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function asm(global, env, buffer) {
"use asm";
var t = global.NaN, u = global.Infinity;
var Int = 0;
var Double = 0.0;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
var Math_ceil = global.Math.ceil;
var tempDoublePtr = env.tempDoublePtr | 0;
var n = env.gb | 0;
var setTempRet0=env.setTempRet0;
var abort = env.abort;
var print = env.print;
var h = env.h;
var return_int = env.return_int;
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
var HEAPU8 = new global.Uint8Array(buffer);
var HEAPU16 = new global.Uint16Array(buffer);
var HEAPU32 = new global.Uint32Array(buffer);
var HEAPF32 = new global.Float32Array(buffer);
var HEAPF64 = new global.Float64Array(buffer);
function big_negative() {
var temp = 0.0;
temp = +-2147483648;
temp = -2147483648.0;
temp = -21474836480.0;
temp = 0.039625;
temp = -0.039625;
}
function importedDoubles() {
var temp = 0.0;
temp = t + u + (-u) + (-t);
if (Int > 0) return -3.4;
if (Double > 0.0) return 5.6;
return 1.2;
}
function doubleCompares(x, y) {
x = +x;
y = +y;
var t = +0;
var Int = 0.0, Double = 0; // confusing with globals
if (x > 0.0) return 1.2;
if (Int > 0.0) return -3.4;
if (Double > 0) return 5.6;
if (x < y) return +x;
return +y;
}
function intOps() {
var x = 0;
return !x;
}
function hexLiterals() {
var i = 0;
i = 0x0 + 0x12ABCdef + 0xFEDcba90;
}
function conversions() {
var i = 0, d = 0.0, f = Math_fround(0);
i = ~~d;
i = ~~f;
d = +(i | 0);
d = +(i >>> 0);
}
function seq() {
var J = 0.0;
J = (0.1, 5.1) - (3.2, 4.2);
}
function switcher(x) {
x = x | 0;
var waka = 0;
switch (x | 0) {
case 1: return 1;
case 2: return 2;
}
switch (x | 0) {
case 12: return 121;
case 5: return 51;
}
Lout: switch (x | 0) {
case 12: break;
case 10: break Lout;
case 5: {
while (1) {
break;
}
break;
}
case 2: {
while (1) {
break Lout;
}
break;
}
}
L1 : while (1) {
L3 : while (1) switch (x) {
case -1:
{
break L1;
break;
}
case 116:
{
waka = 1;
break;
}
case 110:
{
break L3;
break;
}
default:
{
break L1;
}
}
h(120);
}
return 0;
}
function blocker() {
L: {
break L;
}
}
function frem() {
return +(5.5 % 1.2);
}
function big_uint_div_u() {
var x = 0;
x = (4294967295 / 2)&-1;
return x | 0;
}
function fr(x) {
x = Math_fround(x);
var y = Math_fround(0), z = 0.0;
Math_fround(z);
Math_fround(y);
Math_fround(5);
Math_fround(0);
Math_fround(5.0);
Math_fround(0.0);
}
function negZero() {
return +-0;
}
function abs() {
var x = 0, y = 0.0, z = Math_fround(0);
x = Math_abs(0) | 0;
y = +Math_abs(0.0);
z = Math_fround(Math_abs(Math_fround(0)));
}
function neg() {
var x = Math_fround(0);
x = -x;
FUNCTION_TABLE_c[1 & 7](x);
}
function cneg(x) {
x = Math_fround(x);
FUNCTION_TABLE_c[1 & 7](x);
}
function ___syscall_ret() {
var $0 = 0;
($0>>>0) > 4294963200; // -4096
}
function smallCompare() {
var i = 0, j = 0;
if ((i | 0) < (j | 0)) i = i + 1 | 0;
if ((i >>> 0) < (j >>> 0)) i = i + 1 | 0;
return i | 0;
}
function cneg_nosemicolon() {
FUNCTION_TABLE_c[1 & 7](1) // no semicolon
}
function forLoop() {
var i = 0;
for (i = 1; (i | 0) < 200; i = i + 1 | 0) {
h(i | 0);
}
}
function ceiling_32_64(u, B) {
u = Math_fround(u);
B = +B;
var temp = Math_fround(0);
temp = Math_fround(Math_ceil(B));
temp = Math_fround(u * Math_fround(Math_ceil(Math_fround(B))));
}
function aborts() {
abort();
abort(55);
abort();
abort(12.34);
abort(Math_fround(56.78));
}
function continues() {
while (1) {
print(1);
do {
print(5);
if (0) continue;
} while (0);
print(2);
}
}
function bitcasts(i, f) {
i = i | 0;
f = Math_fround(f);
var d = 0.0;
(HEAP32[tempDoublePtr >> 2] = i, Math_fround(HEAPF32[tempDoublePtr >> 2])); // i32->f32
(HEAP32[tempDoublePtr >> 2] = i, +HEAPF32[tempDoublePtr >> 2]); // i32->f32, no fround
(HEAPF32[tempDoublePtr >> 2] = f, HEAP32[tempDoublePtr >> 2] | 0); // f32->i32
(HEAPF32[tempDoublePtr >> 2] = d, HEAP32[tempDoublePtr >> 2] | 0); // f64 with implict f32 conversion, ->i32
}
function recursiveBlockMerging(x) {
x = x | 0;
lb((1, x) + (2, 3) + (((4, 5), 6), 7) + (8, (9, (10, (11, 12))))) | 0;
x = (lb(1) | 0, x) + (lb(2) | 0, lb(3) | 0) + (((lb(4) | 0, lb(5) | 0), lb(6) | 0), lb(7) | 0) + (lb(8) | 0, (lb(9) | 0, (lb(10) | 0, (lb(11) | 0, lb(12) | 0)))) | 0;
return x | 0;
}
function lb(a) {
a = a | 0;
HEAP32[a >> 2] = n + 136 + 8;
return 0;
}
function forgetMe() {
123.456;
}
function exportMe() {
-3.14159;
}
function zeroInit(x) {
x = x | 0;
var y = 0; // reusing this with x is dangerous - x has a value, and y needs to start at 0!
if (lb(0) | 0) {
if (lb(1) | 0) y = 3;
} else {
y = 3;
}
if ((y | 0) == 3) {
lb(2) | 0;
}
}
function phi() {
var x = 0;
do {
if (lb(1) | 0) {
x = 0;
break;
}
x = 1;
} while (0);
return x | 0;
}
function smallIf() {
do {
if (2) {
lb(3) | 0;
} else {
break;
}
} while (0);
}
function dropCall() {
if (0) {
phi(); // drop this
setTempRet0(10); // this too
zeroInit(setTempRet0(10) | 0);
}
return phi() | 0;
}
function useSetGlobal() {
var x = 0;
x = (Int = 10);
Int = 20;
return (Int = 30) | 0;
}
function usesSetGlobal2() {
return (Int = 40, 50) | 0;
}
function breakThroughMany($s) {
$s = $s|0;
L1: do {
if ($s) {
while(1) {
if (!($s)) {
break L1;
}
zeroInit(0);
}
} else {
1337;
}
} while(0);
}
function ifChainEmpty(label) {
label = label | 0;
if ((label|0) == 4) {
return 0;
}
else if ((label|0) == 7) {
// unreachable;
}
return 0;
}
function heap8NoShift(x) {
x = x | 0;
return HEAP8[x | 0] | 0;
}
function conditionalTypeFun() {
var x = 0, y = +0;
x = 1 ? abort(5) | 0 : 2;
y = 3 ? +abort(7) : 4.5;
}
function loadSigned(x) {
x = x | 0;
loadSigned(HEAP8[x >> 0] << 24 >> 24);
loadSigned(HEAPU8[x >> 0] << 24 >> 24);
loadSigned(HEAP16[x >> 1] << 16 >> 16);
loadSigned(HEAPU16[x >> 1] << 16 >> 16);
loadSigned(HEAP8[x >> 0] << 24 >> 16);
loadSigned(HEAPU8[x >> 0] << 16 >> 24);
loadSigned(HEAP16[x >> 1] << 16 >> 24);
loadSigned(HEAPU16[x >> 1] << 24 >> 16);
}
function z() {
}
function w() {
}
function globalOpts() {
var x = 0, y = +0;
x = Int;
y = Double;
HEAP8[13] = HEAP32[3]; // access memory, should not confuse the global writes
Double = y;
Int = x;
globalOpts();
x = Int;
if (1) Int = 20; // but this does interfere
Int = x;
globalOpts();
x = Int;
globalOpts(); // this too
Int = x;
}
function dropCallImport() {
if (1) return_int() | 0;
}
function loophi(x, y) {
x = x | 0;
y = y | 0;
var temp = 0, inc = 0, loopvar = 0; // this order matters
loopvar = x;
while(1) {
loophi(loopvar | 0, 0);
temp = loopvar;
if (temp) {
if (temp) {
break;
}
}
inc = loopvar + 1 | 0;
if (inc == y) {
loopvar = inc;
} else {
break;
}
}
}
function loophi2() {
var jnc = 0, i = 0, i$lcssa = 0, temp = 0, j = 0;
i = 0;
L7: while(1) {
j = 0;
while(1) {
temp = j;
if (1) {
if (temp) {
i$lcssa = i;
break L7;
}
}
jnc = j + 1 | 0;
if (jnc) {
j = jnc;
} else {
break;
}
}
}
return i$lcssa | 0
}
var FUNCTION_TABLE_a = [ z, big_negative, z, z ];
var FUNCTION_TABLE_b = [ w, w, importedDoubles, w ];
var FUNCTION_TABLE_c = [ z, cneg ];
return { big_negative: big_negative, pick: forgetMe, pick: exportMe };
}
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