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// test multiple uses of the threadPool
#include <iostream>
#include <thread>
#include <vector>
#include <binaryen-c.h>
int NUM_THREADS = 33;
void worker() {
BinaryenModuleRef module = BinaryenModuleCreate();
// Create a function type for i32 (i32, i32)
BinaryenType params[2] = { BinaryenTypeInt32(), BinaryenTypeInt32() };
BinaryenFunctionTypeRef iii = BinaryenAddFunctionType(module, "iii", BinaryenTypeInt32(), params, 2);
// Get the 0 and 1 arguments, and add them
BinaryenExpressionRef x = BinaryenGetLocal(module, 0, BinaryenTypeInt32()),
y = BinaryenGetLocal(module, 1, BinaryenTypeInt32());
BinaryenExpressionRef add = BinaryenBinary(module, BinaryenAddInt32(), x, y);
BinaryenExpressionRef ret = BinaryenReturn(module, add);
// Create the add function
// Note: no additional local variables
// Note: no basic blocks here, we are an AST. The function body is just an expression node.
BinaryenFunctionRef adder = BinaryenAddFunction(module, "adder", iii, NULL, 0, ret);
// validate it
BinaryenModuleValidate(module);
// optimize it
BinaryenModuleOptimize(module);
BinaryenModuleValidate(module);
// Clean up the module, which owns all the objects we created above
BinaryenModuleDispose(module);
}
int main()
{
std::vector<std::thread> threads;
std::cout << "create threads...\n";
for (int i = 0; i < NUM_THREADS; i++) {
threads.emplace_back(worker);
}
std::cout << "threads running in parallel...\n";
std::cout << "waiting for threads to join...\n";
for (auto& thread : threads) {
thread.join();
}
std::cout << "all done.\n";
return 0;
}
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