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function asmFunc(imports) {
var Math_imul = Math.imul;
var Math_fround = Math.fround;
var Math_abs = Math.abs;
var Math_clz32 = Math.clz32;
var Math_min = Math.min;
var Math_max = Math.max;
var Math_floor = Math.floor;
var Math_ceil = Math.ceil;
var Math_trunc = Math.trunc;
var Math_sqrt = Math.sqrt;
var i64toi32_i32$HIGH_BITS = 0;
function legalstub$0($0, $1, $2, $3, $4, $5) {
var $6 = 0, $7 = 0, $8 = 0;
$8 = $0;
$0 = 0;
$7 = $2 & 63;
$6 = $7;
$3 = $6 & 31;
if ($6 >>> 0 >= 32) {
$3 = -1 >>> $3 | 0
} else {
$0 = -1 >>> $3 | 0;
$3 = $0 | (1 << $3) - 1 << 32 - $3;
}
$6 = $3 & $8;
$0 = $0 & $1;
$3 = $7 & 31;
if ($7 >>> 0 >= 32) {
$0 = $6 << $3;
$6 = 0;
} else {
$0 = (1 << $3) - 1 & $6 >>> 32 - $3 | $0 << $3;
$6 = $6 << $3;
}
$3 = $0;
$2 = 0 - $2 & 63;
$0 = $2 & 31;
if ($2 >>> 0 >= 32) {
$0 = -1 << $0;
$7 = 0;
} else {
$7 = -1 << $0;
$0 = $7 | (1 << $0) - 1 & -1 >>> 32 - $0;
}
$8 = $7 & $8;
$1 = $0 & $1;
$0 = $2 & 31;
if ($2 >>> 0 >= 32) {
$2 = 0;
$0 = $1 >>> $0 | 0;
} else {
$2 = $1 >>> $0 | 0;
$0 = ((1 << $0) - 1 & $1) << 32 - $0 | $8 >>> $0;
}
$0 = $0 | $6;
i64toi32_i32$HIGH_BITS = $2 | $3;
return ($0 | 0) == ($4 | 0) & ($5 | 0) == (i64toi32_i32$HIGH_BITS | 0);
}
function legalstub$1($0, $1, $2, $3, $4, $5) {
var $6 = 0, $7 = 0, $8 = 0, $9 = 0;
$8 = $0;
$7 = $2 & 63;
$3 = $7;
$0 = $3 & 31;
if ($3 >>> 0 >= 32) {
$0 = -1 << $0;
$3 = 0;
} else {
$3 = -1 << $0;
$0 = $3 | (1 << $0) - 1 & -1 >>> 32 - $0;
}
$9 = $3 & $8;
$6 = $0 & $1;
$3 = $7 & 31;
if ($7 >>> 0 >= 32) {
$0 = 0;
$7 = $6 >>> $3 | 0;
} else {
$0 = $6 >>> $3 | 0;
$7 = ((1 << $3) - 1 & $6) << 32 - $3 | $9 >>> $3;
}
$3 = $0;
$6 = 0 - $2 & 63;
$2 = $6 & 31;
if ($6 >>> 0 >= 32) {
$0 = 0;
$2 = -1 >>> $2 | 0;
} else {
$0 = -1 >>> $2 | 0;
$2 = $0 | (1 << $2) - 1 << 32 - $2;
}
$2 = $2 & $8;
$1 = $0 & $1;
$0 = $6 & 31;
if ($6 >>> 0 >= 32) {
$1 = $2 << $0;
$0 = 0;
} else {
$1 = (1 << $0) - 1 & $2 >>> 32 - $0 | $1 << $0;
$0 = $2 << $0;
}
$0 = $0 | $7;
i64toi32_i32$HIGH_BITS = $1 | $3;
return ($0 | 0) == ($4 | 0) & ($5 | 0) == (i64toi32_i32$HIGH_BITS | 0);
}
return {
"rotl": legalstub$0,
"rotr": legalstub$1
};
}
var retasmFunc = asmFunc({
});
export var rotl = retasmFunc.rotl;
export var rotr = retasmFunc.rotr;
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