summaryrefslogtreecommitdiff
path: root/src/wasm-builder.h
blob: 22e1f9a007f2949b00f0ccdaa4c314eb9b85badf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
/*
 * Copyright 2016 WebAssembly Community Group participants
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef wasm_builder_h
#define wasm_builder_h

#include <wasm.h>

namespace wasm {

// Useful data structures

struct NameType {
  Name name;
  WasmType type;
  NameType() : name(nullptr), type(none) {}
  NameType(Name name, WasmType type) : name(name), type(type) {}
};

// General AST node builder

class Builder {
  MixedArena& allocator;

public:
  Builder(MixedArena& allocator) : allocator(allocator) {}
  Builder(Module& wasm) : allocator(wasm.allocator) {}

  // make* functions, create nodes

  Function* makeFunction(Name name,
                         std::vector<NameType>&& params,
                         WasmType resultType,
                         std::vector<NameType>&& vars,
                         Expression* body = nullptr) {
    auto* func = new Function;
    func->name = name;
    func->result = resultType;
    func->body = body;

    for (auto& param : params) {
      func->params.push_back(param.type);
      func->localIndices[param.name] = func->localNames.size();
      func->localNames.push_back(param.name);
    }
    for (auto& var : vars) {
      func->vars.push_back(var.type);
      func->localIndices[var.name] = func->localNames.size();
      func->localNames.push_back(var.name);
    }

    return func;
  }

  Nop* makeNop() {
    return allocator.alloc<Nop>();
  }
  Block* makeBlock(Expression* first = nullptr) {
    auto* ret = allocator.alloc<Block>();
    if (first) {
      ret->list.push_back(first);
      ret->finalize();
    }
    return ret;
  }
  If* makeIf(Expression* condition, Expression* ifTrue, Expression* ifFalse=nullptr) {
    auto* ret = allocator.alloc<If>();
    ret->condition = condition; ret->ifTrue = ifTrue; ret->ifFalse = ifFalse;
    ret->finalize();
    return ret;
  }
  Loop* makeLoop(Name out, Name in, Expression* body) {
    auto* ret = allocator.alloc<Loop>();
    ret->out = out; ret->in = in; ret->body = body;
    ret->finalize();
    return ret;
  }
  Break* makeBreak(Name name, Expression* value=nullptr, Expression* condition=nullptr) {
    auto* ret = allocator.alloc<Break>();
    ret->name = name; ret->value = value; ret->condition = condition;
    ret->finalize();
    return ret;
  }
  template<typename T>
  Switch* makeSwitch(T& list, Name default_, Expression* condition, Expression* value = nullptr) {
    auto* ret = allocator.alloc<Switch>();
    ret->targets.set(list);
    ret->default_ = default_; ret->value = value; ret->condition = condition;
    return ret;
  }
  Call* makeCall(Name target, const std::vector<Expression*>& args, WasmType type) {
    auto* call = allocator.alloc<Call>();
    call->type = type; // not all functions may exist yet, so type must be provided
    call->target = target;
    call->operands.set(args);
    return call;
  }
  CallImport* makeCallImport(Name target, const std::vector<Expression*>& args, WasmType type) {
    auto* call = allocator.alloc<CallImport>();
    call->type = type; // similar to makeCall, for consistency
    call->target = target;
    call->operands.set(args);
    return call;
  }
  CallIndirect* makeCallIndirect(FunctionType* type, Expression* target, const std::vector<Expression*>& args) {
    auto* call = allocator.alloc<CallIndirect>();
    call->fullType = type->name;
    call->type = type->result;
    call->target = target;
    call->operands.set(args);
    return call;
  }
  CallIndirect* makeCallIndirect(Name fullType, Expression* target, const std::vector<Expression*>& args, WasmType type) {
    auto* call = allocator.alloc<CallIndirect>();
    call->fullType = fullType;
    call->type = type;
    call->target = target;
    call->operands.set(args);
    return call;
  }
  // FunctionType
  GetLocal* makeGetLocal(Index index, WasmType type) {
    auto* ret = allocator.alloc<GetLocal>();
    ret->index = index;
    ret->type = type;
    return ret;
  }
  SetLocal* makeSetLocal(Index index, Expression* value) {
    auto* ret = allocator.alloc<SetLocal>();
    ret->index = index;
    ret->value = value;
    ret->type = value->type;
    return ret;
  }
  GetGlobal* makeGetGlobal(Index index, WasmType type) {
    auto* ret = allocator.alloc<GetGlobal>();
    ret->index = index;
    ret->type = type;
    return ret;
  }
  SetGlobal* makeSetGlobal(Index index, Expression* value) {
    auto* ret = allocator.alloc<SetGlobal>();
    ret->index = index;
    ret->value = value;
    ret->type = value->type;
    return ret;
  }
  Load* makeLoad(unsigned bytes, bool signed_, uint32_t offset, unsigned align, Expression *ptr, WasmType type) {
    auto* ret = allocator.alloc<Load>();
    ret->bytes = bytes; ret->signed_ = signed_; ret->offset = offset; ret->align = align; ret->ptr = ptr;
    ret->type = type;
    return ret;
  }
  Store* makeStore(unsigned bytes, uint32_t offset, unsigned align, Expression *ptr, Expression *value) {
    auto* ret = allocator.alloc<Store>();
    ret->bytes = bytes; ret->offset = offset; ret->align = align; ret->ptr = ptr; ret->value = value;
    ret->type = value->type;
    return ret;
  }
  Const* makeConst(Literal value) {
    assert(isConcreteWasmType(value.type));
    auto* ret = allocator.alloc<Const>();
    ret->value = value;
    ret->type = value.type;
    return ret;
  }
  Unary* makeUnary(UnaryOp op, Expression *value) {
    auto* ret = allocator.alloc<Unary>();
    ret->op = op; ret->value = value;
    ret->finalize();
    return ret;
  }
  Binary* makeBinary(BinaryOp op, Expression *left, Expression *right) {
    auto* ret = allocator.alloc<Binary>();
    ret->op = op; ret->left = left; ret->right = right;
    ret->finalize();
    return ret;
  }
  Select* makeSelect(Expression* condition, Expression *ifTrue, Expression *ifFalse) {
    auto* ret = allocator.alloc<Select>();
    ret->condition = condition; ret->ifTrue = ifTrue; ret->ifFalse = ifFalse;
    ret->finalize();
    return ret;
  }
  Return* makeReturn(Expression *value) {
    auto* ret = allocator.alloc<Return>();
    ret->value = value;
    return ret;
  }
  Host* makeHost(HostOp op, Name nameOperand, std::vector<Expression*>&& operands) {
    auto* ret = allocator.alloc<Host>();
    ret->op = op;
    ret->nameOperand = nameOperand;
    ret->operands.set(operands);
    return ret;
  }
  Unreachable* makeUnreachable() {
    return allocator.alloc<Unreachable>();
  }

  // Additional utility functions for building on top of nodes

  static Index addParam(Function* func, Name name, WasmType type) {
    // only ok to add a param if no vars, otherwise indices are invalidated
    assert(func->localIndices.size() == func->params.size());
    func->params.push_back(type);
    Index index = func->localNames.size();
    func->localIndices[name] = index;
    func->localNames.push_back(name);
    return index;
  }

  static Index addVar(Function* func, Name name, WasmType type) {
    // always ok to add a var, it does not affect other indices
    assert(func->localIndices.size() == func->params.size() + func->vars.size());
    func->vars.emplace_back(type);
    Index index = func->localNames.size();
    func->localIndices[name] = index;
    func->localNames.push_back(name);
    return index;
  }

  static void clearLocals(Function* func) {
    func->params.clear();
    func->vars.clear();
    func->localNames.clear();
    func->localIndices.clear();
  }

  // ensure a node is a block, if it isn't already, and optionally append to the block
  Block* blockify(Expression* any, Expression* append = nullptr) {
    Block* block = nullptr;
    if (any) block = any->dynCast<Block>();
    if (!block) block = makeBlock(any);
    if (append) {
      block->list.push_back(append);
      block->finalize();
    }
    return block;
  }

  // a helper for the common pattern of a sequence of two expressions. Similar to
  // blockify, but does *not* reuse a block if the first is one.
  Block* makeSequence(Expression* left, Expression* right) {
    auto* block = makeBlock(left);
    block->list.push_back(right);
    block->finalize();
    return block;
  }
};

} // namespace wasm

#endif // wasm_builder_h