ScratchView = new Float64Array(scratchBuffer); + + function wasm2js_memory_init(segment, dest, offset, size) { + // TODO: traps on invalid things + bufferView.set(memorySegments[segment].subarray(offset, offset + size), dest); + } + + var memorySegments = {}; + +function asmFunc(global, env, buffer) { + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + function $0($0_1, $1_1, $2) { + $0_1 = $0_1 | 0; + $1_1 = $1_1 | 0; + $2 = $2 | 0; + wasm2js_memory_init(0, $0_1, $1_1, $2); + } + + function $1($0_1) { + $0_1 = $0_1 | 0; + return HEAPU8[$0_1 | 0]; + } + + var FUNCTION_TABLE = []; + function __wasm_memory_size() { + return buffer.byteLength / 65536 | 0; + } + + function __wasm_memory_grow(pagesToAdd) { + pagesToAdd = pagesToAdd | 0; + var oldPages = __wasm_memory_size() | 0; + var newPages = oldPages + pagesToAdd | 0; + if ((oldPages < newPages) && (newPages < 65536)) { + var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); + var newHEAP8 = new global.Int8Array(newBuffer); + newHEAP8.set(HEAP8); + HEAP8 = newHEAP8; + HEAP8 = new global.Int8Array(newBuffer); + HEAP16 = new global.Int16Array(newBuffer); + HEAP32 = new global.Int32Array(newBuffer); + HEAPU8 = new global.Uint8Array(newBuffer); + HEAPU16 = new global.Uint16Array(newBuffer); + HEAPU32 = new global.Uint32Array(newBuffer); + HEAPF32 = new global.Float32Array(newBuffer); + HEAPF64 = new global.Float64Array(newBuffer); + buffer = newBuffer; + } + return oldPages; + } + + return { + "init": $0, + "load8_u": $1 + }; +} + +var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); +for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { + base64ReverseLookup[48+i] = 52+i; // '0-9' + base64ReverseLookup[65+i] = i; // 'A-Z' + base64ReverseLookup[97+i] = 26+i; // 'a-z' + } + base64ReverseLookup[43] = 62; // '+' + base64ReverseLookup[47] = 63; // '/' + /** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */ + function base64DecodeToExistingUint8Array(uint8Array, offset, b64) { + var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '='); + for (; i < bLength; i += 4) { + b1 = base64ReverseLookup[b64.charCodeAt(i+1)]; + b2 = base64ReverseLookup[b64.charCodeAt(i+2)]; + uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4; + if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; + if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; + } + return uint8Array; + } + memorySegments[0] = base64DecodeToExistingUint8Array(new Uint8Array(4), 0, "qrvM3Q=="); +var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export var init = retasmFunc.init; +export var load8_u = retasmFunc.load8_u; + +function asmFunc(global, env, buffer) { + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + var Math_imul = global.Math.imul; + var Math_fround = global.Math.fround; + var Math_abs = global.Math.abs; + var Math_clz32 = global.Math.clz32; + var Math_min = global.Math.min; + var Math_max = global.Math.max; + var Math_floor = global.Math.floor; + var Math_ceil = global.Math.ceil; + var Math_sqrt = global.Math.sqrt; + var abort = env.abort; + var nan = global.NaN; + var infinity = global.Infinity; + function $0() { + + } + + function $1() { + if (0 > __wasm_memory_size() << 16 >>> 0) { + abort() + } + } + + var FUNCTION_TABLE = []; + function __wasm_memory_size() { + return buffer.byteLength / 65536 | 0; + } + + function __wasm_memory_grow(pagesToAdd) { + pagesToAdd = pagesToAdd | 0; + var oldPages = __wasm_memory_size() | 0; + var newPages = oldPages + pagesToAdd | 0; + if ((oldPages < newPages) && (newPages < 65536)) { + var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536)); + var newHEAP8 = new global.Int8Array(newBuffer); + newHEAP8.set(HEAP8); + HEAP8 = newHEAP8; + HEAP8 = new global.Int8Array(newBuffer); + HEAP16 = new global.Int16Array(newBuffer); + HEAP32 = new global.Int32Array(newBuffer); + HEAPU8 = new global.Uint8Array(newBuffer); + HEAPU16 = new global.Uint16Array(newBuffer); + HEAPU32 = new global.Uint32Array(newBuffer); + HEAPF32 = new global.Float32Array(newBuffer); + HEAPF64 = new global.Float64Array(newBuffer); + buffer = newBuffer; + } + return oldPages; + } + + return { + "drop_passive": $0, + "init_passive": $1, + "drop_active": $0, + "init_active": $1 + }; +} + +var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); +var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); +export var drop_passive = retasmFunc.drop_passive; +export var init_passive = retasmFunc.init_passive; +export var drop_active = retasmFunc.drop_active; +export var init_active = retasmFunc.init_active; diff --git a/test/wasm2js/deterministic.2asm.js b/test/wasm2js/deterministic.2asm.js index 8954443cf..675f9003c 100644 --- a/test/wasm2js/deterministic.2asm.js +++ b/test/wasm2js/deterministic.2asm.js @@ -40,5 +40,6 @@ function asmFunc(global, env, buffer) { } var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export var foo = retasmFunc.foo; diff --git a/test/wasm2js/deterministic.2asm.js.opt b/test/wasm2js/deterministic.2asm.js.opt index 7a49ec1fb..4f103eda8 100644 --- a/test/wasm2js/deterministic.2asm.js.opt +++ b/test/wasm2js/deterministic.2asm.js.opt @@ -39,5 +39,6 @@ function asmFunc(global, env, buffer) { } var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export var foo = retasmFunc.foo; diff --git a/test/wasm2js/dynamicLibrary.2asm.js b/test/wasm2js/dynamicLibrary.2asm.js index d9ae10cc6..9c58da101 100644 --- a/test/wasm2js/dynamicLibrary.2asm.js +++ b/test/wasm2js/dynamicLibrary.2asm.js @@ -50,6 +50,7 @@ function asmFunc(global, env, buffer) { } var memasmFunc = new ArrayBuffer(16777216); +var bufferView = new Uint8Array(memasmFunc); for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { base64ReverseLookup[48+i] = 52+i; // '0-9' base64ReverseLookup[65+i] = i; // 'A-Z' @@ -67,8 +68,8 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; } + return uint8Array; } -var bufferView = new Uint8Array(memasmFunc); -base64DecodeToExistingUint8Array(bufferView, memoryBase, "ZHluYW1pYyBkYXRh"); + base64DecodeToExistingUint8Array(bufferView, memoryBase, "ZHluYW1pYyBkYXRh"); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export var baz = retasmFunc.baz; diff --git a/test/wasm2js/dynamicLibrary.2asm.js.opt b/test/wasm2js/dynamicLibrary.2asm.js.opt index d2e28b645..71fa441ed 100644 --- a/test/wasm2js/dynamicLibrary.2asm.js.opt +++ b/test/wasm2js/dynamicLibrary.2asm.js.opt @@ -42,6 +42,7 @@ function asmFunc(global, env, buffer) { } var memasmFunc = new ArrayBuffer(16777216); +var bufferView = new Uint8Array(memasmFunc); for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { base64ReverseLookup[48+i] = 52+i; // '0-9' base64ReverseLookup[65+i] = i; // 'A-Z' @@ -59,8 +60,8 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; } + return uint8Array; } -var bufferView = new Uint8Array(memasmFunc); -base64DecodeToExistingUint8Array(bufferView, memoryBase, "ZHluYW1pYyBkYXRh"); + base64DecodeToExistingUint8Array(bufferView, memoryBase, "ZHluYW1pYyBkYXRh"); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export var baz = retasmFunc.baz; diff --git a/test/wasm2js/emscripten-grow-no.2asm.js b/test/wasm2js/emscripten-grow-no.2asm.js index c3c0be859..dde2dd0ce 100644 --- a/test/wasm2js/emscripten-grow-no.2asm.js +++ b/test/wasm2js/emscripten-grow-no.2asm.js @@ -46,6 +46,7 @@ function asmFunc(global, env, buffer) { }; } +var bufferView = new Uint8Array(wasmMemory.buffer); for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { base64ReverseLookup[48+i] = 52+i; // '0-9' base64ReverseLookup[65+i] = i; // 'A-Z' @@ -63,9 +64,9 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; } + return uint8Array; } -var bufferView = new Uint8Array(wasmMemory.buffer); -base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj"); + base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj"); return asmFunc({ 'Int8Array': Int8Array, 'Int16Array': Int16Array, diff --git a/test/wasm2js/emscripten-grow-no.2asm.js.opt b/test/wasm2js/emscripten-grow-no.2asm.js.opt index c3c0be859..dde2dd0ce 100644 --- a/test/wasm2js/emscripten-grow-no.2asm.js.opt +++ b/test/wasm2js/emscripten-grow-no.2asm.js.opt @@ -46,6 +46,7 @@ function asmFunc(global, env, buffer) { }; } +var bufferView = new Uint8Array(wasmMemory.buffer); for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { base64ReverseLookup[48+i] = 52+i; // '0-9' base64ReverseLookup[65+i] = i; // 'A-Z' @@ -63,9 +64,9 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; } + return uint8Array; } -var bufferView = new Uint8Array(wasmMemory.buffer); -base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj"); + base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj"); return asmFunc({ 'Int8Array': Int8Array, 'Int16Array': Int16Array, diff --git a/test/wasm2js/emscripten-grow-yes.2asm.js b/test/wasm2js/emscripten-grow-yes.2asm.js index 5d9b250cf..f42a1b396 100644 --- a/test/wasm2js/emscripten-grow-yes.2asm.js +++ b/test/wasm2js/emscripten-grow-yes.2asm.js @@ -69,6 +69,7 @@ function asmFunc(global, env, buffer) { }; } +var bufferView = new Uint8Array(wasmMemory.buffer); for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { base64ReverseLookup[48+i] = 52+i; // '0-9' base64ReverseLookup[65+i] = i; // 'A-Z' @@ -86,9 +87,9 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; } + return uint8Array; } -var bufferView = new Uint8Array(wasmMemory.buffer); -base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj"); + base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj"); return asmFunc({ 'Int8Array': Int8Array, 'Int16Array': Int16Array, diff --git a/test/wasm2js/emscripten-grow-yes.2asm.js.opt b/test/wasm2js/emscripten-grow-yes.2asm.js.opt index 5d9b250cf..f42a1b396 100644 --- a/test/wasm2js/emscripten-grow-yes.2asm.js.opt +++ b/test/wasm2js/emscripten-grow-yes.2asm.js.opt @@ -69,6 +69,7 @@ function asmFunc(global, env, buffer) { }; } +var bufferView = new Uint8Array(wasmMemory.buffer); for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { base64ReverseLookup[48+i] = 52+i; // '0-9' base64ReverseLookup[65+i] = i; // 'A-Z' @@ -86,9 +87,9 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; } + return uint8Array; } -var bufferView = new Uint8Array(wasmMemory.buffer); -base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj"); + base64DecodeToExistingUint8Array(bufferView, 1600, "YWJj"); return asmFunc({ 'Int8Array': Int8Array, 'Int16Array': Int16Array, diff --git a/test/wasm2js/emscripten.2asm.js b/test/wasm2js/emscripten.2asm.js index cf9c0192e..a595eb151 100644 --- a/test/wasm2js/emscripten.2asm.js +++ b/test/wasm2js/emscripten.2asm.js @@ -204,6 +204,7 @@ function asmFunc(global, env, buffer) { }; } +var bufferView = new Uint8Array(wasmMemory.buffer); for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { base64ReverseLookup[48+i] = 52+i; // '0-9' base64ReverseLookup[65+i] = i; // 'A-Z' @@ -221,9 +222,9 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; } + return uint8Array; } -var bufferView = new Uint8Array(wasmMemory.buffer); -base64DecodeToExistingUint8Array(bufferView, 1024, "aGVsbG8sIHdvcmxkIQoAAJwMAAAtKyAgIDBYMHgAKG51bGwpAAAAAAAAAAAAAAAAEQAKABEREQAAAAAFAAAAAAAACQAAAAALAAAAAAAAAAARAA8KERERAwoHAAETCQsLAAAJBgsAAAsABhEAAAAREREAAAAAAAAAAAAAAAAAAAAACwAAAAAAAAAAEQAKChEREQAKAAACAAkLAAAACQALAAALAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwAAAAAAAAAAAAAAAwAAAAADAAAAAAJDAAAAAAADAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOAAAAAAAAAAAAAAANAAAABA0AAAAACQ4AAAAAAA4AAA4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAADwAAAAAPAAAAAAkQAAAAAAAQAAAQAAASAAAAEhISAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABIAAAASEhIAAAAAAAAJAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALAAAAAAAAAAAAAAAKAAAAAAoAAAAACQsAAAAAAAsAAAsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADAAAAAAAAAAAAAAADAAAAAAMAAAAAAkMAAAAAAAMAAAMAAAwMTIzNDU2Nzg5QUJDREVGLTBYKzBYIDBYLTB4KzB4IDB4AGluZgBJTkYAbmFuAE5BTgAuAA=="); + base64DecodeToExistingUint8Array(bufferView, 1024, "aGVsbG8sIHdvcmxkIQoAAJwMAAAtKyAgIDBYMHgAKG51bGwpAAAAAAAAAAAAAAAAEQAKABEREQAAAAAFAAAAAAAACQAAAAALAAAAAAAAAAARAA8KERERAwoHAAETCQsLAAAJBgsAAAsABhEAAAAREREAAAAAAAAAAAAAAAAAAAAACwAAAAAAAAAAEQAKChEREQAKAAACAAkLAAAACQALAAALAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwAAAAAAAAAAAAAAAwAAAAADAAAAAAJDAAAAAAADAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOAAAAAAAAAAAAAAANAAAABA0AAAAACQ4AAAAAAA4AAA4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAADwAAAAAPAAAAAAkQAAAAAAAQAAAQAAASAAAAEhISAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABIAAAASEhIAAAAAAAAJAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALAAAAAAAAAAAAAAAKAAAAAAoAAAAACQsAAAAAAAsAAAsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADAAAAAAAAAAAAAAADAAAAAAMAAAAAAkMAAAAAAAMAAAMAAAwMTIzNDU2Nzg5QUJDREVGLTBYKzBYIDBYLTB4KzB4IDB4AGluZgBJTkYAbmFuAE5BTgAuAA=="); base64DecodeToExistingUint8Array(bufferView, 1600, "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA="); return asmFunc({ 'Int8Array': Int8Array, diff --git a/test/wasm2js/emscripten.2asm.js.opt b/test/wasm2js/emscripten.2asm.js.opt index d0ed67fdb..d697fa7c7 100644 --- a/test/wasm2js/emscripten.2asm.js.opt +++ b/test/wasm2js/emscripten.2asm.js.opt @@ -185,6 +185,7 @@ function asmFunc(global, env, buffer) { }; } +var bufferView = new Uint8Array(wasmMemory.buffer); for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { base64ReverseLookup[48+i] = 52+i; // '0-9' base64ReverseLookup[65+i] = i; // 'A-Z' @@ -202,9 +203,9 @@ for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2; if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; } + return uint8Array; } -var bufferView = new Uint8Array(wasmMemory.buffer); -base64DecodeToExistingUint8Array(bufferView, 1024, "aGVsbG8sIHdvcmxkIQoAAJwMAAAtKyAgIDBYMHgAKG51bGwp"); + base64DecodeToExistingUint8Array(bufferView, 1024, "aGVsbG8sIHdvcmxkIQoAAJwMAAAtKyAgIDBYMHgAKG51bGwp"); base64DecodeToExistingUint8Array(bufferView, 1072, "EQAKABEREQAAAAAFAAAAAAAACQAAAAALAAAAAAAAAAARAA8KERERAwoHAAETCQsLAAAJBgsAAAsABhEAAAARERE="); base64DecodeToExistingUint8Array(bufferView, 1153, "CwAAAAAAAAAAEQAKChEREQAKAAACAAkLAAAACQALAAAL"); base64DecodeToExistingUint8Array(bufferView, 1211, "DA=="); diff --git a/test/wasm2js/endianness.2asm.js b/test/wasm2js/endianness.2asm.js index 866d70005..2146a9840 100644 --- a/test/wasm2js/endianness.2asm.js +++ b/test/wasm2js/endianness.2asm.js @@ -698,6 +698,7 @@ function asmFunc(global, env, buffer) { } var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); export var i32_load16_s = retasmFunc.i32_load16_s; export var i32_load16_u = retasmFunc.i32_load16_u; diff --git a/test/wasm2js/grow-memory-tricky.2asm.js b/test/wasm2js/grow-memory-tricky.2asm.js index 3cf1bb4be..755b2976b 100644 --- a/test/wasm2js/grow-memory-tricky.2asm.js +++ b/test/wasm2js/grow-memory-tricky.2asm.js @@ -81,6 +81,7 @@ function asmFunc(global, env, buffer) { } var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export var memory = retasmFunc.memory; export var f1 = retasmFunc.f1; diff --git a/test/wasm2js/grow-memory-tricky.2asm.js.opt b/test/wasm2js/grow-memory-tricky.2asm.js.opt index a2377b4c5..40a29264e 100644 --- a/test/wasm2js/grow-memory-tricky.2asm.js.opt +++ b/test/wasm2js/grow-memory-tricky.2asm.js.opt @@ -71,6 +71,7 @@ function asmFunc(global, env, buffer) { } var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export var memory = retasmFunc.memory; export var f1 = retasmFunc.f1; diff --git a/test/wasm2js/grow_memory.2asm.js b/test/wasm2js/grow_memory.2asm.js index 675ee76e2..3b156ec85 100644 --- a/test/wasm2js/grow_memory.2asm.js +++ b/test/wasm2js/grow_memory.2asm.js @@ -74,6 +74,7 @@ function asmFunc(global, env, buffer) { } var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export var memory = retasmFunc.memory; export var grow = retasmFunc.grow; diff --git a/test/wasm2js/left-to-right.2asm.js b/test/wasm2js/left-to-right.2asm.js index 2e474002b..4dc0b081c 100644 --- a/test/wasm2js/left-to-right.2asm.js +++ b/test/wasm2js/left-to-right.2asm.js @@ -2216,6 +2216,7 @@ function asmFunc(global, env, buffer) { } var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },getTempRet0},memasmFunc); export var i32_add = retasmFunc.i32_add; export var i32_sub = retasmFunc.i32_sub; diff --git a/test/wasm2js/traps.2asm.js b/test/wasm2js/traps.2asm.js index 22740f79a..f9070fe34 100644 --- a/test/wasm2js/traps.2asm.js +++ b/test/wasm2js/traps.2asm.js @@ -1828,6 +1828,7 @@ function asmFunc(global, env, buffer) { } var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export var no_dce_i32_load = retasmFunc.no_dce_i32_load; export var no_dce_i32_load16_s = retasmFunc.no_dce_i32_load16_s; diff --git a/test/wasm2js/unaligned.2asm.js b/test/wasm2js/unaligned.2asm.js index be3163d17..2bf7da493 100644 --- a/test/wasm2js/unaligned.2asm.js +++ b/test/wasm2js/unaligned.2asm.js @@ -175,6 +175,7 @@ function asmFunc(global, env, buffer) { } var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); export var i32_load = retasmFunc.i32_load; export var i64_load = retasmFunc.i64_load; diff --git a/test/wasm2js/unaligned.2asm.js.opt b/test/wasm2js/unaligned.2asm.js.opt index b8df22fe5..8ab514e8f 100644 --- a/test/wasm2js/unaligned.2asm.js.opt +++ b/test/wasm2js/unaligned.2asm.js.opt @@ -128,6 +128,7 @@ function asmFunc(global, env, buffer) { } var memasmFunc = new ArrayBuffer(65536); +var bufferView = new Uint8Array(memasmFunc); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); export var i32_load = retasmFunc.i32_load; export var i64_load = retasmFunc.i64_load; |