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* Simplify and consolidate type printing (#5816)Thomas Lively2023-08-241-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When printing Binaryen IR, we previously generated names for unnamed heap types based on their structure. This was useful for seeing the structure of simple types at a glance without having to separately go look up their definitions, but it also had two problems: 1. The same name could be generated for multiple types. The generated names did not take into account rec group structure or finality, so types that differed only in these properties would have the same name. Also, generated type names were limited in length, so very large types that shared only some structure could also end up with the same names. Using the same name for multiple types produces incorrect and unparsable output. 2. The generated names were not useful beyond the most trivial examples. Even with length limits, names for nontrivial types were extremely long and visually noisy, which made reading disassembled real-world code more challenging. Fix these problems by emitting simple indexed names for unnamed heap types instead. This regresses readability for very simple examples, but the trade off is worth it. This change also reduces the number of type printing systems we have by one. Previously we had the system in Print.cpp, but we had another, more general and extensible system in wasm-type-printing.h and wasm-type.cpp as well. Remove the old type printing system from Print.cpp and replace it with a much smaller use of the new system. This requires significant refactoring of Print.cpp so that PrintExpressionContents object now holds a reference to a parent PrintSExpression object that holds the type name state. This diff is very large because almost every test output changed slightly. To minimize the diff and ease review, change the type printer in wasm-type.cpp to behave the same as the old type printer in Print.cpp except for the differences in name generation. These changes will be reverted in much smaller PRs in the future to generally improve how types are printed.
* [Strings] string.compare does not return a bool (#5497)Alon Zakai2023-02-161-0/+44
string.eq does, and when we added string.compare I forgot to adjust the boolean property for that new opcode.