summaryrefslogtreecommitdiff
path: root/test/wasm2js/reinterpret_scratch.2asm.js
blob: 83ad38dc6edd9ed77ecaa8be53ac6c746dad14c6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79


  var scratchBuffer = new ArrayBuffer(16);
  var i32ScratchView = new Int32Array(scratchBuffer);
  var f32ScratchView = new Float32Array(scratchBuffer);
  var f64ScratchView = new Float64Array(scratchBuffer);
  
  function wasm2js_scratch_load_i32(index) {
    return i32ScratchView[index];
  }
      
  function wasm2js_scratch_store_f64(value) {
    f64ScratchView[0] = value;
  }
      
  function wasm2js_scratch_store_f32(value) {
    f32ScratchView[2] = value;
  }
      
function asmFunc(global, env, buffer) {
 var HEAP8 = new global.Int8Array(buffer);
 var HEAP16 = new global.Int16Array(buffer);
 var HEAP32 = new global.Int32Array(buffer);
 var HEAPU8 = new global.Uint8Array(buffer);
 var HEAPU16 = new global.Uint16Array(buffer);
 var HEAPU32 = new global.Uint32Array(buffer);
 var HEAPF32 = new global.Float32Array(buffer);
 var HEAPF64 = new global.Float64Array(buffer);
 var Math_imul = global.Math.imul;
 var Math_fround = global.Math.fround;
 var Math_abs = global.Math.abs;
 var Math_clz32 = global.Math.clz32;
 var Math_min = global.Math.min;
 var Math_max = global.Math.max;
 var Math_floor = global.Math.floor;
 var Math_ceil = global.Math.ceil;
 var Math_sqrt = global.Math.sqrt;
 var abort = env.abort;
 var nan = global.NaN;
 var infinity = global.Infinity;
 function $0() {
  var i64toi32_i32$1 = 0, i64toi32_i32$0 = 0, $0_1 = Math_fround(0);
  wasm2js_scratch_store_f64(+(305419896.0));
  i64toi32_i32$0 = wasm2js_scratch_load_i32(1 | 0) | 0;
  i64toi32_i32$1 = (wasm2js_scratch_store_f32($0_1), wasm2js_scratch_load_i32(2));
  HEAP32[i64toi32_i32$1 >> 2] = wasm2js_scratch_load_i32(0 | 0) | 0;
  HEAP32[(i64toi32_i32$1 + 4 | 0) >> 2] = i64toi32_i32$0;
  return HEAP32[0 >> 2] | 0 | 0;
 }
 
 function __wasm_memory_size() {
  return buffer.byteLength / 65536 | 0;
 }
 
 return {
  "foo": $0
 };
}

var memasmFunc = new ArrayBuffer(65536);
var bufferView = new Uint8Array(memasmFunc);
var retasmFunc = asmFunc({
    Math,
    Int8Array,
    Uint8Array,
    Int16Array,
    Uint16Array,
    Int32Array,
    Uint32Array,
    Float32Array,
    Float64Array,
    NaN,
    Infinity
  }, {
    abort: function() { throw new Error('abort'); }
  },
  memasmFunc
);
export var foo = retasmFunc.foo;