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include_directories(fuzzing)
FILE(GLOB fuzzing_HEADERS fuzzing/*h)
set(fuzzing_SOURCES
fuzzing/fuzzing.cpp
fuzzing/heap-types.cpp
fuzzing/random.cpp
${fuzzing_HEADERS}
)
binaryen_add_executable(wasm-opt "${fuzzing_SOURCES};wasm-opt.cpp")
binaryen_add_executable(wasm-metadce wasm-metadce.cpp)
binaryen_add_executable(wasm2js wasm2js.cpp)
binaryen_add_executable(wasm-emscripten-finalize wasm-emscripten-finalize.cpp)
binaryen_add_executable(wasm-as wasm-as.cpp)
binaryen_add_executable(wasm-dis wasm-dis.cpp)
binaryen_add_executable(wasm-ctor-eval wasm-ctor-eval.cpp)
if(NOT BUILD_EMSCRIPTEN_TOOLS_ONLY)
binaryen_add_executable(wasm-shell wasm-shell.cpp)
binaryen_add_executable(wasm-reduce wasm-reduce.cpp)
binaryen_add_executable(wasm-merge wasm-merge.cpp)
binaryen_add_executable(wasm-fuzz-types "${fuzzing_SOURCES};wasm-fuzz-types.cpp")
binaryen_add_executable(wasm-fuzz-lattices "${fuzzing_SOURCES};wasm-fuzz-lattices.cpp")
endif()
add_subdirectory(wasm-split)
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