blob: c31eb8256d4830c741024aad590ab73c871049df (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
|
(module
(memory $0 i64 1 1)
(func $func_4
(drop (i32.load (i64.const 4)))
(drop (i32.load align=1 (i64.const 4)))
(drop (i32.load align=2 (i64.const 4)))
(drop (i32.load align=4 (i64.const 4)))
(drop (i32.load offset=100 (i64.const 4)))
(drop (i32.load offset=100 align=1 (i64.const 4)))
(drop (i32.load offset=100 align=2 (i64.const 4)))
(drop (i32.load offset=100 align=4 (i64.const 4)))
(drop (i32.load offset=100 align=1 (unreachable)))
(i32.store (i64.const 4) (i32.const 8))
(i32.store align=1 (i64.const 4) (i32.const 8))
(i32.store align=2 (i64.const 4) (i32.const 8))
(i32.store align=4 (i64.const 4) (i32.const 8))
(i32.store offset=100 (i64.const 4) (i32.const 8))
(i32.store offset=100 align=1 (i64.const 4) (i32.const 8))
(i32.store offset=100 align=2 (i64.const 4) (i32.const 8))
(i32.store offset=100 align=4 (i64.const 4) (i32.const 8))
(i32.store offset=100 align=1 (unreachable) (i32.const 8))
(i32.store offset=100 align=1 (i64.const 4) (unreachable))
)
(func $func_2
(drop (i32.load16_u (i64.const 4)))
(drop (i32.load16_u align=1 (i64.const 4)))
(drop (i32.load16_u align=2 (i64.const 4)))
(drop (i32.load16_u offset=100 (i64.const 4)))
(drop (i32.load16_u offset=100 align=1 (i64.const 4)))
(drop (i32.load16_u offset=100 align=2 (i64.const 4)))
(drop (i32.load16_u offset=100 align=1 (unreachable)))
(i32.store16 (i64.const 4) (i32.const 8))
(i32.store16 align=1 (i64.const 4) (i32.const 8))
(i32.store16 align=2 (i64.const 4) (i32.const 8))
(i32.store16 offset=100 (i64.const 4) (i32.const 8))
(i32.store16 offset=100 align=1 (i64.const 4) (i32.const 8))
(i32.store16 offset=100 align=2 (i64.const 4) (i32.const 8))
(i32.store16 offset=100 align=1 (unreachable) (i32.const 8))
(i32.store16 offset=100 align=1 (i64.const 4) (unreachable))
)
(func $func_1
(drop (i32.load8_u (i64.const 4)))
(drop (i32.load8_u align=1 (i64.const 4)))
(drop (i32.load8_u offset=100 (i64.const 4)))
(drop (i32.load8_u offset=100 align=1 (i64.const 4)))
(drop (i32.load8_u offset=100 align=1 (unreachable)))
(i32.store8 (i64.const 4) (i32.const 8))
(i32.store8 align=1 (i64.const 4) (i32.const 8))
(i32.store8 offset=100 (i64.const 4) (i32.const 8))
(i32.store8 offset=100 align=1 (i64.const 4) (i32.const 8))
(i32.store8 offset=100 align=1 (unreachable) (i32.const 8))
(i32.store8 offset=100 align=1 (i64.const 4) (unreachable))
)
(func $func_signed
(drop (i32.load16_s (i64.const 4)))
(drop (i32.load16_s align=1 (i64.const 4)))
(drop (i32.load16_s align=2 (i64.const 4)))
(drop (i32.load16_s offset=100 (i64.const 4)))
(drop (i32.load16_s offset=100 align=1 (i64.const 4)))
(drop (i32.load16_s offset=100 align=2 (i64.const 4)))
(drop (i32.load16_s offset=100 align=1 (unreachable)))
)
(func $i64-load
(drop (i64.load align=1 (i64.const 12)))
(drop (i64.load align=2 (i64.const 16)))
(drop (i64.load align=4 (i64.const 20)))
(drop (i64.load align=1 offset=3 (i64.const 20)))
(drop (i64.load16_s align=1 (i64.const 28)))
(drop (i64.load32_s align=1 (i64.const 32)))
(drop (i64.load16_u align=1 (i64.const 40)))
(drop (i64.load32_u align=1 (i64.const 44)))
)
(func $f32-load
(drop (f32.load align=1 (i64.const 12)))
(drop (f32.load align=2 (i64.const 16)))
(drop (f32.load align=1 offset=3 (i64.const 20)))
)
(func $f64-load
(drop (f64.load align=1 (i64.const 12)))
(drop (f64.load align=2 (i64.const 16)))
(drop (f64.load align=4 (i64.const 20)))
(drop (f64.load align=1 offset=3 (i64.const 20)))
)
(func $i64-store
(i64.store align=1 (i64.const 12) (i64.const 100))
(i64.store align=2 (i64.const 16) (i64.const 200))
(i64.store align=4 (i64.const 20) (i64.const 300))
(i64.store align=1 offset=3 (i64.const 24) (i64.const 400))
(i64.store16 align=1 (i64.const 20) (i64.const 600))
(i64.store32 align=1 (i64.const 20) (i64.const 700))
)
(func $f32-store
(f32.store align=1 (i64.const 12) (f32.const 100))
(f32.store align=2 (i64.const 16) (f32.const 200))
(f32.store align=1 offset=3 (i64.const 24) (f32.const 400))
)
(func $f64-store
(f64.store align=1 (i64.const 12) (f64.const 100))
(f64.store align=2 (i64.const 16) (f64.const 200))
(f64.store align=4 (i64.const 20) (f64.const 300))
(f64.store align=1 offset=3 (i64.const 24) (f64.const 400))
)
)
|