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author | Laurent Mazare <laurent.mazare@gmail.com> | 2024-04-01 00:15:48 +0200 |
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committer | GitHub <noreply@github.com> | 2024-04-01 00:15:48 +0200 |
commit | cd29c7ccd420a840d883361c290ee92d06b9b96c (patch) | |
tree | d387a1f1af623de2e50751d493d541eb3789684c /candle-kernels | |
parent | f9954b73bac9fed91a9a08d952adc1cfb836a568 (diff) | |
download | candle-cd29c7ccd420a840d883361c290ee92d06b9b96c.tar.gz candle-cd29c7ccd420a840d883361c290ee92d06b9b96c.tar.bz2 candle-cd29c7ccd420a840d883361c290ee92d06b9b96c.zip |
More ggml cuda kernels (#1977)
* Add more cuda kernels for quantized matmul.
* Add the vec-dot bits.
* Expose the quantized matmul-vec kernels.
* Also include the quantize-q8-1 kernel.
* Glue code for the q8-1 quantization.
* mm-vec product via q8-1 quantization.
* Add a test.
* Add a mm test.
* Get the test to return some sensible results.
* Also test dmmv.
* Fix the launch params.
* Allow for tweaking the force_dmmv parameter while it's experimental.
Diffstat (limited to 'candle-kernels')
-rw-r--r-- | candle-kernels/src/quantized.cu | 1089 |
1 files changed, 1014 insertions, 75 deletions
diff --git a/candle-kernels/src/quantized.cu b/candle-kernels/src/quantized.cu index f8becbbc..f91dbb32 100644 --- a/candle-kernels/src/quantized.cu +++ b/candle-kernels/src/quantized.cu @@ -23,6 +23,22 @@ typedef float dfloat; // dequantize float typedef float2 dfloat2; typedef void (*dequantize_kernel_t)(const void * vx, const int ib, const int iqs, dfloat2 & v); +static __device__ __forceinline__ float warp_reduce_sum(float x) { +#pragma unroll + for (int mask = 16; mask > 0; mask >>= 1) { + x += __shfl_xor_sync(0xffffffff, x, mask, 32); + } + return x; +} + +static __device__ __forceinline__ float warp_reduce_max(float x) { +#pragma unroll + for (int mask = 16; mask > 0; mask >>= 1) { + x = fmaxf(x, __shfl_xor_sync(0xffffffff, x, mask, 32)); + } + return x; +} + static __device__ __forceinline__ int get_int_from_int8(const int8_t * x8, const int & i32) { const uint16_t * x16 = (const uint16_t *) (x8 + sizeof(int) * i32); // assume at least 2 byte alignment @@ -233,57 +249,6 @@ typedef struct { static_assert(sizeof(block_q8_K) == sizeof(float) + QK_K + QK_K/16*sizeof(int16_t), "wrong q8_K block size/padding"); -// VDR = vec dot ratio, how many contiguous integers each thread processes when the vec dot kernel is called -// MMVQ = mul_mat_vec_q, MMQ = mul_mat_q - -#define VDR_Q4_0_Q8_1_MMVQ 2 -#define VDR_Q4_0_Q8_1_MMQ 4 - -template <int vdr> static __device__ __forceinline__ float vec_dot_q4_0_q8_1_impl( - const int * v, const int * u, const float & d4, const half2 & ds8) { - - int sumi = 0; - -#pragma unroll - for (int i = 0; i < vdr; ++i) { - const int vi0 = (v[i] >> 0) & 0x0F0F0F0F; - const int vi1 = (v[i] >> 4) & 0x0F0F0F0F; - - // SIMD dot product of quantized values - sumi = __dp4a(vi0, u[2*i+0], sumi); - sumi = __dp4a(vi1, u[2*i+1], sumi); - } - - const float2 ds8f = __half22float2(ds8); - - // second part effectively subtracts 8 from each quant value - const float res = d4 * (sumi * ds8f.x - (8*vdr/QI4_0) * ds8f.y); - printf("%f %f %f %f %f %f\n", res, d4, sumi, ds8f.x, vdr/QI4_0, ds8f.y); - return res; -} - - -static __device__ __forceinline__ float vec_dot_q4_0_q8_1_mul_mat( - const int * __restrict__ x_ql, const half2 * __restrict__ x_dm, const int * __restrict__ x_qh, const int * __restrict__ x_sc, - const int * __restrict__ y_qs, const half2 * __restrict__ y_ds, const int & i, const int & j, const int & k) { - (void)x_qh; (void)x_sc; - - const int kyqs = k % (QI8_1/2) + QI8_1 * (k / (QI8_1/2)); - const float * x_dmf = (const float *) x_dm; - - int u[2*VDR_Q4_0_Q8_1_MMQ]; - -#pragma unroll - for (int l = 0; l < VDR_Q4_0_Q8_1_MMQ; ++l) { - u[2*l+0] = y_qs[j * WARP_SIZE + (kyqs + l) % WARP_SIZE]; - u[2*l+1] = y_qs[j * WARP_SIZE + (kyqs + l + QI4_0) % WARP_SIZE]; - } - - return vec_dot_q4_0_q8_1_impl<VDR_Q4_0_Q8_1_MMQ> - (&x_ql[i * (WARP_SIZE + 1) + k], u, x_dmf[i * (WARP_SIZE/QI4_0) + i/QI4_0 + k/QI4_0], - y_ds[j * (WARP_SIZE/QI8_1) + (2*k/QI8_1) % (WARP_SIZE/QI8_1)]); -} - template <int qk, int qr, int qi, bool need_sum, typename block_q_t, int mmq_x, int mmq_y, int nwarps, allocate_tiles_cuda_t allocate_tiles, load_tiles_cuda_t load_tiles, int vdr, vec_dot_q_mul_mat_cuda_t vec_dot> static __device__ __forceinline__ void mul_mat_q( @@ -447,30 +412,6 @@ template <int mmq_y> static __device__ __forceinline__ void allocate_tiles_q4_0( *x_dm = (half2 *) tile_x_d; } -extern "C" __global__ void mul_mat_q4_0_check( - const void * __restrict__ vx, const void * __restrict__ vy, float * __restrict__ dst, - const int ncols_x, const int nrows_x, const int ncols_y, const int nrows_y, const int nrows_dst) { - const int mmq_x = MMQ_X_Q4_0_AMPERE; - const int mmq_y = MMQ_Y_Q4_0_AMPERE; - const int nwarps = NWARPS_Q4_0_AMPERE; - - mul_mat_q<QK4_0, QR4_0, QI4_0, true, block_q4_0, mmq_x, mmq_y, nwarps, allocate_tiles_q4_0<mmq_y>, - load_tiles_q4_0<mmq_y, nwarps, true>, VDR_Q4_0_Q8_1_MMQ, vec_dot_q4_0_q8_1_mul_mat> - (vx, vy, dst, ncols_x, nrows_x, ncols_y, nrows_y, nrows_dst); -} - -extern "C" __global__ void mul_mat_q4_0_no_check( - const void * __restrict__ vx, const void * __restrict__ vy, float * __restrict__ dst, - const int ncols_x, const int nrows_x, const int ncols_y, const int nrows_y, const int nrows_dst) { - const int mmq_x = MMQ_X_Q4_0_AMPERE; - const int mmq_y = MMQ_Y_Q4_0_AMPERE; - const int nwarps = NWARPS_Q4_0_AMPERE; - - mul_mat_q<QK4_0, QR4_0, QI4_0, true, block_q4_0, mmq_x, mmq_y, nwarps, allocate_tiles_q4_0<mmq_y>, - load_tiles_q4_0<mmq_y, nwarps, false>, VDR_Q4_0_Q8_1_MMQ, vec_dot_q4_0_q8_1_mul_mat> - (vx, vy, dst, ncols_x, nrows_x, ncols_y, nrows_y, nrows_dst); -} - static __device__ __forceinline__ void dequantize_q4_0(const void * vx, const int ib, const int iqs, dfloat2 & v){ const block_q4_0 * x = (const block_q4_0 *) vx; @@ -1595,3 +1536,1001 @@ extern "C" __global__ void dequantize_mul_mat_vec_q6_k(const void * __restrict__ dst[row] = tmp; } } + +// VDR = vec dot ratio, how many contiguous integers each thread processes when the vec dot kernel is called +// MMVQ = mul_mat_vec_q, MMQ = mul_mat_q + +#define VDR_Q4_0_Q8_1_MMVQ 2 +#define VDR_Q4_0_Q8_1_MMQ 4 + +template <int vdr> static __device__ __forceinline__ float vec_dot_q4_0_q8_1_impl( + const int * v, const int * u, const float & d4, const half2 & ds8) { + + int sumi = 0; + +#pragma unroll + for (int i = 0; i < vdr; ++i) { + const int vi0 = (v[i] >> 0) & 0x0F0F0F0F; + const int vi1 = (v[i] >> 4) & 0x0F0F0F0F; + + // SIMD dot product of quantized values + sumi = __dp4a(vi0, u[2*i+0], sumi); + sumi = __dp4a(vi1, u[2*i+1], sumi); + } + + const float2 ds8f = __half22float2(ds8); + + // second part effectively subtracts 8 from each quant value + return d4 * (sumi * ds8f.x - (8*vdr/QI4_0) * ds8f.y); +} + +#define VDR_Q4_1_Q8_1_MMVQ 2 +#define VDR_Q4_1_Q8_1_MMQ 4 + +template <int vdr> static __device__ __forceinline__ float vec_dot_q4_1_q8_1_impl( + const int * v, const int * u, const half2 & dm4, const half2 & ds8) { + int sumi = 0; + +#pragma unroll + for (int i = 0; i < vdr; ++i) { + const int vi0 = (v[i] >> 0) & 0x0F0F0F0F; + const int vi1 = (v[i] >> 4) & 0x0F0F0F0F; + + // SIMD dot product of quantized values + sumi = __dp4a(vi0, u[2*i+0], sumi); + sumi = __dp4a(vi1, u[2*i+1], sumi); + } + +#ifdef GGML_CUDA_F16 + const float2 tmp = __half22float2(__hmul2(dm4, ds8)); + const float d4d8 = tmp.x; + const float m4s8 = tmp.y; +#else + const float2 dm4f = __half22float2(dm4); + const float2 ds8f = __half22float2(ds8); + const float d4d8 = dm4f.x * ds8f.x; + const float m4s8 = dm4f.y * ds8f.y; +#endif // GGML_CUDA_F16 + + // scale second part of sum by QI8_1/(vdr * QR4_1) to compensate for multiple threads adding it + return sumi * d4d8 + m4s8 / (QI8_1 / (vdr * QR4_1)); +} + +#define VDR_Q5_0_Q8_1_MMVQ 2 +#define VDR_Q5_0_Q8_1_MMQ 4 + +template <int vdr> static __device__ __forceinline__ float vec_dot_q5_0_q8_1_impl( + const int * vl, const int * vh, const int * u, const float & d5, const half2 & ds8) { + + int sumi = 0; + +#pragma unroll + for (int i = 0; i < vdr; ++i) { + int vi0 = (vl[i] >> 0) & 0x0F0F0F0F; // lower 4 qs bits, still need qh as 5th bits + vi0 |= (vh[i] << 4) & 0x00000010; // 0 -> 4 + vi0 |= (vh[i] << 11) & 0x00001000; // 1 -> 12 + vi0 |= (vh[i] << 18) & 0x00100000; // 2 -> 20 + vi0 |= (vh[i] << 25) & 0x10000000; // 3 -> 28 + sumi = __dp4a(vi0, u[2*i+0], sumi); // SIMD dot product of quantized values + + int vi1 = (vl[i] >> 4) & 0x0F0F0F0F; // upper 4 qs bits, still need qh as 5th bits + vi1 |= (vh[i] >> 12) & 0x00000010; // 16 -> 4 + vi1 |= (vh[i] >> 5) & 0x00001000; // 17 -> 12 + vi1 |= (vh[i] << 2) & 0x00100000; // 18 -> 20 + vi1 |= (vh[i] << 9) & 0x10000000; // 19 -> 28 + sumi = __dp4a(vi1, u[2*i+1], sumi); // SIMD dot product of quantized values + } + + const float2 ds8f = __half22float2(ds8); + + // second part effectively subtracts 16 from each quant value + return d5 * (sumi * ds8f.x - (16*vdr/QI5_0) * ds8f.y); +} + +#define VDR_Q5_1_Q8_1_MMVQ 2 +#define VDR_Q5_1_Q8_1_MMQ 4 + +template <int vdr> static __device__ __forceinline__ float vec_dot_q5_1_q8_1_impl( + const int * vl, const int * vh, const int * u, const half2 & dm5, const half2 & ds8) { + + int sumi = 0; + +#pragma unroll + for (int i = 0; i < vdr; ++i) { + int vi0 = (vl[i] >> 0) & 0x0F0F0F0F; // lower 4 qs bits, still need qh as 5th bits + vi0 |= (vh[i] << 4) & 0x00000010; // 0 -> 4 + vi0 |= (vh[i] << 11) & 0x00001000; // 1 -> 12 + vi0 |= (vh[i] << 18) & 0x00100000; // 2 -> 20 + vi0 |= (vh[i] << 25) & 0x10000000; // 3 -> 28 + sumi = __dp4a(vi0, u[2*i+0], sumi); // SIMD dot product of quantized values + + int vi1 = (vl[i] >> 4) & 0x0F0F0F0F; // upper 4 qs bits, still need qh as 5th bits + vi1 |= (vh[i] >> 12) & 0x00000010; // 16 -> 4 + vi1 |= (vh[i] >> 5) & 0x00001000; // 17 -> 12 + vi1 |= (vh[i] << 2) & 0x00100000; // 18 -> 20 + vi1 |= (vh[i] << 9) & 0x10000000; // 19 -> 28 + sumi = __dp4a(vi1, u[2*i+1], sumi); // SIMD dot product of quantized values + } + +#ifdef GGML_CUDA_F16 + const float2 tmp = __half22float2(__hmul2(dm5, ds8)); + const float d5d8 = tmp.x; + const float m5s8 = tmp.y; +#else + const float2 dm5f = __half22float2(dm5); + const float2 ds8f = __half22float2(ds8); + const float d5d8 = dm5f.x * ds8f.x; + const float m5s8 = dm5f.y * ds8f.y; +#endif // GGML_CUDA_F16 + + // scale second part of sum by QI5_1 / vdr to compensate for multiple threads adding it + return sumi*d5d8 + m5s8 / (QI5_1 / vdr); +} + +#define VDR_Q8_0_Q8_1_MMVQ 2 +#define VDR_Q8_0_Q8_1_MMQ 8 + +template <int vdr> static __device__ __forceinline__ float vec_dot_q8_0_q8_1_impl( + const int * v, const int * u, const float & d8_0, const float & d8_1) { + + int sumi = 0; + +#pragma unroll + for (int i = 0; i < vdr; ++i) { + // SIMD dot product of quantized values + sumi = __dp4a(v[i], u[i], sumi); + } + + return d8_0*d8_1 * sumi; +} + +template <int vdr> static __device__ __forceinline__ float vec_dot_q8_1_q8_1_impl( + const int * v, const int * u, const half2 & dm8, const half2 & ds8) { + + int sumi = 0; + +#pragma unroll + for (int i = 0; i < vdr; ++i) { + // SIMD dot product of quantized values + sumi = __dp4a(v[i], u[i], sumi); + } + +#ifdef GGML_CUDA_F16 + const float2 tmp = __half22float2(__hmul2(dm8, ds8)); + const float d8d8 = tmp.x; + const float m8s8 = tmp.y; +#else + const float2 dm8f = __half22float2(dm8); + const float2 ds8f = __half22float2(ds8); + const float d8d8 = dm8f.x * ds8f.x; + const float m8s8 = dm8f.y * ds8f.y; +#endif // GGML_CUDA_F16 + + // scale second part of sum by QI8_1/ vdr to compensate for multiple threads adding it + return sumi*d8d8 + m8s8 / (QI8_1 / vdr); +} + +#define VDR_Q2_K_Q8_1_MMVQ 1 +#define VDR_Q2_K_Q8_1_MMQ 2 + +// contiguous v/x values +static __device__ __forceinline__ float vec_dot_q2_K_q8_1_impl_mmvq( + const int & v, const int * __restrict__ u, const uint8_t * __restrict__ scales, + const half2 & dm2, const float * __restrict__ d8) { + + float sumf_d = 0.0f; + float sumf_m = 0.0f; + +#pragma unroll + for (int i = 0; i < QR2_K; ++i) { + const int sc = scales[2*i]; + + const int vi = (v >> (2*i)) & 0x03030303; + + sumf_d += d8[i] * (__dp4a(vi, u[i], 0) * (sc & 0xF)); // SIMD dot product + + // fill int with 4x m + int m = sc >> 4; + m |= m << 8; + m |= m << 16; + sumf_m += d8[i] * __dp4a(m, u[i], 0); // multiply constant q2_K part with sum of q8_1 values + } + + const float2 dm2f = __half22float2(dm2); + + return dm2f.x*sumf_d - dm2f.y*sumf_m; +} + +// contiguous u/y values +static __device__ __forceinline__ float vec_dot_q2_K_q8_1_impl_mmq( + const int * __restrict__ v, const int * __restrict__ u, const uint8_t * __restrict__ scales, + const half2 & dm2, const float & d8) { + + int sumi_d = 0; + int sumi_m = 0; + +#pragma unroll + for (int i0 = 0; i0 < QI8_1; i0 += QI8_1/2) { + int sumi_d_sc = 0; + + const int sc = scales[i0 / (QI8_1/2)]; + + // fill int with 4x m + int m = sc >> 4; + m |= m << 8; + m |= m << 16; + +#pragma unroll + for (int i = i0; i < i0 + QI8_1/2; ++i) { + sumi_d_sc = __dp4a(v[i], u[i], sumi_d_sc); // SIMD dot product + sumi_m = __dp4a(m, u[i], sumi_m); // multiply sum of q8_1 values with m + } + + sumi_d += sumi_d_sc * (sc & 0xF); + } + + const float2 dm2f = __half22float2(dm2); + + return d8 * (dm2f.x*sumi_d - dm2f.y*sumi_m); +} + +#define VDR_Q3_K_Q8_1_MMVQ 1 +#define VDR_Q3_K_Q8_1_MMQ 2 + +// contiguous v/x values +static __device__ __forceinline__ float vec_dot_q3_K_q8_1_impl_mmvq( + const int & vl, const int & vh, const int * __restrict__ u, const uint8_t * __restrict__ scales, + const int & scale_offset, const float & d3, const float * __restrict__ d8) { + + float sumf = 0.0f; + +#pragma unroll + for (int i = 0; i < QR3_K; ++i) { + const int isc = scale_offset + 2*i; + + const int isc_low = isc % (QK_K/32); + const int sc_shift_low = 4 * (isc / (QK_K/32)); + const int sc_low = (scales[isc_low] >> sc_shift_low) & 0xF; + + const int isc_high = isc % (QK_K/64); + const int sc_shift_high = 2 * (isc / (QK_K/64)); + const int sc_high = ((scales[(QK_K/32) + isc_high] >> sc_shift_high) & 3) << 4; + + const int sc = (sc_low | sc_high) - 32; + + const int vil = (vl >> (2*i)) & 0x03030303; + + const int vih = ((vh >> i) << 2) & 0x04040404; + + const int vi = __vsubss4(vil, vih); + + sumf += d8[i] * (__dp4a(vi, u[i], 0) * sc); // SIMD dot product + } + + return d3 * sumf; +} + +// contiguous u/y values +static __device__ __forceinline__ float vec_dot_q3_K_q8_1_impl_mmq( + const int * __restrict__ v, const int * __restrict__ u, const int8_t * __restrict__ scales, + const float & d3, const float & d8) { + + int sumi = 0; + +#pragma unroll + for (int i0 = 0; i0 < QR3_K*VDR_Q3_K_Q8_1_MMQ; i0 += QI8_1/2) { + int sumi_sc = 0; + + for (int i = i0; i < i0 + QI8_1/2; ++i) { + sumi_sc = __dp4a(v[i], u[i], sumi_sc); // SIMD dot product + } + + sumi += sumi_sc * scales[i0 / (QI8_1/2)]; + } + + return d3*d8 * sumi; +} + +#define VDR_Q4_K_Q8_1_MMVQ 2 +#define VDR_Q4_K_Q8_1_MMQ 8 + +// contiguous v/x values +static __device__ __forceinline__ float vec_dot_q4_K_q8_1_impl_vmmq( + const int * __restrict__ v, const int * __restrict__ u, const uint8_t * __restrict__ sc, + const uint8_t * __restrict__ m, const half2 & dm4, const float * __restrict__ d8) { + + float sumf_d = 0.0f; + float sumf_m = 0.0f; + +#pragma unroll + for (int i = 0; i < QR4_K; ++i) { + const int v0i = (v[0] >> (4*i)) & 0x0F0F0F0F; + const int v1i = (v[1] >> (4*i)) & 0x0F0F0F0F; + + const int dot1 = __dp4a(v1i, u[2*i+1], __dp4a(v0i, u[2*i+0], 0)); // SIMD dot product + const int dot2 = __dp4a(0x01010101, u[2*i+1], __dp4a(0x01010101, u[2*i+0], 0)); // sum of u + + sumf_d += d8[i] * (dot1 * sc[i]); + sumf_m += d8[i] * (dot2 * m[i]); // multiply constant part of q4_K with sum of q8_1 values + } + + const float2 dm4f = __half22float2(dm4); + + return dm4f.x*sumf_d - dm4f.y*sumf_m; +} + +// contiguous u/y values +static __device__ __forceinline__ float vec_dot_q4_K_q8_1_impl_mmq( + const int * __restrict__ v, const int * __restrict__ u, const uint8_t * __restrict__ sc, + const uint8_t * __restrict__ m, const half2 & dm4, const half2 * __restrict__ ds8) { + + float sumf_d = 0.0f; + float sumf_m = 0.0f; + +#pragma unroll + for (int i = 0; i < QR4_K*VDR_Q4_K_Q8_1_MMQ/QI8_1; ++i) { + int sumi_d = 0; + +#pragma unroll + for (int j = 0; j < QI8_1; ++j) { + sumi_d = __dp4a((v[j] >> (4*i)) & 0x0F0F0F0F, u[i*QI8_1 + j], sumi_d); // SIMD dot product + } + + const float2 ds8f = __half22float2(ds8[i]); + + sumf_d += ds8f.x * (sc[i] * sumi_d); + sumf_m += ds8f.y * m[i]; // sum of q8_1 block * q4_K min val + } + + const float2 dm4f = __half22float2(dm4); + + return dm4f.x*sumf_d - dm4f.y*sumf_m; +} + +#define VDR_Q5_K_Q8_1_MMVQ 2 +#define VDR_Q5_K_Q8_1_MMQ 8 + +// contiguous v/x values +static __device__ __forceinline__ float vec_dot_q5_K_q8_1_impl_vmmq( + const int * __restrict__ vl, const int * __restrict__ vh, const int * __restrict__ u, const uint8_t * __restrict__ sc, + const uint8_t * __restrict__ m, const half2 & dm5, const float * __restrict__ d8) { + + float sumf_d = 0.0f; + float sumf_m = 0.0f; + +#pragma unroll + for (int i = 0; i < QR5_K; ++i) { + const int vl0i = (vl[0] >> (4*i)) & 0x0F0F0F0F; + const int vl1i = (vl[1] >> (4*i)) & 0x0F0F0F0F; + + const int vh0i = ((vh[0] >> i) << 4) & 0x10101010; + const int vh1i = ((vh[1] >> i) << 4) & 0x10101010; + + const int v0i = vl0i | vh0i; + const int v1i = vl1i | vh1i; + + const int dot1 = __dp4a(v0i, u[2*i+0], __dp4a(v1i, u[2*i+1], 0)); // SIMD dot product + const int dot2 = __dp4a(0x01010101, u[2*i+0], __dp4a(0x01010101, u[2*i+1], 0)); // sum of u + + sumf_d += d8[i] * (dot1 * sc[i]); + sumf_m += d8[i] * (dot2 * m[i]); + + } + + const float2 dm5f = __half22float2(dm5); + + return dm5f.x*sumf_d - dm5f.y*sumf_m; +} + +// contiguous u/y values +static __device__ __forceinline__ float vec_dot_q5_K_q8_1_impl_mmq( + const int * __restrict__ v, const int * __restrict__ u, const uint8_t * __restrict__ sc, + const uint8_t * __restrict__ m, const half2 & dm4, const half2 * __restrict__ ds8) { + + float sumf_d = 0.0f; + float sumf_m = 0.0f; + +#pragma unroll + for (int i = 0; i < QR5_K*VDR_Q5_K_Q8_1_MMQ/QI8_1; ++i) { + int sumi_d = 0; + +#pragma unroll + for (int j = 0; j < QI8_1; ++j) { + sumi_d = __dp4a(v[i*QI8_1 + j], u[i*QI8_1 + j], sumi_d); // SIMD dot product + } + + const float2 ds8f = __half22float2(ds8[i]); + + sumf_d += ds8f.x * (sc[i] * sumi_d); + sumf_m += ds8f.y * m[i]; // sum of q8_1 block * q4_K min val + } + + const float2 dm4f = __half22float2(dm4); + + return dm4f.x*sumf_d - dm4f.y*sumf_m; +} + +#define VDR_Q6_K_Q8_1_MMVQ 1 +#define VDR_Q6_K_Q8_1_MMQ 8 + +// contiguous v/x values +static __device__ __forceinline__ float vec_dot_q6_K_q8_1_impl_mmvq( + const int & vl, const int & vh, const int * __restrict__ u, const int8_t * __restrict__ scales, + const float & d, const float * __restrict__ d8) { + + float sumf = 0.0f; + +#pragma unroll + for (int i = 0; i < QR6_K; ++i) { + const int sc = scales[4*i]; + + const int vil = (vl >> (4*i)) & 0x0F0F0F0F; + + const int vih = ((vh >> (4*i)) << 4) & 0x30303030; + + const int vi = __vsubss4((vil | vih), 0x20202020); // vi = (vil | vih) - 32 + + sumf += d8[i] * (__dp4a(vi, u[i], 0) * sc); // SIMD dot product + } + + return d*sumf; +} + +// contiguous u/y values +static __device__ __forceinline__ float vec_dot_q6_K_q8_1_impl_mmq( + const int * __restrict__ v, const int * __restrict__ u, const int8_t * __restrict__ sc, + const float & d6, const float * __restrict__ d8) { + + float sumf_d = 0.0f; + +#pragma unroll + for (int i0 = 0; i0 < VDR_Q6_K_Q8_1_MMQ; i0 += 4) { + int2 sumi_d = {0, 0}; // 2 q6_K scales per q8_1 scale + +#pragma unroll + for (int i = i0; i < i0 + 2; ++i) { + sumi_d.x = __dp4a(v[2*i+0], u[2*i+0], sumi_d.x); // SIMD dot product + sumi_d.x = __dp4a(v[2*i+1], u[2*i+1], sumi_d.x); // SIMD dot product + + sumi_d.y = __dp4a(v[2*i+4], u[2*i+4], sumi_d.y); // SIMD dot product + sumi_d.y = __dp4a(v[2*i+5], u[2*i+5], sumi_d.y); // SIMD dot product + } + + sumf_d += d8[i0/4] * (sc[i0/2+0]*sumi_d.x + sc[i0/2+1]*sumi_d.y); + } + + return d6 * sumf_d; +} + +static __device__ __forceinline__ float vec_dot_q4_0_q8_1( + const void * __restrict__ vbq, const block_q8_1 * __restrict__ bq8_1, const int & iqs) { + + const block_q4_0 * bq4_0 = (const block_q4_0 *) vbq; + + int v[VDR_Q4_0_Q8_1_MMVQ]; + int u[2*VDR_Q4_0_Q8_1_MMVQ]; + +#pragma unroll + for (int i = 0; i < VDR_Q4_0_Q8_1_MMVQ; ++i) { + v[i] = get_int_from_uint8(bq4_0->qs, iqs + i); + u[2*i+0] = get_int_from_int8_aligned(bq8_1->qs, iqs + i); + u[2*i+1] = get_int_from_int8_aligned(bq8_1->qs, iqs + i + QI4_0); + } + + return vec_dot_q4_0_q8_1_impl<VDR_Q4_0_Q8_1_MMVQ>(v, u, bq4_0->d, bq8_1->ds); +} + + +static __device__ __forceinline__ float vec_dot_q4_1_q8_1( + const void * __restrict__ vbq, const block_q8_1 * __restrict__ bq8_1, const int & iqs) { + + const block_q4_1 * bq4_1 = (const block_q4_1 *) vbq; + + int v[VDR_Q4_1_Q8_1_MMVQ]; + int u[2*VDR_Q4_1_Q8_1_MMVQ]; + +#pragma unroll + for (int i = 0; i < VDR_Q4_1_Q8_1_MMVQ; ++i) { + v[i] = get_int_from_uint8_aligned(bq4_1->qs, iqs + i); + u[2*i+0] = get_int_from_int8_aligned(bq8_1->qs, iqs + i); + u[2*i+1] = get_int_from_int8_aligned(bq8_1->qs, iqs + i + QI4_1); + } + + return vec_dot_q4_1_q8_1_impl<VDR_Q4_1_Q8_1_MMVQ>(v, u, bq4_1->dm, bq8_1->ds); +} + +static __device__ __forceinline__ float vec_dot_q5_0_q8_1( + const void * __restrict__ vbq, const block_q8_1 * __restrict__ bq8_1, const int & iqs) { + + const block_q5_0 * bq5_0 = (const block_q5_0 *) vbq; + + int vl[VDR_Q5_0_Q8_1_MMVQ]; + int vh[VDR_Q5_0_Q8_1_MMVQ]; + int u[2*VDR_Q5_0_Q8_1_MMVQ]; + +#pragma unroll + for (int i = 0; i < VDR_Q5_0_Q8_1_MMVQ; ++i) { + vl[i] = get_int_from_uint8(bq5_0->qs, iqs + i); + vh[i] = get_int_from_uint8(bq5_0->qh, 0) >> (4 * (iqs + i)); + u[2*i+0] = get_int_from_int8_aligned(bq8_1->qs, iqs + i); + u[2*i+1] = get_int_from_int8_aligned(bq8_1->qs, iqs + i + QI5_0); + } + + return vec_dot_q5_0_q8_1_impl<VDR_Q5_0_Q8_1_MMVQ>(vl, vh, u, bq5_0->d, bq8_1->ds); +} + +static __device__ __forceinline__ float vec_dot_q5_1_q8_1( + const void * __restrict__ vbq, const block_q8_1 * __restrict__ bq8_1, const int & iqs) { + + const block_q5_1 * bq5_1 = (const block_q5_1 *) vbq; + + int vl[VDR_Q5_1_Q8_1_MMVQ]; + int vh[VDR_Q5_1_Q8_1_MMVQ]; + int u[2*VDR_Q5_1_Q8_1_MMVQ]; + +#pragma unroll + for (int i = 0; i < VDR_Q5_1_Q8_1_MMVQ; ++i) { + vl[i] = get_int_from_uint8_aligned(bq5_1->qs, iqs + i); + vh[i] = get_int_from_uint8_aligned(bq5_1->qh, 0) >> (4 * (iqs + i)); + u[2*i+0] = get_int_from_int8_aligned(bq8_1->qs, iqs + i); + u[2*i+1] = get_int_from_int8_aligned(bq8_1->qs, iqs + i + QI5_1); + } + + return vec_dot_q5_1_q8_1_impl<VDR_Q5_1_Q8_1_MMVQ>(vl, vh, u, bq5_1->dm, bq8_1->ds); +} + +static __device__ __forceinline__ float vec_dot_q8_0_q8_1( + const void * __restrict__ vbq, const block_q8_1 * __restrict__ bq8_1, const int & iqs) { + + const block_q8_0 * bq8_0 = (const block_q8_0 *) vbq; + + int v[VDR_Q8_0_Q8_1_MMVQ]; + int u[VDR_Q8_0_Q8_1_MMVQ]; + +#pragma unroll + for (int i = 0; i < VDR_Q8_0_Q8_1_MMVQ; ++i) { + v[i] = get_int_from_int8(bq8_0->qs, iqs + i); + u[i] = get_int_from_int8_aligned(bq8_1->qs, iqs + i); + } + + return vec_dot_q8_0_q8_1_impl<VDR_Q8_0_Q8_1_MMVQ>(v, u, bq8_0->d, __low2half(bq8_1->ds)); +} + +static __device__ __forceinline__ float vec_dot_q2_K_q8_1( + const void * __restrict__ vbq, const block_q8_1 * __restrict__ bq8_1, const int & iqs) { + + const block_q2_K * bq2_K = (const block_q2_K *) vbq; + + const int bq8_offset = QR2_K * (iqs / QI8_1); + const int scale_offset = iqs - iqs % QI8_1 + (iqs % QI8_1) / (QI8_1/2); + + const uint8_t * scales = bq2_K->scales + scale_offset; + + const int v = get_int_from_uint8_aligned(bq2_K->qs, iqs); + int u[QR2_K]; + float d8[QR2_K]; + +#pragma unroll + for (int i = 0; i < QR2_K; ++ i) { + u[i] = get_int_from_int8_aligned(bq8_1[bq8_offset + i].qs, iqs % QI8_1); + d8[i] = __low2float(bq8_1[bq8_offset + i].ds); + } + + return vec_dot_q2_K_q8_1_impl_mmvq(v, u, scales, bq2_K->dm, d8); +} + +static __device__ __forceinline__ float vec_dot_q3_K_q8_1( + const void * __restrict__ vbq, const block_q8_1 * __restrict__ bq8_1, const int & iqs) { + + const block_q3_K * bq3_K = (const block_q3_K *) vbq; + + const int bq8_offset = QR3_K * (iqs / (QI3_K/2)); + const int scale_offset = iqs - iqs % QI8_1 + (iqs % QI8_1) / (QI8_1/2); + + const float d = bq3_K->d; + + const int vl = get_int_from_uint8(bq3_K->qs, iqs); + + // invert the mask with ~ so that a 0/1 results in 4/0 being subtracted + const int vh = ~get_int_from_uint8(bq3_K->hmask, iqs % (QI3_K/2)) >> bq8_offset; + + int u[QR3_K]; + float d8[QR3_K]; + +#pragma unroll + for (int i = 0; i < QR3_K; ++i) { + u[i] = get_int_from_int8_aligned(bq8_1[bq8_offset + i].qs, iqs % QI8_1); + d8[i] = __low2float(bq8_1[bq8_offset + i].ds); + } + + return vec_dot_q3_K_q8_1_impl_mmvq(vl, vh, u, bq3_K->scales, scale_offset, d, d8); +} + +static __device__ __forceinline__ float vec_dot_q4_K_q8_1( + const void * __restrict__ vbq, const block_q8_1 * __restrict__ bq8_1, const int & iqs) { + +#ifndef GGML_QKK_64 + const block_q4_K * bq4_K = (const block_q4_K *) vbq; + + int v[2]; + int u[2*QR4_K]; + float d8[QR4_K]; + + // iqs is in 0,2..30. bq8_offset = iqs/4 -> bq8_offset = 0, 2, 4, 6 + const int bq8_offset = QR4_K * ((iqs/2) / (QI8_1/2)); + + // iqs = 0....3 -> bq8_offset = 0, want q4_offset = 0, 4, 8, 12 + // iqs = 4....7 -> bq8_offset = 2, want q4_offset = 32, 36, 40, 44 + // iqs = 8...11 -> bq8_offset = 4, want q4_offset = 64, 68, 72, 76 + // iqs = 12..15 -> bq8_offset = 6, want q4_offset = 96, 100, 104, 108 + + const int * q4 = (const int *)(bq4_K->qs + 16 * bq8_offset + 4 * ((iqs/2)%4)); + v[0] = q4[0]; + v[1] = q4[4]; + + const uint16_t * scales = (const uint16_t *)bq4_K->scales; + uint16_t aux[2]; + const int j = bq8_offset/2; + if (j < 2) { + aux[0] = scales[j+0] & 0x3f3f; + aux[1] = scales[j+2] & 0x3f3f; + } else { + aux[0] = ((scales[j+2] >> 0) & 0x0f0f) | ((scales[j-2] & 0xc0c0) >> 2); + aux[1] = ((scales[j+2] >> 4) & 0x0f0f) | ((scales[j-0] & 0xc0c0) >> 2); + } + const uint8_t * sc = (const uint8_t *)aux; + const uint8_t * m = sc + 2; + + for (int i = 0; i < QR4_K; ++i) { + const block_q8_1 * bq8i = bq8_1 + bq8_offset + i; + d8[i] = __low2float(bq8i->ds); + + const int * q8 = (const int *)bq8i->qs + ((iqs/2)%4); + u[2*i+0] = q8[0]; + u[2*i+1] = q8[4]; + } + + return vec_dot_q4_K_q8_1_impl_vmmq(v, u, sc, m, bq4_K->dm, d8); + +#else + + const block_q4_K * bq4_K = (const block_q4_K *) vbq; + + float sumf_d = 0.0f; + float sumf_m = 0.0f; + + uint16_t aux16[2]; + const uint8_t * s = (const uint8_t *)aux16; + + const uint16_t * a = (const uint16_t *)bq4_K->scales; + aux16[0] = a[0] & 0x0f0f; + aux16[1] = (a[0] >> 4) & 0x0f0f; + + const float dall = bq4_K->dm[0]; + const float dmin = bq4_K->dm[1]; + + const float d8_1 = __low2float(bq8_1[0].ds); + const float d8_2 = __low2float(bq8_1[1].ds); + + const int ui1 = *((const int *)bq8_1[0].qs + (iqs/2)); + const int ui2 = *((const int *)bq8_1[0].qs + (iqs/2) + 4); + const int ui3 = *((const int *)bq8_1[1].qs + (iqs/2)); + const int ui4 = *((const int *)bq8_1[1].qs + (iqs/2) + 4); + + const int * q4 = (const int *)bq4_K->qs + (iqs/2); + const int v1 = q4[0]; + const int v2 = q4[4]; + + const int dot1 = __dp4a(ui2, v2 & 0x0f0f0f0f, __dp4a(ui1, v1 & 0x0f0f0f0f, 0)); + const int dot2 = __dp4a(ui4, (v2 >> 4) & 0x0f0f0f0f, __dp4a(ui3, (v1 >> 4) & 0x0f0f0f0f, 0)); + const int dot3 = __dp4a(0x01010101, ui2, __dp4a(0x01010101, ui1, 0)); + const int dot4 = __dp4a(0x01010101, ui4, __dp4a(0x01010101, ui3, 0)); + + sumf_d += d8_1 * (dot1 * s[0]) + d8_2 * (dot2 * s[1]); + sumf_m += d8_1 * (dot3 * s[2]) + d8_2 * (dot4 * s[3]); + + return dall * sumf_d - dmin * sumf_m; +#endif +} + +static __device__ __forceinline__ float vec_dot_q5_K_q8_1( + const void * __restrict__ vbq, const block_q8_1 * __restrict__ bq8_1, const int & iqs) { + +#ifndef GGML_QKK_64 + const block_q5_K * bq5_K = (const block_q5_K *) vbq; + + int vl[2]; + int vh[2]; + int u[2*QR5_K]; + float d8[QR5_K]; + + const int bq8_offset = QR5_K * ((iqs/2) / (QI8_1/2)); + const int * ql = (const int *)(bq5_K->qs + 16 * bq8_offset + 4 * ((iqs/2)%4)); + const int * qh = (const int *)(bq5_K->qh + 4 * ((iqs/2)%4)); + + vl[0] = ql[0]; + vl[1] = ql[4]; + + vh[0] = qh[0] >> bq8_offset; + vh[1] = qh[4] >> bq8_offset; + + const uint16_t * scales = (const uint16_t *)bq5_K->scales; + uint16_t aux[2]; + const int j = bq8_offset/2; + if (j < 2) { + aux[0] = scales[j+0] & 0x3f3f; + aux[1] = scales[j+2] & 0x3f3f; + } else { + aux[0] = ((scales[j+2] >> 0) & 0x0f0f) | ((scales[j-2] & 0xc0c0) >> 2); + aux[1] = ((scales[j+2] >> 4) & 0x0f0f) | ((scales[j-0] & 0xc0c0) >> 2); + } + const uint8_t * sc = (const uint8_t *)aux; + const uint8_t * m = sc + 2; + +#pragma unroll + for (int i = 0; i < QR5_K; ++i) { + const block_q8_1 * bq8i = bq8_1 + bq8_offset + i; + d8[i] = __low2float(bq8i->ds); + + const int * q8 = (const int *)bq8i->qs + ((iqs/2)%4); + u[2*i+0] = q8[0]; + u[2*i+1] = q8[4]; + } + + return vec_dot_q5_K_q8_1_impl_vmmq(vl, vh, u, sc, m, bq5_K->dm, d8); + +#else + + const block_q5_K * bq5_K = (const block_q5_K *) vbq; + + const int8_t * s = bq5_K->scales; + + const float d = bq5_K->d; + + const float d8_1 = __low2half(bq8_1[0].ds); + const float d8_2 = __low2half(bq8_1[1].ds); + + const int ui1 = *((const int *)bq8_1[0].qs + (iqs/2)); + const int ui2 = *((const int *)bq8_1[0].qs + (iqs/2) + 4); + const int ui3 = *((const int *)bq8_1[1].qs + (iqs/2)); + const int ui4 = *((const int *)bq8_1[1].qs + (iqs/2) + 4); + + const int * ql = (const int *)bq5_K->qs + (iqs/2); + const int vl1 = ql[0]; + const int vl2 = ql[4]; + + const int step = 4 * (iqs/2); // 0, 4, 8, 12 + const int im = step/8; // = 0 for iqs = 0, 2, = 1 for iqs = 4, 6 + const int in = step%8; // 0, 4, 0, 4 + const int vh = (*((const int *)(bq5_K->qh + in))) >> im; + + const int v1 = (((vh << 4) & 0x10101010) ^ 0x10101010) | ((vl1 >> 0) & 0x0f0f0f0f); + const int v2 = (((vh << 2) & 0x10101010) ^ 0x10101010) | ((vl2 >> 0) & 0x0f0f0f0f); + const int v3 = (((vh >> 0) & 0x10101010) ^ 0x10101010) | ((vl1 >> 4) & 0x0f0f0f0f); + const int v4 = (((vh >> 2) & 0x10101010) ^ 0x10101010) | ((vl2 >> 4) & 0x0f0f0f0f); + + const float sumf_d = d8_1 * (__dp4a(ui1, v1, 0) * s[0] + __dp4a(ui2, v2, 0) * s[1]) + + d8_2 * (__dp4a(ui3, v3, 0) * s[2] + __dp4a(ui4, v4, 0) * s[3]); + + return d * sumf_d; +#endif +} + +static __device__ __forceinline__ float vec_dot_q6_K_q8_1( + const void * __restrict__ vbq, const block_q8_1 * __restrict__ bq8_1, const int & iqs) { + + const block_q6_K * bq6_K = (const block_q6_K *) vbq; + + const int bq8_offset = 2 * QR6_K * (iqs / (QI6_K/2)) + (iqs % (QI6_K/2)) / (QI6_K/4); + const int scale_offset = (QI6_K/4) * (iqs / (QI6_K/2)) + (iqs % (QI6_K/2)) / (QI6_K/8); + const int vh_shift = 2 * ((iqs % (QI6_K/2)) / (QI6_K/4)); + + const int vl = get_int_from_uint8(bq6_K->ql, iqs); + const int vh = get_int_from_uint8(bq6_K->qh, (QI6_K/4) * (iqs / (QI6_K/2)) + iqs % (QI6_K/4)) >> vh_shift; + + const int8_t * scales = bq6_K->scales + scale_offset; + + int u[QR6_K]; + float d8[QR6_K]; + +#pragma unroll + for (int i = 0; i < QR6_K; ++i) { + u[i] = get_int_from_int8_aligned(bq8_1[bq8_offset + 2*i].qs, iqs % QI8_1); + d8[i] = __low2float(bq8_1[bq8_offset + 2*i].ds); + } + + return vec_dot_q6_K_q8_1_impl_mmvq(vl, vh, u, scales, bq6_K->d, d8); +} + +// https://github.com/ggerganov/llama.cpp/blob/c50a82ce0f71558cbb8e555146ba124251504b38/ggml-cuda/mmvq.cu#L4 +typedef float (*vec_dot_q_cuda_t)(const void * __restrict__ vbq, const block_q8_1 * __restrict__ bq8_1, const int & iqs); + +template <int ncols_y, int qk, int qi, typename block_q_t, int vdr, vec_dot_q_cuda_t vec_dot_q_cuda> +static __device__ void mul_mat_vec_q( + const void * __restrict__ vx, const void * __restrict__ vy, float * __restrict__ dst, + const int ncols_x, const int nrows_x, const int nrows_y, const int nrows_dst) { + +#if defined(GGML_USE_HIPBLAS) && defined(__HIP_PLATFORM_AMD__) && (defined(RDNA2) || defined(RDNA3)) + constexpr int nwarps = 1; + constexpr int rows_per_cuda_block = 1; +#else + constexpr int nwarps = ncols_y <= 4 ? 4 : 2; + constexpr int rows_per_cuda_block = ncols_y == 1 ? 1 : 2; +#endif // defined(GGML_USE_HIPBLAS) && defined(__HIP_PLATFORM_AMD__) && !defined(RDNA2) && !defined(RDNA3) + + const int tid = WARP_SIZE*threadIdx.y + threadIdx.x; + const int row0 = rows_per_cuda_block*blockIdx.x; + const int blocks_per_row_x = ncols_x / qk; + const int blocks_per_col_y = nrows_y / QK8_1; + constexpr int blocks_per_iter = vdr * nwarps*WARP_SIZE / qi; + +// partial sum for each thread + float tmp[ncols_y][rows_per_cuda_block] = {0.0f}; + + const block_q_t * x = (const block_q_t *) vx; + const block_q8_1 * y = (const block_q8_1 *) vy; + + for (int kbx = tid / (qi/vdr); kbx < blocks_per_row_x; kbx += blocks_per_iter) { + const int kby = kbx * (qk/QK8_1); // y block index that aligns with kbx + + // x block quant index when casting the quants to int + const int kqs = vdr * (tid % (qi/vdr)); + +#pragma unroll + for (int j = 0; j < ncols_y; ++j) { +#pragma unroll + for (int i = 0; i < rows_per_cuda_block; ++i) { + tmp[j][i] += vec_dot_q_cuda( + &x[kbx + (row0 + i)*blocks_per_row_x], &y[j*blocks_per_col_y + kby], kqs); + } + } + } + + __shared__ float tmp_shared[nwarps-1 > 0 ? nwarps-1 : 1][ncols_y][rows_per_cuda_block][WARP_SIZE]; + if (threadIdx.y > 0) { +#pragma unroll + for (int j = 0; j < ncols_y; ++j) { +#pragma unroll + for (int i = 0; i < rows_per_cuda_block; ++i) { + tmp_shared[threadIdx.y-1][j][i][threadIdx.x] = tmp[j][i]; + } + } + } + __syncthreads(); + if (threadIdx.y > 0) { + return; + } + + // sum up partial sums and write back result +#pragma unroll + for (int j = 0; j < ncols_y; ++j) { +#pragma unroll + for (int i = 0; i < rows_per_cuda_block; ++i) { +#pragma unroll + for (int l = 0; l < nwarps-1; ++l) { + tmp[j][i] += tmp_shared[l][j][i][threadIdx.x]; + } + tmp[j][i] = warp_reduce_sum(tmp[j][i]); + } + + if (threadIdx.x < rows_per_cuda_block) { + dst[j*nrows_dst + row0 + threadIdx.x] = tmp[j][threadIdx.x]; + } + } +} + +extern "C" __global__ void mul_mat_vec_q4_0_q8_1_cuda( + const void * vx, const void * vy, float * dst, + const int ncols_x, const int nrows_x, const int nrows_y, const int nrows_dst) { + + mul_mat_vec_q<1, QK4_0, QI4_0, block_q4_0, VDR_Q4_0_Q8_1_MMVQ, vec_dot_q4_0_q8_1> + (vx, vy, dst, ncols_x, nrows_x, nrows_y, nrows_dst); +} + +extern "C" __global__ void mul_mat_vec_q4_1_q8_1_cuda( + const void * vx, const void * vy, float * dst, + const int ncols_x, const int nrows_x, const int nrows_y, const int nrows_dst) { + + mul_mat_vec_q<1, QK4_1, QI4_1, block_q4_1, VDR_Q4_1_Q8_1_MMVQ, vec_dot_q4_1_q8_1> + (vx, vy, dst, ncols_x, nrows_x, nrows_y, nrows_dst); +} + +extern "C" __global__ void mul_mat_vec_q5_0_q8_1_cuda( + const void * vx, const void * vy, float * dst, + const int ncols_x, const int nrows_x, const int nrows_y, const int nrows_dst) { + + mul_mat_vec_q<1, QK5_0, QI5_0, block_q5_0, VDR_Q5_0_Q8_1_MMVQ, vec_dot_q5_0_q8_1> + (vx, vy, dst, ncols_x, nrows_x, nrows_y, nrows_dst); +} + +extern "C" __global__ void mul_mat_vec_q5_1_q8_1_cuda( + const void * vx, const void * vy, float * dst, + const int ncols_x, const int nrows_x, const int nrows_y, const int nrows_dst) { + + mul_mat_vec_q<1, QK5_1, QI5_1, block_q5_1, VDR_Q5_1_Q8_1_MMVQ, vec_dot_q5_1_q8_1> + (vx, vy, dst, ncols_x, nrows_x, nrows_y, nrows_dst); +} + +extern "C" __global__ void mul_mat_vec_q8_0_q8_1_cuda( + const void * vx, const void * vy, float * dst, + const int ncols_x, const int nrows_x, const int nrows_y, const int nrows_dst) { + + mul_mat_vec_q<1, QK8_0, QI8_0, block_q8_0, VDR_Q8_0_Q8_1_MMVQ, vec_dot_q8_0_q8_1> + (vx, vy, dst, ncols_x, nrows_x, nrows_y, nrows_dst); +} + +extern "C" __global__ void mul_mat_vec_q2_K_q8_1_cuda( + const void * vx, const void * vy, float * dst, + const int ncols_x, const int nrows_x, const int nrows_y, const int nrows_dst) { + + mul_mat_vec_q<1, QK_K, QI2_K, block_q2_K, VDR_Q2_K_Q8_1_MMVQ, vec_dot_q2_K_q8_1> + (vx, vy, dst, ncols_x, nrows_x, nrows_y, nrows_dst); +} + +extern "C" __global__ void mul_mat_vec_q3_K_q8_1_cuda( + const void * vx, const void * vy, float * dst, + const int ncols_x, const int nrows_x, const int nrows_y, const int nrows_dst) { + + mul_mat_vec_q<1, QK_K, QI3_K, block_q3_K, VDR_Q3_K_Q8_1_MMVQ, vec_dot_q3_K_q8_1> + (vx, vy, dst, ncols_x, nrows_x, nrows_y, nrows_dst); +} + +extern "C" __global__ void mul_mat_vec_q4_K_q8_1_cuda( + const void * vx, const void * vy, float * dst, + const int ncols_x, const int nrows_x, const int nrows_y, const int nrows_dst) { + + mul_mat_vec_q<1, QK_K, QI4_K, block_q4_K, VDR_Q4_K_Q8_1_MMVQ, vec_dot_q4_K_q8_1> + (vx, vy, dst, ncols_x, nrows_x, nrows_y, nrows_dst); +} + +extern "C" __global__ void mul_mat_vec_q5_K_q8_1_cuda( + const void * vx, const void * vy, float * dst, + const int ncols_x, const int nrows_x, const int nrows_y, const int nrows_dst) { + + mul_mat_vec_q<1, QK_K, QI5_K, block_q5_K, VDR_Q5_K_Q8_1_MMVQ, vec_dot_q5_K_q8_1> + (vx, vy, dst, ncols_x, nrows_x, nrows_y, nrows_dst); +} + +extern "C" __global__ void mul_mat_vec_q6_K_q8_1_cuda( + const void * vx, const void * vy, float * dst, + const int ncols_x, const int nrows_x, const int nrows_y, const int nrows_dst) { + + mul_mat_vec_q<1, QK_K, QI6_K, block_q6_K, VDR_Q6_K_Q8_1_MMVQ, vec_dot_q6_K_q8_1> + (vx, vy, dst, ncols_x, nrows_x, nrows_y, nrows_dst); +} + +extern "C" __global__ void quantize_q8_1(const float * __restrict__ x, void * __restrict__ vy, const int kx, const int kx_padded) { + const int ix = blockDim.x*blockIdx.x + threadIdx.x; + + if (ix >= kx_padded) { + return; + } + + const int iy = blockDim.y*blockIdx.y + threadIdx.y; + + const int i_padded = iy*kx_padded + ix; + + block_q8_1 * y = (block_q8_1 *) vy; + + const int ib = i_padded / QK8_1; // block index + const int iqs = i_padded % QK8_1; // quant index + + const float xi = ix < kx ? x[iy*kx + ix] : 0.0f; + float amax = fabsf(xi); + float sum = xi; + + amax = warp_reduce_max(amax); + sum = warp_reduce_sum(sum); + + const float d = amax / 127; + const int8_t q = amax == 0.0f ? 0 : roundf(xi / d); + + y[ib].qs[iqs] = q; + + if (iqs > 0) { + return; + } + + reinterpret_cast<half&>(y[ib].ds.x) = d; + reinterpret_cast<half&>(y[ib].ds.y) = sum; +} |