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Diffstat (limited to 'candle-metal-kernels/src/random.metal')
-rw-r--r-- | candle-metal-kernels/src/random.metal | 206 |
1 files changed, 206 insertions, 0 deletions
diff --git a/candle-metal-kernels/src/random.metal b/candle-metal-kernels/src/random.metal new file mode 100644 index 00000000..a7e48393 --- /dev/null +++ b/candle-metal-kernels/src/random.metal @@ -0,0 +1,206 @@ +#include <metal_stdlib> +#include <metal_integer> +#include <metal_atomic> + +using namespace metal; + +// Constants +// 2^32 and 1/2^32. Useful for converting between float and uint. +static constexpr constant ulong UNIF01_NORM32 = 4294967296; +static constexpr constant float UNIF01_INV32 = 2.328306436538696289e-10; +// 2 * pi +static constexpr constant float TWO_PI = 2.0 * M_PI_F; +static constexpr constant int3 S1 = {13, 19, 12}; +static constexpr constant int3 S2 = {2, 25, 4}; +static constexpr constant int3 S3 = {3, 11, 17}; + +// Used to prevent bad seeds. +static constexpr constant uint64_t PHI[16] = { + 0x9E3779B97F4A7C15, + 0xF39CC0605CEDC834, + 0x1082276BF3A27251, + 0xF86C6A11D0C18E95, + 0x2767F0B153D27B7F, + 0x0347045B5BF1827F, + 0x01886F0928403002, + 0xC1D64BA40F335E36, + 0xF06AD7AE9717877E, + 0x85839D6EFFBD7DC6, + 0x64D325D1C5371682, + 0xCADD0CCCFDFFBBE1, + 0x626E33B8D04B4331, + 0xBBF73C790D94F79D, + 0x471C4AB3ED3D82A5, + 0xFEC507705E4AE6E5, +}; + +// Combined Tausworthe and LCG Random Number Generator. +// https://developer.nvidia.com/gpugems/gpugems3/part-vi-gpu-computing/chapter-37-efficient-random-number-generation-and-application +// https://indico.cern.ch/event/93877/contributions/2118070/attachments/1104200/1575343/acat3_revised_final.pdf +struct HybridTaus { + + float state; + + HybridTaus() thread = default; + HybridTaus() threadgroup = default; + HybridTaus() device = default; + HybridTaus() constant = default; + + // Generate seeds for each thread. + METAL_FUNC static uint4 seed_per_thread(const ulong4 seeds) { + return uint4(ulong4(seeds) * ulong4(PHI[0], PHI[1], PHI[2], PHI[3]) * ulong4(1099087573UL)); + } + + // Tausworthe generator. + METAL_FUNC static uint taus(const uint z, const int3 s, const uint M) { + uint b = (((z << s.x) ^ z) >> s.y); + return (((z & M) << s.z) ^ b); + } + + // LCG generator. + METAL_FUNC static uint lcg(const uint z) { + return (1664525 * z + 1013904223UL); + } + + // Initialize the RNG state. + METAL_FUNC static HybridTaus init(const ulong4 seeds) { + uint4 seed = seed_per_thread(seeds); + + // Seed #1 + uint z1 = taus(seed.x, S1, 4294967294UL); + uint z2 = taus(seed.y, S2, 4294967288UL); + uint z3 = taus(seed.z, S3, 4294967280UL); + uint z4 = lcg(seed.x); + + // Seed #2 + uint r1 = (z1^z2^z3^z4^seed.y); + z1 = taus(r1, S1, 429496729UL); + z2 = taus(r1, S2, 4294967288UL); + z3 = taus(r1, S3, 429496280UL); + z4 = lcg(r1); + + // Seed #3 + r1 = (z1^z2^z3^z4^seed.z); + z1 = taus(r1, S1, 429496729UL); + z2 = taus(r1, S2, 4294967288UL); + z3 = taus(r1, S3, 429496280UL); + z4 = lcg(r1); + + // Seed #4 + r1 = (z1^z2^z3^z4^seed.w); + z1 = taus(r1, S1, 429496729UL); + z2 = taus(r1, S2, 4294967288UL); + z3 = taus(r1, S3, 429496280UL); + z4 = lcg(r1); + + HybridTaus rng; + rng.state = (z1^z2^z3^z4) * UNIF01_INV32; + return rng; + } + + METAL_FUNC float rand() { + uint seed = this->state * UNIF01_NORM32; + uint z1 = taus(seed, S1, 429496729UL); + uint z2 = taus(seed, S2, 4294967288UL); + uint z3 = taus(seed, S3, 429496280UL); + uint z4 = lcg(seed); + + thread float result = this->state; + this->state = (z1^z2^z3^z4) * UNIF01_INV32; + return result; + } +}; + +template<typename T> METAL_FUNC void rand_uniform( + constant size_t &size, + constant float &min, + constant float &max, + device atomic_uint *seed, + device T *out, + uint tid [[thread_position_in_grid]] +) { + if (tid >= size) { + return; + } + + float diff = abs(min - max); + HybridTaus rng = HybridTaus::init({ulong(seed), tid, 1, 1}); + out[tid] = static_cast<T>(rng.rand() * diff + min); + if (tid == 0) { + atomic_store_explicit(seed, uint(rng.rand() * UNIF01_NORM32), memory_order_relaxed); + // Return early if tid == 0, otherwise we will write to out[size]. + return; + } + // Use symmetry to fill the other half of the array. + out[size - tid] = static_cast<T>(rng.rand() * diff + min); +} + +// Create Gaussian normal distribution using Box-Muller transform: +// https://en.wikipedia.org/wiki/Box–Muller_transform +template<typename T> METAL_FUNC void normal( + constant size_t &size, + constant float &mean, + constant float &stddev, + device atomic_uint *seed, + device T *out, + uint tid [[thread_position_in_grid]] +) { + if (tid >= size) { + return; + } + HybridTaus rng = HybridTaus::init({ulong(seed), tid, 1, 1}); + float u1 = rng.rand(); + float u2 = rng.rand(); + + float cosval; + float sinval = sincos(TWO_PI * u2, cosval); + float mag = stddev * sqrt(-2.0 * log(u1)); + float z0 = mag * cosval + mean; + float z1 = mag * sinval + mean; + + out[tid] = static_cast<T>(z0); + + if (tid == 0) { + atomic_store_explicit(seed, uint(rng.rand() * UNIF01_NORM32), memory_order_relaxed); + // Return early if tid == 0, otherwise we will write to out[size]. + return; + } + // Use symmetry to fill the other half of the array. + out[size - tid] = static_cast<T>(z1); +} + +#define UNIFORM_OP(NAME, T) \ +kernel void rand_uniform_##NAME( \ + constant size_t &size, \ + constant float &min, \ + constant float &max, \ + device atomic_uint *seed, \ + device T *out, \ + uint tid [[thread_position_in_grid]] \ +) { \ + rand_uniform<T>(size, min, max, seed, out, tid); \ +} \ + +#define NORMAL_OP(NAME, T) \ +kernel void rand_normal_##NAME( \ + constant size_t &size, \ + constant float &mean, \ + constant float &stddev, \ + device atomic_uint *seed, \ + device T *out, \ + uint tid [[thread_position_in_grid]] \ +) { \ + normal<T>(size, mean, stddev, seed, out, tid); \ +} \ + + +#define RANDOM_OPS(NAME, T) \ +UNIFORM_OP(NAME, T) \ +NORMAL_OP(NAME, T) \ + +RANDOM_OPS(f32, float) +RANDOM_OPS(f16, half) + +#if __METAL_VERSION__ >= 310 +RANDOM_OPS(bf16, bfloat) +#endif |