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author | Eli Zaretskii <eliz@gnu.org> | 2023-08-12 09:38:28 +0300 |
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committer | Eli Zaretskii <eliz@gnu.org> | 2023-08-12 09:38:28 +0300 |
commit | 03e897c08facf8e920ee04cd505b72f5aa5a30cf (patch) | |
tree | 87221aa14947ab45d7d1c9664c7fb5e8812776ef | |
parent | b1ba06a1e4bac45cecddeb961ec3e56afa390c3f (diff) | |
download | emacs-03e897c08facf8e920ee04cd505b72f5aa5a30cf.tar.gz emacs-03e897c08facf8e920ee04cd505b72f5aa5a30cf.tar.bz2 emacs-03e897c08facf8e920ee04cd505b72f5aa5a30cf.zip |
Fix rare crashes in redisplay due to problems with fontsets
* src/xdisp.c (get_next_display_element): If we have no usable
face to display a character/composition, treat that as glyphless.
(produce_glyphless_glyph): If neither it->face nor its ASCII face
are usable, fall back to the frame's default font. (Bug#65198)
-rw-r--r-- | src/xdisp.c | 21 |
1 files changed, 16 insertions, 5 deletions
diff --git a/src/xdisp.c b/src/xdisp.c index 9cddcfeda27..22508978298 100644 --- a/src/xdisp.c +++ b/src/xdisp.c @@ -8312,9 +8312,17 @@ get_next_display_element (struct it *it) && success_p && FRAME_WINDOW_P (it->f)) { - struct face *face = FACE_FROM_ID (it->f, it->face_id); + struct face *face = FACE_FROM_ID_OR_NULL (it->f, it->face_id); - if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0) + /* It shouldn't happen, ever, that FACE is NULL here, but + evidently some faulty fonts/fontsets can sometimes cause it. + In that case, we punt and consider the stuff undisplayable. */ + if (!face) + { + it->what = IT_GLYPHLESS; + it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX; + } + else if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0) { /* Automatic composition with glyph-string. */ Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id); @@ -31781,9 +31789,12 @@ produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym) int len; /* Get the metrics of the base font. We always refer to the current - ASCII face. */ - face = FACE_FROM_ID (it->f, it->face_id)->ascii_face; - font = face->font ? face->font : FRAME_FONT (it->f); + ASCII face, but if some faulty setup of fontsets causes that to + be NULL, we fall back to the frame's default font. */ + face = FACE_FROM_ID_OR_NULL (it->f, it->face_id); + if (face) + face = face->ascii_face; + font = (face && face->font) ? face->font : FRAME_FONT (it->f); normal_char_ascent_descent (font, -1, &it->ascent, &it->descent); it->ascent += font->baseline_offset; it->descent -= font->baseline_offset; |