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function asmFunc(global, env, buffer) {
"use asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
var HEAPU8 = new global.Uint8Array(buffer);
var HEAPU16 = new global.Uint16Array(buffer);
var HEAPU32 = new global.Uint32Array(buffer);
var HEAPF32 = new global.Float32Array(buffer);
var HEAPF64 = new global.Float64Array(buffer);
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
var Math_clz32 = global.Math.clz32;
var Math_min = global.Math.min;
var Math_max = global.Math.max;
var Math_floor = global.Math.floor;
var Math_ceil = global.Math.ceil;
var Math_sqrt = global.Math.sqrt;
var abort = env.abort;
var nan = global.NaN;
var infinity = global.Infinity;
var i64toi32_i32$HIGH_BITS = 0;
function $0() {
}
function $1() {
}
function $2() {
}
function $3() {
}
function $4($0_1) {
$0_1 = $0_1 | 0;
}
function $5($0_1, $0$hi) {
$0_1 = $0_1 | 0;
$0$hi = $0$hi | 0;
}
function $6($0_1) {
$0_1 = Math_fround($0_1);
}
function $7($0_1) {
$0_1 = +$0_1;
}
function $8($0_1, $0$hi, $1_1, $2_1, $3_1, $4_1) {
$0_1 = $0_1 | 0;
$0$hi = $0$hi | 0;
$1_1 = Math_fround($1_1);
$2_1 = +$2_1;
$3_1 = $3_1 | 0;
$4_1 = $4_1 | 0;
var i64toi32_i32$0 = 0;
i64toi32_i32$0 = 0;
i64toi32_i32$0 = 0;
i64toi32_i32$0 = 0;
}
function $9($0_1, $0$hi, $1_1, $2_1, $3_1, $4_1) {
$0_1 = $0_1 | 0;
$0$hi = $0$hi | 0;
$1_1 = Math_fround($1_1);
$2_1 = +$2_1;
$3_1 = $3_1 | 0;
$4_1 = $4_1 | 0;
var i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0.0, $14 = 0, $15 = 0, $6$hi = 0, $10 = 0.0, $21 = 0.0, $7$hi = 0, $7_1 = 0;
i64toi32_i32$0 = 0;
$6$hi = i64toi32_i32$0;
i64toi32_i32$0 = $0$hi;
i64toi32_i32$1 = $0_1;
$10 = +(i64toi32_i32$1 >>> 0) + 4294967296.0 * +(i64toi32_i32$0 >>> 0);
i64toi32_i32$0 = $6$hi;
i64toi32_i32$1 = 6;
$21 = +(i64toi32_i32$1 >>> 0) + 4294967296.0 * +(i64toi32_i32$0 >>> 0);
i64toi32_i32$0 = $7$hi;
i64toi32_i32$1 = $7_1;
i64toi32_i32$3 = $10 + (+Math_fround(-.30000001192092896) + ($2_1 + (+(40 >>> 0) + (+(4294967289 | 0) + (+Math_fround(5.5) + ($21 + (+(i64toi32_i32$1 >>> 0) + 4294967296.0 * +(i64toi32_i32$0 >>> 0) + 8.0)))))));
if (Math_abs(i64toi32_i32$3) >= 1.0) {
if (i64toi32_i32$3 > 0.0) $14 = ~~Math_min(Math_floor(i64toi32_i32$3 / 4294967296.0), 4294967296.0 - 1.0) >>> 0; else $14 = ~~Math_ceil((i64toi32_i32$3 - +(~~i64toi32_i32$3 >>> 0 >>> 0)) / 4294967296.0) >>> 0;
$15 = $14;
} else $15 = 0;
i64toi32_i32$0 = $15;
i64toi32_i32$1 = ~~i64toi32_i32$3 >>> 0;
i64toi32_i32$HIGH_BITS = i64toi32_i32$0;
return i64toi32_i32$1 | 0;
}
return {
type_local_i32: $0,
type_local_i64: $1,
type_local_f32: $2,
type_local_f64: $3,
type_param_i32: $4,
type_param_i64: $5,
type_param_f32: $6,
type_param_f64: $7,
type_mixed: $8,
write: $9
};
}
const memasmFunc = new ArrayBuffer(65536);
const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export const type_local_i32 = retasmFunc.type_local_i32;
export const type_local_i64 = retasmFunc.type_local_i64;
export const type_local_f32 = retasmFunc.type_local_f32;
export const type_local_f64 = retasmFunc.type_local_f64;
export const type_param_i32 = retasmFunc.type_param_i32;
export const type_param_i64 = retasmFunc.type_param_i64;
export const type_param_f32 = retasmFunc.type_param_f32;
export const type_param_f64 = retasmFunc.type_param_f64;
export const type_mixed = retasmFunc.type_mixed;
export const write = retasmFunc.write;
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