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import { print_i32 } from 'spectest';
function asmFunc(global, env, buffer) {
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
var HEAPU8 = new global.Uint8Array(buffer);
var HEAPU16 = new global.Uint16Array(buffer);
var HEAPU32 = new global.Uint32Array(buffer);
var HEAPF32 = new global.Float32Array(buffer);
var HEAPF64 = new global.Float64Array(buffer);
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
var Math_clz32 = global.Math.clz32;
var Math_min = global.Math.min;
var Math_max = global.Math.max;
var Math_floor = global.Math.floor;
var Math_ceil = global.Math.ceil;
var Math_sqrt = global.Math.sqrt;
var abort = env.abort;
var nan = global.NaN;
var infinity = global.Infinity;
var print = env.print_i32;
function $3() {
return 13 | 0;
}
function $4($0) {
$0 = $0 | 0;
return $0 + 1 | 0 | 0;
}
function $5(a) {
a = a | 0;
return a - 2 | 0 | 0;
}
function $6($0) {
$0 = $0 | 0;
print($0 | 0);
}
var FUNCTION_TABLE = [];
return {
"one": $3,
"two": $4,
"three": $5,
"four": $6
};
}
var memasmFunc = new ArrayBuffer(65536);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },print_i32},memasmFunc);
export var one = retasmFunc.one;
export var two = retasmFunc.two;
export var three = retasmFunc.three;
export var four = retasmFunc.four;
function asmFunc(global, env, buffer) {
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
var HEAPU8 = new global.Uint8Array(buffer);
var HEAPU16 = new global.Uint16Array(buffer);
var HEAPU32 = new global.Uint32Array(buffer);
var HEAPF32 = new global.Float32Array(buffer);
var HEAPF64 = new global.Float64Array(buffer);
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
var Math_clz32 = global.Math.clz32;
var Math_min = global.Math.min;
var Math_max = global.Math.max;
var Math_floor = global.Math.floor;
var Math_ceil = global.Math.ceil;
var Math_sqrt = global.Math.sqrt;
var abort = env.abort;
var nan = global.NaN;
var infinity = global.Infinity;
function t1() {
return 1 | 0;
}
function t2() {
return 2 | 0;
}
function t3() {
return 3 | 0;
}
function u1() {
return 4 | 0;
}
function u2() {
return 5 | 0;
}
function $5(i) {
i = i | 0;
return FUNCTION_TABLE[i | 0]() | 0 | 0;
}
function $6(i) {
i = i | 0;
return FUNCTION_TABLE[i | 0]() | 0 | 0;
}
var FUNCTION_TABLE = [t1, t2, t3, u1, u2, t1, t3];
return {
"callt": $5,
"callu": $6
};
}
var memasmFunc = new ArrayBuffer(65536);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export var callt = retasmFunc.callt;
export var callu = retasmFunc.callu;
function asmFunc(global, env, buffer) {
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
var HEAPU8 = new global.Uint8Array(buffer);
var HEAPU16 = new global.Uint16Array(buffer);
var HEAPU32 = new global.Uint32Array(buffer);
var HEAPF32 = new global.Float32Array(buffer);
var HEAPF64 = new global.Float64Array(buffer);
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
var Math_clz32 = global.Math.clz32;
var Math_min = global.Math.min;
var Math_max = global.Math.max;
var Math_floor = global.Math.floor;
var Math_ceil = global.Math.ceil;
var Math_sqrt = global.Math.sqrt;
var abort = env.abort;
var nan = global.NaN;
var infinity = global.Infinity;
function t1() {
return 1 | 0;
}
function t2() {
return 2 | 0;
}
function $2(i) {
i = i | 0;
return FUNCTION_TABLE[i | 0]() | 0 | 0;
}
var FUNCTION_TABLE = [t1, t2];
return {
"callt": $2
};
}
var memasmFunc = new ArrayBuffer(65536);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export var callt = retasmFunc.callt;
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