1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
|
import { memoryBase } from 'env';
import { tableBase } from 'env';
function Table(ret) {
// grow method not included; table is not growable
ret.set = function(i, func) {
this[i] = func;
};
ret.get = function(i) {
return this[i];
};
return ret;
}
function asmFunc(global, env, buffer) {
var memory = env.memory;
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
var HEAPU8 = new global.Uint8Array(buffer);
var HEAPU16 = new global.Uint16Array(buffer);
var HEAPU32 = new global.Uint32Array(buffer);
var HEAPF32 = new global.Float32Array(buffer);
var HEAPF64 = new global.Float64Array(buffer);
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
var Math_clz32 = global.Math.clz32;
var Math_min = global.Math.min;
var Math_max = global.Math.max;
var Math_floor = global.Math.floor;
var Math_ceil = global.Math.ceil;
var Math_sqrt = global.Math.sqrt;
var abort = env.abort;
var nan = global.NaN;
var infinity = global.Infinity;
var import$memoryBase = env.memoryBase | 0;
var import$tableBase = env.tableBase | 0;
function foo() {
}
var FUNCTION_TABLE = new Table(new Array(10));
FUNCTION_TABLE[import$tableBase + 0] = foo;
FUNCTION_TABLE[import$tableBase + 1] = foo;
function __wasm_memory_size() {
return buffer.byteLength / 65536 | 0;
}
return {
"baz": foo,
"tab": FUNCTION_TABLE
};
}
var memasmFunc = new ArrayBuffer(16777216);
var bufferView = new Uint8Array(memasmFunc);
for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) {
base64ReverseLookup[48+i] = 52+i; // '0-9'
base64ReverseLookup[65+i] = i; // 'A-Z'
base64ReverseLookup[97+i] = 26+i; // 'a-z'
}
base64ReverseLookup[43] = 62; // '+'
base64ReverseLookup[47] = 63; // '/'
/** @noinline Inlining this function would mean expanding the base64 string 4x times in the source code, which Closure seems to be happy to do. */
function base64DecodeToExistingUint8Array(uint8Array, offset, b64) {
var b1, b2, i = 0, j = offset, bLength = b64.length, end = offset + (bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '=');
for (; i < bLength; i += 4) {
b1 = base64ReverseLookup[b64.charCodeAt(i+1)];
b2 = base64ReverseLookup[b64.charCodeAt(i+2)];
uint8Array[j++] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4;
if (j < end) uint8Array[j++] = b1 << 4 | b2 >> 2;
if (j < end) uint8Array[j++] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)];
}
return uint8Array;
}
base64DecodeToExistingUint8Array(bufferView, memoryBase, "ZHluYW1pYyBkYXRh");
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export var baz = retasmFunc.baz;
|